• Overwatch Model Thread v1
    5,014 replies, posted
[QUOTE=dynaomi;51416551]11DD is Oasis, so i doubt the key is distributed. 99CA is new things added in Symmetra's rework? Overwatch PTR 1.6.0.0 broke things [I]again[/I]. Fix: [url]https://ci.appveyor.com/api/buildjobs/mfp8yb19c40qo9l0/artifacts/dist%2Ftoolchain-release.zip[/url] Don't know if map extraction still works, but hero extraction works. 1.6.0.0 adds NPCs (Training bots, zomnics) as hero entries, so it's easier to extract now. Added two options "n" and "N" for listing and extracting these things respectively.[/QUOTE] Yeah, I figured 1.6 would break things again, (but bravo for fixing it so fast!!) and I CAN confirm that 11DD is not yet in the game. Sombra was FINALLY given a "Boop" voice line!! Don't have the key for it yet, but I should be able to get it after work tonight.
[QUOTE=Kjasi;51418012]Yeah, I figured 1.6 would break things again, (but bravo for fixing it so fast!!) and I CAN confirm that 11DD is not yet in the game. Sombra was FINALLY given a "Boop" voice line!! Don't have the key for it yet, but I should be able to get it after work tonight.[/QUOTE] Pretty much only two things changed so it was a quick fix, it seems Blizzard is locking down some of the formats. I guess that's why they changed the model format to a more modular format.
[QUOTE=Kjasi;51418012]Sombra was FINALLY given a "Boop" voice line!! Don't have the key for it yet, but I should be able to get it after work tonight.[/QUOTE]The newest PTR update made it visible. Look for sound "000000034203". Symmetra's new voice lines can also now be extracted, too.
I'm currently unable to find some of Reinhardt's Animation files. The Stable/Release just doesn't extract them (gives no errors), and the 1.6.0.0 PTR gives "Error Unknown key 11DDB470ABCBA130 ..." The ones missing are: Emote: Flex Emote: Taunt Emote: Pumpkin Smash Ability: Charge (Start) Ability: Charge (Idle) There is probably more missing, but those are the ones I noticed. There also happen to be two "Broken" sequences, which crash the animation Converter 0000000012FC 0000000039F5 These ones just spit out empty SMDs. Could they be some of the missing animations? Does anyone know why it wouldn't extract them, and/or how to fix it?
[QUOTE='[N-Cognito];51419883']I'm currently unable to find some of Reinhardt's Animation files. The Stable/Release just doesn't extract them (gives no errors), and the 1.6.0.0 PTR gives "Error Unknown key 11DDB470ABCBA130 ..." The ones missing are: Emote: Flex Emote: Taunt Emote: Pumpkin Smash Ability: Charge (Start) Ability: Charge (Idle) There is probably more missing, but those are the ones I noticed. There also happen to be two "Broken" sequences, which crash the animation Converter 0000000012FC 0000000039F5 These ones just spit out empty SMDs. Could they be some of the missing animations? Does anyone know why it wouldn't extract them, and/or how to fix it?[/QUOTE] I'll look at the animation extraction code
Updated overtool for PTR [url]https://ci.appveyor.com/api/buildjobs/20uwh235ypjl5wau/artifacts/dist%2Ftoolchain-release.zip[/url] now should extract icons, sprays, and skins properly, it can now also extract the achievement related sprays. Working on the rest.
Crashes with: OverTool.exe "C:\Program Files (x86)\Overwatch Test" x ptr spray+icon [code][snip] Extracting icon Volleyball for Winston... Wrote icon ptr\Winston\Icon\SUMMER_GAMES_2016\Volleyball.dds Extracting spray Volleyball for Winston... Wrote spray ptr\Winston\Spray\SUMMER_GAMES_2016\Volleyball.dds Extracting spray Trick or Treat for Winston... Wrote spray ptr\Winston\Spray\HALLOWEEN_2016\Trick or Treat.dds Error unknown keyname 11DDB470ABCBA130 p 0x06E02000683AEB50 f 0x0250000000000D1D Error unknown keyname 11DDB470ABCBA130 p 0x06E02000AB34DCAA f 0x0250000000000D39 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000885E8C19 f 0x0250000000000BF1 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000395D761C f 0x0250000000000D61 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000276FADB4 f 0x0250000000000D90 Unhandled Exception: System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at OverTool.Extract.Parse(Dictionary`2 track, Dictionary`2 map, CASCHandler handler, String[] args) at OverTool.Program.Main(String[] args)[/code]
huh, so after a little bit of looking around, it appears that there's an issue with the smoothing. they're unsmoothed in quads, it's really noticable on Gambler McCree's pants. the other places i've seen it are on D.Va's Junker mech on the control sticks, Oni Genji's hands and the little pieces on Sombra's belt. i checked my OWMDL version and it's up to date, so i dunno if something's up with the extraction process or what. definitely wasn't happening beforehand, so it's a more recent issue. probably does with the model format. as well, gold textures no longer are extracted for legendaries, it's default weapon textures now. and, although i dunno if this is noteworthy or not, but d.va's light gun textures don't extract either. everything else for her extracts save for the pistol.
Does the overtool support extracting sound files of skins in different languages now? It seems that the overtool can find the packages in different languages that I have downloaded, but it still can't find heroes when I add the "-L" option. So, someone can tell me how to extract these files? Thx!
[QUOTE=rzmyywzk;51434387]Does the overtool support extracting sound files of skins in different languages now? It seems that the overtool can find the packages in different languages that I have downloaded, but it still can't find heroes when I add the "-L" option. So, someone can tell me how to extract these files? Thx![/QUOTE] [QUOTE=viadono;51428180]Crashes with: OverTool.exe "C:\Program Files (x86)\Overwatch Test" x ptr spray+icon[/QUOTE] Both issues are fixed: [url]https://ci.appveyor.com/api/buildjobs/ph5evwe2d8iiqvm1/artifacts/dist%2Ftoolchain-release.zip[/url] Note: this build only works with overwatch 1.6.0.X, which for now is the PTR. The tool not finding heroes was a slight oversight, it seems UTF-8 strings have an additional NULL byte at the end of the name which is now removed but it may still mess up some hero names, this is now fixed. The tool crashing is due to NPCs having identical names and since there are NPCs with the same name it tried to add the same wildcard twice.
Anyone planning to do a more up to date rip of Torbjorn? I wouldn't mind doing the Gmod port.
Oasis is on PTR. Still the same keys missing, AFAICT.
It seems new keys.. 6DD3212FB942714A 11DDB470ABCBA130 90CA73B2CDE3164B
A couple of things: First off, here's the key for Oasis: [code]90CA73B2CDE3164B 5CBFF11F22720BACC2AE6AAD8FE53317[/code] 2nd: I have no idea what the 6DD3212FB942714A key brings to the table, but Overtool seems to be able to handle it by it's own, so I'm not going to bother with it. (For now...) 3rd: I am 100% positive that the elusive 11DDB470ABCBA130 key is the Christmas holiday key. As such, I will be making the following predictions: There are 4 new map files, so, 1) There will be an event, like Junkenstein's Revenge. 2) There will be at least 1 Christmas/Holiday-themed map. There might be up to three. (Possibly celebrating different holidays?) Assuming items listed in Event_3 are Christmas event items: 3) Everyone will be getting a spray, a voice-line, and a victory pose, just like in Halloween. 4) The following people will also get either a costume, an emote, or a highlight intro: [CODE]Widowmaker Reinhardt Mercy Symmetra Reaper Sombra Roadhog D.Va Ana Soldier: 76 Lúcio[/CODE] 5) The following people will have two of the following: a costume, an emote, and a highlight intro: [CODE]Winston McCree Mei Pharah Zarya Tracer Zenyatta[/CODE] And then there's Torbjörn... Who is getting an emote, a costume AND a highlight intro. (Santabjörn confirmed?) My suspicion is that the Holiday event will drop on December 13th. That will give us 3 weeks to enjoy the event, and it'll end on January 3rd. However, they MAY drop it on December 6th, and take it off December 27th, to make room for a 1-week New Years event, but I think that's unlikely this year.
G'day! Many thanks for the keys and info! Quick question - seems the build has gone to 1.6.1.X, would that cause Overtool to be a bit sad dynaomi? *edit - think I got it working* Big thanks for all the help here you guys!
Are any of these models rigged properly for animation in Maya, or are we still waiting on the plugin to be able to skin the bones to the mesh?
[QUOTE=Draginite;51450455]Are any of these models rigged properly for animation in Maya, or are we still waiting on the plugin to be able to skin the bones to the mesh?[/QUOTE] I got it to skin bones to the mesh, but the data isn't right yet. Doing some research as to what's wrong. Might be a bone-order issue...
[QUOTE=Kjasi;51450497]I got it to skin bones to the mesh, but the data isn't right yet. Doing some research as to what's wrong. Might be a bone-order issue...[/QUOTE] Ahhh, gotcha. Keep up the awesome work, I'm rootin' for yah!!
[QUOTE=Iona;51449627]G'day! Many thanks for the keys and info! Quick question - seems the build has gone to 1.6.1.X, would that cause Overtool to be a bit sad dynaomi? *edit - think I got it working* Big thanks for all the help here you guys![/QUOTE] It [I]should[/I] be fine, but if there are any crashes please don't hesitate to complain in this thread or PM me.
Hello guys ! Is anybody were able to extract the maps (environment)?
I can't seem to extract any characters, because of the missing Christmas key. This is making it hard to do any coding for the animation updates. I don't know the code well enough to try and do this, but is there a way we can make it so Overtool uses another key while doing character extraction, if it detects the current key is missing/invalid?
[QUOTE=Kjasi;51463814]I can't seem to extract any characters, because of the missing Christmas key. This is making it hard to do any coding for the animation updates. I don't know the code well enough to try and do this, but is there a way we can make it so Overtool uses another key while doing character extraction, if it detects the current key is missing/invalid?[/QUOTE] It already tries that, I'm still investigating. Probably something just changed somewhere.
[QUOTE=Kjasi;51463814]I can't seem to extract any characters, because of the missing Christmas key. This is making it hard to do any coding for the animation updates. I don't know the code well enough to try and do this, but is there a way we can make it so Overtool uses another key while doing character extraction, if it detects the current key is missing/invalid?[/QUOTE] Extraction still works for the PTR, don't know what is causing the issue. This is the last build [url]https://ci.appveyor.com/api/buildjobs/p1t9vx7yh8v4j8xu/artifacts/dist%2Ftoolchain-release.zip[/url], but it only works on the PTR.
[QUOTE=dynaomi;51465621]Extraction still works for the PTR, don't know what is causing the issue. This is the last build [url]https://ci.appveyor.com/api/buildjobs/p1t9vx7yh8v4j8xu/artifacts/dist%2Ftoolchain-release.zip[/url], but it only works on the PTR.[/QUOTE] Yeah, I tried that one too. (I'm working from the 1600 ptr source code edition.) Everytime I try [code]overtool "d:\overwatch test" x .\test Winston=Classic[/code] or any other character, I get the unknown Christmas key error: [code] Initializing CASC... Mapping... Adding Encryption Keys... Tooling... Error unknown keyname 11DDB470ABCBA130 p 0x06E02000B9A05818 f 0x0250000000000D23 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000F8A5B54E f 0x0250000000000D3F Error unknown keyname 11DDB470ABCBA130 p 0x06E0200011C7E08C f 0x0250000000000D43 Error unknown keyname 11DDB470ABCBA130 p 0x06E020007714EFC9 f 0x0250000000000D94 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000BD57A5F9 f 0x0250000000000D16 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000F1EFF717 f 0x0250000000000D32 Error unknown keyname 11DDB470ABCBA130 p 0x06E0200041AA982D f 0x0250000000000D08 Error unknown keyname 11DDB470ABCBA130 p 0x06E020007FC7B7F4 f 0x0250000000000D89 Error unknown keyname 11DDB470ABCBA130 p 0x06E020008E1DD5CE f 0x0250000000000D0D Error unknown keyname 11DDB470ABCBA130 p 0x06E02000FC8A57FE f 0x0250000000000D28 Error unknown keyname 11DDB470ABCBA130 p 0x06E020005DF9337C f 0x0250000000000CF4 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000D6DB43B4 f 0x0250000000000D7F Error unknown keyname 11DDB470ABCBA130 p 0x06E02000683AEB50 f 0x0250000000000D1D Error unknown keyname 11DDB470ABCBA130 p 0x06E02000AB34DCAA f 0x0250000000000D39 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000885E8C19 f 0x0250000000000BF1 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000395D761C f 0x0250000000000D61 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000276FADB4 f 0x0250000000000D90 Error unknown keyname 11DDB470ABCBA130 p 0x06E020001DA12103 f 0x0250000000000D1E Error unknown keyname 11DDB470ABCBA130 p 0x06E0200082FC6858 f 0x0250000000000D3A Error unknown keyname 11DDB470ABCBA130 p 0x06E0200045AD3CBB f 0x0250000000000D91 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000EF9ACE33 f 0x0250000000000D1F Error unknown keyname 11DDB470ABCBA130 p 0x06E02000D7146F37 f 0x0250000000000D41 Error unknown keyname 11DDB470ABCBA130 p 0x06E0200038667284 f 0x0250000000000D4D Error unknown keyname 11DDB470ABCBA130 p 0x06E02000E2EA8FAA f 0x0250000000000D92 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000E5FFBFB9 f 0x0250000000000D0F Error unknown keyname 11DDB470ABCBA130 p 0x06E0200064DB56C6 f 0x0250000000000D2A Error unknown keyname 11DDB470ABCBA130 p 0x06E020009DB5E439 f 0x0250000000000CFE Error unknown keyname 11DDB470ABCBA130 p 0x06E02000864E552D f 0x0250000000000D24 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000DF31330E f 0x0250000000000D81 Error unknown keyname 11DDB470ABCBA130 p 0x06E020008FEE768B f 0x0250000000000D13 Error unknown keyname 11DDB470ABCBA130 p 0x06E020006974379D f 0x0250000000000D2E Error unknown keyname 11DDB470ABCBA130 p 0x06E02000137D4521 f 0x0250000000000CF9 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000991EA08F f 0x0250000000000D50 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000A1F3A775 f 0x0250000000000D85 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000B541E58E f 0x0250000000000D14 Error unknown keyname 11DDB470ABCBA130 p 0x06E020001E828BD0 f 0x0250000000000D2F Error unknown keyname 11DDB470ABCBA130 p 0x06E02000883B1387 f 0x0250000000000D86 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000BC0BA7D7 f 0x0250000000000D19 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000F4590FC3 f 0x0250000000000D35 Error unknown keyname 11DDB470ABCBA130 p 0x06E020004306075C f 0x0250000000000CFD Error unknown keyname 11DDB470ABCBA130 p 0x06E020007C88A9AB f 0x0250000000000D8C Error unknown keyname 11DDB470ABCBA130 p 0x06E0200017C8C989 f 0x0250000000000D22 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000C6E0DCB1 f 0x0250000000000D30 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000CE248DDD f 0x0250000000000CF8 Error unknown keyname 11DDB470ABCBA130 p 0x06E0200026538216 f 0x0250000000000D87 Error unknown keyname 11DDB470ABCBA130 p 0x06E020003BAB82B4 f 0x0250000000000D1B Error unknown keyname 11DDB470ABCBA130 p 0x06E0200031DC2DDD f 0x0250000000000D37 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000D6F8673F f 0x0250000000000CFB Error unknown keyname 11DDB470ABCBA130 p 0x06E0200081B7C2E6 f 0x0250000000000D07 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000FB288CC8 f 0x0250000000000D8E Error unknown keyname 11DDB470ABCBA130 p 0x06E02000873D2EB6 f 0x0250000000000D0E Error unknown keyname 11DDB470ABCBA130 p 0x06E020009E48C6F1 f 0x0250000000000D29 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000BDF3A201 f 0x0250000000000D80 Error unknown keyname 11DDB470ABCBA130 p 0x06E020001A1016E8 f 0x0250000000000D15 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000A4224DBE f 0x0250000000000D31 Error unknown keyname 11DDB470ABCBA130 p 0x06E0200061DC980D f 0x0250000000000C31 Error unknown keyname 11DDB470ABCBA130 p 0x06E020007FE0282A f 0x0250000000000D06 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000BE161A10 f 0x0250000000000D60 Error unknown keyname 11DDB470ABCBA130 p 0x06E020001D0526FB f 0x0250000000000D88 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000CF183898 f 0x0250000000000D11 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000ACF11583 f 0x0250000000000D2C Error unknown keyname 11DDB470ABCBA130 p 0x06E02000F262CE91 f 0x0250000000000D83 Error unknown keyname 11DDB470ABCBA130 p 0x06E0200012633646 f 0x0250000000000D18 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000A929616D f 0x0250000000000D40 Error unknown keyname 11DDB470ABCBA130 p 0x06E020004984A8BE f 0x0250000000000CFA Error unknown keyname 11DDB470ABCBA130 p 0x06E020005D991444 f 0x0250000000000D02 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000817151DE f 0x0250000000000D8B Error unknown keyname 11DDB470ABCBA130 p 0x06E020004DDA637E f 0x0250000000000D1A Error unknown keyname 11DDB470ABCBA130 p 0x06E0200025DEBB90 f 0x0250000000000D36 Error unknown keyname 11DDB470ABCBA130 p 0x06E020001A15C15A f 0x0250000000000CFC Error unknown keyname 11DDB470ABCBA130 p 0x06E020002FBCF589 f 0x0250000000000D8D Error unknown keyname 11DDB470ABCBA130 p 0x06E020009068ECEA f 0x0250000000000D20 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000366D1A36 f 0x0250000000000D3C Error unknown keyname 11DDB470ABCBA130 p 0x06E020001CE92EF3 f 0x0250000000000C32 Error unknown keyname 11DDB470ABCBA130 p 0x06E020007880841B f 0x0250000000000D5F Error unknown keyname 11DDB470ABCBA130 p 0x06E020001445F00F f 0x0250000000000D93 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000DF9534F6 f 0x0250000000000D17 Error unknown keyname 11DDB470ABCBA130 p 0x06E020005F876686 f 0x0250000000000D33 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000EABF97B7 f 0x0250000000000D4C Error unknown keyname 11DDB470ABCBA130 p 0x06E020002F19C04F f 0x0250000000000D8A Error unknown keyname 11DDB470ABCBA130 p 0x06E020006170A909 f 0x0250000000000D10 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000CAB3C757 f 0x0250000000000D2B Error unknown keyname 11DDB470ABCBA130 p 0x06E02000711AC41D f 0x0250000000000A8D Error unknown keyname 11DDB470ABCBA130 p 0x06E0200039B63F73 f 0x0250000000000D62 Error unknown keyname 11DDB470ABCBA130 p 0x06E020005C0A5F00 f 0x0250000000000D82 Error unknown keyname 11DDB470ABCBA130 p 0x06E020005A2C9949 f 0x0250000000000D09 Error unknown keyname 11DDB470ABCBA130 p 0x06E020006D91149F f 0x0250000000000D27 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000F5E0B5EA f 0x0250000000000D01 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000F40B0C3F f 0x0250000000000D7E Error unknown keyname 11DDB470ABCBA130 p 0x06E02000C6527AC1 f 0x0250000000000D1C Error unknown keyname 11DDB470ABCBA130 p 0x06E020006616584B f 0x0250000000000D38 Error unknown keyname 11DDB470ABCBA130 p 0x06E0200016458F5E f 0x0250000000000D51 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000EA39D797 f 0x0250000000000D8F Error unknown keyname 11DDB470ABCBA130 p 0x06E02000ED2CE784 f 0x0250000000000D12 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000CE33848C f 0x0250000000000D2D Error unknown keyname 11DDB470ABCBA130 p 0x06E0200040CEEAE7 f 0x0250000000000CF7 Error unknown keyname 11DDB470ABCBA130 p 0x06E02000ED88E07C f 0x0250000000000D84 [/code] I CAN export the bots with the N command, but not the Heroes...
Did somebody link the thread on reddit or something? [IMG]http://puu.sh/sCOof.png[/IMG] [IMG]http://puu.sh/sCOp6.png[/IMG]
[QUOTE=Fredrika;51467215]Did somebody link the thread on reddit or something? [IMG]http://puu.sh/sCOof.png[/IMG] [IMG]http://puu.sh/sCOp6.png[/IMG][/QUOTE] [url]https://www.reddit.com/r/Overwatch/comments/5g9pr6/christmas_event_details_found_in_files/[/url]
[QUOTE=Kjasi;51466146]Yeah, I tried that one too. (I'm working from the 1600 ptr source code edition.) Everytime I try [code]overtool "d:\overwatch test" x .\test Winston=Classic[/code] or any other character, I get the unknown Christmas key error: I CAN export the bots with the N command, but not the Heroes...[/QUOTE] Your command is invalid, it should be [code]overtool "d:\overwatch test" x .\test skin Winston=Classic[/code] I'm running both commands now to see where the error is. [B]e:[/B] It's your command, the errors are the Event_3 cosmetics because "Winston=Classic" is not a valid item type so it never extracts anything and just iterates over every single hero and item. It works fine with [code]overtool "d:\overwatch test" x .\test skin Winston=Classic[/code]
200+ people want spoilered christmas? wtf. saint nicholas is on tuesday. santa clause comes in 3 weeks. :v:
[QUOTE=dynaomi;51467557]Your command is invalid, it should be [code]overtool "d:\overwatch test" x .\test skin Winston=Classic[/code] I'm running both commands now to see where the error is. [B]e:[/B] It's your command, the errors are the Event_3 cosmetics because "Winston=Classic" is not a valid item type so it never extracts anything and just iterates over every single hero and item. It works fine with [code]overtool "d:\overwatch test" x .\test skin Winston=Classic[/code][/QUOTE] Doh! I feel stupid... Thanks! ^_^
Just updated the Maya Importer! Bones are now skinned to the mesh! It's not perfect, but at least it works! [url]https://bitbucket.org/Kjasi/owmdl-maya-importer[/url]
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