• INFRA -A Portal2 mod
    314 replies, posted
I'm interested to see how this turns out, as I quite like the idea of a realistic non-violent yet exciting mod for Source. The screenshots, especially of the office look great too. Good job!
Will this mod sorta focus on the contrast of light and dark, much like Amnesia? I'm saying this because Source 2011 features a new dynamic lighting system, so an idea like this would be in reach. I understand this is more of a horror element, but seeing it in a non horror stand point would make the mod much more interesting.
[QUOTE=devcon;31846160]I think the topside of the bridge and the supports need some work. Also the water looks a little wonky for some reason. (no flow maps?) Other than that it looks really nice.[/QUOTE] It just has a testing flowmap, i'll make proper one later. [editline]20th August 2011[/editline] [QUOTE=The Hoovy Bear;31846569]Will this mod sorta focus on the contrast of light and dark, much like Amnesia? I'm saying this because Source 2011 features a new dynamic lighting system, so an idea like this would be in reach. I understand this is more of a horror element, but seeing it in a non horror stand point would make the mod much more interesting.[/QUOTE] Abandoned industrial buildings and old watersystems are bit creepy. But horror stuff won't be added.
P2 engine sure looks amazing.
Screenshots look awesome, can't wait for the finished result
Started to make some gameplay in map.
this looks interesting. Will keep an eye on this
So what type of puzzles will there be exactly? Physics puzzles? Or will there be a wide variety of puzzles?
I'm very excited to see how this will turn out. From the looks of it,so far the outside areas so far look fantastic.
Woo! I managed to get ladders to work in portal2!
So, is it going to be like Research & Development style puzzles?
Kinda. We're actually going to have many kind of puzzles.
Looks amazing. I'll be one of the first to play it as soon as it releases ! I love this type of mods. If you need any sound/music/voice, just ask me.
This is awesome! But I do hope that the player has at least something, like a map or a flashlight. Otherwise it feel look a bit dull. (maybe)
[QUOTE=xplodwild;31877023]Looks amazing. I'll be one of the first to play it as soon as it releases ! I love this type of mods. If you need any sound/music/voice, just ask me.[/QUOTE] Some world sounds. Give us some samples.
[QUOTE=CakeMaster7;31827558]Nice to see someone finally doing a total conversion for Portal 2, I'm tired of seeing mods that are basically map packs.[/QUOTE] The Portal 2 SDK is not released so you can't make mods for it, actually. Well I thought so.
Those screenshots look amazing. Which brings me to my question, where do you get such sexy textures and what do you use to edit them (like normals, bumpmap etc.)?
[QUOTE=wootmonster;31880689]Those screenshots look amazing. Which brings me to my question, where do you get such sexy textures and what do you use to edit them (like normals, bumpmap etc.)?[/QUOTE] Most of the textures are either handmade or from CGtextures.com.
Hopefully we'll have something worth of update tomorrow.
UPDATE! (coming more in few minutes) [url]http://www.moddb.com/mods/infra[/url]
It's a shame how good Portal 2's engine is for outdoor environments but only seeing one outdoor scene in the game. (that was prerendered too!)
Now Jukka has posted some new images too.
[QUOTE=oskutin;31902944]Now Jukka has posted some new images too.[/QUOTE] [t]http://www.1337upload.net/files/toimisto0026.jpg[/t] [t]http://www.1337upload.net/files/toimisto0028.jpg[/t] [t]http://www.1337upload.net/files/toimisto0027.jpg[/t] And those are the images.
Will this be in the form of a series of maps which we access using the console?
Idea may be good but execution surely will be bad.
[QUOTE=KingKombat;31903954]Will this be in the form of a series of maps which we access using the console?[/QUOTE] No. This will be normal mod, accessable via steam. [img]http://www.1337upload.net/files/infrayjru.png[/img]
[QUOTE=oskutin;31904009]No. This will be normal mod, accessable via steam.[/QUOTE] And it'll use the Portal 2 engine? How is that even possible? I though you couldn't make actual mods using the newer Source iterations.
[QUOTE=Wnd;31903990]Idea may be good but execution surely will be bad.[/QUOTE] We have managed to fix many technical problems and find to alternative ways. [editline]23rd August 2011[/editline] [QUOTE=KingKombat;31904044]And it'll use the Portal 2 engine? How is that even possible? I though you couldn't make actual mods using the newer Source iterations.[/QUOTE] There's manual way to make mod.
Do you plan to have this mod free/pay to download on steam, or just on moddb. (I don't know how mods are chosen to be put on steam so if needed rate me dumb)
Is the Engineer the only character who'll appear in the mod?
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