• Kerbal Space Program Jebruary Edition
    10,003 replies, posted
What do you mean? [editline]edit[/editline] So I'm not making stupid posts: [t]http://filesmelt.com/dl/screenshot1010.png [/t]
[QUOTE=Pelf;34503892]What do you mean? [editline]edit[/editline] So I'm not making stupid posts: [t]http://filesmelt.com/dl/screenshot1010.png [/t][/QUOTE] please please PLEASE at least give the textures an AO bake
oog I want that now Though I'd prefer those to be blue, and you should totally make a small curved part for the top of that part that sticks out, maybe not a sphere but something that tapers I guess
I posted that in the wrong thread, and by coincidence, you asked whether or not to release the parts. Oh and yes release them.
[IMG]http://i.imgur.com/sDJsz.jpg[/IMG] [IMG]http://i.imgur.com/MY8nn.jpg[/IMG] [IMG]http://i.imgur.com/XnJUY.png[/IMG] :v:
Oh, let's just ignore the weight on that side and flip it over
[QUOTE=biodude94566;34503920]please please PLEASE at least give the textures an AO bake[/QUOTE] I'd like to but I don't know how. [QUOTE=Saza;34503922]oog I want that now Though I'd prefer those to be blue, and you should totally make a small curved part for the top of that part that sticks out, maybe not a sphere but something that tapers I guess[/QUOTE] I based it off of the small modules [url=http://www.starshipmodeler.com/real/mc_iss_Labs-and-Truss.jpg]here[/url].
ah well I guess it just looks a little funny without textures
[QUOTE=Pelf;34503973]I'd like to but I don't know how. I based it off of the small modules [url=http://www.starshipmodeler.com/real/mc_iss_Labs-and-Truss.jpg]here[/url].[/QUOTE] You use Blender, correct?
[QUOTE=biodude94566;34504028]You use Blender, correct?[/QUOTE] Yes.
Go to the tab with the camera, scroll down to the bottom, there should be a section called "Bake". Open it up, set it to "Ambient Occlusion", and bake it to the texture. Then just set it to Multiple (iirc) over your normal texture.
[QUOTE=biodude94566;34504191]Go to the tab with the camera, scroll down to the bottom, there should be a section called "Bake". Open it up, set it to "Ambient Occlusion", and bake it to the texture. Then just set it to Multiple (iirc) over your normal texture.[/QUOTE] Wow, thanks. The parts look amazing now. [t]http://dl.dropbox.com/u/13781308/KSP/screenshot13.png[/t]
Some guy just bought me a completely new copy of the game on a whim, in around 5 minutes when I thought he was being sarcastic. Wow. And I already owned the game, my only problem was not having access to my store account. I mean, really. Wow. :dance:
i have to buy my copy, since i did some ~graphic design~ work and got 10 bucks :D
[QUOTE=Oicani Gonzales;34505281]i have to buy my copy, since i did some ~graphic design~ work and got 10 bucks :D[/QUOTE] can youmake textures?
[QUOTE=CardBoardBox;34505357]can youmake textures?[/QUOTE] i can [I][B]TRY[/B][/I] to make textures never textured anything [sp]besides shitty blender minecraft models with like 0.1 faces[/sp]
[QUOTE=Oicani Gonzales;34505281]i have to buy my copy, since i did some ~graphic design~ work and got 10 bucks :D[/QUOTE] Now you need a title that says: [h2]~profeshonal grafic desinger~[/h2] And it should link to your freewebs website.
[img]http://puu.sh/fpaV[/img] Original Name 'Locust' test flight. More later. Graphics drivers are shitting out (again). fuck OFF nvidia
Made MIR style Docking node. [IMG]http://dl.dropbox.com/u/1417259/kerbal/temps/UUI_NODE%261mAdapted.png[/IMG]
[QUOTE=cwook;34505657]Now you need a title that says: [h2]~profeshonal grafic desinger~[/h2] And it should link to your freewebs website.[/QUOTE] should link to my furry deviantart
Guys do your 4 way nodes work in the newest update? mine is not working. never mind had .1 not .2 lol [editline]2nd February 2012[/editline] [IMG]http://dl.dropbox.com/u/1417259/kerbal/docked.png[/IMG]
[QUOTE=CardBoardBox;34506186]Guys do your 4 way nodes work in the newest update? mine is not working. never mind had .1 not .2 lol [editline]2nd February 2012[/editline] [IMG]http://dl.dropbox.com/u/1417259/kerbal/docked.png[/IMG][/QUOTE] ugh, yeah, dock those satalites.
[QUOTE=Jackald;34507982]ugh, yeah, dock those satalites.[/QUOTE] That sounds like a bad pick-up line. "Requesting to dock 'cause I'm on an intercept orbit and coming in smooth..."
Maybe put this in OP? [img]http://dl.dropbox.com/u/2668640/shoer.png[/img]
We all live in a space submarine, a space submarine, a space submarine
[QUOTE=LarparNar;34508308]Maybe put this in OP? [img]http://dl.dropbox.com/u/2668640/shoer.png[/img][/QUOTE] Sure. I'll finish it after I get home.
CardBoardBox are you using blender to model ? if so can you direct to any tuts you found usefull
[QUOTE=LarparNar;34508308]Maybe put this in OP? [img]http://dl.dropbox.com/u/2668640/shoer.png[/img][/QUOTE] New desktop wallpaper. Thanks. <3
nope not using blender. and I basically just fooled around with stuff till I understood it :/
I agreed with CardBoardBox and Pelf that they could use my docking ring on the space station parts. I sent it to CardBoard so he could easily make a docking module around it, agreeing that once it was textured by Kyle, I'd make a thread for it. Ignoring everything we discussed, he promptly incorporated it into UUi while I was asleep and uploaded the file for anyone to download. When I saw this, I asked him why he disregarded everything I said, so he accused me of getting angry for no reason and then he removed the thread completely and went offline. I want to collaborate with you CardBoardBox, but it's very frustrating when you make drastic moves while I'm asleep without consulting me at all. I now have no idea what you're doing because you won't COMMUNICATE.
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