• DICE Models v1 -Topkek
    2,007 replies, posted
  • Gave Engie some faceposing: [IMG]https://dl.dropboxusercontent.com/u/166582232/hlmv%202014-01-21%2015-06-37-870.jpg[/IMG] [editline]21st January 2014[/editline] Also, I noticed the upper and lower lips are welded together, despite there being teeth behind his mouth. Any way to fix this? [editline]21st January 2014[/editline] Faceposing test: [IMG]http://cloud-2.steampowered.com/ugc/795184998304157242/A99FD5D818E6133548755A2DF934B5253646E1D0/[/IMG] Assault and Recon are done, I just need to find a way to unweld Engineer's mouth to put more face flexes.
  • Does anyone have a ripped model of Hannah in her jumpsuit in the South China Sea campaign?
  • [QUOTE=CSLeader;43623196]Gave Engie some faceposing: [IMG]https://dl.dropboxusercontent.com/u/166582232/hlmv%202014-01-21%2015-06-37-870.jpg[/IMG] [editline]21st January 2014[/editline] Also, I noticed the upper and lower lips are welded together, despite there being teeth behind his mouth. Any way to fix this? [editline]21st January 2014[/editline] Faceposing test: [IMG]http://cloud-2.steampowered.com/ugc/795184998304157242/A99FD5D818E6133548755A2DF934B5253646E1D0/[/IMG] Assault and Recon are done, I just need to find a way to unweld Engineer's mouth to put more face flexes.[/QUOTE] Recon's facial bumpmaps are too strong, and Engie is missing facial bumpmaps
  • [QUOTE=SimplePlanz69;43626248]Recon's facial bumpmaps are too strong, and Engie is missing facial bumpmaps[/QUOTE] The bumpmaps for the Engie are there, it's just smooth. How do you think I got that lightwrap in the HLMV render? For the Recon though, that's just all his pores on his face. Also, I'm really bad at rigging, so I ported only Support's head: [T]http://cloud-4.steampowered.com/ugc/795184998307004520/C76B0C91AF0FE22768515C4A624C778B70492E70/[/T] :suicide:
  • [QUOTE=CSLeader;43626416]The bumpmaps for the Engie are there, it's just smooth. How do you think I got that lightwrap in the HLMV render? For the Recon though, that's just all his pores on his face. Also, I'm really bad at rigging, so I ported only Support's head: [T]http://cloud-4.steampowered.com/ugc/795184998307004520/C76B0C91AF0FE22768515C4A624C778B70492E70/[/T] :suicide:[/QUOTE] the recon bumpmaps do look really bad though. it just looks like you just put a really strong grain filter on the face texture
  • [QUOTE=Cone;43626523]the recon bumpmaps do look really bad though. it just looks like you just put a really strong grain filter on the face texture[/QUOTE] It's not his bumpmap, he really has alot of visible pores on the diffuse texture: [T]https://dl.dropboxusercontent.com/u/166582232/ru_recon_headgear_d.png[/T] [IMG]http://cloud-3.steampowered.com/ugc/795184998307249868/F3BE338ABA6DDF790F04C2607359816EB348750F/[/IMG]
  • I should have the F/A-18 somewhere, I'm gonna take a look. Unfortunately, I don't have the models of dainiuxxx myself anymore... Especially the LHD would be a great model. And yea, I agree. Textures of the vehicles are hard to make "realistic" in a way.
  • [QUOTE=luxox_18;43622083]some textures are in 4096 not all the original name of textures that you shown here is "combatuniform" , torso and legs are in 4096, I convert textures direcly from chunks not intel gpa or ninja[/QUOTE] Well I don't understan DICE anymore xD [quote]This looks good, mind telling us how you made it?[/quote] Skills xD In future I will gonna teal how do this, but today i just don't have time for this.
  • Done one more camo, but it's quite good - SURPAT, which means, it's Russian Specops modern one. [IMG_thumb]http://cloud-2.steampowered.com/ugc/795184998317064511/FB95766522969C55DD04B01D26D19E2253298694/[/IMG_thumb]
  • Out of curiosity, I've noticed that the RU Recon's mic is missing from the models, like the original pictures of him, but its present in MP. So.... Where did it go?
  • [QUOTE=Stak;43632398]Out of curiosity, I've noticed that the RU Recon's mic is missing from the models, like the original pictures of him, but its present in MP. So.... Where did it go?[/QUOTE] Wow, you´re right, I think it shares a mic model from another playermodel. I´ll add it to my recon W.I.P. However, I´m rigging the US team. I´m starting rigging the engi. BTW, someone wants the camo patterns from the weapons? just PM me.
  • [QUOTE=Stak;43632398]Out of curiosity, I've noticed that the RU Recon's mic is missing from the models, like the original pictures of him, but its present in MP. So.... Where did it go?[/QUOTE] Actually, the mic isn't a shared model and wasn't put on by Ninja Nub for some reason, possibly due to an oversight. I'll put it on shortly... [editline]22nd January 2014[/editline] Here it is: [IMG]https://dl.dropboxusercontent.com/u/166582232/hlmv%202014-01-22%2016-49-53-557.jpg[/IMG]
  • [QUOTE=CSLeader;43626670]It's not his bumpmap, he really has alot of visible pores on the diffuse texture: [T]https://dl.dropboxusercontent.com/u/166582232/ru_recon_headgear_d.png[/T] [IMG]http://cloud-3.steampowered.com/ugc/795184998307249868/F3BE338ABA6DDF790F04C2607359816EB348750F/[/IMG][/QUOTE] Wait, do you happen to use WallWorm for exporting materials?
  • [QUOTE=SimplePlanz69;43638323]Wait, do you happen to use WallWorm for exporting materials?[/QUOTE] Actually no, I have a copy of luxox_18's RU Recon with the same textures that are used on Ninja Nub's models.
  • Use this texture, extract only the face portion (has minor "bump" in face.) Note: the details textures are not bump maps , are just detail... [url]http://imagizer.imageshack.us/v2/xq90/163/b1qd.png[/url]
  • [QUOTE=luxox_18;43639967]Use this texture, extract only the face portion (has minor "bump" in face.) Note: the details textures are not bump maps , are just detail... [url]http://imagizer.imageshack.us/v2/xq90/163/b1qd.png[/url][/QUOTE] Thanks for the texture, it looks so much better: [IMG]https://dl.dropboxusercontent.com/u/166582232/hlmv%202014-01-23%2015-50-04-716.jpg[/IMG] Also, if you haven't noticed luxox_18, the engineer's lips are welded together. Either it's a porting error or something on DICE. May you check it out?
  • [QUOTE=CSLeader;43647775]Also, if you haven't noticed luxox_18, the engineer's lips are welded together. Either it's a porting error or something on DICE. May you check it out?[/QUOTE] yeah , I saw when I worked on the character , in the original model the lips are welded ;)
  • [QUOTE=luxox_18;43649151]yeah , I saw when I worked on the character , in the original model the lips are welded ;)[/QUOTE] So that means everytime you go for the backstabbing in BF4, the RU Engineer just looks at you scared and doesn't groan in pain from the laceration?
  • [QUOTE=CSLeader;43636641]Actually, the mic isn't a shared model and wasn't put on by Ninja Nub for some reason, possibly due to an oversight. I'll put it on shortly... [editline]22nd January 2014[/editline] Here it is: [IMG]https://dl.dropboxusercontent.com/u/166582232/hlmv%202014-01-22%2016-49-53-557.jpg[/IMG][/QUOTE] Awesome. I feel like I saved the day haha.
  • [QUOTE]isaa1[/QUOTE] Gave me the BF4 models to continue. I think he has a lot of stuff to do right now, but he gave them to me and said I should continue them. so im working on the skingroups right now.
  • Srry guys that I haven't been releasing weapons in a while now (srry for the requests too) but NinjaRipper is holding me back.. DildoOfDaDoom and I only need a couple more models from BF3 for our ZibaTower remake which I can't get via the chunks method. So I need NinjaRipper for this cause I know it rips the models we need... But the problem is, NinjaRipper doesn't rip mesh, only textures here.. On my dad's PC it works just fine but I can't use his PC anymore.. So untill I got that fixed, I'll be able to get more models from BF4.
  • [QUOTE=luxox_18;43649151]yeah , I saw when I worked on the character , in the original model the lips are welded ;)[/QUOTE] It wasn't easy, but I finally unwelded the mouth: [IMG]https://dl.dropboxusercontent.com/u/166582232/mouth.png[/IMG] [IMG]https://dl.dropboxusercontent.com/u/166582232/hlmv 2014-01-25 15-58-14-963.jpg[/IMG]
  • Guys, i´m composing some camos (ATM I only made Black Shark and Duckweed, but the second one is still in WIP) Tomorrow i´ll post some images alongside with my ´Merican team.
  • Hey guys good news.!!!!!!!! my computer is now found and wiped clean!! :/ the thief wiped my hard drive clean of any trace of my files. sooo I can no longer wish you guys can get sounds, but here's the good news! I can re try again when I get HOME!
  • [QUOTE=GoodOps;43674600]Hey guys good news.!!!!!!!! my computer is now found and wiped clean!! :/ the thief wiped my hard drive clean of any trace of my files. sooo I can no longer wish you guys can get sounds, but here's the good news! I can re try again when I get HOME![/QUOTE] Well I've got good news too, a few days ago I accidently deleted my D drive. Yesterday I installed a program called "Restorer Ultimate 7.8" and it could find all my music, movies, games, software, downloads and everything works fine too. So you might give this tool a go too. (Long story short: E and D were splitted, cleaned E, merged E with D, but then I got 2 D drives, so deleted 1 of the 2 D drives, but then both D drives were gone)
  • Anyone mind helping me make the Camo Textures for the US Dudes? (like...... put the Camo on the texture.) so many Camo's. The dudes are on the erg of getting Complete, I just need the Textures / Skingroups.
  • [QUOTE=KENNITHH;43675550]Well I've got good news too, a few days ago I accidently deleted my D drive. Yesterday I installed a program called "Restorer Ultimate 7.8" and it could find all my music, movies, games, software, downloads and everything works fine too. So you might give this tool a go too. (Long story short: E and D were splitted, cleaned E, merged E with D, but then I got 2 D drives, so deleted 1 of the 2 D drives, but then both D drives were gone)[/QUOTE] He used ccleaner's driver wiper. The way he wiped it, overwrite all the files to a un-restorable point :/ I already know how that works.
  • I'm almost done with the face flexes for RU Engineer. Then I'll see if Ninja Nub wants to release them later on: [T]http://cloud-2.steampowered.com/ugc/795184998410326244/B10A02E3C6F6DFFD6D8A939492A53E9D3682264D/[/T] Also, I've ran into a problem with the eyes. They seem to move away from the angle you're looking at them. They also don't track you in HLMV.