• HLnano - 2D version of Half life
    94 replies, posted
[img]http://filesmelt.com/dl/nanobitesLogo2Small.png[/img][img]http://filesmelt.com/dl/title.png[/img] [b]I need a level designer, PM me if you're interested.[/b] [b]If you want to help with update on the graphics go to this [url=http://www.facepunch.com/threads/1040498-Looking-for-a-pixel-artist-for-my-game-(HLnano)]thread[/url][/b] I have recreated this game 2 times and this is the third attempt at trying to finish HLnano (Half Life nano). The graphics have totally changed from last time and the gameplay style as well. It is basically a 2D, Low pixel sidescroller of the half life series. The game is being created in [url=http://scirra.com/]Constuct[/url]. It will start off in Black Mesa and further take ideas from the rest of the series. Feel free to point out any bugs or suggestions. [release] [b]Download[/b] [url=http://dl.dropbox.com/u/541650/Construct/HLnanoR15.zip]Latest Version[/url] [/release] [release] [b]Controls:[/b] Attack: X Switch weapon: C Toggle hat: Z Move: Left and right arrows Jump: Up arrow Sprint: Shift Menu: Escape Use: Space [b]Tips[/b] * Damage the barnacle tongue with crowbar or pistol to kill it * If a headcrab touches the barnacle tongue when attacking you, the barnacle will eat it * Use shift and jump to just further distance * Use the freeze cannon to freeze metal crates or enemies and use crowbar to break them [/release] [release] [b]Media[/b] [b]video[/b] trailer made by [url=http://www.facepunch.com/members/302922-Hanibal]Hanibal[/url] [media]http://www.youtube.com/watch?v=02bhAjtmjQo[/media] Review [media]http://www.youtube.com/watch?v=Rokrtu0FPTA[/media] [b]Screenshots[/b] Current: [img]http://i.joemblair.com/ji/HLnanoR15_1.png[/img] [img]http://i.joemblair.com/ji/HLnanoR15_2.png[/img] [img]http://i.joemblair.com/ji/HlnanoR15_3.png[/img] [/release] [release] [b]Known Bugs:[/b] Boxes sometimes glitch [b]Update News:[/b] [b]Release 15:[/b] Timer now starts when you walk through the door GUI and menu all new and shiny added controls help in the menu Fall damage Headcrabs Checkpoint system Can shoot barncles tongue Level layout and graphics have been changed Added Start menu Freeman can wear a santa hat (Toggle hat with Z once collected) Added Freeze Cannon Freeze Cannon can destrong metal crates Added health kits [b]Bug fixes:[/b] Zombies now don't randomly stop Fixed health station healing you after death Fixed ladder death bug Timer now resets after you die Fix zombies not dying in lava [/release] [release] [b]Team members[/b] Sivics (Me): Programmer, graphics and level design [url=http://www.facepunch.com/members/91354-healthpoint]Healthpoint[/url]: Sounds [url=http://www.facepunch.com/members/144568-Tinter]Tinter[/url]: Graphics [url=http://www.facepunch.com/members/167344-FFStudios]FFStudios[/url]: Multiplayer programming (Still not filled yet): Level design [url=http://www.facepunch.com/members/226001-Doomish]Doomish[/url]: Head Beta tester [/release] [release] [b]Download[/b] [url=http://dl.dropbox.com/u/541650/Construct/HLnanoR15.zip]Latest Version[/url] [/release]
it's too pixelated, I know that's the theme but it just looks bad [editline]18th December 2010[/editline] in my opinion.
It's funny because pixelated old games were never meant to be pixely that was just the technology. It's only on flatpanels and upscaled with nearest neighbor they really start to look pixelated.
Man, I've been waiting for this game since you first started it. Glad to see it isn't abandoned!
Only thing bothering me is the blurry hud text.
[QUOTE=PieClock;26778018]Only thing bothering me is the blurry hud text.[/QUOTE] That's been fixed in the next update.
I want to play this when it's finished and with lots of levels! For maximum experience :buddy: Looks great!
[QUOTE=lockdown6;26776794]it's too pixelated, I know that's the theme but it just looks bad [editline]18th December 2010[/editline] in my opinion.[/QUOTE] Agree'd. Pixely-ness goes too far when it becomes hard to tell what is what. Maybe get someone who is talented with making [I]detailed[/I] pixel characters. (You guys get what I mean, where instead of the "pixels" being 4x4 as yours appear to be, they should be drawn finer, with even a 1px brush.
Yeah someone who's never played Half-Life would have no idea what the hell is going on with this game.
Shit, I remember this. I remember summer days in the Teamspeak waiting for the latest release. Good to know you're carrying it on!
Isn't this from the GG2 forums?
You should make it in the same style as that Halo 2d and not so pixelated.
[QUOTE=Eric95;26778488]Isn't this from the GG2 forums?[/QUOTE] I don't think I've ever posted it there.
I think if you want to do the pixel style, you should look at N which does it very well without looking ugly or too small or anything.
I am decent at pixel art, I might try making you a gordon. No promises.
2d pixelated indie games are the ~future~
It could atleast have a little higher resolution.
It misses the halflife atmosphere.
[img]http://4.bp.blogspot.com/_WDytkVEEwXI/TAbsP7awdeI/AAAAAAAABVw/wj9T0WCW91E/s320/hl2+codename+gordon.bmp[/img] Reminds me of this.
How do i beat the first level I'm so confused :(
[QUOTE=Sivics;26778530]I don't think I've ever posted it there.[/QUOTE] Gang Garrison 2?
[QUOTE=sami-elite;26779212]It misses the halflife atmosphere.[/QUOTE] Well it isn't done yet, we'll get to that eventually. :)
[QUOTE=Eric95;26779310]Gang Garrison 2?[/QUOTE] Yea I know the forum, I'm pretty sure I don't have an account.
Can someone post the controls?
Haha oops I thought they were in the thread. [b]Controls:[/b] Attack: X Switch weapon: Z Move: Left and right arrows Jump: Up arrow Sprint: Shift Menu: Escape Use: Space
[QUOTE=PaChIrA;26779233][img_thumb]http://4.bp.blogspot.com/_WDytkVEEwXI/TAbsP7awdeI/AAAAAAAABVw/wj9T0WCW91E/s320/hl2+codename+gordon.bmp[/img_thumb] Reminds me of this.[/QUOTE] I'll rather play that.
This is awesome, can't wait until it's a full game.
Codename: Gordon > This
[QUOTE=Take_Opal;26808406]Codename: Gordon > This[/QUOTE] Codename Gordon doesn't even play through the Half-Life 2 story. It's just "hey you're Gordon in 2D instead of 3D go fix that this plot sucks". This game is going to be a full devolution of Half-Life.
I like how it looks, personally. It's cute. My main gripes are the controls feel a tad awkward, and how do you get past the barnacles without them damaging you? You can wait for them to drag you up and then hit them with the crowbar, but you still lose enough health that you can't beat the first level doing it that way.
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