• S.T.A.L.K.E.R. Series Megathread: We have Fashion Designers and Wizard Difficulty, does Metro?
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[QUOTE=Teh Zip File;35973637]That's a pretty... [I]fun[/I] part. Good thing I had grenades. Took me many, many tries to kill both of them with a grenade each though.[/QUOTE] Lucky for me I held onto that rifle from the bridge commander that had a grenade launcher already attached to it. Sent those motherfuckers back to where they crawled out of.
I just read the last 10 pages,never before have I been so conflicted emotionally...
[QUOTE=tarasov;35971601]Sergey is willing to talk about it, so let's pray AMC's intentions are serious.[/QUOTE] I am sorry but I missed something, movie? I CALL BEING A RANDOM ROOKIE WHO DIES IN THE VERY BEGINNING BTW.
I thought I'd follow around a group of bandits passing by Skadovsk, just to see if they can go a day without praying on sole Stalkers out in the wild. So I made a save before we embarked on our journey. Unfortunately, they kept running into a duo of pseudodogs around the front tip of Skadovsk. One of the bandits had a grenade launcher, and instead of switching to his sidearm, he kept unloading his launcher too close to his group (with me close by). I kept reloading my previous save, to see if I could kill the pseudodogs myself (I was the first casualty during the first encounter) and keep them going. Instead, I kept getting killed by the bandits, and ended up shooting all of them in the head after my fifth or sixth re-load. After repairing and selling their gear, I found that the pseudodogs were nowhere around Skadovsk, and couldn't find their bodies either. [img_thumb]http://niggaupload.com/images/ZfkzG.jpg[/img_thumb] I looted their bodies, and found a good ~90kg of weapons and ammo on the head of their little group. (My weight after looting them was 121.6kg, and about 25kg beforehand.) [img_thumb]http://niggaupload.com/images/D3IKV.jpg[/img_thumb] Moving on from more bandit killing, I went with Grouse [sp]to check out the bloodsucker lair[/sp]. After taking this screenshot, I went along with him only to stand up around [sp]the bloodsuckers[/sp], or throw grenades into their den, just to see them ravage Grouse over and over again. [img_thumb]http://niggaupload.com/images/fk2D.jpg[/img_thumb] Some time after [sp]purging the bloodsucker lair[/sp], I heard gunfire in the distance. I was around the Scar anomaly when I saw another trio of bandits scrambling firing at something in the bushes. I couldn't see whatever it was, but thought that I shouldn't bother with them this time, even hoping that they were fighting off a few blind dogs. Their target came into my sights as I got a view from behind the bushes, and saw two dead stalkers being looted by the bandits. I went after the bandits nearby, and gunned them down. We were pretty close to the scar anomaly, and the first of them to go fell into it, and I incapacitated the other two just a few yards away from its opening. I looted the dead stalkers and managed to reach their dead buddy in the anomaly, and waited for a bit. I knew that at some point they would either get up or be rescued by a passing group of bandits, so I ended their crumby lives and dumped their corpses into the anomaly.
I just finished Clear Sky. Fuck. Fuck the last few levels of the game. Fuck the first MG nest in Laminsk. Fuck the construction site. Fuck all of the hospital. Fuck the NPP most of all. Just. Fuck.
[QUOTE=Wulfram;35974791]I just finished Clear Sky. Fuck. Fuck the last few levels of the game. Fuck the first MG nest in Laminsk. Fuck the construction site. Fuck all of the hospital. Fuck the NPP most of all. Just. Fuck.[/QUOTE] Is CS bad, or just difficult?
The last parts of CS were only fun if you kept your max ammo under fifty rounds.
[QUOTE=Wulfram;35974791]I just finished Clear Sky. Fuck. Fuck the last few levels of the game. Fuck the first MG nest in Laminsk. Fuck the construction site. Fuck all of the hospital. Fuck the NPP most of all. Just. Fuck.[/QUOTE] At least you didn't go there with a 0% SEVA suit, no medkits, bandages, food. I died alot.
[QUOTE=TAU!;35974978]Is CS bad, or just difficult?[/QUOTE] It turns into a corridor shooter. That's all there is to say.
[QUOTE=Blaberry;35975021]It turns into a corridor shooter. That's all there is to say.[/QUOTE] And it doesn't exactly lend itself well to the corridor shooter type, considering you can die in 2-3 shots and grenades fall from the sky more often than raindrops.
fucking dooms mod. Bandit squad with RPKs, SKS's and an RPG destroyed me me being a loner at the start, so all I had was an AKS74U with 60 something rounds.
Sounds like a casual stroll compared to Spartan 11:11.
[QUOTE=ThePinkPanzer;35974058]I am sorry but I missed something, movie? I CALL BEING A RANDOM ROOKIE WHO DIES IN THE VERY BEGINNING BTW.[/QUOTE] An AMC exec is very fond of Roadside Picnic but couldn't secure the film rights to it and had set his eyes on STALKER: Southern Comfort instead.
That headbob in soc any way to tone it down?
[QUOTE=Lexinator;35976361]That headbob in soc any way to tone it down?[/QUOTE] The cam_inert 0.1 to the console [editline]herp[/editline] Setting it to 0 obviously disables it completely.
[QUOTE=Muukkis;35976401]The cam_inert 0.1 to the console [editline]herp[/editline] Setting it to 0 obviously disables it completely.[/QUOTE] Will i have to enter that every time?
[IMG]http://i.imgur.com/cmOLl.jpg[/IMG] Something is not right about Degtyarev.
Playing as a bandit would be a lot more fun if I didn't have to go all the way to Cordon to get ripped off by Sidorovich for some 9x19 rounds.
[QUOTE=Chernobyl1948;35976961][IMG]http://i.imgur.com/cmOLl.jpg[/IMG] Something is not right about Degtyarev.[/QUOTE] How are you a [b]MAJOR[/b] if you are also a [b]MERCENARY[/b]?
[media]http://www.youtube.com/watch?v=XSwxu4iFRbI[/media] My short-lived adventures in the 1935 alpha build.
[QUOTE=loled;35977083]How are you a [b]MAJOR[/b] if you are also a [b]MERCENARY[/b]?[/QUOTE] It's his own merc organisation, he can can have any rank he wants :allears:
So I just got the first Stalker for my birthday, and one of the first things I do is explore the little camp that you start off on. To make a long story short I think I found one of the most redundant Stalkers ever. [IMG]http://cloud.steampowered.com/ugc/559816089824082710/5C4EFC18D8CE8B0550609C75EB076B4DA47903F0/[/IMG] :v:
That's a really fascinating rust patch.
[QUOTE=MaroonMak;35977243]So I just got the first Stalker for my birthday, and one of the first things I do is explore the little camp that you start off on. To make a long story short I think I found one of the most redundant Stalkers ever. [IMG]http://cloud.steampowered.com/ugc/559816089824082710/5C4EFC18D8CE8B0550609C75EB076B4DA47903F0/[/IMG] :v:[/QUOTE] Don't mind him, he's just watching paint dry. [editline]16th May 2012[/editline] What a crappy pageking.
Hear ye. One of the Russian STALKER authors has an English blog. Good stuff. [url]http://boblak.blogspot.com/[/url]
[QUOTE=1239the;35977094][media]http://www.youtube.com/watch?v=XSwxu4iFRbI[/media] My short-lived adventures in the 1935 alpha build.[/QUOTE] Professional AI and concrete boots. Also Cryzone: Sector 23 is now going to be an Indie game, instead of a mod.
[IMG]http://i.imgur.com/SFQxR.jpg[/IMG] Dat fire camp.
Looks like a portal to a whole new universe.
magical roasted black carpet
It seems rumours about the future of S.T.A.L.K.E.R 2 are on high gear already : [URL="http://stalker-gsc.ru/news/s_t_a_l_k_e_r_2_onlajn_blic_s_mikhailom_razumovym/2012-05-15-1804"]In russian[/URL] It's supposed to be an interview of "Mikhail", allegedly a guy from GSC answering fan questions. [URL="http://babelfish.yahoo.com/translate_url?doit=done&tt=url&intl=1&fr=bf-home&trurl=http%3A%2F%2Fstalker-gsc.ru%2Fnews%2F2012-05-15-1803-0-2&lp=ru_en&btnTrUrl=Translate"]Another interview[/URL] [editline]herp[/editline] Choice quotes from the above article, "Mikhail" is supposed to be from GSC : [QUOTE=Interview;35978091]Ruben “DokBert” Of [firunts]. I greet, Mikhail! With the arrival! It is usually accepted to speak “with ship to the ball”, but in you the radically opposite situation: it does not here smell of ball! Fans with the impatience wait answers to many questions, connected with “the stalker”. And the main thing of them: “is living” project? Will wait for we all the promised continuation? Mikhail “[Vedmed]” of reasons. Ruben, I greet you, also, in your face of all fans of stalker. Apropos ships - you rights, and ball will be for us all. On your question, “is living project? ”, I will say only one… Yes, project is living! But apropos continuation, I think, you will obtain the answer, when you pose all your questions.[/QUOTE] [editline]herp[/editline] I don't want to jump to conclusions and whole thing feels really shaky but maybe someone who's more knowledgeable in these matters can tell if it's total bullshit or might have a grain of truth to it ? [QUOTE=croguy;35978483]After realizing how incomprehensible the babelfish version is and after booting up GT to use a Croatian Translation, the most important part of the news post states that Sergei won't sell the brand completely to anyone for any sum of money.[/QUOTE] It's both a blessing and a curse. Curse in that he seems to be extremely bull-headed and angering people around him but on the other hand, it's a blessing that EA / Activision won't get their hands on it [I]ever[/I].
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