• Mind fuckery in Valve games
    1,634 replies, posted
[QUOTE=Chrille;34833027]The writers of Portal 2 think so as well: Nothing was retconned except for things in Portal 1. As with all the fantastic technology in Portal 2 (again including the hard light bridges, I know how they are supposed to work and even in science fiction it's unrealistic that they are powered by wheat) it is only because, as they say, in the Aperture Science bubble anything goes. It's literally just squeezed in to expand upon the gameplay. Even the slideshows in Portal 1 show that Black Mesa were awarded more money and contracts.[/QUOTE] They do not say Portal 2 is non-canon. Portal and Half-life are in the same universe. Things that happened in Portal 1/2, happened in the Half-life universe. Some of the Portal 1 story was retconned, which included the part about Black Mesa beating them in the race. Black Mesa was awarded more money and contracts, because Aperture was completely crazy - who would support experiments that involved attempting to turn blood into gasoline and other silly things?
The Portal and Half-Life universes should not be considered seperate, as in ''things that happen in one game are non-canon in another'' - they are merely different sides of a single consistent universe.
[QUOTE=nightlord;34833487]They do not say Portal 2 is non-canon. Portal and Half-life are in the same universe. Things that happened in Portal 1/2, happened in the Half-life universe. Some of the Portal 1 story was retconned, which included the part about Black Mesa beating them in the race. Black Mesa was awarded more money and contracts, because Aperture was completely crazy - who would support experiments that involved attempting to turn blood into gasoline and other silly things?[/QUOTE] [quote]Erik Wolpaw: They both take place in the same universe, although we think of Portal as taking place in Aperture Science, [b]which is this absurd bubble buried in the ground where anything goes[/b], to a certain extent. Internally we think of it it, if it's the X-Files, [b]Half-Life is the meta, ongoing story and Portal games are the [i]self-contained[/i], funny, absurd episodes.[/b][/quote] Did you not read it, did you not understand it, or did you just ignore it? It literally doesn't get any clearer than this. Yes, it is takes place in the universe, but it's a separate and different version of it. A deviation. They consider it something of its own so they can get away with doing crazy comical stuff that wouldn't fit in the Half-Life story. Like wheat powered force fields, weird gels, robots pals, and shooting portals to the fucking moon. That's not to say that Aperture Science doesn't exist in the Half-Life universe, but what happens in the Portal games shouldn't be compared the Half-Life games. To an extent. Yes, Chell still destroyed GlaDOS and so forth, but stuff like portals in the 40ies and gels are the less-canon stuff because it doesn't fit in the overall meta.
[QUOTE=Chrille;34834168]Did you not read it, did you not understand it, or did you just ignore it? It literally doesn't get any clearer than this. Yes, it is takes place in the universe, but it's a separate story and plot. A deviation. They consider it something of its own so they can get away with doing crazy comical stuff that wouldn't fit in the Half-Life story. Like wheat powered force fields, weird gels, robots pals, and shooting portals to the fucking moon.[/QUOTE] Yes, but it's still Canon. You said it was non-canon.
[QUOTE=nightlord;34834182]Yes, but it's still Canon. You said it was non-canon.[/QUOTE] Self-contained. It is the only word you need from that interview. Here are some synonyms for your pleasure: independent, separate, disconnected, unconnected, free-standing, unattached They even say it is so absurd, in the interview, that it has to be separate from the ongoing Half-Life universe.
[QUOTE=Chrille;34834378]Self-contained. It is the only word you need from that interview. Here are some synonyms for your pleasure: independent, separate, disconnected, unconnected, free-standing, unattached They even say it is so absurd, in the interview, that it has to be separate from the ongoing Half-Life universe.[/QUOTE] No. Portal 2 is Canon. It is seperate from the HL2 universe in the sense that you won't see Combine and things like that in Portal 2, or the other way around with things like GLaDOS on the Borealis.
[QUOTE=nightlord;34834677]No. Portal 2 is Canon. It is seperate from the HL2 universe in the sense that you won't see Combine and things like that in Portal 2, or the other way around with things like GLaDOS on the Borealis.[/QUOTE] You just pull that shit out of nowhere and keep repeating it. I would go back to the interview and pull some more key words like "absurd bubble buried in the ground where anything goes" but you simply ignore it. The writers have acknowledged that the technology, settings and things that happen in Portal 2 are absurd enough to warrant their own independent part of the canon, but you can't realize this for some reason, even though it's right there on text. Portal 2 is placed hundreds years in the future to separate it from Half-Life 2, it wouldn't need to be established by the writers as self-contained in that regard because it is evident from playing the game (and was revealed before the game was even released). They even say it is self-contained because of the absurdity.
[QUOTE=Chrille;34834846]You just pull that shit out of nowhere and keep repeating it. I would go back to the interview and pull some more key words like "absurd bubble buried in the ground where anything goes" but you simply ignore it. The writers have acknowledged that the technology, settings and things that happen in Portal 2 are absurd enough to warrant their own independent part of the canon, but you can't realize this for some reason, even though it's right there on text. Portal 2 is placed hundreds years in the future to separate it from Half-Life 2, it wouldn't need to be established by the writers as self-contained in that regard because it is evident from playing the game (and was revealed before the game was even released). They even say it is self-contained because of the absurdity.[/QUOTE] Ok, lets say that you are right and that the things in things at Aperture Science are non-canon and that is not how everything really is. Considering Portal 1 also takes place at Aperture Science, that means it must be non-canon aswell. So what do we now know about Aperture Science? Nothing. So there is no reason for them to be in Episode 3/Half life 3. "Absurd bubble buried in the ground where anything goes" just means Aperture is a place where they will try pretty much anything, and in many cases they somehow got it to work.Self-contained just means you aren't going to see a direct interaction with the rest of the Universe. You are saying it is non-canon, yet all your reasoning is is that a few things Aperture was doing were a little crazy. Valve does not make games if they do not intend them to be Canon.
[QUOTE=nightlord;34835220]Ok, lets say that you are right and that the things in things at Aperture Science are non-canon and that is not how everything really is. Considering Portal 1 also takes place at Aperture Science, that means it must be non-canon aswell. So what do we now know about Aperture Science? Nothing. So there is no reason for them to be in Episode 3/Half life 3. "Absurd bubble buried in the ground where anything goes" just means Aperture is a place where they will try pretty much anything, and in many cases they somehow got it to work.Self-contained just means you aren't going to see a direct interaction with the rest of the Universe. You are saying it is non-canon, yet all your reasoning is is that a few things Aperture was doing were a little crazy. Valve does not make games if they do not intend them to be Canon.[/QUOTE] You have literally nothing to back this up with. Especially not the last part. Even your reasoning is weak. "Absurd bubble buried in the ground where anything goes" refers to things like gels, blood-gasoline transfusions, ant-men, singing turrets, portals to the moon, animal kings, and shit like that. Things that do not fit in a realistic universe like the Half-Life universe. And yes, we do know about Aperture. We know they have GlaDOS and many of the things from Portal 1 like emancipation grids. We know they had a secret aboard the Borealis (which, by the way, wasn't located 400 meters underground, that was an easter egg in case you weren't able to deduct that either). In fact it's pretty god-damn easy to see what parts are supposed to fit in an overall storyline (the destruction of GlaDOS in Portal 1, for example) and which parts are not, the parts that are just gameplay features and/or there for humors sake. [editline]23rd February 2012[/editline] And they acknowledge this because it would be insane you retcon so much absurd shit in the main Half-Life storyline because of a spin-off game. [editline]23rd February 2012[/editline] I have nothing else to argue. If you still do not understand it then it is beyond my abilities to explain it to you. Good night.
[QUOTE=Chrille;34835362]You have literally nothing to back this up with. Especially not the last part. Even your reasoning is weak. "Absurd bubble buried in the ground where anything goes" refers to things like gels, blood-gasoline transfusions, ant-men, singing turrets, portals to the moon, animal kings, and shit like that. Things that do not fit in a realistic universe like the Half-Life universe. And yes, we do know about Aperture. We know they have GlaDOS and many of the things from Portal 1 like emancipation grids. We know they had a secret aboard the Borealis (which, by the way, wasn't located 400 meters underground, that was an easter egg in case you weren't able to deduct that either). In fact it's pretty god-damn easy to see what parts are supposed to fit in an overall storyline (the destruction of GlaDOS in Portal 1, for example) and which parts are not, the parts that are just gameplay features and/or there for humors sake. [editline]23rd February 2012[/editline] And they acknowledge this because it would be insane you retcon so much absurd shit in the main Half-Life storyline because of a spin-off game. [editline]23rd February 2012[/editline] I have nothing else to argue. If you still do not understand it then it is beyond my abilities to explain it to you. Good night.[/QUOTE] You completely missed my point. [Quote]Erik Wolpaw: They both take place in the same universe, although we think of Portal as taking place in Aperture Science, which is this absurd bubble buried in the ground where anything goes, to a certain extent. Internally we think of it it, if it's the X-Files, Half-Life is the meta, ongoing story and Portal games are the self-contained, funny, absurd episodes.[/quote] Your argument is based on this quote. This quote says it is absurd as it takes place at Aperture science. Portal 1 also takes place at Aperture Science. Thereby using your logic, Portal 1 is non-canon and we therefore know nothing About Aperture other than what was said in Episode 2. Here is what you origionally said: [QUOTE=Chrille;34832782]The Portal universe is self-contained within the Half-Life canon, with continuity coming in second behind gameplay. What you see in those games might not be canon in the overall Half-Life universe. [/QUOTE] You said Portal 2 is non-canon. Aperture Science is part of the Half-life Universe, that is confirmed. Portal 2 is part of the Half-life Universe, that is also confirmed - in that quote you are using. Your argument of it is non-canon because some of it is a little crazy, does not work. It is seperate in the sense that there will not be a cross-over with Gordon going to Aperture Science and seeing GlaDOS or any of that. It still happened in the Half-life universe, and it still exists.
[IMG]https://forums.playfire.com/_proxy/?url=http%3A%2F%2Fwww.gossipgamers.com%2Fwp-content%2Fuploads%2F2009%2F05%2Fhalflife-logo-590x288.jpg&hmac=e9e4def5c23ca73ca0de4a909f9f0a51[/IMG] thats all
[img]http://dl.dropbox.com/u/10447261/thread_audience.png[/img] My reaction to this pointless argument.
[img]http://filesmelt.com/dl/step_back.jpg[/img] My reaction
I remember the first time I played Left 4 Dead back in 2009. I joined a VS game all excited for new zombie shooter fun and a teammate in front of me checked the bathroom before the drop down in No Mercy apartments. At the time I knew that if the door opened outward there were pills on that sink but the person closed it anyway without grabbing them. I walked in behind and opened it for my pills and there was a Boomer in it. My mind was full of "what". Tank parking also gave my mind a good fucking now and then. Some people stuffed a Tank in some pretty interesting places. Of course after a while it didn't surprise me anymore, I was just caught off guard by creative and surprising zombie placement when actual people were in control.
[QUOTE=nightlord;34836002]You completely missed my point. Your argument is based on this quote. This quote says it is absurd as it takes place at Aperture science. Portal 1 also takes place at Aperture Science. Thereby using your logic, Portal 1 is non-canon and we therefore know nothing About Aperture other than what was said in Episode 2. Here is what you origionally said: You said Portal 2 is non-canon. Aperture Science is part of the Half-life Universe, that is confirmed. Portal 2 is part of the Half-life Universe, that is also confirmed - in that quote you are using. Your argument of it is non-canon because some of it is a little crazy, does not work. It is seperate in the sense that there will not be a cross-over with Gordon going to Aperture Science and seeing GlaDOS or any of that. It still happened in the Half-life universe, and it still exists.[/QUOTE] So just what lets you think Marc Laidlaw gave Erik Wolpaw and Chet Faliszek authority to retcon so many drastic (and unfitting) changes in his already well-established, serious storyline? And it's not just because some of it is "a little crazy", it's completely different from Half-Life in theme and genre, and the general realism of the games. Just how does ant-men and 40ies era portal technology figure into the universe of the competitive tech race between Black Mesa and Aperture (in the early 21st century) and the Combine invasion? It doesn't. It's completely incompatible. Which is why Portal 2 is taking place in its own absurd bubble in the Half-Life universe, where shit like that can happen. And Episode Two, coincidentally, revealed all about Aperture Science that needs to be known in the Half-Life storyline, and that is part of the storyline. It reveals GlaDOS, emancipation grids and the like, via the Borealis blueprints. [editline]23rd February 2012[/editline] And Portal 1 is not nearly as unserious as its sequel, which is why it fits much better into the overall storyline. Funnily enough, Portal 2 wasn't going to be a major retcon-fest to begin with, but a prequel without Portal guns, that not only fits with the established storyline, but also fits much better into the overall universe. That changed, and with it they would have to discard the established plot, so guess why they chose to contain it in its bubble.
stop this fucking argument no one gives two shits except you two
[QUOTE=Death_God;34838046]stop this fucking argument no one gives two shits except you two[/QUOTE] Which is why we're arguing. I don't see any better reason. Why the fuck do you care so much?
because it's shitting up the thread so take it to pms if you care so god damn much about it
[QUOTE=Death_God;34838115]because it's shitting up the thread[/QUOTE] the thread which wasn't really posted in that you cared so much about? put us on ignore if it bothers you that much
or you could stop shitting in the thread and take it into pms
funny how fast your own posts turn to thread shitting, huh? did you notice the argument has stopped?
Okay people, new topic. Let's talk displacement fields. In the Half-Life universe displacement fields (also know as "portals" in Half-Life) are generated by resonating an specific element at it's resonant frequency which (for whatever reason in the hl universe) breaks down the barriers between worlds allowing things to be displaced (moved) between them. Let's ponder what this element could be.
[QUOTE=ViralHatred;34839243]Okay people, new topic. Let's talk displacement fields. In the Half-Life universe displacement fields (also know as "portals" in Half-Life) are generated by resonating an specific element at it's resonant frequency which (for whatever reason in the hl universe) breaks down the barriers between worlds allowing things to be displaced (moved) between them. Let's ponder what this element could be.[/QUOTE] Freemanium, since I doubt it has an actual name. That's if it even technically exists as we know it, given that, well, it's from a [I]totally fucking different dimension.[/I]
[QUOTE=Lordgeorge16;23310148]I just tried it out, and it turns out that turning fullbright on actually disables this extreme brightness but makes everything look like there's no lighting occurring on the walls, so I have no idea what's wrong with the Portal Playground. Is anyone else experiencing something similar, like I start up the map and everything is like a blinding white, I've changed graphical settings as much as I can and nothing has happened.[/QUOTE] Type Buildcubemaps in console.
[QUOTE=Cone;34839336]Freemanium, since I doubt it has an actual name. That's if it even technically exists as we know it, given that, well, it's from a [I]totally fucking different dimension.[/I][/QUOTE] To make the original portal to xen to gain different crystals it must have been a terrestrial element. That's what I'm pondering what it could be.
[QUOTE=ViralHatred;34839562]To make the original portal to xen to gain different crystals it must have been a terrestrial element. That's what I'm pondering what it could be.[/QUOTE] Well, we'd need to know about the original discovery of Xen to make any real assumptions. For all we know, it was discovered through a portal in the staff toilets and somebody brought the crystal back through there because they liked the way it looked. Or maybe the G-Man synthesized it, since he's the one who gave Black Mesa it.
[QUOTE=Cone;34839608]Or maybe the G-Man synthesized it, since he's the one who gave Black Mesa it.[/QUOTE] "The purest sample we've seen yet" So they had samples before. They also had teams on Xen, camps. Teleportation technology at an advanced level (If we go by decay/bs they also had a dampening and a focusing system, + older labs that required using a focusing array on Xen) and brought back specimens for study (hl/op4) It's the one question that has always made me wonder. "How did they make the first portal"
[QUOTE=ViralHatred;34839806]"The purest sample we've seen yet" So they had samples before. They also had teams on Xen, camps. Teleportation technology at an advanced level (If we go by decay/bs they also had a dampening and a focusing system, + older labs that required using a focusing array on Xen) and brought back specimens for study (hl/op4) It's the one question that has always made me wonder. "How did they make the first portal"[/QUOTE] Well in that case, I don't know. I doubt VALVe used an actual element for it that we could stand a chance of guessing the name of. I think it's quite likely a portal was discovered somewhere to begin with, and the Black Mesa team acquired an element through that which further enabled teleportation into the region. Perhaps it was something so simple as a well-placed beam of light shining through something that gave someone a vision of Xen, inspiring them to further investigate. There's really not enough information about Xen itself - as well as the experiments carried out there - to say for certain.
It would be funny if Valve said that Black Mesa discovered it from moon rocks.
[QUOTE=Moupi;34648279]i actually wish there were good survival horror mods for hl2. aom to me was a step in the right direction, although that was goldsource[/QUOTE] Nightmare House 2 was good, not for the scares but for gameplay.
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