• League of Legends v20- OH BOY HERE WE GO
    16,950 replies, posted
[QUOTE=Zukriuchen;34531923]cait has early game damage (Q hurts like hell) but she falls off later on, because her only "steroid" is her passive, that deals 50% more damage on every 8th attack it's pretty horrible if you compare it to basically every other AD carry[/QUOTE] The amount requires to 'take' an headshot is less as she progresses in level. IIRC it goes till 6 or 5.
it goes to 6 and don't forget placing her in a bush increments in by 2 instead of 1, so a 18, in a bush, 3 shots is a headshot.
[QUOTE=Zinayzen;34531964][quote][b]Sediment - The Terrain's Impasse[/b] its a rock given magic life or something but it isn't malphite [b]Passive - Magic Dispersion[/b] - Sediment's mana-infused rocks cause him to reflect magic damage. Upon taking magic damage, he reflects 25% of the damage taken in a small AoE around him. (Damage is 25% of what Sediment receives, not the base damage of the ability) [b]Q - Canyon[/b] - Sediment tears apart the earth in a line infront of him, creating impassable terrain in a line which lasts for 1/2/3/4/5 seconds and is 300/400/500/600/700 units long. This ability also deals 10% of a targets missing HP in physical damage when it hits them. (Sediment throws out a skillshot which makes the terrain as it moves, and if it hits an enemy they take the damage). [i]Cooldown: 17/15/13/11/9 seconds. Mana: 50/65/80/95/110[/i] [b]W - Shard[/b] - Sediment launches a shard of rock at target location, landing after 1 second and dealing 70/90/110/130/150 physical damage (+.5 AP) and leaving impassable terrain where it lands with radius 200 for 2/2.5/3/3.5/4 seconds (think trundle's pillar). Enemies hit are also stunned for 1 second. [i]Cooldown: 10/9/8/7/6 seconds. Mana: 50/60/70/80/90[/i] [b]E - Mana Rock[/b] - The mana crystals on Sediment's exterior overcharge for 2 seconds, giving him a spellshield which absorbs a spell. The champion that breaks this spell shield is taunted for 1/1.25/1.5/1.75/2 seconds and is silenced for double that duration [i]Cooldown: 30/27/24/21/18 seconds. Mana: 80[/i] [b]R - Ancient Stone[/b] - Sediment uses his hands as a shield, covering 400/500/600 units in a semicircle around him for 4/5/6 seconds. This creates impassable terrain. While Sediment is in this form, all damage is reduced by 30/40/50% and every projectile is blocked should it need to go through the impassable terrain to hit. In addition, his passive changes to deal 25% of the BASE damage. Sediment also cannot move while in this state. The impassable terrain acts as a wall rather than an area. [i]Cooldown: 120/110/100 seconds. Mana: 100/125/150[/i] Fixed.[/QUOTE][/QUOTE] [quote][b]Sediment - The Terrain's Disdain[/b] its a rock given magic life or something but it isn't malphite [b]Passive - Magic Dispersion[/b] - Sediment's mana-infused rocks cause him to reflect magic damage. Upon taking magic damage, he reflects 25% of the damage taken in a small AoE around him. (Damage is 25% of what Sediment receives, not the base damage of the ability) [b]Q - Canyon[/b] - Sediment tears apart the earth in a line infront of him, creating impassable terrain in a line which lasts for 1/2/3/4/5 seconds and is 300/400/500/600/700 units long. This ability also deals 10% of a targets missing HP in physical damage when it hits them. (Sediment throws out a skillshot which makes the terrain as it moves, and if it hits an enemy they take the damage). [i]Cooldown: 17/15/13/11/9 seconds. Mana: 50/65/80/95/110[/i] [b]W - Shard[/b] - Sediment launches a shard of rock at target location, landing after 1 second and dealing 70/90/110/130/150 physical damage (+.5 AP) and leaving impassable terrain where it lands with radius 200 for 2/2.5/3/3.5/4 seconds (think trundle's pillar). Enemies hit are also stunned for 1 second. [i]Cooldown: 10/9/8/7/6 seconds. Mana: 50/60/70/80/90[/i] [b]E - Mana Rock[/b] - The mana crystals on Sediment's exterior overcharge for 2 seconds, giving him a spellshield which absorbs a spell. The champion that breaks this spell shield is taunted for 1/1.25/1.5/1.75/2 seconds and is silenced for double that duration [i]Cooldown: 30/27/24/21/18 seconds. Mana: 80[/i] [b]R - Ancient Stone[/b] - Sediment uses his hands as a shield, covering 400/500/600 units in a semicircle around him for 4/5/6 seconds. This creates impassable terrain. While Sediment is in this form, all damage is reduced by 30/40/50% and every projectile is blocked should it need to go through the impassable terrain to hit. In addition, his passive changes to deal 25% of the BASE damage. Sediment also cannot move while in this state. The impassable terrain acts as a wall rather than an area. [i]Cooldown: 120/110/100 seconds. Mana: 100/125/150[/i][/quote] heh heh
Irelia is so broken. I play her all the time but the fact that my basic attacks heal me on turrets and stuff is kind of bullshit, for example i was solotop versus a nasus and i just sat on his tower with the minion waves while he attacked me but i just healed back everything.
[QUOTE=Zinayzen;34531964] Sediment - The Terrain's Impasse its a rock given magic life or something but it isn't malphite Passive - Magic Dispersion - Sediment's mana-infused rocks cause him to reflect magic damage. Upon taking magic damage, he reflects 25% of the damage taken in a small AoE around him, which then becomes impassable terrain. (Damage is 25% of what Sediment receives, not the base damage of the ability) Q - Terrain - Sediment tears apart the earth in a line infront of him, creating impassable terrain in a line which lasts for 1/2/3/4/5 seconds and is 300/400/500/600/700 units long. This ability also deals 10% of a targets missing HP in physical damage when it hits them. (Sediment throws out a skillshot which makes the terrain as it moves, and if it hits an enemy they take the damage). Cooldown: 17/15/13/11/9 seconds. Mana: 50/65/80/95/110 W - Shards of Terrain - Sediment launches a shard of rock at target location, landing after 1 second and dealing 70/90/110/130/150 physical damage (+.5 AP) and leaving impassable terrain where it lands with radius 200 for 2/2.5/3/3.5/4 seconds (think trundle's pillar). Enemies hit are also stunned for 1 second. Cooldown: 10/9/8/7/6 seconds. Mana: 50/60/70/80/90 E - Mana Terrain - The mana crystals on Sediment's exterior overcharge for 2 seconds, giving him a spellshield which absorbs a spell. The champion that breaks this spell shield is taunted for 1/1.25/1.5/1.75/2 seconds and is silenced for double that duration. The champion then becomes impassable terrain for 2/3/4/5 seconds if hit by another spell. Cooldown: 30/27/24/21/18 seconds. Mana: 80 R - Ancient Stone Terrain - Sediment uses his hands as a shield, covering 400/500/600 units in a semicircle around him for 4/5/6 seconds. This creates impassable terrain. While Sediment is in this form, all damage is reduced by 30/40/50% and every projectile is blocked should it need to go through the impassable terrain to hit. In addition, his passive changes to deal 25% of the BASE damage. Sediment also cannot move while in this state. The impassable terrain acts as a wall rather than an area. Cooldown: 120/110/100 seconds. Mana: 100/125/150[/QUOTE] [quote] Terrain - The Terrain's Terrain its a Terrain given Terrain or something but it isn't Terrain Passive - Magic Terrain - Terrain's mana-infused rocks cause him to reflect magic Terrain. Upon taking magic Terrain, he reflects 25% of the damage taken as Terrain, which then becomes impassable terrain. (Damage is 25% of what Terrain receives, not the base damage of the ability) Q - Terrain - Terrain tears apart the Terrain in a line infront of him, creating impassable terrain in a line which lasts for 1/2/3/4/5 seconds and is 300/400/500/600/700 units long. This ability also deals 10% of a targets missing HP in Terrain damage when it hits them. (Terrain throws out a skillshot which makes the terrain as it moves, and if it hits an enemy they take the damage). Cooldown: 17/15/13/11/9 seconds. Mana: 50/65/80/95/110 W - Shards of Terrain - Terrain launches a shard of Terrain at target location, landing after 1 second and dealing 70/90/110/130/150 physical damage (+.5 AP) and leaving impassable terrain where it lands with radius 200 for 2/2.5/3/3.5/4 seconds (think trundle's pillar). Enemies hit are also stunned for 1 second. Cooldown: 10/9/8/7/6 seconds. Mana: 50/60/70/80/90 E - Mana Terrain - The mana crystals on Terrain's exterior overcharge for 2 seconds, giving him a spellshield which absorbs a spell. The champion that breaks this spell shield is Terrained for 1/1.25/1.5/1.75/2 seconds and is silenced for double that duration. The champion then becomes impassable terrain for 2/3/4/5 seconds if hit by another spell. Cooldown: 30/27/24/21/18 seconds. Mana: 80 R - Ancient Terrain Terrain - Terrain uses his hands as a shield, covering 400/500/600 units in a semicircle around him for 4/5/6 seconds. This creates impassable terrain. While Terrain is in this form, all damage is reduced by 30/40/50% and every projectile is blocked should it need to go through the impassable terrain to hit. In addition, his passive changes to deal 25% of the BASE damage. Terrain also cannot move while in this state. The impassable terrain acts as a wall rather than an area. Cooldown: 120/110/100 seconds. Mana: 100/125/150[/quote] fixed
[QUOTE=Fenriswolf;34532030]Irelia is so broken. I play her all the time but the fact that my basic attacks heal me on turrets and stuff is kind of bullshit, for example i was solotop versus a nasus and i just sat on his tower with the minion waves while he attacked me but i just healed back everything.[/QUOTE] weird i was solotop vs an irelia as nasus and this exact thing happened
[QUOTE=eXperion;34531993]The amount requires to 'take' an headshot is less as she progresses in level. IIRC it goes till 6 or 5.[/QUOTE] still not as good as other steroids
[QUOTE=Zukriuchen;34532062]still not as good as other steroids[/QUOTE] then build dunkmaster caitlyn and headshots erry day
I find ezreal's steroid to be annoying as shit because you have to renew it constantly or it goes away
[QUOTE=Chilblain;34532078]I find ezreal's steroid to be annoying as shit because you have to renew it constantly or it goes away[/QUOTE] if you aren't autoattacking in conjunction with using abilites... you suck i mean you don't need it all the time in lane and in teamfights you better use your abilities
buuuuut if you do that, you're getting an infinite boost graves has an 80% AS boost, but it's only for 4 seconds
so 80% for 4 seconds or 50% constantly pick plus ez can spam abilities faster
Sejuani / amumu / mundo / sion = a more homosexual setup the village people.
[QUOTE=Zukriuchen;34532039]fixed[/QUOTE] [quote]Terrain - Terrain Terrain's Terrain terrain terrain Terrain terrain Terrain terrain terrain terrain terrain terrain't Terrain Terrain - Terrain Terrain - Terrain's terrain-terrain terrain terrain terrain terrain terrain Terrain. Terrain terrain terrain Terrain, terrain terrains 25% terrain terrain terrain terrain Terrain, terrain terrain terrain terrain [B]terrain[/B]. (Terrain terrain 25% terrain terrain Terrain terrain, terrain terrain terrain terrain terrain terrain.) Q - Terrain - Terrain terrain terrain terrain Terrain terrain terrain terrain terrain terrain terrain, terrain [B]impassable terrain[/B] terrain terrain terrain terrain 1/2/3/4/5 terrains terrain terrain 300/400/500/600/700 terrains terrain. Terrain terrain terrain terrain 10% terrain terrain terrain TR terrain [B]Terrain[/B] terrain terrain terrain terrain. (Terrain terrain terrain terrain terrain terrain terrain [B]terrain[/B] terrain terrain terrain, terrain terrain terrain terrain terrain terrain terrain terrain terrain). Terrain: 17/15/13/11/9 terrains. Terrain: 50/65/80/95/110 W - Terrains terrain Terrain - Terrain terrain terrain terrain terrain [B]Terrain[/B] terrain terrain terrain, terrain terrain 1 terrain terrain terrain 70/90/110/130/150 terrain terrain (+.5 AP) terrain terrain [B]impassable terrain[/B terrain terrain terrain terrain 200 terrain 2/2.5/3/3.5/4 terrain ( terrain terrain's terrain). Terrains terrain terrain terrain 1 terrain. Terrain: 10/9/8/7/6 terrain. Terrain: 50/60/70/80/90 E - Terrain Terrain - Terrain terrain terrain [B]Terrain's[/B] terrain terrain terrain 2 terrains, terrain terrain terrain terrain terrain terrain terrain terrain. Terrain terrain terrain terrain terrain [B]Terrained[/B] terrain 1/1.25/1.5/1.75/2 terrain terrain terrain terrain terrain terrain terrain. Terrain terrain terrain terrain [B]impassable terrain[/B] terrain 2/3/4/5 terrain terrain terrain terrain terrain terrain. Terrain: 30/27/24/21/18 terrains. Terrain: 80 R - Terrain Terrain Terrain - Terrain terrain terrains terrain terrain terrain, terraining 400/500/600 terrain terrain terrain terrain terrain terrain terrain 4/5/6 terrains. Terrain terrains [B]impassable terrain[/B]. Terrain Terrain terrain terrain terrain, terrain terrain terrain terrain terrain 30/40/50% terrain terrain terrain terrain terrain terrain terrain terrain [B]impassable terrain[/B] terrain terrain. Terrain terrain, terrain terrain terrain terrain 25% terrain terrain TERRAIN terrain. Terrain terrain terrain terrain terrain terrain terrain terrain. Terrain [B]impassable terrain[/B] terrain terrain terrain terrain terrain terrain terrain terrain. Terrain: 120/110/100 terrains. Terrain: 100/125/150[/quote] terrained [editline]3rd February 2012[/editline] on a related note, terrain looks like a fucking weird word when you type it 800 times.
Oh my lord the fact i went three rounds in a row with above 10 deaths. I AM HORRIBLE! I NEED TUTORING BADLY!
sound overterrained to me
new champ OT
nerfs would be ter[i]raining[/i]
I just stared playing recently and realized that I love playing as lux purely because I can be the jackass to trap and combo people and help teammates escape people chasing after them.
it's terraining men hallelujah it's terraining men terraining men
i played cait and got like 13/9 but it would have been a lot better if the game wasn't 1v9
[QUOTE=Zinayzen;34532403]it's terraining men hallelujah it's terraining men terraining men[/QUOTE] malphite's gay party
oh god what have i done
[QUOTE=Zukriuchen;34532429]malphite's gay party[/QUOTE] everyone has to get their rocks off somehow man dont judge
[QUOTE=papaya;34532502]oh god what have i done[/QUOTE] Youre drinking a mana pot as Vlad. Yeah..
That new designer guy who designed Ziggs is my new favorite designer. Holy fuck what an amazing champ. Also, open forums and see this: [quote]Ziggs isn't OP, he just has an awesome kit.[/quote] 150 upvotes lol fuck LoL forums
[img]http://i.imgur.com/78Ulj.png[/img] WHY ARENT THE EDGES BLURRED ON THAT GRAVES SPLASH LIKE ALL THE OTHERS. Disturbs my eyes so much
ARAM anyone? add theonetheonlynsc on NA leej
[QUOTE=TehWoodPcker;34532837][img]http://i.imgur.com/78Ulj.png[/img] WHY ARENT THE EDGES BLURRED ON THAT GRAVES SPLASH LIKE ALL THE OTHERS. Disturbs my eyes so much[/QUOTE] oh fuck you now i can't not see it
[img]http://img706.imageshack.us/img706/685/20120204000310.png[/img] Today will be a good day to get some league on.
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