Apparently megathreads get locked every month for whatever reason, so we need another one.
This thread is for people to post their brilliant/absolutely fucking retarded ideas that will never get implemented into the game.
mod api is the first thing needed
I tend to think that the devs should work on the core game, although mob api is nice, there are a lot of unfinished things (obviously) that they need to finish, and I don't like games where to have fun you need to do mods.
Craftable saddles and rideable camels for the desert biomes
Redstone dust that can be placed on walls (perhaps by blending it with slime)
Bring back pig spawners being obtainable by using Silk Touch on a mob spawner
More types of strongholds and dungeons changing with the biome , the old default one for forest , overgrown one with vines on the walls for swamps/rainforests and an egyptian sandstone one for desert. There should be a chance for an overworld entrance and should seamlessly connect to caves with holes in the dungeon wall etc. Dungeon specific mobs would also be cool , mummies for sandstone tombes and such . Dungeons should be expanded to make minecraft more adventurous and its pretty infuriating to know that this and other features will never be expanded upon.
[QUOTE=Simski;34497580]Bring back pig spawners being obtainable by using Silk Touch on a mob spawner[/QUOTE]
A better idea, in my opinion, would be that every monsterspawner you find and destroy, should yield a fragment.
If you combine nine of those fragments, you'll get an empty spawner. You could then enchant the spawner with a high cost enchantment, and after that combine the enchanted spawner with a specific mob drop.
For example if you combine an enchanted spawner with a bone, you'll get a Skeleton spawner.
Here's an idea: have more than one developer
but they do
Reposting my idea from the (Closed) chat thread:
I reckon it would be interesting if spiders could create cobwebs in tunnels, in light of the AI improvements.
Whilst you're slowly trying to free yourself of the web or hack your way through, the spider would turn up and find you.
I wish you could dye leather armor, that way you could tell members of factions apart.
[QUOTE=Spacewolf;34501099]I wish you could dye leather armor, that way you could tell members of factions apart.[/QUOTE]
unless they didn't wear the appropriate armor
[QUOTE=Rammlied;34501127]unless they didn't wear the appropriate armor[/QUOTE]
Shhh. It's a step in the right direction.
I agree with Simski; cooked eggs of some sort would be a good idea. Maybe pop them in the furnace or boil them in hot water somehow. Or maybe put several eggs in a bucket of water, put in the furnace, and you get several boiled eggs.
Probably not ideal, but Minecraft isn't known for being a realistic culinary simulation anyway, since culinary realism isn't one of the game's unique selling points, and the matter isn't anything to lose sleep over.
Also, if we had hats and capes, perhaps there could be slots for wearing said things over your armour, so you could still wear your diamond suit whilst looking like Indiana Jones. But then again Minecraft doesn't need to be TF2 at all.
[QUOTE=Spacewolf;34503341]Shhh. It's a step in the right direction.[/QUOTE]
If you take a step in the right direction and you forget what the next step is you're going to do one of those "Wait why did I go to the garage" moments
rotaters, like pistons, but would rotate blocks on them 90 degrees
Rotators would indeed be awesome, though they'd need to be "programmable", so you could adjust which direction they move in. Would be useful for advanced contraptions.
I wouldnt mind some control over the weather without mods. We can spawn mobs as we please in Creative, but I wouldnt mind my map being in a thunderstorm 24/7.
Unless this has been done and I missed it. I havent played MC in ages but im getting back into it.
[QUOTE=ironman17;34503511]I agree with Simski; cooked eggs of some sort would be a good idea. Maybe pop them in the furnace or boil them in hot water somehow. Or maybe put several eggs in a bucket of water, put in the furnace, and you get several boiled eggs.
Probably not ideal, but Minecraft isn't known for being a realistic culinary simulation anyway, since culinary realism isn't one of the game's unique selling points, and the matter isn't anything to lose sleep over.[/QUOTE]
That's why, gentlemen, I present the concept of the OVEN! Just craft it by combining it in this matter:
Upon right-clicking, it combines the GUIs of the workbench and the furnace, alongside with a FUEL slot on the bottom-right and a COOK button on the center-right. This update should come with the same update as writable books (if they are ever official) because of cookbooks (Miscellaneous cookbooks for each food group is in a separate book. Pieces of cookbooks can be found in dungeons and strongholds. The odds of finding them are great.) Cookbooks also will lose their value once someone finds them and updates the wiki with them.
Of course, it could mean efficient methods of current recipes, like bread. Pounding WHEAT into FLOUR a la crafting and then placing a single slot of flour (even with a full stack) makes bread. For a boiled egg, just place an egg over a bucket of water and press COOK. Bang. You get your bucket back empty and a boiled egg.
I'd like it if instead of a stupid weather 1 or 0 thing, certain areas would snow/rain at random times, and those areas raining/snowing would be chosen randomly each time, and would do it more/less depending on the surrounding biomes, like a desert would rain once in a fucking life time, if you're next to an ocean it would rain frequently, if you're in the mountain it would hardly ever rain, on the top of the mountain it would snow a bit, etc.
Hmmm, an Oven would indeed be a much more viable structure for cookery.
imo a aga which you put on top of a furnace would fit in better
A aga? I'm sorry, I don't understand. Do you mean a frying pan or stove addon?
[QUOTE=ironman17;34516007]A aga? I'm sorry, I don't understand. Do you mean a frying pan or stove addon?[/QUOTE]
its those dome thingys at the top, you put food under them and it cooks
it is a pretty old fashioned thing and only really exists in old british kitchens
I want a flat land that still has random generation below it. Just have it around 30 blocks from the roof of the world (the clouds).
Is it flat? Y/N (Basically that)
Generate different biomes? Y/N (Still want desert/swamp/etc grass and shit)
Water? Y/N (this'll generate water randomnly but they're always far away from each other)
Villages? Y/N (Want villages? Fuck you)
Trees? Y/N (will generate small pockets of trees, around 6 - 10 and spread about 50 blocks apart from each other at least. So 50+ blocks)
Would be cool.
String and wool craftable into parachutes
String, wool and iron craftable into a hang glider
With the huge mountains everywhere, and falling to your death being a common issue during building and mining, these would likely prove very useful.
Any other alternate methods of transportation would be neat too. Maybe wooden wagons that could be powered by a furnace, or...pulled by pigs?
I think it'd be cool if there was a steam engine block, built with 8 iron in a circle. In the GUI there'd be a spot for a bucket of water, and a spot for coal.
What this block does, I don't know. It'd be cool to have though.
I think that the food should have different effects on you when you eat them.
That'd be neat; though they'd need different effects to what Alchemy offers.
[QUOTE=Jmiller;34506683]rotaters, like pistons, but would rotate blocks on them 90 degrees[/QUOTE]