• Dota 2 - "slapping your ballsack against the keyboard waiting for the pretty bars above the enemys h
    4,115 replies, posted
So, any interesting news about possible Dota 2 item drops? Some untitled drops were noted a few post ago. I'm just curious...
[QUOTE=irukandji;35793564]So, any interesting news about possible Dota 2 item drops? Some untitled drops were noted a few post ago. I'm just curious...[/QUOTE] We should know later today when test client updates or valve could just play it off like it means nothing.
or Valve could bring out items this update ashgreklghkrhaldshkehrgh.
I for one can't wait for the bagging. And the belly-flopping Tidehunters.
[QUOTE=OluapPlayer;35793970]I for one can't wait for the bagging. And the belly-flopping Tidehunters.[/QUOTE] I presume bagging is like the taunt thingies in JoN (<-- intended) like dumpster falling out of the sky or a guy morphing into a crying baby?
[QUOTE=Saint Jimmy;35785471]Oh god. Had an early abandon on my team, they had a brbrbrbr huehuehue so I thought: "Nah I'm not disconnecting, I'm seeing this through." I managed to hold 1v5 as Witch Doctor and hold the match out for 24mins :v: [IMG]http://dl.dropbox.com/u/2615818/howdidthishappen.png[/IMG][/QUOTE] You're beer jimmy?I've playied like 2 or 3 times with you, and i used matchmaking. we've playied a match yesterday i was venomancer and the other team's lycan was beatin our asses...
[QUOTE=Belivo;35794126]I presume bagging is like the taunt thingies in JoN (<-- intended) like dumpster falling out of the sky or a guy morphing into a crying baby?[/QUOTE] Well I meant all these "It's in the bag!" lines every hero has.
I miss my PC so much I miss Dota 2!!!
[QUOTE=Potato-Pugilist;35794329]I miss my PC so much I miss Dota 2!!![/QUOTE] thank you for informing us of this valuable piece of information
You can be sure that if real item drops hits Dota 2 today I'm not going to have even a slice of social life anymore until next winter.
[QUOTE=Banned?;35790469]Of my last 15 games I have won...three. Two of them were not even fun to win, they were total stomps. I am 30 games under and really, really frustrated.[/QUOTE] It will reset anyway, when the game is out.
[QUOTE=Antimuffin;35794705]It will reset anyway, when the game is out.[/QUOTE] Proof ?
[QUOTE=l l;35792115]From that game. :3 1080p [hd]http://www.youtube.com/watch?v=9JzlkbLZIE4[/hd] [editline]2nd May 2012[/editline] Yep, new favorite hero. Just had this game go on. (Like my 2nd one ever where I actually understood the game) [IMG]http://puu.sh/swyT[/IMG][/QUOTE] nigga what are you building
[QUOTE=raccoon12;35795007]nigga what are you building[/QUOTE] Looks like he was building carry-WR. I wonder how Mjolnir + Aghanim would work on her... [editline]2nd May 2012[/editline] Diffusal might be better, though.
I did Aghanim + Mjollnir Windrunner once. It is the only game I have played Windrunner and won.
In my opinion, if you are going for carry windrunner, Diffusal is much better. And I want disruptor alreadyyyy, I fucking hate having to deal with Furions, I want his counter already.
[QUOTE=Tokagero;35786437]Now that I think about it, thats a bit too much of "copypasting". Aghanim on Sniper. It should be something that makes his ultimate more effective and possibly fun, but not 100% essential, as he is a carry (you know, like Huskar, Viper, Juggernaut Aghanims, they can get them, but they can just as well skip them and go for right-click power). His ultimate at level 3 has 2500 range, 10 seconds cooldown, 375 mana cost and damage of 655. Now, first thing, with damage ultimate nice thing is to increase it. After 25% decrease, 655 is 491,25. Let's make that a bit more sexy. What should be "basic death hp" ? Basic, because it's only based off basic 25% magic resistance. 491 is quite high, but how about 600 ? Seems cool, right ? But I dare to say, too nice. It's pretty much half HP for some heroes mid-game. 580 ? Doesn't seems so bad now, does ? It's almost the same, but it's old trick. 100 $ too high ? Make it 99.99$, feels different but is almost the same. Now, if 75% is 580, 773 is 100%. Make it 777 for cool number. So, 1 - Increase damage to 777. Mana cost, it's shit for sniper. Sure, just 2 spells, but cast this one twice and even late game you are low on mana. Still, cast it twice and you probably trashed someone's HP, especially with that damage increase. 325 to 275, not radical, but always neat ( same deal as with Lion's Aghanim, it's just icing on the cake). Range, it's 2,5k units. That's a lot. The problem is, you rarely have vision that far unless enemy is dancing around your wards, your team is chasing them or they got some spell on them. I think buffing this too much isn't worth it, but how about 500 more yards ? Not much and 3k is nice number. So we buffed Range, Mana Cost and Damage. Cooldown is too nice to buff, 10 seconds, so instead listen to this : 1. I thought about making 2 changes. One is to make him able to cast ultimate while moving and so that it's doesn't require channel. Spell is still delayed, but sniper takes aim on the run i.e. he can chase and get ultimate off at the same time. Now, here comes the interesting part. If his ultimate doesn't kill, it leaves debuff that gives vision (tiny, 100 range around hero). It could be called "Fluorescent Charge". The reason for this is that 10 second cooldown of his Ultimate would be less than the debuff. Let's say, 11 seconds. This makes for scenarios where sniper goes for the kill, leaves target on low HP and the big chase for "finisher" begins. This option sounds fun for me ( commando sniper if his target has alive allies), but is in conflict with his lore, which focuses a lot on "that single perfect shot". So here's option number 2 : Since his lore is about 1 big shot and we already buffed the damage, how about making shot itself more awesome ? How about projectile going through the target and following a new one if the previous one dies from the shot. Now, this sounds silly, as super powered gunshot turns into long range Chain Frost. To make it less "crazy" we can make the "search" area for projective after leaving the previous target a cone, still 2,5k range, but 30 degree or so angle. This could lead to funny scenarios if enemies are fleeing in a lane. Still, those 2 ideas seem interesting to me, but something is missing. The double shot isn't fitting, the chain shot seems weird. Buffing damage further seems boring, making it AoE too simple and powerful, cooldown, mana, none of these. Sniper, long range, big final shot, takes aim. What to improve ? It can't be essential, it should be fun and should encourage more Ultimate use. The latter is problematic due to it's cost, while cooldown is already low. How about making it return mana for the cost at kill ? Set! This one will do, but we need 1 more thing. Summary for now : Aghanim Upgrade : Decrease Mana cost to 275, increase range to 3000, increase damage to 777, upon succesful kill of enemy hero refunds mana and ... I am thinking boring stuff, like chance to crit, stun, etc. Can't quite think of nice thing to throw on top of those regular buffs. You guys decide : - further increase damage, maybe to 999 ? - 25% chance to crit (with 777, that would be around 1.1k damage after 25% magic reduction) - Stuns for 4 seconds (op to start a fight) - when used on creeps becomes AoE (500 ?) - will kill if target is below certain HP (too much like Axe/AA) - pushes target away from sniper by 600 units - think of something else ?[/QUOTE] or maybe dont give sniper an aghs upgrade because retards are already too reliant on his ultimate to do anything with the hero [editline]2nd May 2012[/editline] [QUOTE=wug;35790858]This. Whenever i play lich and my lane buddy leaves for one fucking second i die. I give them ice armor and they use it to jungle, wtf? protect me i'm being killed[/QUOTE] uh im afraid that if youre playing a support its your job to keep your lane buddy alive, not the other way around
[QUOTE=The Mighty Boat;35795291]or maybe dont give sniper an aghs upgrade because retards are already too reliant on his ultimate to do anything with the hero[/QUOTE] Icefrog said he was planning to do aghs upgrade for every hero.
[QUOTE=godfatherk;35794169]You're beer jimmy?I've playied like 2 or 3 times with you, and i used matchmaking. we've playied a match yesterday i was venomancer and the other team's lycan was beatin our asses...[/QUOTE] Oh yeah, we played well that game but our team wasn't one to listen, shame Lycan got so much farm but hey, life goes on it seems... :dance:
[QUOTE=Maruhai;35795328]Icefrog said he was planning to do aghs upgrade for every hero.[/QUOTE] Aghanim's Scepter + Riki I'm so invisible I can't even find myself anymore.
[QUOTE=OluapPlayer;35795541]Aghanim's Scepter + Riki I'm so invisible I can't even find myself anymore.[/QUOTE] Riki + Aghs = Immune to true sight detection :suicide:
[QUOTE=Maruhai;35795600]Riki + Aghs = Immune to true sight detection :suicide:[/QUOTE] only slightly more ridiculous than nightstalkers
[QUOTE=OluapPlayer;35795541]Aghanim's Scepter + Riki I'm so invisible I can't even find myself anymore.[/QUOTE] Can not be seen by towers or sentry wards.
[QUOTE=OluapPlayer;35795541]Aghanim's Scepter + Riki I'm so invisible I can't even find myself anymore.[/QUOTE] 0.5 sec delay ? Ultimate besides passive invisibility grants active ability (30 second cooldown) that removes debuffs that grant vision (dust, Amplify Damage,etc.) Ultimate also grants True Vision At Night Rikimaru has 0 second delay between becoming invisible. There are a lot of options. Icefrog will probably create the one that is most fun.
Chances are if Riki gets an Agh's buff, it'll just improve his other abilities, like Tiny's. But who knows, he could also get true sight to complete the walking-ward idea.
[QUOTE=Rats808;35796228]Chances are if Riki gets an Agh's buff, it'll just improve his other abilities, like Tiny's. But who knows, he could also get true sight to complete the walking-ward idea.[/QUOTE] Can use Smoke Screen and Blink Strike* without dropping invisibility. (Assuming you use it on a ally or friendly creep*)
[QUOTE=Rats808;35796228]Chances are if Riki gets an Agh's buff, it'll just improve his other abilities, like Tiny's. But who knows, he could also get true sight [B]to complete the walking-ward idea[/B].[/QUOTE] Icefrog removed True Sight from Broodmother's webs exactly for that reason, so that's not going to happen.
I fell in love with the Silencer. I don't usually play carry heroes, but good god! He is much more of a support than a carry, in my opinion.
[QUOTE=OluapPlayer;35795541]Aghanim's Scepter + Riki I'm so invisible I can't even find myself anymore.[/QUOTE] This happens with Phantom Assassin and blur, sometimes you cant even find yourself.
I can't believe I played with a warlock that MOVED his golems so they woudn't block me to hook, unlike 99.9% of people who play micro heroes what a bro wait pudge hook can't actually hook golems can it? im confused
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