• INFRA -A Portal2 mod
    314 replies, posted
[QUOTE=Jukka K;34577970]We could add custom shaders to enable that.[/QUOTE] Without Portal 2 Source code?
[QUOTE=Nicolas;34584958]Without Portal 2 Source code?[/QUOTE] We could always use Alien Swarm branch of Source.
[QUOTE=Jukka K;34590936]We could always use Alien Swarm branch of Source.[/QUOTE] Alien Swarm doesn't have support for custom shaders by default.
How did ivan's secrets managed to add them then?
[QUOTE=oskutin;34784814]How did ivan's secrets managed to add them then?[/QUOTE] They didn't...
[QUOTE=Nicolas;34784946]They didn't...[/QUOTE] [url]http://www.moddb.com/mods/ivans-secrets/videos/source-engine-global-lighting-daynight#imagebox[/url] Well how is that possible then?
How do you guys make your textures? Or do you find them? Reason being, I need some grass and shit :v:
Cg textures, and tile them ourselves.
[QUOTE=Jukka K;34785371][url]http://www.moddb.com/mods/ivans-secrets/videos/source-engine-global-lighting-daynight#imagebox[/url] Well how is that possible then?[/QUOTE] You're not understanding how it works. It doesn't need a custom shader because 90% of the support for CSM is already in Alien Swarm.
Something 100% random. [img]http://www.1337upload.net/files/metrotukkijuna.png[/img]
Train.
Long time, no update. Well, here is one: [url]http://www.moddb.com/mods/infra[/url] Ps. We need new thread now :v:
[QUOTE=oskutin;35077128]Long time, no update. Well, here is one: [url]http://www.moddb.com/mods/infra[/url] Ps. We need new thread now :v:[/QUOTE] What problems was the P2 engine giving you?
Modding without sourcecode isn't easy :v: New thread this way: [url]http://facepunch.com/threads/1169574?p=35093124[/url] Moderators: You may lock this thread now
-snip- idiot
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