• SCP-087
    599 replies, posted
How many stairs are there?, i've only just started playing, well I'mma have to walk down them all again if it doesn't go on forever.
[QUOTE=SoUl_ReApEr2;35019111]How many stairs are there?, i've only just started playing, well I'mma have to walk down them all again if it doesn't go on forever.[/QUOTE] It varies. Don't forget to play alone in a dark room while wearing a headset.
Some guy's actually making a full-fledged SCP game with more SCP's than just 087. As of now it's featuring 173 and 107 and looking to be pretty good. [video=youtube;F0IfJSf-a-U]http://www.youtube.com/watch?v=F0IfJSf-a-U&feature=player_embedded[/video]
Mine's sexier! Fair play though he's gotten further with the game play and such but I wan't mine to look really good.
I'm guessing the foundation's budget was all spent on D-classes, and not on installing lights :v: [editline]6th March 2012[/editline] [QUOTE=Lordgeorge16;35018935]You're thinking of our good friend, [url=http://scp-wiki.wikidot.com/scp-895]895[/url].[/QUOTE] Nope nope nope nope nope nope nope nope nope
[QUOTE=Twistshock;35019079]What we really need is a multiplayer "Let's clean 173's cell!"[/QUOTE] I can see it now: Last one alive wins, try to eliminate the other players by strategically blinking while trying to stay alive. It strikes me as less of a skill thing than a luck game though.
[QUOTE=ElectricSquid;35021136]I can see it now: Last one alive wins, try to eliminate the other players by strategically blinking while trying to stay alive. It strikes me as less of a skill thing than a luck game though.[/QUOTE] Or, face the scp and leave your computer on for 10 minutes.
Im not good at hammer, but i really enjoy doing something with it and seeing my work when im bored. Somebody suggest me an SCP to work on? Dont expect it to be anything even near good though. Actually, dont even expect it to be released. It would be a Gmod map with a gamemode, if i manage to figure out how to make one. I will not be making any custom models or textures.
[QUOTE=timmyvos;35019708]Some guy's actually making a full-fledged SCP game with more SCP's than just 087. As of now it's featuring 173 and 107 and looking to be pretty good. [video=youtube;F0IfJSf-a-U]http://www.youtube.com/watch?v=F0IfJSf-a-U&feature=player_embedded[/video][/QUOTE] It looks fun, but A) where the fuck are all the lights, B) what engine is that? And C) why does it look so ugly?
Hah. [media]http://www.youtube.com/watch?v=cN6je5xqudM[/media] SCP-450 in real life. This is the same place the picture for scp 450 was taken from.
[QUOTE=Cone;35021665]It looks fun, but A) where the fuck are all the lights, B) what engine is that? And C) why does it look so ugly?[/QUOTE] a) I asked the developer, he told me it has to do with the containment breach.
[QUOTE=Str4fe;35022195]Hah. [media]http://www.youtube.com/watch?v=cN6je5xqudM[/media] SCP-450 in real life. This is the same place the picture for scp 450 was taken from.[/QUOTE] "Unexplained shout" near or in al capones room, or what sounded pretty similar to a dog barking...
[QUOTE=MisterSjeiks;35022314]a) I asked the developer, he told me it has to do with the containment breach.[/QUOTE] That makes sense if it's an SCP with EMP qualities, but 173 isn't really capable of knocking out the lights, so I'd have to assume Bright was fucking about with regulations in case an SCP escapes. I did like how 173 was trying to shut him in there. If the AI is that clever, that game would be incredibly fun.
[QUOTE=Cone;35022380]That makes sense if it's an SCP with EMP qualities, but 173 isn't really capable of knocking out the lights, so I'd have to assume Bright was fucking about with regulations in case an SCP escapes. I did like how 173 was trying to shut him in there. If the AI is that clever, that game would be incredibly fun.[/QUOTE] I think it's a base wide containment breach. I imagine one of the other SCP's somehow knocked out the generators.
[QUOTE=Cone;35022380]That makes sense if it's an SCP with EMP qualities, but 173 isn't really capable of knocking out the lights, so I'd have to assume Bright was fucking about with regulations in case an SCP escapes. I did like how 173 was trying to shut him in there. If the AI is that clever, that game would be incredibly fun.[/QUOTE] I think it was trying to turn off the light so it could walk around freely.
[QUOTE=DrasarSalman;35022497]I think it was trying to turn off the light so it could walk around freely.[/QUOTE] I thought the light was already off and the button was the one to open the door, hence why he pressed it before entering.
Are there any more things like this, rather than just stairs?
A game based on [url=http://www.scp-wiki.net/scp-093]SCP-093[/url] would be brilliant, imagine exploring an alternate reality in which a quasi-religious apocalypse took place. Cold, dirty, desolate city streets. Barren, brown fields with giant, lumbering black masses dragging themselves across. The feeling of sheer hopelessness and loneliness combined with the ever-present idea that something or some things are watching you...
Making that SCP-450 in hammer. And i noticed that making the map ABSOLUTELY dark, with the player only having a flashlight, makes that 166.5m hallway pretty fucking creepy.
[QUOTE=DrasarSalman;35021156]Or, face the scp and leave your computer on for 10 minutes.[/QUOTE] Presumably you'd be forced to blink eventually, and the strain could be represented by a little bar or something. You could make it so that you hold the mouse buttons to keep your eyes open, M1 for the left eye and M2 for right, and so on. It has potential for a miniature game, I tells ya.
Fucked it up somehow and it doesnt give me the creeps. Have been trying to find proper textures for ages. [t]http://dl.dropbox.com/u/56417943/autosave_0030003.jpg[/t]
[QUOTE=Str4fe;35024401]Fucked it up somehow and it doesnt give me the creeps. Have been trying to find proper textures for ages. [t]http://dl.dropbox.com/u/56417943/autosave_0030003.jpg[/t][/QUOTE] Will there be ghosts that kill the player if they move too fast, rotting dead bodies lying around, and random, unearthly noises?
Doesnt come close to this yet. [img]http://scp-wiki.wdfiles.com/local--files/scp-450/SCP450.jpg[/img] I have to make the walls closer to eachother, add that piping and doors to make it look gritty, new floor textures, lamps, decals, etc. [editline]6th March 2012[/editline] My automerge is getting broken all the time [QUOTE=Cone;35024461]Will there be ghosts that kill the player if they move too fast, rotting dead bodies lying around, and random, unearthly noises?[/QUOTE] Probably not. I have no idea how to make such stuff yet, im sort of doing this to learn hammer. But if and when i have the skill to do it, there would be doors opening next to you, banging on the cell doors, and all kinds of fancy stuff that would make you want to run for your life but you cant.
Once again, SCP-666-J [url]http://www.scp-wiki.net/scp-666-j[/url] would be hilarious if it was made.
[QUOTE=UntouchedShadow;35024963]Once again, SCP-666-J [url]http://www.scp-wiki.net/scp-666-j[/url] would be hilarious if it was made.[/QUOTE] play MW2 and you'll get an accurate representation
[QUOTE=UntouchedShadow;35024963]Once again, SCP-666-J [url]http://www.scp-wiki.net/scp-666-j[/url] would be hilarious if it was made.[/QUOTE] Worst part is, I don't even know what the SCP is.
[img]http://img820.imageshack.us/img820/7930/entrybuildingwip.jpg[/img] I need to make it wider, It looks to small.
Im actually proud of how fast im learning hammer. Pics tomorrow. im sleeping. [editline]7th March 2012[/editline] Is it normalbto be so fucking arfraid of your own map? im making and testing out the map, and its past midnight and im fucking scared that something i didnt make would be there. like, seeing an npc standing in the darkness. Anyway, progress. Got a better floor, remade the walls, added pipes, added doors. Next up, lights.
[QUOTE=PulpedFiction;35022916]A game based on [url=http://www.scp-wiki.net/scp-093]SCP-093[/url] would be brilliant, imagine exploring an alternate reality in which a quasi-religious apocalypse took place. Cold, dirty, desolate city streets. Barren, brown fields with giant, lumbering black masses dragging themselves across. The feeling of sheer hopelessness and loneliness combined with the ever-present idea that something or some things are watching you...[/QUOTE] that would be scary as shit good read by the way
[QUOTE=PulpedFiction;35022916]A game based on [url=http://www.scp-wiki.net/scp-093]SCP-093[/url] would be brilliant[/QUOTE] SCP-093 was always my favorite one just because of the event logs and the idea of alternate realities accessed through the SCP. A game made about that SCP alone would be amazing. I feel like this thread is turning more and more into a SCP megathread. Maybe we should make one for all the planned SCP games?
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