My name is Matt Kazan, most of you know me as Maxx. I joined the No More Room in Hell team in 2004 shortly after the release of Half-Life 2. I saw the mod evolve over time and and I watched as it went through many different iterations and hardships (4554). In January 2009 InzaneFlea and I were given control of the project from its founder Coleman Sweeney, and from scratch our dedicated team undertook the task of seeing it through to finally making a public release.
We have all worked hard and we’re proud of what we’ve done. The amount of work everyone on the team has put in has not gone unnoticed and the efforts in all departments have truly paid off, but it isn’t finished yet. We hope that you will enjoy the game and give us your feedback to help us make it the best that we can. We’ve even created this handy email for submitting bug reports: [URL="firstname.lastname@example.org"]email@example.com[/URL]
Ladies and gentlemen, as project manager it is my pleasure to present No More Room in Hell.
Alternatively, you can use [url=”http://www.desura.com]Desura[/url] for quick and easy install:
[url="http://www.teamsanctum.com/nmrih_releases/beta1/NMRiH_Beta1_ClientWindows.zip"]Alternate Mirror Windows Client (Team Sanctum) #1[/url]
[url="http://www.fileserve.com/file/qUHGF3C"]Alternate Mirror Windows Client (Fileserve) #2[/url]
For those interested in hosting dedicated servers on Linux, you can get the files here:
[url="http://www.teamsanctum.com/nmrih_releases/beta1/NMRiH_Beta1_LinuxDS.zip"]Linux Server Files (Team Sanctum)[/url]
[url="http://www.fileserve.com/file/PrYwB2d"]Linux Server Files (Fileserve)[/url]
For new players it is recommended that you check out our [url="http://www.nomoreroominhell.com/nmrihwiki/index.php?title=Main_Page"][b]NMRiH Wiki[/b][/url] to read the Beginner’s Guide plus info on weapons and items and more. It will explain the basic gameplay mechanics and controls for NMRiH. It also includes tutorials for our custom entities in our FGD for those looking to create custom maps.
Just remember that this is [i][b]NOT[/b][/i] a final or finished product! NMRiH is still very much a work in progress. There are many planned features, maps and the Survival game mode which will be added in time. We are always looking for bugs and feedback on the game, [url="http://www.nomoreroominhell.com/forums/index.php"][b]visit our forums[/b][/url] and let us know of your experiences while playing!
I’d like to give a big thanks and a shoutout to all of the people past and present who have committed their valuable time to No More Room in Hell over the years. We wouldn’t have gotten this far without all of your many contributions big and small! There have been dozens of people from all over the world who have contributed to NMRiH in many different ways and much of their work and influence can still be found in the game!
I’d also like to thank RawCG for providing our dedicated servers for testing during our long development, and for providing us with the first six Official NMRiH Dedicated servers for public use!
This could work as an indie.
Looks fucking amazing.
I BEEN WAITING FOR THIS FOREVER HOLY FUCK YES
Was that Walter Sobchak as one of the characters?
I'm kind of getting sick of zombie games, but this does look pretty awesome.
Also is it just me or does it look like Walter from The Big Lebowski is one of the playable characters?
Fuck yes Walter. Can't wait.
This looks like it's going to be like Left 4 Dead only with less weapons everywhere, slower and more dangerous zombies and I guess less fast-paced.
Holy shit this has been in development for like 7 years what the fuck, can't believe it's finally gonna be here.
its finally being released? O.M.G O.M.G
Yeah, it is nothing like l4d at all.
DAMMIT I wanted to make the post, but you beat me to making the thread :( . Oh well, I hope you all enjoy the work we did on this! I can assure you that the team who made this is easily one of the best dev teams of any mod you will find yourself having played in the last ten years.
And here I thought that Episode 3/Half Life 3 would be released sooner than this.
This mod better fucking deliver what it promised.
Big props for the few devs that worked on this from the very beginning
Good job on releasing this guys.
I had great fun and learnt a lot when I worked on this mod and it was nice to see some of my models in the trailer. I am really please for the team as they are a great bunch of guys and I hope everyone enjoys playing the mod as much as I did working on it.
Looks amazing, can't believe I never saw this before
Looks bloody marvellous.
Awe shit, that means I have to finish my map for NMRIH before Monday if I want to get it in the release.
This mod isnt really like l4d at all. The world is more open in a sense and have objectives to complete. Im a level designer on the team btw. I only wish that the sharp melee weapons could gib :(
I remember following this years ago. I thought it was never going to be released.
Damn, talk about unexpected.
Not that I'm complaining of course, it looks awesome.
first time I've heard of this, it looks really nice
I just didn't expect it to be released this soon
Looks fucking awesome fucks sake fucking fucks!
[QUOTE=Surfa;32976989]Good job on releasing this guys.
I had great fun and learnt a lot when I worked on this mod and it was nice to see some of my models in the trailer. I am really please for the team as they are a great bunch of guys and I hope everyone enjoys playing the mod as much as I did working on it.[/QUOTE]
Hello Ian! Fancy seeing you on here
[editline]26th October 2011[/editline]
On topic: Yay! About damn time!
Well I'll be damned, I can't believe the day has finally come when NMRIH would see a release.
The gibbing and anims look a little sluggish.
[QUOTE=zombini;32978832]The gibbing and anims look a little sluggish.[/QUOTE]
You can't expect to have L4D2 gibbing in HL2 engine.
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