• MechWarrior Online - ALL SYSTEMS NOMINAL
    4,779 replies, posted
[QUOTE=goon165;34103717]The Clans will come, and they will bring their mechs and kill us all, it's just not certain how we will encounter them and how salvaging these things is going to work. I've been thinking that it would actually be pretty cool if Clan invasion forces would be controlled by members of the dev team and would fight against the playerbase.[/QUOTE] I really like the idea that the game is starting out with 100% Inner Sphere tech. A lot of the "easy mode" tech and weapons that everyone takes for granted just didn't exist before the Clan invasion like double heatsinks, ER weapons, and super light internals. Everyone will be using stuff that's super heavy and bulky. Mechs will probably be [i]very[/i] prone to over-heating. As for the Clan encounters, I hope they aren't controlled by players, it would allow the developers to make battles against them much more interesting. I don't know who would pilot them though if they aren't players. The one thing I really do hope they keep is the complete asymmetry that existed between Clan and Inner Sphere designs. Clan stuff was [i]way[/i] better than the IS equipment. I think it would be awesome if however the Clan battles are set up, they are set up in such a way that the Clan mechs are always outnumbered because of their superior equipment. Making them more like boss battles. This all falls apart when (if?) players can pilot/salvage Clan stuff though, so I really don't have any good ideas. End game I bet everyone will have Clan mechs fully kitted with Clan equipment, completely locking out any lesser mercenary corps in the same way World of Tanks clans are dominated by T9 and T10 equipment. I honestly don't know what to expect when it comes to Clan equipment. Whatever they do I just hope they do it in such a way that doesn't create massive gaps in "power level" between long time players and newer players.
I like what MW4 did for balance between the two tech bases. Inner Sphere weapons were heavier and harder to use, but typically had some advantage - their ballistics and missiles reloaded a lot faster, and their lasers made almost no heat in comparison to Clan tech. Inner Sphere also had all the cool toys, like they do in the boardgame. Clan was easy-mode. Their shit weighed less. Clan lasers did more damage but made a ton of heat, and their ballistics and missiles reloaded slower than the IS counterparts. Their mechs also typically had less slots than the IS mechs (a Clan mech might have a 3x slot where an IS mech would have a 4x slot), but they had more omni-slots. [editline]7th January 2012[/editline] I doubt that they'd restrict Clan, because you'd have all the die-hard Clan fans whining on the forum because they can't play as the tube babies.
I'm really liking the new art style they decided to go with. Makes the Mechs look familiar, yet unique from every other Mechwarrior game that seems to use the exact same designs.
[t]http://www.1337upload.net/files/2gm_construct0023.jpg[/t] [t]http://www.1337upload.net/files/1gm_construct0025.jpg[/t] It's too small, but I can't really fix the size at this point without fucking up the cockpit.
[QUOTE=Joazzz;34110004] It's too small, but I can't really fix the size at this point without fucking up the cockpit.[/QUOTE] The scale is actually about right according to the boardgame - the computer games (besides Living Legends) tends to make the mechs absolutely massive - a mech in MW4 is like 10 stories tall. [IMG]http://i.imgur.com/gWJJg.png[/IMG] [IMG]http://i.imgur.com/3X9iv.jpg[/IMG] The Banshee is one of the tallest mechs as it's a bipedal, man-walker with a long torso. Clan Mechs tend to be a lot more squat because of them being chicken walkers.
Holy fuck I never realized the spherical dropships were actually THAT large.
[QUOTE=Joazzz;34110860]Holy fuck I never realized the spherical dropships were actually THAT large.[/QUOTE] They're large enough that taking off is an apocalyptic event. Any mechs standing within 6 hexes (180 meters) are instantly destroyed from the heat of the ship's fusion exhaust. The destructive effects go out to something like ~500 meters. [editline]8th January 2012[/editline] Here, have an Atlas holding a golf club. :v: [img]http://fc05.deviantart.net/fs41/f/2009/026/f/b/World_holding_up_the_Atlas_by_simplejay.jpg[/img]
[QUOTE=Saber15;34111436]They're large enough that taking off is an apocalyptic event. Any mechs standing within 6 hexes (180 meters) are instantly destroyed from the heat of the ship's fusion exhaust. The destructive effects go out to something like ~500 meters.[/QUOTE]What about landing? Same effect?
Um. When it lands, all life on earth is ended due to the dust that is forced up. With the sun being blocked and all.
I hope and pray that the Daishi will be near impossible to obtain.
[QUOTE=Joazzz;34111696]What about landing? Same effect?[/QUOTE] Probably pretty much the same, I'd have to look at the rulebook to see. [editline]8th January 2012[/editline] [img]http://th04.deviantart.net/fs71/PRE/i/2011/249/5/a/kit_fox_by_deferomortis-d48tcda.jpg[/img] Uller. [sp]Sorry, it's not MWO art. :v:[/sp]
Man the artist really took "Small Laser" literally. Pew pew pew
They had better keep the startup sound for the mechs. I never get tired of hearing it, and if they do remove it, I will just end up playing it every time I go into battle.
I remember playing this as a kid, with my Force feedback Joystick. I'm so breaking that bad boy out to play this one.
[QUOTE=Grasp;34122698]They had better keep the startup sound for the mechs. I never get tired of hearing it, and if they do remove it, I will just end up playing it every time I go into battle.[/QUOTE] I hope the HUD does a POST as you start the 'mech, and if it actually lists the systems of shit actually on your 'mech and shows broken shit as failed I will jizz everywhere.
[img]http://dl.dropbox.com/u/897064/mech.png[/img] Whomever you are, I love you. The Mad Cat Mk II is the Mech I recall most clearly and fondly.
[QUOTE=Smashman;34122893]I remember playing this as a kid, with my Force feedback Joystick. I'm so breaking that bad boy out to play this one.[/QUOTE] [IMG_thumb]http://img.vcene.ua/product/12/1238/123879/photo2.jpg[/IMG_thumb] I used this to play Mechwarrior 4.
[QUOTE=Mini Shot;34123505][IMG_thumb]http://img.vcene.ua/product/12/1238/123879/photo2.jpg[/IMG_thumb] I used this to play Mechwarrior 4.[/QUOTE] My brother is going away to basic, and he is giving me is X52 for the time being. I can't wait to play mechwarrior with it.
[QUOTE=Smashman;34122978][img]http://dl.dropbox.com/u/897064/mech.png[/img] Whomever you are, I love you. The Mad Cat Mk II is the Mech I recall most clearly and fondly.[/QUOTE] Pfft original Mad Cat is where it's at [media]http://www.youtube.com/watch?v=-X3GD0UnBCk[/media]
[QUOTE=Smashman;34122978][img]http://dl.dropbox.com/u/897064/mech.png[/img] Whomever you are, I love you. The Mad Cat Mk II is the Mech I recall most clearly and fondly.[/QUOTE] Uh.. Hi.
I hope the Blackhawk still has all of its medium pulse lazers. It is really enjoyable to run circles around large mech and bring them down in less than 4 shots.
Another question of course is, Will there be LAMs?
if this hasn't been posted already [url]http://flyingdebris.deviantart.com/[/url] he does concept art for this, check him out
This man created "Atlas killing furries" and "Orks are made for rokkin'". I am okay with this.
[QUOTE=gufu;34126395]This man created "Atlas killing furries" and "Orks are made for rokkin'". I am okay with this.[/QUOTE] [t]http://th01.deviantart.net/fs71/PRE/f/2010/203/9/1/I_ran_out_of_STALKER_phrases_by_flyingdebris.jpg[/t] I concur.
[QUOTE=gufu;34126395]This man created "Atlas killing furries" and "Orks are made for rokkin'". I am okay with this.[/QUOTE] He also made this. [t]http://i.imgur.com/UXhJH.jpg[/t] [editline]9th January 2012[/editline] Flyingdebris does official BattleTech artwork, and does some concepts for MechWarrior Living Legends. Plus the furry slaughter pictures. :v:
now why the fuck doesn't the catapult look like that?
Neat, should be interesting, and hopefully spark an interest in Mechs for other developers. I'm honestly still hoping for an Earthsiege Reboot.
I hope there will be shadowcats. I love shadowcats
[QUOTE=PaChIrA;34156931]I hope there will be shadowcats. I love shadowcats[/QUOTE] Clan Mech. Anyway, I really want Bushwhacker, but it's post-invasion mech.
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