• Why the tech of the Halo Universe is a step backward.
    1,885 replies, posted
Actually it's only externally of the games that we know his name. Most people may not even be aware that he has a name Besides, Master Chief is easier to say than John 117 or Master Chief John 117, so it makes sense that people call him that, plus it's more recognisable, when asking about John-117 most people would go "who" wheras if you say master chief, any one who has played the games knows who you mean.
+ john is such a lame name anyways and saying john117 sounds like some kid's online name it's lame cuz he has no last name
[QUOTE=Fire Kracker;27318721]it's lame cuz he has no last name[/QUOTE] Did anything canon say that?
i don't know but it wouldn't be mentioned anyways i remember something about them losing their last name or something john117 sounds lame
[QUOTE=lavacano;27319033]Did anything canon say that?[/QUOTE] I think he actually has a last name, but when becoming a Spartan you are forced to give it up.
He had a last name of course but all the Spartan II`s were kidnapped as children and were only referred to by their first names from that point on. The people who trained them probably never even knew what their last names were.
[QUOTE=RayvenQ;27318227]Actually it's only externally of the games that we know his name. Most people may not even be aware that he has a name [/QUOTE] Wrong. Watch the ending of Halo 3.
Covenant are not meant for the ground but they excel in numbers, also they are abnormally strong, if ANY of the species get close to you you are dead. Elites will break your neck, brutes will smash your skull and jackals and grunts tend to have a liking to human flesh. Also, the technology is dumbed down in the games, in lore, by the time it was shot you would not know what happened, the human assault rifle has the same effective range in lore as the sniper in the games. Basically, everything is dumbed down but the covenant tech is dumbed down just a bit more.
grunt's aren't really tiny they're like 5foot atleast and jackels are i don't know how high but i imagine it is the size of an average male human in the games the grunts and jackels look small because they're trying to make the player feel more powerful
above two posts is why i basically left the thread
[QUOTE=Fire Kracker;27320365]grunt's aren't really tiny they're like 5foot atleast and jackels are i don't know how high but i imagine it is the size of an average male human in the games the grunts and jackels look small because they're trying to make the player feel more powerful[/QUOTE] Not to mention the fact that we are not the average human male, that helps too.
[QUOTE=RayvenQ;27174157]If your wearing guard armour or equivilant...possibly, fluff wise, but they're pretty much (gameplay terms) at the bottom of the pile in terms of dangerousness (of course, their dangerousness multiplies the more you have of them) [editline]3rd January 2011[/editline] The model was replaced, and a few changes made, but tis still a fuel Rod gun which still wasn't a plasma weapon in any of the games.[/QUOTE] In Halo: Combat Evolved, the Fuel Rod Gun in the game code is referred as the Plasma Cannon. Hence people's confusion. Yes, I know I'm very late in my response to this.
[QUOTE=Fire Kracker;27320365]grunt's aren't really tiny they're like 5foot atleast and jackels are i don't know how high but i imagine it is the size of an average male human in the games the grunts and jackels look small because they're trying to make the player feel more powerful[/QUOTE] Didn't a Grunt rip a man in half in Contact: Harvest?
[QUOTE=Dirty_Ape;27274658]Halo has more original ideas? When I first watched the movie Aliens I realized just how much it borrowed, then I read Starship Troopers and it happened again. The only thing in Halo I can see might be original is the Covenant and they aren't particularly imaginative. "Ok so there's these aliens right? They get shields, and laser guns, and some of them get cloaking things."[/QUOTE] We've already discussed its views on technology and society's evolution in depth. The whole Bungieverse has some amazingly deep and interesting takes on AI, indeed on life itself. And the whole underlying metanarrative delves far into the very fabric of the universe. That's some pretty good and original Sci-Fi. The aliens are also somewhat interesting, but not as well done as some of the other things. The influences are just really on the surface of it all. The whole "humans vs aliens" shebang is really just the outwards appearance. But you can't say they didn't pick some quality material to be influenced by. [editline]10th January 2011[/editline] The Fuel Rod Gun isn't a fuel rod gun that's just the UNSC nickname for it because it sort of looks like fuel rods with the ammo and the colours.
[QUOTE=Fire Kracker;27320365]grunt's aren't really tiny they're like 5foot atleast and jackels are i don't know how high but i imagine it is the size of an average male human in the games the grunts and jackels look small because they're trying to make the player feel more powerful[/QUOTE] Might also have to do with perspective. The Chief is like 7'6 and pumped full of muscle stims, so naturally a 5" grunt would look rather small to him.
[QUOTE=RayvenQ;27313509]Depends entirely on the circumstance. Nope Drop Pods don't, or haven't been described as doing in anything i read.[/QUOTE] I've actually read often enough about that chaf which fills the surrounding area and makes the drop pod almost impossible to hit. Which is needed since there's some pretty strong AA around. And yeah they don't use drop pods all that often - well depends on the chapter. Thouh Harakoni Grav chute drops can be actually more surprising in some ways. Does anyone remember that fanfiction that was a wh40k|Halo crossover? I remember enjoying it quite to some extent and showcasing a certain difference between the factions. Like stormtroopers having no qualms about going into close combat with Elites.
[QUOTE=Fire Kracker;27320365]grunt's aren't really tiny they're like 5foot atleast and jackels are i don't know how high but i imagine it is the size of an average male human in the games the grunts and jackels look small because they're trying to make the player feel more powerful[/QUOTE] You're forgetting we're playing as a nearly 6'6"-7'6" human super soldier.
[QUOTE=wraithcat;27326688]I've actually read often enough about that chaf which fills the surrounding area and makes the drop pod almost impossible to hit. Which is needed since there's some pretty strong AA around. And yeah they don't use drop pods all that often - well depends on the chapter. Thouh Harakoni Grav chute drops can be actually more surprising in some ways. .[/QUOTE] Source for the Drop Pods deploying chaff? Usually Dro Pods don't have to face too much AA, because of their lightning strike abilities and the fact that they can come from anywhere so an enemy isn't set up knowing where the pods will come from.
[QUOTE=RayvenQ;27318227]Actually it's only externally of the games that we know his name. Most people may not even be aware that he has a name Besides, Master Chief is easier to say than John 117 or Master Chief John 117, so it makes sense that people call him that, plus it's more recognisable, when asking about John-117 most people would go "who" wheras if you say master chief, any one who has played the games knows who you mean.[/QUOTE] Plus all spartans are called john.
Wait what, I think Fred, Kelly, Linda and several others would like a word with you.
[QUOTE=RayvenQ;27327632]Wait what, I think Fred, Kelly, Linda and several others would like a word with you.[/QUOTE] /facepalm I forgot, silly me.
[QUOTE=RayvenQ;27327108]Source for the Drop Pods deploying chaff? Usually Dro Pods don't have to face too much AA, because of their lightning strike abilities and the fact that they can come from anywhere so an enemy isn't set up knowing where the pods will come from.[/QUOTE] remembered it was from the 3rd spess wolfs book.
That wasn't chaff, the pods were dropped partly during and shortly after an orbital bombardment. I'd double check it now but I can't find the book in my flat. Pretty sure they don't deploy chaff though (Also: Sidenote, New Plastic Grey Knights confirmed! Fuck yes)
they didn't deploy chaff per se, but their outer skin sloughed off and acted in the same manner.
A note about the nature of the Covenant species' biological makeup: -Grunts are stated to be about 3-5ft tall, but it's unclear which one is correct. I'm more inclined to believe they're about 5ft, as that would make sense for a bipedal organism. Furthermore, they are very, very fucking dangerous. As was stated before, they did indeed tear a guy apart in Contact Harvest. -Drones are even worse. About the same size as grunts, they're also fucking 5ft tall bugs with talons. -Jackals stand about the same height as grunts, but are significantly more physically fragile, as seen in Contact Harvest. They have weak bones, are much lighter and, as per their avian ancestry, really good eyesight. Hence their use as snipers. -Elites. Kings of the Covies. Won't spend much time here, but the splitjaws are monstrous. Coming in at around 7-8ft tall, weighing about 250lbs+ and possessing equal, if not superior, strength to a Spartan, they're rightfully the most powerful race in the Covenant, challenged only by... -...Brutes. Brutes are worse than Elites, to the point where they were used as tools of genocide as opposed to ground units, at least, until the Covenant Civil War(Halo: Reach). They're about as tall, if not taller, than Elites (I remember seeing a figure of ~12ft tall at one point, which, considering the size of Tartarus and the fact that Brutes are always hunched like Gorillas, isn't too far off). Physically, they're significantly stronger, as with all that muscle mass. Luckily for the Elites, they're big, dumb and slow, so we're all good. -Prophets/San'shyuum. The Prophet race wasn't really touched on in the games because we didn't kill them. However, the new Halo novel, Cryptum, which I've been reading and posting regular updates on that you've all blatantly ignored (:3:), tells us quite a bit. Not to spoil anything, but they're about on the level with humans. Same height, same weight, same strength all around. Funny thing is, up until [sp]the Forerunners deevolved them[/sp], they had an amazingly different society. Elders weren't leaders, youth were. They were also strictly atheistic and incredibly sensual. Huh.
[QUOTE=BmB;27324435]We've already discussed its views on technology and society's evolution in depth. The whole Bungieverse has some amazingly deep and interesting takes on AI, indeed on life itself. And the whole underlying metanarrative delves far into the very fabric of the universe. That's some pretty good and original Sci-Fi. The aliens are also somewhat interesting, but not as well done as some of the other things. The influences are just really on the surface of it all. The whole "humans vs aliens" shebang is really just the outwards appearance. But you can't say they didn't pick some quality material to be influenced by. [editline]10th January 2011[/editline] The Fuel Rod Gun isn't a fuel rod gun that's just the UNSC nickname for it because it sort of looks like fuel rods with the ammo and the colours.[/QUOTE] If I wanted a deep and engaging story, I definitely wouldn't look at Halo. Sure, the first one may have had a good story for it's time, but nowadays, it neither excels in storytelling, nor the story itself. If you'll look at Halo 2, the cutscenes, while adding a little drama, seem to only be there for the purpose of giving the player a chance to rest their trigger finger. Even worse, by Halo 3 the story had become so convoluted, that only the most hardcore fans had any idea what was going on. None of the games' stories could match the books. The Halo series has always been more focussed on the 'shoot everything that moves' aspect of First Person Shooters, with little deviation from this. The story really isn't all that special.
[QUOTE=Arachnidus;27328562] -Elites. Kings of the Covies. Won't spend much time here, but the splitjaws are monstrous. Coming in at around 7-8ft tall, weighing about 250lbs+ and possessing equal, if not superior, strength to a Spartan, they're rightfully the most powerful race in the Covenant, challenged only by... [/QUOTE] 250 pounds is pretty light considering their size, Jorge is about 300 pounds.
Who cares about plasma or lasers, the Minmatar in eve has the right idea, rockets, machine cannons, and projectile artillery :v: Most players view their ships like riding a wheelchair down a flight of stairs with a ton of uzi's strapped to it, won't matter if one of them falls off, it was probably out of ammo anyway :3: Oh, and they have the ultimate weapon of overkill, the Gjallarhorn [media]http://www.youtube.com/watch?v=eJ9-0Db__S4[/media]
[QUOTE=Fire Kracker;27320365]grunt's aren't really tiny they're like 5foot atleast and jackels are i don't know how high but i imagine it is the size of an average male human in the games the grunts and jackels look small because they're trying to make the player feel more powerful[/QUOTE] [url=http://nikon.bungie.org/misc/sloftus_characterscale/]Here[/url] is a scale chart of the characters in the Halo Universe. You can select any two that you want to compare.
[QUOTE=P1X3L N1NJA;27331329]250 pounds is pretty light considering their size, Jorge is about 300 pounds.[/QUOTE] True, but that's the average. Keep in mind that's just naturally as well. With proper muscle growth and such, I'd be surprised if they were under 350.
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