• Counter Strike : Global Offensive Beta
    9,650 replies, posted
[QUOTE=Raijin;33682297]I'm sure. I can run HL2 just fine and get ~40fps, TF2 used to be the same until they added multiple times the amount of content it started with, and Portal ran [I]okay[/I]. It started around the time L4D came out, when Valve said "Hey lets make our engine better! First step: Remove ability to play games in DX8.1". Now I can't run stuff like Portal 2 and CS:GO.[/QUOTE] There is no point on supporting old DX-levels forever. It makes perfect sense, when you [b]think[/b] of it. And older DX-levels are also easier to exploit, which makes sense on why some people wanted valve to keep them. (Exploiting = profit, Exploits fixed / removed = sad panda.)
[QUOTE=unI3ind;33583297][url=http://pixs.ru/showimage/2011120600_5744649_3491908.jpg][img]http://i5.pixs.ru:/thumbs/9/0/8/2011120600_5744649_3491908.jpg[/img][/url] [url=http://pixs.ru/showimage/2011120600_6845817_3491909.jpg][img]http://i5.pixs.ru:/thumbs/9/0/9/2011120600_6845817_3491909.jpg[/img][/url] [url=http://pixs.ru/showimage/2011120600_4990866_3491911.jpg][img]http://i5.pixs.ru:/thumbs/9/1/1/2011120600_4990866_3491911.jpg[/img][/url] [url=http://pixs.ru/showimage/2011120600_2219339_3491912.jpg][img]http://i5.pixs.ru:/thumbs/9/1/2/2011120600_2219339_3491912.jpg[/img][/url] [url=http://pixs.ru/showimage/2011120600_4663197_3491913.jpg][img]http://i5.pixs.ru:/thumbs/9/1/3/2011120600_4663197_3491913.jpg[/img][/url] VOILA! Fully working Tec-9 in CS:GO beta! :D Some info: - 20 round box magazine. - Fully automatic. About 4-5 bullets per second. - Accuracy same with Glock 18 - Costs $700 - Only T can buy it. I didn't played with it on official servers yet. But i wish to try. :D If you need it, i can upload it. [ADDED] Tried to play on official server with it. Result - i can't to buy Tec-9, but have icon in buymenu. But, when i played with friends (LAN-server or Hamachi) - it fully works if your friends got this too. [video] [video=youtube;C-zXTZSD9m0]http://www.youtube.com/watch?v=C-zXTZSD9m0[/video][/QUOTE] [UPDATE] [video=youtube;9VDi8N_6tAM]http://www.youtube.com/watch?v=9VDi8N_6tAM&feature=youtu.be[/video]
I went eurogamer and got a CS go beta.... the lady had a stack of cards full of codes... thinking back on it now I wish I just snatched it off her D:
Are the weapons in this game very loud compared to the rest of the game? I had to turn my speakers down quite a bit just so the weapons weren't too loud. It turns out I can barely hear the bomb beeping when I turned it down that low. Although, I believe Left 4 Dead 2 is quite loud in some parts too; I don't play that game much so I can't remember. (And that damn frying pan in Team Fortress 2 too...)
[QUOTE=bs_1;33693736]Are the weapons in this game very loud compared to the rest of the game? I had to turn my speakers down quite a bit just so the weapons weren't too loud. It turns out I can barely hear the bomb beeping when I turned it down that low. Although, I believe Left 4 Dead 2 is quite loud in some parts too; I don't play that game much so I can't remember. (And that damn frying pan in Team Fortress 2 too...)[/QUOTE] L4D2 was also loud, so I guess it's related. [editline]13th December 2011[/editline] [QUOTE=unI3ind;33688911][UPDATE] [video=youtube;9VDi8N_6tAM]http://www.youtube.com/watch?v=9VDi8N_6tAM&feature=youtu.be[/video][/QUOTE] 2:33 I FOUND WALDO!
[QUOTE=unI3ind;33688911][UPDATE] [video=youtube;9VDi8N_6tAM]http://www.youtube.com/watch?v=9VDi8N_6tAM&feature=youtu.be[/video][/QUOTE] Most of those are just skins from CS:S, for example FAMAS here: [url]http://www.youtube.com/watch?v=fJ58uEUFfec[/url] Pretty sure all the rest shown (except Zeus x27 Taser and Tec-9) in the video are just skins from CS:S too because I recognize PP-19 Bizon which was textured by Millenia (should be somewhere on GameBanana). One last thing that makes it quite obvious is CS:S hand rig on all those, not CS:GO.
[QUOTE=Mr. BigShot;33699159]Most of those are just skins from CS:S, for example FAMAS here: [url]http://www.youtube.com/watch?v=fJ58uEUFfec[/url] Pretty sure all the rest shown (except Zeus x27 Taser and Tec-9) in the video are just skins from CS:S too because I recognize PP-19 Bizon which was textured by Millenia (should be somewhere on GameBanana). One last thing that makes it quite obvious is CS:S hand rig on all those, not CS:GO.[/QUOTE] You do realize that those are placeholders, right? No, you don't.
You can actually mod in new weapons in csgo? This is going to be lovely or really bad.
[QUOTE=AceOfDivine;33701513]You can actually mod in new weapons in csgo? This is going to be lovely or really bad.[/QUOTE] No you can't mod in new weapons. All he did was download models off of FPSB and used those models for the existing weapons that didn't have any view models.
CSGO open beta confirmed in new year. Whether that means early Jan or 'sometime' in 2012, i don't know :( EDIT: Here's an idea i want your opinions on. People are saying 10 molotovs on a map (5v5) would be too much. They are also saying they want 2xFlashbangs. Solution for molo: People have to choose between HE and molotov (prices still apply). Less molos on map overall since people like HE. Solution for flash: You can have only 3 of the remaining grenades, with a limit of 2 on flashbangs. This lets people choose the standard grenade setup (1HE,2FL,1SM) but can mix things up by exchanging HE for molo and a flash for a decoy etc. Another idea: The kreig/bulpup (or whatever they're called) zoom is really bad in CSS, and i imagine they are going to copy it in CSGO. What if they stuck an ACOG scope on it and instead of some lame zoom in, you get a proper scope. Hip fire accuracy would be uneffected obviously. This could offer a viable alternative to the standard M4/AK and would make it more appealing to the console players? I dunno. Agrees/disagree for nades. Artistic/dumb for scope. Thanks
[QUOTE=rezOnance;33705185]CSGO open beta confirmed in new year. Whether that means early Jan or 'sometime' in 2012, i don't know :( EDIT: Here's an idea i want your opinions on. People are saying 10 molotovs on a map (5v5) would be too much. They are also saying they want 2xFlashbangs. Solution for molo: People have to choose between HE and molotov (prices still apply). Less molos on map overall since people like HE. Solution for flash: You can have only 3 of the remaining grenades, with a limit of 2 on flashbangs. This lets people choose the standard grenade setup (1HE,2FL,1SM) but can mix things up by exchanging HE for molo and a flash for a decoy etc. Another idea: The kreig/bulpup (or whatever they're called) zoom is really bad in CSS, and i imagine they are going to copy it in CSGO. What if they stuck an ACOG scope on it and instead of some lame zoom in, you get a proper scope. Hip fire accuracy would be uneffected obviously. This could offer a viable alternative to the standard M4/AK and would make it more appealing to the console players? I dunno. Agrees/disagree for nades. Artistic/dumb for scope. Thanks[/QUOTE] I'm pretty sure there was a weapon demonstration and the bullpup's zoom wasn't like CS:S
[QUOTE=rezOnance;33705185]CSGO open beta confirmed in new year. Whether that means early Jan or 'sometime' in 2012, i don't know :( EDIT: Here's an idea i want your opinions on. People are saying 10 molotovs on a map (5v5) would be too much. They are also saying they want 2xFlashbangs. Solution for molo: People have to choose between HE and molotov (prices still apply). Less molos on map overall since people like HE. Solution for flash: You can have only 3 of the remaining grenades, with a limit of 2 on flashbangs. This lets people choose the standard grenade setup (1HE,2FL,1SM) but can mix things up by exchanging HE for molo and a flash for a decoy etc. Another idea: The kreig/bulpup (or whatever they're called) zoom is really bad in CSS, and i imagine they are going to copy it in CSGO. What if they stuck an ACOG scope on it and instead of some lame zoom in, you get a proper scope. Hip fire accuracy would be uneffected obviously. This could offer a viable alternative to the standard M4/AK and would make it more appealing to the console players? I dunno. Agrees/disagree for nades. Artistic/dumb for scope. Thanks[/QUOTE] I [I]like[/I] the AUG in CSS (the "bullpup")
[QUOTE=CakeMaster7;33707486]I [I]like[/I] the AUG in CSS (the "bullpup")[/QUOTE] "or whatever they're called" I have no idea whats its called :X. AUG rings a bell however.
[QUOTE=rezOnance;33710386]"or whatever they're called" I have no idea whats its called :X. AUG rings a bell however.[/QUOTE] I wasn't meaning to correct you, I was merely using the correct name and then stating the name you were obviously more familiar with to clarify what I was referring to
[QUOTE=CakeMaster7;33712349]I wasn't meaning to correct you, I was merely using the correct name and then stating the name you were obviously more familiar with to clarify what I was referring to[/QUOTE] Fair enough, i was playing earlier and thats the name that it said in the buy menu. However i know that it's not the correct name IRL. @t h e: Yeah i hope it's different tbh.
[QUOTE=rezOnance;33705185]CSGO open beta confirmed in new year. Whether that means early Jan or 'sometime' in 2012, i don't know :( EDIT: Here's an idea i want your opinions on. People are saying 10 molotovs on a map (5v5) would be too much. They are also saying they want 2xFlashbangs. Solution for molo: People have to choose between HE and molotov (prices still apply). Less molos on map overall since people like HE. Solution for flash: You can have only 3 of the remaining grenades, with a limit of 2 on flashbangs. This lets people choose the standard grenade setup (1HE,2FL,1SM) but can mix things up by exchanging HE for molo and a flash for a decoy etc. Another idea: The kreig/bulpup (or whatever they're called) zoom is really bad in CSS, and i imagine they are going to copy it in CSGO. What if they stuck an ACOG scope on it and instead of some lame zoom in, you get a proper scope. Hip fire accuracy would be uneffected obviously. This could offer a viable alternative to the standard M4/AK and would make it more appealing to the console players? I dunno. Agrees/disagree for nades. Artistic/dumb for scope. Thanks[/QUOTE] I kind of like the nade solution, I like the idea of three remaining grenades, where there is a limit on 2on flashbangs. I think there should be a 2 limit on the smoke too, though. (It would be interesting to play CS with two smokes. You can for example, when defusing, smoke yourself and the place you know the enemies are. I think three smokes is an overkill, though.
The first 198 strings of CS: GO have just been added to Steam Translations, which probably means I'm getting a beta key soon judging by what happened with DotA 2.
There's now 6 times more strings.
Saw a hacker today.
[QUOTE=icefox;33740614]Saw a hacker today.[/QUOTE] Hacker? On Mah Boner Strike? What? :v:
Anyone know if sprays are still implemented?
[QUOTE=zydos;33757127]Anyone know if sprays are still implemented?[/QUOTE] I can hardly see, why valve would remove sprays.
Is this "get 100 presents in CS:S and get CS:GO beta" rumor true?
[QUOTE=Esporeng;33758894]Is this "get 100 presents in CS:S and get CS:GO beta" rumor true?[/QUOTE] If you believe it deep down, way down, perhaps in the cockles of year heart. Maybe below the cockles, maybe in the sub-cockle area, maybe in the liver, maybe in the kidneys, maybe even in the colon. However deep down you wish to believe it then yes, it's entirely true.
the newest update broke the radar lol *for source
i really hope valve don't change the game as much as they are changing cs:s it's really hurting the competitive community spray patterns barely work anymore in css, it's awful.
[QUOTE=hexag0n;33763097]i really hope valve don't change the game as much as they are changing cs:s it's really hurting the competitive community spray patterns barely work anymore in css, it's awful.[/QUOTE] what sprays work all the time for me. And they made CS:GO to update it constantly instead of updating CS:S because all they recieved as feedback as "VALEVLE RUIEND CSSS!!!"
[QUOTE=Esporeng;33758894]Is this "get 100 presents in CS:S and get CS:GO beta" rumor true?[/QUOTE] I wouldn't kill yourself over getting the presents. Beta is going to start in 2012, probably early 2012. Get all of the valve gift achievements and keep your fingers crossed, past that can't really suggest anything else.
[url]http://www.ebay.com/itm/Counter-Strike-Global-Offensive-CS-GO-unclaimed-card-PC-/300638252285?_trksid=p5197.m7&_trkparms=algo%3DLVI%26itu%3DUCI%26otn%3D3%26po%3DLVI%26ps%3D63%26clkid%3D4958690075835494534[/url] Listing went up for 99 cents. What happened? See for yourself.
$100 seems a little too steep for getting into the beta. The beta is seriously a lot of fun, but, unless you're really good at/into CS, the replayability of the pre-tweaked gameplay on de_dust might drop after a week or two.
Sorry, you need to Log In to post a reply to this thread.