• Why the tech of the Halo Universe is a step backward.
    1,885 replies, posted
Why not? If you hit someone with a bullet they might keep shooting back. You hit them with a plasma bolt they'll probably be on the ground in a second just from the pain.
[QUOTE=BmB;27199058] You hit them with a plasma bolt they'll probably be on the ground in a second just from the pain.[/QUOTE] Well a 7.62x51 to the chest will normally kill or disable a man so I think the same can apply
[QUOTE=BmB;27199058]Why not? If you hit someone with a bullet they might keep shooting back. [/QUOTE] Unless the bullet kills them, like bullets are meant to do.
[QUOTE=P1X3L N1NJA;27196783]Then why discuss how its a "step back" when in game mechanics all games are a step back from tech in real life. COD for example if you compared a real M4 to a COD M4 the COD M4 would be "a step back" because its no where near as effective as a real M4. The way tech works in gameplay to how they work in canon is normally completely different. No one here said "We must only discuss how they work in the gameplay and not the canon"[/QUOTE] Not necessarily, COD M4s never jam, misfire and are perfectly accurate to any distance. :v:
[QUOTE=Samiam22;27199176]Not necessarily, COD M4s never jam, misfire and are perfectly accurate to any distance. :v:[/QUOTE] Not to mention no recoil whatsoever :D
[QUOTE=ChosenOne54;27199128]Unless the bullet kills them, like bullets are meant to do.[/QUOTE] Well really the problem here is unless you hit them in the head or spine, it's not really going to kill them right away.
[QUOTE=BmB;27199233]Well really the problem here is unless you hit them in the head or spine, it's not really going to kill them right away.[/QUOTE] Depends on whether or not they are wearing body armour, and also on the caliber of the bullet. Plus, a bullet to the ankle would be very painful.
[QUOTE=Samiam22;27199176]Not necessarily, COD M4s never jam, misfire and are perfectly accurate to any distance. :v:[/QUOTE] Touche bad example. [editline]4th January 2011[/editline] [QUOTE=BmB;27199233]Well really the problem here is unless you hit them in the head or spine, it's not really going to kill them right away.[/QUOTE] Full sized rounds like a 7.62 can kill with 1 shot to the chest with ease, doesn't have to be the spine can be mostly anywhere around the upper torso will kill. Just how long to die is the only factor.
[QUOTE=P1X3L N1NJA;27195258] Armor lock is just some stupid armour ability used in Halo: Reach that makes you invincible but you cant move. Anyone know if armor lock is even canon or is it just for gameplay, there is a different kind of "armor lock" used by Master chief and Jorge (Jorge tells Noble 6 to use it on Tip of the Spear but doesnt and ends up being thrown out the falcon) which makes the armor go into a lockdown that stops the movement of joints to avoid injury[/QUOTE] That's how it is in gameplay. In the series, locking down MJOLNIR armor boosts maximum suit energy to the shields, and locks down the armor to compensate for the severe movement inhibition that would come from having a major, thick energy shield around you.
Read "The Fall of Reach" if you haven't it's just a big book of Halo Information with some sort of a Story.
The Fall of Reach can bite me.
[QUOTE=P1X3L N1NJA;27194624]Except for Long night of Solace, the amount of physics gone wrong there.[/QUOTE] If you hold one of the bumpers, it stops the auto-roll/auto-centering habits. I dunno about the rest of the unsatisfying physics, but that makes it just a little more acceptable for me. Mind you, you gotta hold the bumper and keep holding it for this to work. @Soul-Chicken: It's a big book of information that's been mostly retconned by pretty much everything else ever released pertaining to Halo.
[QUOTE=BmB;27194224]It's not "sadly enough" or any of that. Read my post, it's simple. Guns don't have to be ugly. Looks don't have to be sacrificed for any practical reason. Functional design. Function and form are not mutually exclusive that's the whole idea with functional design. A good design looks good in a way that is functional. Gun designers don't know this obviously but things like the XM8 is a step forward in that department. You're not respecting the ideals of the AR, you're not drawing an AR you're drawing some other gun from your opinions that is merely vaguely in the shape of. And since the shape is already established one must unfortunately draw function from form, not the other way around. This is harder to do but that is how it is.[/QUOTE] ok, so what I get is function≈form and with a good design can you obtain a good form but mind you that, "A good design looks good in a way that is functional. Gun designers don't know this obviously but things like the XM8 is a step forward in that department." is indeed a true argument but it doesn't seem to support your, "Guns don't have to be ugly." because you have just stated a "good design looks good in a way that looks functional" and by the way it is written I believe it goes to weapon design plausibility rather than aesthetics; If I interpreted it wrong then let me know And of course I drew the AR in my opinions that is merely vaguely in the shape of because as I've said, something plausible rather than something straight out of the series; Honestly in my opinion the assault rifle should look more like the battle rifle is terms of plausibility, and as you've said in the end, I had to base the gun on the form rather than function and that is what I came up with don't get me wrong though, I love the MA5B and I personally think it's my favorite weapon in all the Halo games; it's most likely a close quarters weapon (a pretty fucking deadly by even today's standards) meant for boarding action with it's high magazine capacity and its notable ability to compensate recoil despite the fact it fires 7.62x51mm rounds; the very reason why NATO switched to 5.56x45mm rounds because the 7.62 was uncontrollable on full auto Next to that is the M6D (I still think UNSC probably would've destroyed the covenant if they all used M6Ds) [QUOTE=BmB;27194224]And I don't know why they don't use NV. ODST's do. Maybe the whole visr thing is really expensive. Spartans don't have NV, you only ever see NV in Halo on the sniper which implies the rifle has it built in rather than the suit. You're thinking practicality the wrong way around again. The UNSC doesn't have it for a reason. Maybe they are stupid, maybe it's expensive, who knows? Be creative.[/QUOTE] What the- it's year 2552; It'd be odd if humans are able to create armadas of technologically advanced spaceships and not be able to supply troops with a simple device like night vision when on the other hand, troops in the Gulf War kept night vision devices handy; how is practicability wrong? It would be practical based on how soldiers fight in all kinds of environments, that including night as well You're right, maybe logistics are :downs: Interesting to note though, are the UNSC Army guys have night vision baseplates on their helmets but the UNSC Marines in Halo 3, 2, 1, ODST lack any form of night vision accessories on their helmet
[QUOTE=Maw'D;27189626]Err....According to Wookiepedia, the war had taken 365 TRILLION lives, in the short span of only 4 years. Yuuzhan Vong are dicks[/QUOTE] Yeah, I'm probably wrong. I got 13 Trillion from the book about the final battle against the Yuuzhan Vong and it said at the end the amount of casualties. I remember that number now, I read the book a year ago and my memory messed up. Though this only proves me even more right. Also, glassing might be bad but the Yuuzhan Vong destroyed planets by MAKING THEIR MOONS CRASH INTO THEM. And if that isn't bad enough, the two standard weapons used by Yuuzhan Vong warriors aren't even remotely gunlike, they're Giant Spear/Staff-Like Snakes and Explosive and Non-explosive slashing BUGS. (Like beetles) [editline]4th January 2011[/editline] [QUOTE=Kill001;27190010]Ok then simplify your point because this is what I got: -Guns can be cool looking as well as retaining practicability -You drawing sucks; looks nothing like the original AR ok? I replied with: -no, users will most likely choose practicability over aesthetics and sadly enough, practicability does not always mean aesthetics -well ok then, move along, I merely drew it so it is more plausible based on real life designs If I'm wrong then correct me; I'd like so see where you're getting at. If I'm wrong as well then reply in a more mature manner because based on your last retort I see, "BLAHBLAHBLAH YOU'RE WRONG NOT LISTENING BLAHBLAH" [editline]3rd January 2011[/editline] Also, why the fuck does everyone in halo carry a flashlight and not night vision[/QUOTE] Actually, I find modern weapons very aesthetically pleasing. I especially find the vehicles aesthetically pleasing, such as the Predator and the B-2 Stealth Bomber. [editline]4th January 2011[/editline] [QUOTE=Samiam22;27199176]Not necessarily, COD M4s never jam, misfire and are perfectly accurate to any distance. :v:[/QUOTE] Actually, in MW2 if you equip an ACOG sight IT ACTUALLY GETS SEMI-REALISTIC RECOIL. [editline]4th January 2011[/editline] [QUOTE=the_killer24;27188451]That's also like saying that all SW fans are kiddies that were introduced to the franchise through Clone Wars.[/QUOTE] Yeah, I just happen to be a Star Wars fan and I don't know any other Non-kid Star Wars fan who actually likes that shitty show, which makes Star Wars look like a series made for children.
[QUOTE=Kill001;27188258]anyways I drew how the MA should be irl since the design is utterly retarded and doesn't fit the description in the books [img_thumb]http://img18.imageshack.us/img18/6800/48226108.png[/img_thumb] took out the flashlights since it's really pointless imo[/QUOTE] Nice. Though it's doubtful the developers at Bungie really thought THAT hard about it. Also, how in Darwin's name did I get so many winners? I didn't think people would be all that interested.
[QUOTE=Kill001;27188258]anyways I drew how the MA should be irl since the design is utterly retarded and doesn't fit the description in the books [img_thumb]http://img18.imageshack.us/img18/6800/48226108.png[/img_thumb] took out the flashlights since it's really pointless imo[/QUOTE] An MA5s pistol grip is attatched to the receiver.
[QUOTE=Kill001;27200405]ok, so what I get is function≈form and with a good design can you obtain a good form but mind you that, "A good design looks good in a way that is functional. Gun designers don't know this obviously but things like the XM8 is a step forward in that department." is indeed a true argument but it doesn't seem to support your, "Guns don't have to be ugly." because you have just stated a "good design looks good in a way that looks functional" and by the way it is written I believe it goes to weapon design plausibility rather than aesthetics; If I interpreted it wrong then let me know.[/QUOTE] I said looks good in a way that [i]is[/i] functional, who cares if it [i]looks[/i] functional? But yes, you got it pretty close this time.
I still don't get how this thread is empty for hours on end and I come on to Facepunch the next day and there's always about 160 new posts.
The only problem I have with tech in halo is that for some inexplicable reason, ranged weapons seem to lack iron sights all together, but since you have a targeting zoom in your HUD, then it's excused. Also the Warthog is very impractical in a real combat situation. Cause first off, the gunner is heavily exposed to enemy fire aside from the gun shield mounted on the turret. And also the driver and passenger are also exposed to enemy fire as well, thus they would be ridiculously easy to eliminate in urban combat. And how could it be airlifted by a Pelican if the turret is incapable of being folded down? Because if they tried that, it would practically rip the turret right off.
Just thought you guys might find this interesting. Posted it in the Halo Megathread. [quote]Oh gods, guys. I'm reading the new book, Cryptum. Where to start? -The Forerunners (the book is a recitation of the history and pre-Flood life of the Forerunners told by an, as of where I am, unnamed Forerunner, possibly The Librarian or Didact) had a fucking [B]huge[/B] empire. -The Precursors were BAMFs. -The Forerunners actively lived amongst humans, even teaching their children about them. They had all intents to pass The Mantle onto them. [quote]THE FORERUNNER STORY-the history of my people-has been told many times, with greater and greater idealization, until I scarcely recognize it. Some of the ideas are factually true. The Forerunners were sophisticated above all other empires and powerful beyond measure. Our ecumene spanned three million fertile worlds.[/quote] It then goes on to talk about the Forerunner admiration of the Precursors. Of note is the mention of [I]other[/I] empires at the time. Perhaps there were other Forerunner-type species? [editline]4th January 2011[/editline] Also of note; the Forerunners spent a majority of their lives in suits of armor, not unlike a Spartan. However, these suits were as if second skins. Each Forerunner possesses an individual Smart AI, like Cortana. These suits are also, via quantum entanglement, always patched into the Domain, a sort of Forerunner internet. This is all in addition to acting as a life support system, allowing Forerunner to "live so long".[/quote]
[QUOTE=archangel125;27160345] The greatest advantage covenant troops would have would be their space warfare capabilities and their energy shielding - but neither would be enough to help them win a ground war - short of glassing a planet, of course.[/QUOTE] The novels make it very clear that humanity is more than a match for the Covenant in a ground war, they were only losing the war because they can't compete with them in space. Also yeah, we're got giant spaceships, we can outfit guys with powered suits with energy shielding, we've got gigantic laser guns that can blow up anything that moves. We outfit our infantry with peashooters that take 50 bullets to kill a man. The Halo universe is backwards as fuck but you can't blame them, they just lifted everything about it from Aliens and Starship troopers.
[QUOTE=Dirty_Ape;27204771]The novels make it very clear that humanity is more than a match for the Covenant in a ground war, they were only losing the war because they can't compete with them in space. Also yeah, we're got giant spaceships, we can outfit guys with powered suits with energy shielding, we've got gigantic laser guns that can blow up anything that moves. We outfit our infantry with peashooters that take 50 bullets to kill a man. The Halo universe is backwards as fuck but you can't blame them, they just [b]lifted everything about it from Aliens and Starship troopers.[/b][/QUOTE] Don't forget Larry Niven. [editline]4th January 2011[/editline] [img]http://3.bp.blogspot.com/_Vsb1A6sSm24/S4G4RWX-_SI/AAAAAAAAAJ8/xyi1ikSbg-M/s320/ringworld.jpg[/img]
[QUOTE=elowin;27173810]Master chief has his crazy friggin armor and weapons, which i atleast believe would beat anything in ME, but i would dare say that sherpard is more skilled, and he's a team player. [/QUOTE] Everything cool about the master chief's armor is comes standard issue in the ME universe. If the Chief would win the fight its because he is genetically/surgically altered to be pretty much unbreakable, perform far beyond a normal human in terms of strength and speed, and have near instant reaction times.
[QUOTE=elowin;27173810]Master chief has his crazy friggin armor and weapons, which i atleast believe would beat anything in ME, [B]but i would dare say that sherpard is more skilled, and he's a team player.[/B] [/QUOTE] Uhh Master Chief isn't some grunt they genetically altered and then threw into a super suit, he's also known to be an excellent squad leader. [editline]4th January 2011[/editline] [QUOTE=Dirty_Ape;27205688][B]Everything cool about the master chief's armor is comes standard issue in the ME universe. [/B] [/QUOTE] The average shield in Mass Effect is laughably weaker then the average shield in Halo, though.
How to beat Master Chief in ME. Use lift. Shoot to death.
if we talked about how useful the guns are in games the guns in mass effect are a step down from guns too in a way small sand sized bullets, fired at meteor speeds would be short ranged(cuz how fast it'd burn out) and would probably only give welts and shit with the armor in mass effect and shielding(which like, protects from space shit as in mini meteors) but it's damn cool
If this is a debate about Master Chief vs Shepard in a fight, MC has no chance. I'm sorry.
[QUOTE=Canuhearme?;27205813]Uhh Master Chief isn't some grunt they genetically altered and then threw into a super suit, he's also known to be an excellent squad leader. [editline]4th January 2011[/editline] The average shield in Mass Effect is laughably weaker then the average shield in Halo, though.[/QUOTE] master chief is a rank master chief is infact a higher rank than commander i am pretty sure [editline]5th January 2011[/editline] [QUOTE=ChosenOne54;27206159]If this is a debate about Master Chief vs Shepard in a fight, MC has no chance. I'm sorry.[/QUOTE] yeah but masterchief could survive a fall from space without any damage could shepard do it
[QUOTE=Canuhearme?;27205813] The average shield in Mass Effect is laughably weaker then the average shield in Halo, though.[/QUOTE] Not if you max out your electronics.
shepard would answer to master chief master chief is a master chief petty officer that's higher than commander, they're the 9th highest
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