• Hypovolemia Mod
    43 replies, posted
[QUOTE=superstepa;36017862]Manual reloading is kind of the core feature of the mod[/QUOTE] If it's the core feature it shouldn't be on only 1 weapon. Every other gun is used just like in any other shooter, so they should either go full hardcore and have every gun have like a 3 button reload or have them all handle like in a regular shooter, making it so only a small part of it is hardcore like that is dumb and makes it seem awfuly out of place with everything else.
this mod is amazing and fun and good and you should all play it
[QUOTE=simkas;36017985]If it's the core feature it shouldn't be on only 1 weapon. Every other gun is used just like in any other shooter, so they should either go full hardcore and have every gun have like a 3 button reload or have them all handle like in a regular shooter, making it so only a small part of it is hardcore like that is dumb and makes it seem awfuly out of place with everything else.[/QUOTE] Well its not currently just one weapon, its all the shotguns. mossberg 590a1 / ksg / spas12 and saiga12 which has a different cocking method. Rifles and handguns will be getting their own cocking, we just haven't done it yet.
I really want to play this, are there some full servers?
[QUOTE=Niklas;36439617]I really want to play this, are there some full servers?[/QUOTE] At the moment no one is playing; this is due to a large amount of game-breaking bugs we discovered shortly after release (things like the lag from ragdolls/jeeps making the game unplayable, not being able to spawn on smaller maps... etc). We are planning to/have already fixed the following issues for v0.1.1: (WTF no way to make a bulleted list???) * Humvee lag and gunner look/shoot angles * Ragdoll lag/collisions (getting stuck in ragdolls) * Not being able to spawn on small maps * Hypovolemia config overwriting Alien Swarm config * Knife sounds occuring when you never actually hit the player * Added Orange Box modeled bullet casings * Modified FOV zoom to only activate while mouse is in the top 40% of the screen, increasing marine visibility * Dampened hgibs * Auto-updating downloader * Added hints for how to open the lobby for new players * Fixed ragdoll arms going through torso The list goes on. Happy gibbing!
Played this with a couple of friends, SO MUCH FUN! This mod deserves more attention
I really don't like that this is an executable file. I just want the files themselves to throw in the right Steam folder. Is there a reason why this is an .exe file?
Hypovolemia:The realistic exploding corpse simulator On the other hand,This mod does really need more attention because it's awesome.
Hey devs, problem, when I host 1 vs 1 matches the game goes very smoothly but whenever another player joins they instantly lag badly.
[QUOTE=Impulse101;36531546]Hey devs, problem, when I host 1 vs 1 matches the game goes very smoothly but whenever another player joins they instantly lag badly.[/QUOTE] Maybe you don't have enough upload? Well either way the networking has been cleaned up for 0.1.1, all the biggest lag problems have been squashed. We are releasing 0.1.1 soon, please let me know if your problem persists after that.
August News Update [url]http://www.moddb.com/mods/hypovolemia/news/hypovolemia-update-852012[/url]
Will the level/rank system be persistent or per-game like neotokyo? losing all my progress made me quit neotokyo immediately after my first game, it's like mowing someone's lawn on a hot summer day and being rewarded with ice cream, taking one lick, then having the ice cream slapped out of your hand and being told you still have the backyard to do
We are now on [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=94321734"]steam greenlight[/URL], support us by upvoting [I]!![/I] [QUOTE=cccritical;37173673]Will the level/rank system be persistent or per-game like neotokyo? losing all my progress made me quit neotokyo immediately after my first game, it's like mowing someone's lawn on a hot summer day and being rewarded with ice cream, taking one lick, then having the ice cream slapped out of your hand and being told you still have the backyard to do[/QUOTE] The leveling will stay with you but there will be a thing we call "familiarity" which well scale the effectiveness of your skills.
Uploaded new concept art [url]http://www.moddb.com/mods/hypovolemia/images/chimera-faction-soldier-concept-1[/url]
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