• Fallout Series Thread V10: Viva New Vegas
    10,002 replies, posted
[QUOTE=Cone;34683337]That just kind of defeats the purpose of playing a pacifist run, in my opinion. I mean, you don't see dudes like the Doctor letting people just shoot shit, do you?[/QUOTE] The Doctor does have companions to do his dirty work though.
[QUOTE=Cone;34678742]Inevitable process So, wait, is Large Marge going to be an actual mod, or what?[/QUOTE] Well there no is probable way something like this would make it into the actual game, so we could stick it on the board for Fallout 4. I mean the Creation Kit is easy enough to pick up and there was some talk in the skyrim thread about doing a Collab mod. Why not us? How would we not forget about this whole discussion though? [QUOTE=Zoran;34681413]Is it even possible to beat the game by killing nothing? If I remember correctly, don't I have to kill some legionaries at the legate's camp for a gate to open?[/QUOTE] If you're going to be a doctor, go around wearing this. And get some mods that expand medicine and science. [thumb]http://newvegas.nexusmods.com/downloads/images/41355-1-1302555881.jpg[/thumb]
So I was searching for some interesting new creatures for me to fuck about with, since I've played the game a lot and I'm confident enough to kill most things. I stumbled on [URL="http://newvegas.nexusmods.com/downloads/file.php?id=41361"]this[/URL]. [thumb]http://newvegas.nexusmods.com/downloads/images/41361-3-1316788091.jpg[/thumb] [release][h2]NOPE[/h2][/release] [editline]13th February 2012[/editline] [QUOTE=Darth Hater;34683629]Well there no is probable way something like this would make it into the actual game, so we could stick it on the board for Fallout 4. I mean the Creation Kit is easy enough to pick up and there was some talk in the skyrim thread about doing a Collab mod. Why not us? How would we not forget about this whole discussion though?[/QUOTE] We should probably get us some Skyrim assets, since the quest was meant to take place in Alaska. Just a small slice of the state, just enough for the quest.
[QUOTE=Cone;34683790]So I was searching for some interesting new creatures for me to fuck about with, since I've played the game a lot and I'm confident enough to kill most things. I stumbled on [URL="http://newvegas.nexusmods.com/downloads/file.php?id=41361"]this[/URL]. [thumb]http://newvegas.nexusmods.com/downloads/images/41361-3-1316788091.jpg[/thumb] [release][h2]NOPE[/h2][/release] [editline]13th February 2012[/editline] We should probably get us some Skyrim assets, since the quest was meant to take place in Alaska. Just a small slice of the state, just enough for the quest.[/QUOTE] They called it Centaur thing? Why, just why?
[QUOTE=goluffy;34684496]They called it Centaur thing? Why, just why?[/QUOTE] Well, it's a Centaur, and it's also a Thing. Fuck it, I'm installing it. At least it adds some fun stuff to balance out the terror, like... [thumb]http://newvegas.nexusmods.com/downloads/images/41361-5-1316788092.jpg[/thumb] [h2]MOTHAFUCKIN' DEATH MOLES FUCKA[/h2] [editline]13th February 2012[/editline] Oh great, it adds spiders, too. How [I][B]lovely.[/B][/I] [thumb]http://newvegas.nexusmods.com/downloads/images/41361-1-1308619462.jpg[/thumb]
[QUOTE=Zenpod;34683019]This track really does remind me of New Vegas for some reason [media]http://www.youtube.com/watch?v=Lb-3eBlv_qE[/media][/QUOTE] that song is fucking badass [editline]13th February 2012[/editline] [QUOTE=Cone;34684572]Well, it's a Centaur, and it's also a Thing. Fuck it, I'm installing it. At least it adds some fun stuff to balance out the terror, like... [thumb]http://newvegas.nexusmods.com/downloads/images/41361-5-1316788092.jpg[/thumb] [h2]MOTHAFUCKIN' DEATH MOLES FUCKA[/h2] [editline]13th February 2012[/editline] Oh great, it adds spiders, too. How [I][B]lovely.[/B][/I] [thumb]http://newvegas.nexusmods.com/downloads/images/41361-1-1308619462.jpg[/thumb][/QUOTE] the monster mod seems pretty sweet from what i've seen, sans the STALKER ports [img]http://newvegas.nexusmods.com/downloads/images/41361-2-1316922877.jpg[/img] [img]http://newvegas.nexusmods.com/downloads/images/41361-1-1317780175.jpg[/img] [editline]13th February 2012[/editline] this would make a great race mod [img]http://newvegas.nexusmods.com/downloads/images/41361-1-1304909884.jpg[/img] resistance to dehydration, radiation, and insects weakness towards flame, large knives, and lasers i'll see what i can do
[sp]If I frame Mortimer at the banquet can I still get the WGS to work with the Leigon?[/sp]
[quote]Fallout: Vagrant Lands You start out in a pre-war Florida, cutting the head off a parking meter in an attempt to get the juicy dosh inside. After the authorities pursue you, you begin the first tutorial, focusing on movement. You are apprehended, and taken to a rural prison camp. The second tutorial takes place during an attempted breakout, where you end up fleeing and shooting the warden’s face clear off with a double-barreled shotgun. You are taken back to the camp and restrained, in anticipation of being transferred to a higher-security prison. Suddenly- lights on the horizon. You see the ground ripple like a pond after a pebble was thrown into it. The delta-winged Chinese bombers in the distance are given chase by a squadron of [url=http://www.fighterplanephotos.com/v2/user-content/uploads/wall/mid/76/F-101_VooDoo_Fighter_Plane_Photo_-_01.jpg]F-107 Voodoo[/url] jets that scream overhead. It’s too late. They drop their payload, and with a heavy thud, another light sears across the landscape. The shock wave annihilates the prison camp, and everyone there. Except you. Congratulations! [url=http://newvegas.nexusmods.com/downloads/images/41361-1-1304909884.jpg]You ‘dun got yoself ghoulified.[/url] That means a lot. Now you’re almost immune to radiation. That doesn’t matter much given the style of gameplay, an Alien Breed-style top down shooter- Hey wait! Come back! Fallout: Vagrant Lands is soon coming to a Nokia N-Gage near you![/quote] A little something I whipped up. I'll take the concept a bit more seriously and rewrite it in a minute.
[QUOTE=Neat!;34686538]A little something I whipped up. I'll take the concept a bit more seriously and rewrite it in a minute.[/QUOTE] Where in Florida? Northern Florida is completely different from southern Florida. There was also some talk about a Louisiana concept with alligator deathclaws.
[QUOTE=Darth Hater;34688009]Where in Florida? Northern Florida is completely different from southern Florida. There was also some talk about a Louisiana concept with alligator deathclaws.[/QUOTE] Ever seen Cool Hand Luke? That kind of Florida. I've never been so I have no idea what the state is really like, but I impressed upon the location of the game in this edit. [quote]Fallout: Vagrant Lands You start out in a pre-war Florida, cutting the head off a parking meter in an attempt to get the juicy dosh inside. After the authorities pursue you, you begin the first tutorial, focusing on movement. You are apprehended, and taken to a rural prison camp. The second tutorial takes place during an attempted breakout, where you end up fleeing and shooting the warden’s face clear off with a double-barreled shotgun. You are taken back to the camp and restrained, in anticipation of being transferred to a higher-security prison. Suddenly- lights on the horizon. You see the ground ripple like a pond after a pebble was thrown into it. The delta-winged Chinese bombers in the distance are given chase by a squadron of [url=http://www.fighterplanephotos.com/v2/user-content/uploads/wall/mid/76/F-101_VooDoo_Fighter_Plane_Photo_-_01.jpg]F-107 Voodoo[/url] jets that scream overhead. It’s too late. They drop their payload, and with a heavy thud, another light sears across the landscape. The shock wave annihilates the prison camp, and everyone there. Except you. Congratulations! [url=http://newvegas.nexusmods.com/downloads/images/41361-1-1304909884.jpg]You ‘dun got yoself ghoulified.[/url] That means a lot. Now you’re almost immune to radiation. That doesn’t matter much though, given the style of gameplay. The gameplay will be a throwback to the original Fallout games with shoot 'em up elements, particularly the late Alien Breed installments. You'll probably be able to sink twenty rounds of buckshot into someone's head before they die like in FO3 or NV, but here it might seem less awkward. The travel system will be similar to the original Fallout games, where you zoom out and fast-travel between settlements, with occasional random encounters. The low graphical standards permit an immense amount of armor and weapons to go along with randomly-generated quests, dungeons, and settlements, so it'll have a shitload of replay value. The story will matter as much as you want it to, given its simplicity. You've since traveled from Florida to Texas, on a pilgrimage to Hawaii. You're pretty sure you can make the swim and, given your boredom with life, are willing to give anything to break the monotony of near-immortality. It's currently 2289, and the west has been raped by the NCR fighting Caesar's Legion, all while defending themselves from a hedonistic and sociopathic courier with an unstoppable robot army. Combat erupts often, and the only safe havens are ruled by either one of these factions. The NCR have a Rhineland trench-style manner of living, squabbling amongst broken buildings and makeshift vehicles. The Legion have a tribal aesthetic, though they have been brutalized by the courier as well. The courier's faction, don't have a name for them yet, have a semi-cyberpunk thing going on. The courier runs a technocratic dictatorship, where Franz Kafka's logic infests the dirty, Bladerunner-esqe cities. The Enclave live off in tankers and battleships off the coast of Texas and California, down into the Baja. They've also got some secret land-battleships somewhere, too. No matter, you're hell-bent on getting to those beautiful beaches. Or, you could fuck around with one of these factions, be a mercenary, drifter, or druggy.[/quote] So what do you think?
connect it directly into aloha smoothskin and its good
[QUOTE=Zoran;34683415]As Cone says, that'd defeat the purpose.[/QUOTE] Just bring someone for the Second Battle of Hoover Dam, use them as protection. It's a war and you need someone to defend you.
[QUOTE=AltFanatic;34688853]connect it directly into aloha smoothskin and its good[/QUOTE] i'd like to make it so the character in vagrant lands is the one who greets the wanderer pretty optimistic, unless we axe character creation
[QUOTE=AltFanatic;34688853]connect it directly into aloha smoothskin and its good[/QUOTE] Aloha Smoothskin can make anything good.
[QUOTE=Aperture fan;34688977]Aloha Smoothskin can make anything good.[/QUOTE] aloha smoothskin is great, but what do y'all niggas think of the concept
The Tops is best casino
sorry for being a massive faggot who doesn't know, but what is aloha smoothskin?
Its a idea for the beginning of Fallout 4 if it were to take place in hawaii, your character wakes up on a beach, and a ghoul greets you with "aloha, Smoothskin."
why am i so ignored
[QUOTE=Neat!;34688190]Ever seen Cool Hand Luke? That kind of Florida. I've never been so I have no idea what the state is really like, but I impressed upon the location of the game in this edit. So what do you think?[/QUOTE] So like North East Florida? Well I've kind of had enough barren deserts. There are so many more interesting places in the gulf area alone. As far as Concepts go it's good. But I'm just torn on the idea of location. The way you describe 2289 vegas sounds incredibly fun and interesting place to travel to. However, I'd prefer to take a non desert path to Aloha Smoothskin. Texas -> New Mexico -> Arizona -> California. That's a shit tonne of desert, and we've already had a lot of desert in the previous games. I really shouldn't be complaining about problems that I don't have solutions for. It's your concept. I don't like deserts. Just my two cents. Whatever gets us to those smooth beaches man.
Well guys. I've JUST finished my 100% pacifist runthrough of New Vegas. I'm gonna upload the video of me playing through the last moment, including proof showing that I never even hurt a fly. I was playing on Very Hard AND Hardcore. I never even equipped a weapon besides Loyal's Detonator.
[QUOTE=Darth Hater;34689901]So like North East Florida? Well I've kind of had enough barren deserts. There are so many more interesting places in the gulf area alone. As far as Concepts go it's good. But I'm just torn on the idea of location. The way you describe 2289 vegas sounds incredibly fun and interesting place to travel to. However, I'd prefer to take a non desert path to Aloha Smoothskin. Texas -> New Mexico -> Arizona -> California. That's a shit tonne of desert, and we've already had a lot of desert in the previous games. I really shouldn't be complaining about problems that I don't have solutions for. It's your concept. I don't like deserts. Just my two cents. Whatever gets us to those smooth beaches man.[/QUOTE] How about the Texas shoreline, going along through mexico (mexico has many art-deco buildings and shit, it'll fit in perfectly) and going through the mutated jungle? that opens up a wide new array of enemies!
[QUOTE=Neat!;34690019]How about the Texas shoreline, going along through mexico (mexico has many art-deco buildings and shit, it'll fit in perfectly) and going through the mutated jungle? that opens up a wide new array of enemies![/QUOTE] oh god, irratiated jungle beasties opens up a whole new can of terrifying.
[QUOTE=ewitwins;34690030]oh god, irratiated jungle beasties opens up a whole new can of terrifying.[/QUOTE] Can somebody say spiders? [highlight]SPIDERS[/highlight] [editline]13th February 2012[/editline] The jungle setting has so much potential. You know that scene in King Kong where they're in the crevasse, and all the massive bugs and crabs and penis monsters just start eating everybody and tearing them apart? That's what I'd go for in a few of the levels/areas. Gotta make the player feel insignificant in some parts, and nothing does that better than a mountain of wetas emerging from a pile of mud and detritus.
[QUOTE=Neat!;34690040]Can somebody say spiders? [highlight]SPIDERS[/highlight] [editline]13th February 2012[/editline] The jungle setting has so much potential. You know that scene in King Kong where they're in the crevasse, and all the massive bugs and crabs and penis monsters just start eating everybody and tearing them apart? That's what I'd go for in a few of the levels/areas. Gotta make the player feel insignificant in some parts, and nothing does that better than a mountain of wetas emerging from a pile of mud and detritus.[/QUOTE] Fallout: NOPE NOPE NOPE [video=youtube;DTWYQhTT388]http://www.youtube.com/watch?v=DTWYQhTT388&hd=1[/video] Fucking Atomic Nightmare Fuel.
[media]http://www.youtube.com/watch?v=Sjk550VoZWA&context=C3492b50ADOEgsToPDskJy-_rTniZt8nFrFaftOYOE[/media] there we go.
[QUOTE=Darth Hater;34690452]Fallout: NOPE NOPE NOPE [video=youtube;DTWYQhTT388]http://www.youtube.com/watch?v=DTWYQhTT388&hd=1[/video] Fucking Atomic Nightmare Fuel.[/QUOTE] Somewhere, a dickvore fetishist is fapping to this.
Are we still posting music that fits? [media]http://www.youtube.com/watch?v=2xkd8Gm9xeI[/media] I personally think this would fit in as a very good intro song on a Fallout game.
[QUOTE=Neat!;34689847]why am i so ignored[/QUOTE] because [sp]cool hand luke is one of my favorite films <3[/sp]
[QUOTE=mchapra;34690963]Are we still posting music that fits? [media]http://www.youtube.com/watch?v=2xkd8Gm9xeI[/media] I personally think this would fit in as a very good intro song on a Fallout game.[/QUOTE] That's a cool song, but I was looking more at things you would expect to hear on the radio in the wastes. [url=http://www.youtube.com/playlist?list=PLDD60EA2EB414A73E&feature=edit_ok]Here's the playlist btw.[/url] [editline]14th February 2012[/editline] [QUOTE=NiGHTS88;34690999]because [sp]cool hand luke is one of my favorite films <3[/sp][/QUOTE] joy harmon hhhnnngnggngng
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