• S.T.A.L.K.E.R. Series Megathread: We have Fashion Designers and Wizard Difficulty, does Metro?
    10,004 replies, posted
The ones for SoC aren't that advanced, it's mostly a case of "spawn x number of y at z, and watch as they all fight each other in one giant clusterfuck" The other part is having NPCs wander aimlessly across the entire Zone, rather than with any purpose or desired destination. [editline]edit[/editline] Named stalkers in particular are more often than not found soon dead; in my mod in particular they have a habit of wandering into stupid places they're ill-equipped for; Freeman heading towards the Red Forest and getting his arse filled with Monolith's holy bullets etc.
I was playing AMK and I pick up a Mosin Nagant and I'm like "oh sweet, a cool bolt-action rifle! It'll look so awesome when I use it!" But then they somehow made a bolt-action rifle un-fun to use. What the flipping dickwaffles.
guys i'm about to take on bloodsucker village for the first time wish me luck
[QUOTE=Lord of Ears;35014276]guys i'm about to take on bloodsucker village for the first time wish me luck[/QUOTE] Oh gods, that is the scariest place in all three games for me.
So is there going to be a Facepunch Stalker bros 2012?
[QUOTE=PaChIrA;35014644]Oh gods, that is the scariest place in all three games for me.[/QUOTE] It's not that bad, just bring a shotgun or nadespam.
[QUOTE=DeVotchKa;35014698]It's not that bad, just bring a shotgun or nadespam.[/QUOTE] Bloodsuckers are the mutants that scare me the most.
[video=youtube;pP1QXKbhqr4]http://www.youtube.com/watch?v=pP1QXKbhqr4[/video] The 1979 movie soundtrack works really well when I'm wandering the zone.
[QUOTE=PaChIrA;35014728]Bloodsuckers are the mutants that scare me the most.[/QUOTE] I dunno... [media]http://www.youtube.com/watch?v=l_05FUDQYfE[/media] Izloms creep me out more than bloodsuckers do.
[QUOTE=Teh Zip File;35014983]I dunno... [media]http://www.youtube.com/watch?v=l_05FUDQYfE[/media] Izloms creep me out more than bloodsuckers do.[/QUOTE] >Sprinting through the night in Cordon >"AEHH OHWEEOHHSOOWOHYEAHHHHHHH"
[QUOTE=PaChIrA;35014644]Oh gods, that is the scariest place in all three games for me.[/QUOTE] eh it wasn't that bad i just sprinted through it to draw them out, they arranged themselves in a nice single-file line for me to mow them down too bad my damn gun kept jamming
[QUOTE=Teh Zip File;35014983]I dunno... [media]http://www.youtube.com/watch?v=l_05FUDQYfE[/media] Izloms creep me out more than bloodsuckers do.[/QUOTE] They feel more like creepy mutants than bloodsuckers. Bloodsuckers seem almost more like animals, while izloms are clearly mutated people. Plus they always make weird noises in every mod
Clear Sky: Every playthrough is a freedom playthrough. [img]http://sae.tweek.us/static/images/emoticons/cool.gif[/img]
Should i upload a 48MB gif, or should i upload the video instead?
so i was wandering around army warehouses, and i stumbled upon a small gathering of loners i looked in the middle of them, there was a body right by the fire looked like a good old fashioned zone bbq [thumb]http://i.imgur.com/E2KYY.jpg[/thumb] until i looked closer [thumb]http://i.imgur.com/oLvlx.jpg[/thumb] WHY DID THEY DO THIS TO YOU
[QUOTE=rikimaru6811;35016529]Should i upload a 48MB gif, or should i upload the video instead?[/QUOTE] I'd just upload the video.
[QUOTE=Sgt Doom;35011655]Eliminated Duty as Mercs, got a foothold on the northeastern side of the Garbage, now working my way towards the Bandit's Army Warehouses base. In the time it took me to get to the northern outpost in the Garbage, Defiance and Bandits have eliminated Freedom and Clear Sky. It's now my faction and those 2 in a 3-way war, with the occasional Monolith, Military or Renegade squad creating an annoyance. SIG-550 Sniper is a lovely gun (especially considering it can be upgraded to take the extremely common 5.45), but not durable enough. After a short while, it becomes impossible to peg headshots past 150m. I've also run out of free squads, so now I have to round up extra squads in safe zones (e.g. level changers to territories I control completely) manually :/ I think I have the one that works with the current TFW version, but it does seem to cause more crashes, so be warned. [url]http://filesmelt.com/dl/Total_Reloaded_Warfare_1.3_.3_.7z[/url][/QUOTE] lol its the complete difference for me. Bandits were terminated by freedom and defiance are about to get fucked up with a mix of me and them. Also if you'rre still looking for another mechanic, there's a loner mechanic in the depot. [editline]6th March 2012[/editline] [QUOTE=kaine123;35014645]So is there going to be a Facepunch Stalker bros 2012?[/QUOTE] shits about to rain
[IMG]http://i.imgur.com/ifTdR.gif[/IMG] Cut like 90% of the vid...
Wait why is Stalker Bros such a controversial thing? I remember that we couldn't wait for the new picture last year.
[QUOTE=No Party Hats;35016927]Wait why is Stalker Bros such a controversial thing? I remember that we couldn't wait for the new picture last year.[/QUOTE] Every time someone mentions it the next few pages are usually just lurkers coming out of the shadows and saying they want to be in it.
I recently heard about some sort of "bread" thing from stalker, and now I'm really curious. Could anybody enlighten me as to what this is?
[QUOTE=lord0war;35017023]I recently heard about some sort of "bread" thing from stalker, and now I'm really curious. Could anybody enlighten me as to what this is?[/QUOTE] [b]The "bread"[/b] There is only so much a naive mind can know. May the monolith help you What the fuck, seriously what is this shit Expression : assertion failed Function : HUD_SOUND_COLLECTION::LoadSound File : E:\priquel\sources\engine\xrGame\HudSound.cpp Line : 184 Description : NULL==FindSoundItem(alias, false)
yeah still waiting for tfw i feel my clear sky experience was not full because fuck bandits
guys i just learned why you need to bring lots of ammo to the brain scorcher
[QUOTE=Araknid;35017075][b]The "bread"[/b] There is only so much a naive mind can know. May the monolith help you[/QUOTE] Is that the random pieces of bread in Borov's room that are called "bread" instead of Bread? I never understood that, but the whole area is kind of buggy, what with the grabbing items through locked doors.
Oh boy SGM 2.2 just released. Ok it seems it's translated, translation is horrible thought [url]http://sigerous.ru/news/2012-03-03-105[/url] Download, patch and translation [url]http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr3&thm_page=1&thm_id=5255&sec_id=19#98094[/url]
Whats new?
[QUOTE=proch;35017608]Whats new?[/QUOTE] Horrible google translate Description • Adapted three locations: Cordon, Swamps and Red Forest. • New jobs in the old locations. Author of many of them - GEONEZIS. • Fixed some roughness of the previous versions. • A new method for saving game data (pstor variables). Now the flights with a piece of log "INCORRECT LOAD" should not be. Strangers save this version will not work. • And much more. Also it seems you need to pay SGM 2.2 not sure thought "I made a firm decision to make version 2.2 - paid. To open the archive with the modified installer will need to pay 25 rubles. Unfortunately, it is impossible to set a lower tariff. So do not expect anything grand. To all this wild do not like, or like it - I suggest a backup plan . Please contact me by private messaging system, and I'll share with you a free link. If I have to earnings does not work, and good fellows into his head to dodge (spread to other sites free links) I will be forced to close shop and break with modostroeniem. So all in your hands "
[media]http://www.youtube.com/watch?v=9wfwICNjX-s[/media] If i were you, i'd turn the volume down. And sorry for the horrible audio.
Did you record the audio with a potato?
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