• Nude Jill Valentine
    1,450 replies, posted
  • [U][img_thumb]http://media.psu.com/media/re5_jill.jpg[/img_thumb] I think it's time to forget about Jill. I have quit doing this shit. Credits. AnemoneS2 Drebin 221 Special thanks to. eldesgraciado/TheWretched He is one of the few people that actually did something. Kudos to him. :D Stan For cheering me up :) Mariokart64n Taking his time to teach me 3Ds max. [/U][URL="http://media.psu.com/media/re5_jill.jpg"][IMG]http://media.psu.com/media/re5_jill.jpg%3C/a%3E[/IMG][/URL]
  • Could we get a clearer shot? It's kinda hard to gauge the quality in an angle and lighting such as this. :\
  • [QUOTE=Shargrath;17965994]Could we get a clearer shot? It's kinda hard to gauge the quality in an angle and lighting such as this. :\[/QUOTE] I'm afraid no image hosting site would allow any clear shot of boobies for so long.
  • I can't quite tell, is it just a texture mod, or did you actually modify the model and give her proper breasts? I'm assuming the latter because of the 'jigglebones' comment? That's pretty cool, though the texture used could probably be a tad better :)
  • Yeah, the textures used were quite low res, but it's all we had to work with... it was difficult to find textures elsewhere :)
  • [QUOTE=Sobek-;17966458]I can't quite tell, is it just a texture mod, or did you actually modify the model and give her proper breasts? I'm assuming the latter because of the 'jigglebones' comment? That's pretty cool, though the texture used could probably be a tad better :)[/QUOTE] Both! What's wrong with the texture? We used this one. [img_thumb]http://img63.imageshack.us/img63/4601/1255962604642.jpg[/img_thumb]
  • Well when I saw "nude" I thought she was completely "nude" not just her boobs showing... Also wasn't she a C cup in re1 remake?
  • [QUOTE=Resfan;17966982]Well when I saw "nude" I thought she was completely "nude" not just her boobs showing... Also wasn't she a C cup in re1 remake?[/QUOTE] Didn't you read the main post? I will make 4 different nude versions of her. I am working on the completely nude one as we speak. :D She is D cup in my mind. :(
  • [QUOTE=AnemoneS2;17966636]Both! What's wrong with the texture? We used this one. [img_thumb]http://img63.imageshack.us/img63/4601/1255962604642.jpg[/img_thumb][/QUOTE] Imageshack doesn't like titties ;)
  • [QUOTE=AnemoneS2;17967178]Didn't you read the main post? I will make 4 different nude versions of her. I am working on the completely nude one as we speak. :D She is D cup in my mind. :([/QUOTE] D cup's fine with me. :smug:
  • [QUOTE=AnemoneS2;17976757]Does anyone know a image hosting site that allows Nudity? To tag some images. ;D[/QUOTE] Photoshack? Deviantart?
  • I downloaded it and tested in-game because all your screenshots looked like you simply brushed a breast-texture over her chest. It is a real model, i'll give you that but the texture looks too much streched and her breast are not so beautiful round. They had some sharp edges. Not to mention they're too big. The straps of her neck-armor clipped right through. Lets see, how you manage the full-nude version, but honestly: If i could judge from this one, i have a doubt it's going to be better, if you keep on using this without improving. bloocobalt worked on something similar. [media]http://filesmelt.com/Imagehosting/pics/84157e160c6f3d446092531692d2a5cc.jpg[/media] I asked him some months ago about his progress but if i read corectly, he lost most of his WIPs during a system crash.
  • Ok great, glad you have the initiatve to download the model - that's a good start. Yeah sure mate, criticise away but give us credit, we're first time modellers. Improvement is the only way we can go from here on, its funny you should say ours looks texturised, I'd say "Bloocobalt's" looks more texturised than anything and to be honest. Looks strikingly like Mariokartn64's animated GIF Signature...so mate, if you don't like it, step off and go make your own.
  • [QUOTE=REH_BlackJack;17977925]I downloaded it and tested in-game because all your screenshots looked like you simply brushed a breast-texture over her chest. It is a real model, i'll give you that but the texture looks too much streched and her breast are not so beautiful round. They had some sharp edges. Not to mention they're too big. The straps of her neck-armor clipped right through. Lets see, how you manage the full-nude version, but honestly: If i could judge from this one, i have a doubt it's going to be better, if you keep on using this without improving. bloocobalt worked on something similar. [media]http://filesmelt.com/Imagehosting/pics/84157e160c6f3d446092531692d2a5cc.jpg[/media] I asked him some months ago about his progress but if i read corectly, he lost most of his WIPs during a system crash.[/QUOTE] Can't you see the hard work on it? :crying: From the creative Alpha texture on her shirt to make it seem as if a Hunter teared up her shirt. :D I did place the the straps next to her boobies accordingly, they look great in Half life model viewer and 3Ds max. It's Garry's Mod engine fault that there is a small clipping on them. Compare the model to the original model, and you will see plenty of well thought details, like moving the shoulder pads, the straps, etcetera. Bloocobalt used terrible textures. Mine, match Jill's skin colour, ironically the texture on her boobies is of 21 Mb, and 2000 x 2000 or something like that. xP There is always room for improvements. Thanks for the criticism, by far my nude model is looking better than Bloocobalt. :D
  • [QUOTE=AnemoneS2;17978436] Thanks for the criticism, by far my nude model is looking better than Bloocobalt. :D[/QUOTE] We'll see about that. :wink: If it's real going to be like that, then i haven't opened my mouth (or mind). It's not that i can't work with it. Due to the complexity of my posing works, clippings and some sharp edges are unavoidable. I'm allready used to fix and smoothen these issues via Paint.NET. (Check out SPMt) The only thing that really concerns me are the textures, but maybe i just had some bad light or other s#!t like that. (BTW: I agree, Blooco's looked not so perfect either but this pic was from a alpha or beta version. I'm sure, there would be some improvements too by now.)
  • [QUOTE=REH_BlackJack;17978919]We'll see about that. :wink: If it's real going to be like that, then i haven't opened my mouth (or mind). It's not that i can't work with it. Due to the complexity of my posing works, clippings and some sharp edges are unavoidable. I'm allready used to fix and smoothen these issues via Paint.NET. (Check out SPMt) The only thing that really concerns me are the textures, but maybe i just had some bad light or other s#!t like that. (BTW: I agree, Blooco's looked not so perfect either but this pic was from a alpha or beta version. I'm sure, there would be some improvements too by now.)[/QUOTE] Me and Drebin are working on a really high resolution texture, 80 MB one due to feedback! But let's remember Jill is a low texture resolution model, and I hope these textures don't look out of place. I'm really sad that you could not see the quality put in the model, I took out the meshes of her old chest, and inserted the highest polly boobies I could find. I'm even buying some models from turbosquid for it. Check out the alpha map on the shirt texture, eg0014 something! You can see it on Photoshop. If you open these in Half life model viewer from steam on Orange box, you will see nicely jigglebones, and how nicely those straps move along with the boobies.
  • [QUOTE=AnemoneS2;17978436]Can't you see the hard work on it? :crying: From the creative Alpha texture on her shirt to make it seem as if a Hunter teared up her shirt. :D I did place the the straps next to her boobies accordingly, they look great in Half life model viewer and 3Ds max. It's Garry's Mod engine fault that there is a small clipping on them. Compare the model to the original model, and you will see plenty of well thought details, like moving the shoulder pads, the straps, etcetera. Bloocobalt used terrible textures. Mine, match Jill's skin colour, ironically the texture on her boobies is of 21 Mb, and 2000 x 2000 or something like that. xP There is always room for improvements. Thanks for the criticism, by far my nude model is looking better than Bloocobalt. :D[/QUOTE] I only used what mariokart64n sent me. I think I may have the source files here, if you want them.
  • [QUOTE=bloocobalt;17979932][QUOTE=AnemoneS2;17978436]Can't you see the hard work on it? :crying: From the creative Alpha texture on her shirt to make it seem as if a Hunter teared up her shirt. :D I did place the the straps next to her boobies accordingly, they look great in Half life model viewer and 3Ds max. It's Garry's Mod engine fault that there is a small clipping on them. Compare the model to the original model, and you will see plenty of well thought details, like moving the shoulder pads, the straps, etcetera. Bloocobalt used terrible textures. Mine, match Jill's skin colour, ironically the texture on her boobies is of 21 Mb, and 2000 x 2000 or something like that. xP There is always room for improvements. Thanks for the criticism, by far my nude model is looking better than Bloocobalt. :D[/QUOTE]I only used what mariokart64n sent me. I think I may have the source files here, if you want them.[/QUOTE] PM me if you want them.
  • [QUOTE=bloocobalt;17979932]I only used what mariokart64n sent me. I think I may have the source files here, if you want them.[/QUOTE] Woah ... now that was a 'lil unexpected, that you posted here. I just mentioned your WIP-Jill because it came into my mind when i saw this thread. Shortly after this, your appear in persion ... well, sort of.