• Why is CSS so difficult?
    60 replies, posted
[QUOTE=GreenBH;35981510]Getting good with the AK. Can't find a good spot to snipe on ANY of the maps without being seen.[/QUOTE] Dust2 has a few. You don't usually have a pre-set spot to snipe people. You just wait anywhere for someone to come. For example, the side of Dust2 near A spot. The T's come from the doors. If you are a CT, you should either wait behind the edge of the wall looking at whoever shows up behind the doors, or go into the pit. Only your head will be seen, so if they have good aim, you'll get headshot, but most likely, you can overpower them with the AWP, and even intimidate them. In case you are retreating, you have the car wrecked near A spot and the path leading to the CT base, or the shadowed part behind A spot thats great to shoot from when people come from the stairs in the middle. You also got the middle doors as soon as the round starts. Don't rush, just stand behind them and shoot through the breach. You can also shoot people going to the stairs with minimum exposure and kill easily whoever comes out through the middle doors. On B spot, you can either rush inside and snipe them inside the tunnels which is highly unadvisable, you can camp behind the piles of bricks and shoot whoever appears inside, or camp behind the pile of boxes waiting for them to come out. If you are a terrorist, you can snipe people from behind the doors that lead to the side, and after advancing, you can go into the pit and snipe people from there if needed. Its hard (at least for me) when all you can see is a little dot (his head) thats shooting a cannon at you. Heres a hint. When you plant the bomb, a good place to place it would be the exact corner of A spot. That way, you can go hide on the side either on the pit or near the door at its side. If you do have an AWP, you will force your enemy to either kill you or get killed, which will be easy for you since you will be hidden and he has to be right on your sights to defuse. Generaly, when planting the bomb, set it in a place where you can either see it and shoot at the people near it, or at the very little least, hear someone defusing. Moving on, sniping on the tunnels, do it before either reaching the tunnels, waiting for rushers, or do it inside. Bomb planted, you can either use the same tactics of the bricks for the CTs or wait inside the tunnel overlooking whoever comes from the stairs in the tunnels or enters through the main door. You can also do it on top of the boxes in front of the main door, but its unadvisable, or just do it in the middle of the bombsite through the door breach. Starting the round, look through the middle to try to kill the people who you see passing behind the middle doors. In the end, its all situational. Use the environment how you see fit and make it your sniper spot. [editline]16th May 2012[/editline] [QUOTE=Marik Bentusi;35982018]I put some hundred hours into that game back in the day, and I can attest that at least in your average match, skill has nothing to do with victory. Map knowledge and aim can't hurt, but basically whoever ambushes you at effective range has won. Even the skill in pro matches, as far as I could see, come from what to buy at what time, and remembering spray patterns from guns. The military FPS genre has taken "reflex over skill" to heart, that's what enables even a braindead monkey to feel like an American warhero in the latest Call Of Battlehonor. Really I only played that much because of the much more entertaining surf and zombie mods.[/QUOTE] CoD is too easy. ADS and fire = +100 But you better have a good connection so you're not literaly 2 whole seconds delayed in comparison to everyone else.
Try to shoot enemies' heads as efficiently as you possibly can.
Play some gungame, it's frantic and deathmatchy and gives you some time to try out every gun against enemies with kevlar+helm (which means always aim for the head)
Because u suck. [editline]16th May 2012[/editline] bitch [highlight](User was banned for this post ("Flaming" - Craptasket))[/highlight]
[QUOTE=Kel|oggs;35985766]Because u suck. [editline]16th May 2012[/editline] bitch[/QUOTE] so fani lol Xd [highlight](User was banned for this post ("Shitpost" - Craptasket))[/highlight]
[QUOTE=Kel|oggs;35985766]Because u suck. [editline]16th May 2012[/editline] bitch[/QUOTE] Actually, this post is good to show the mentality of some people ingame. This usually happens when you lose or when someone thinks you're hacking.
[media]http://www.youtube.com/watch?v=4tBZoHG75oQ[/media]
[QUOTE=zerothefallen;35998929] [/QUOTE] And how exactly is showing off a random montage video of yours is suppose to be helpful to this thread?
[QUOTE=dass;35993617]Actually, this post is good to show the mentality of some people ingame. This usually happens when you lose or when someone thinks you're hacking.[/QUOTE] That's the point he was trying to make.
The counter-strikes are very skill based and people have been playing them for years. 1.6 is much more difficult than source in my opinion, but it feels better so I prefer it to source. The awp in source is too kind to snipers, in 1.6, you can't be moving and make a shot. I like the penetration mechanic as it nerfs camping as people can fire bullets where they know you are camping.
[QUOTE=B!N4RY;35999171]And how exactly is showing off a random montage video of yours is suppose to be helpful to this thread?[/QUOTE] Maybe if he studied the video he'd learn something??? CS:S is simple in a few ways. You need to have smooth aim and a nice reaction time, which is acquired through a decent amount of time playing. Spraying your bullets is never a good idea, and its 10x better to shoot your ak47/whatever weapon in bursts and make sure your bullet hits. recoil and spread don't exist on the first shot basically, so it's a good idea to shoot in a small burst. I can't really teach you smooth aiming or anything, but panic'ing when you're caught in a bind is one of the worst things you can do. Just think carefully and aim for their head right away, like I said, I can't teach you good aim, you'll acquire it through a lot of play time. For an example of "not panic'ing and being calm" skip to 2:13, where I run into 2 and just connect my shots.
^ I would say that learn to keep your crosshair at head level. That way, in the best case scenario, you don't have to move it at all to get a headshot.
those guys are idiots, in zerothefallens video
[QUOTE=343N;36001953]those guys are idiots, in zerothefallens video[/QUOTE] -snip-
[QUOTE=Kel|oggs;35985766]Because u suck. [editline]16th May 2012[/editline] bitch [highlight](User was banned for this post ("Flaming" - Craptasket))[/highlight][/QUOTE] [video=youtube;1ytCEuuW2_A]http://www.youtube.com/watch?v=1ytCEuuW2_A[/video]
Because jumping in CS:S is full of shit, that's why.
[QUOTE=gav618;36000178]The counter-strikes are very skill based and people have been playing them for years. 1.6 is much more difficult than source in my opinion, but it feels better so I prefer it to source. The awp in source is too kind to snipers, in 1.6, you can't be moving and make a shot. I like the penetration mechanic as it nerfs camping as people can fire bullets where they know you are camping.[/QUOTE] Awp in source is the same thing as the awp in 1.6 I think. Penetration mechanic makes things too easy. I can blast people who are waiting for me too easily :v:
[QUOTE=dass;36017445]Awp in source is the same thing as the awp in 1.6 I think. Penetration mechanic makes things too easy. I can blast people who are waiting for me too easily :v:[/QUOTE] I find the source awp harder to use than the 1.6 awp, but maybe its just me.
Partially as a few people have mentioned before in this thread, CSS is populated by a noticeably more competitive community compared to the more popular mainstream shooters. CSS was also designed to be a genuinely serious balanced experience, without trying to dumb itself down or causalize itself. In a game that is actually revolved around skill, practice makes perfect (although the same could be said even for the more casual games) therefore I would like you to recommend to simply keep playing and having fun with it, you may not even notice how much better you are actually becoming over time. Do not get discouraged by the frequent initial failures.
Here's what you have to do to be good. Run out into the field, look straight down and pay no attention to your enemies. Constantly spam the mic. Never contribute to winning, AND WHATEVER YOU DO, DO NOT BUY THINGS FROM THE SHOP.
If you find CSS difficult and not fun, then there's plenty of other games to play. I could never get into it.
[QUOTE=Metalcastr;36063908]If you find CSS difficult and not fun, then there's plenty of other games to play. I could never get into it.[/QUOTE] Just because the game is difficult doesn't mean it isn't fun. Infact, I got 30 kills and was at the top of the scoreboard in one of a handful of german servers with the P90. At the time of writing, I just got the Corpseman achivement.
[QUOTE=POLOPOZOZO;35955143]The maps aren't made for deathmatch like TF2 or DODS where the spawns are closed off, which results in a huge clusterfuck and spawnkilling everywhere.[/QUOTE] Clusterfucks, yes, spawnkilling, no. Oh god what am I even doing here, you have no hats in this game.
[QUOTE=genkaz92;36045250]Partially as a few people have mentioned before in this thread, CSS is populated by a noticeably more competitive community compared to the more popular mainstream shooters. CSS was also designed to be a genuinely serious balanced experience, without trying to dumb itself down or causalize itself. In a game that is actually revolved around skill, practice makes perfect (although the same could be said even for the more casual games) therefore I would like you to recommend to simply keep playing and having fun with it, you may not even notice how much better you are actually becoming over time. Do not get discouraged by the frequent initial failures.[/QUOTE] I don't find CS games to be that balanced for a simple thing. The game revolves around the Deagle/AK/M4/AWP group. In pro games you only get to see those or ecos, although I think that changed a bit. On that CS GO match between europe and america, they actually used different weapons and such. Although that might be because it was a fun match.
am i the only one who likes the dual wield pistols?
[QUOTE=Crackodile;36098257]am i the only one who likes the dual wield pistols?[/QUOTE] They are ok, but nothing more than that. For that price, you can get a desert eagle and save money or just save by using the starter pistols. Although they are good to rush and rain bullets on people, that might opress them a good bit.
Seriously all about practise bro, just keep at it and you will be a pro Tip : Hacks DON'T help. ;D
[QUOTE=ISponge;36183462]Seriously all about practise bro, just keep at it and you will be a pro Tip : Hacks DON'T help. ;D[/QUOTE] that wasn't helpful at all, nor was that a good tip. "be good/practice harder" doesn't really help fix the problem
In my experience, CS is all about who has the drop on whom. Sure a guy can have an AK-47 and Kevlar, but if he isn't paying attention, he can be easily killed by a guy using a pistol. You get used to it after a while,
You don't always have to be at the forefront of the battle. In CSS anything goes. If you find hiding and backstabbing particularly effective for you, then do it by all means. You'll probably get called out as a pussy in the end, but who gives a fuck anyway? That's how you play best. tl;dr find a playing style that suits you; don't give a fuck if people don't like it Source: experience
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