• Mass Effect Megathread: I'm Commander Shepard, and I never leave the Normandy without my N7 jacket.
    10,001 replies, posted
Press every button from 1 to 9 to win as Adept in ME1 :v:
[QUOTE=sltungle;35695898]To be honest the gameplay in ME1 was pretty fun if you played as an adept. It was tough to start with, but ME1 followed the 'linear soldier, quadratic wizard' trope quite well, and by the end you were this maniacal, unstoppable, killing machine (which could be downright hilarious at times). Mass Effect 1 singularity is best singularity![/QUOTE] Did you ever play it when it came out on the Xbox? It was like trying to skate with a tank. [editline]24th April 2012[/editline] The updated PC version was pretty decent.
[QUOTE=mac338;35694468]The Mass Effect series is like a binary star undergoing mass transfer. [TABLE="width: 500"] [TR] [TD]ME1[/TD] [TD]ME2[/TD] [TD]ME3[/TD] [/TR] [TR] [TD]Story 100%[/TD] [TD]Story 50%[/TD] [TD]Story 0%[/TD] [/TR] [TR] [TD]Gameplay 0%[/TD] [TD]Gameplay 50%[/TD] [TD]Gameplay 100%[/TD] [/TR] [/TABLE][/QUOTE] What you talkin' 'bout? Mass effect 3 was absolutely fantastic both Story and Gameplay-wize. It only lost it at the very end, with the last 10 minutes of the game. And Mass Effect 2 was fantastic too, though a bit unrelated to the actual Reaper threat.
[QUOTE=EcksDee;35695984]What you talkin' 'bout? Mass effect 3 was absolutely fantastic both Story and Gameplay-wize. It only lost it at the very end, with the last 10 minutes of the game.[/QUOTE] ME3 was good, but even without the ending, in my opinion, the weakest story-wise.
[QUOTE=mac338;35696031]ME3 was good, but even without the ending, in my opinion, the weakest story-wise.[/QUOTE] this is team delta
[QUOTE=Mr. Scorpio;35696046]this is team delta[/QUOTE] I think those Cerberus guys are the dumbest soldiers ever to be born. We're talking feces-tossing at best. "Let's place a bomb and for some reason send some guys, and when they're stuck let's send them another tram!"
[QUOTE=mac338;35695925]Did you ever play it when it came out on the Xbox? It was like trying to skate with a tank. [editline]24th April 2012[/editline] The updated PC version was pretty decent.[/QUOTE] I've ONLY played it on the xbox.
[img]http://dl.dropbox.com/u/31693224/Mass%20Effect/Livestream/promo.png[/img] Continuing the livestream with Javik Shepard at 4pm EDT 24th April, as the image suggests I'll be continuing exactly where we left off at Noveria. livestream.com/jechtman
[QUOTE=mac338;35696054]I think those Cerberus guys are the dumbest soldiers ever to be born. We're talking feces-tossing at best. "Let's place a bomb and for some reason send some guys, and when they're stuck let's send them another tram!"[/QUOTE] Well, They did become semi husks, And infected by that rare virus called gameplayious plotious infectus
With an extra long stay in Storm trooper academy.
In cutscenes maybe, but on Insanity they hit you as soon as your pinkie leaves cover and their grenades bounce off the celing, a tree, a window, then land right under your feet.
Speaking of Cerberus, as stupid as their ninja get go is with the phantoms and Kai Leng, the use of swords and melee weapons are quite novel, and a backwards way of countering shields used by soldiers throughout the galaxy, as the shields only block bullets and shrapnel (Lorewise anyway). Same goes to Geth pyros. It's kind of like the arms race going on in Afghanistan with IEDS: [quote]1/ Jammer-proof bombs Summer 2004 Insurgents start using EFPs — lengths of pipe packed with explosives that launch a molten slug of copper. Because they’re tripped by the engine heat of passing vehicles, coalition electronic jammers prove useless. 2/ Bomb-proof decoys May 2006 Individual soldiers improvise heat decoys, like a toaster hung on a pole in front of a truck, which inspires a countermeasure: the Rhino. It consists of a heating element housed in a steel box and extended on a 10-foot boom. 3/ Decoy-proof targeting Summer 2006 Insurgents recalibrate the aim of the EFPs, angling them backward to account for the decoy. EFPs comprise just a small percentage of roadside bombs, but they soon account for hundreds of fatalities. 4/ Bomb-proof adjustments Fall 2006 The Rhino II, which costs less than $2,000 and has an adjustable-length boom, changes the position of the decoy. More than 16,000 Rhino IIs are deployed overseas in just 30 months. 5/ Jammer-triggered bombs Early 2010 New EFPs ignore heat signatures and are triggered by the high-power radio waves emitted by coalition jammers. [B]In other words, the latest bomb is set off by the countermeasure that defeated its predecessors.[/B] [/quote]
biotic barriers are supposed to be superior yet phantoms still buttfuck you fuck phantoms. worst enemies, right after pyros [editline]24th April 2012[/editline] no wait rocket troopers
Rocket troopers aka Fucknoyoucan'tpopyourheadoutofcover soldiers.
[QUOTE=Egevened;35696265]fuck phantoms. [/QUOTE] With a little [img]http://images.wikia.com/masseffect/images/6/65/Stasis.png[/img] you get [i]statues[/i].
rocket troopers make anything but biotics impossible I thought at first it was a buttfuck for snipers only as you couldn't take time to aim I started playing a turian soldier with an assault rifle, and it was worse
I think rocket troopers are the best things ever for hacking.
[QUOTE=Akzon0r;35696437]I think rocket troopers are the best things ever for hacking.[/QUOTE] Pyros and Primes, Especially when you get them just after they spawn in a bunch
[QUOTE=cagoBHuK;35695580]Got e-mail today with this: [img]http://i.imgur.com/bBaZl.jpg[/img] Em, did i miss something?[/QUOTE] Well I didn't get that and I lost a shit ton of items and credits last month. "All of the players affected have been already notified" "we have not forgotten about you" Fuck off, Bioware.
[QUOTE=BreenIsALie;35696455]Pyros and Primes, Especially when you get them just after they spawn in a bunch[/QUOTE] Aren't big enemies like Primes resistant to hacks? Most of the time i try to hack them the hack just wears off faster and then they ignore it.
[QUOTE=Novangel;35696272]Rocket troopers aka Fucknoyoucan'tpopyourheadoutofcover soldiers.[/QUOTE] Hmm, lets see. Rocket troopers can do enough damage to take out your shields in one hit. Can fire accurately and constantly. Are everywhere because they are generic troopers as opposed to rare. Have decently strong shields and health about that of a normal geth trooper. Yup, sounds balanced guys!
[QUOTE=Akzon0r;35696630]Aren't big enemies like Primes resistant to hacks? Most of the time i try to hack them the hack just wears off faster and then they ignore it.[/QUOTE] They wear off pretty fast, But if you max level sabotage it can be really useful anyway, Especally with that bigass gun
Hack Atlases (Atlaii?), rockets everywhere. For like 2 seconds.
[QUOTE=Novangel;35697041]Hack Atlases (Atlaii?), rockets everywhere. For like 2 seconds.[/QUOTE] Then recharge and repeat Also Atlas smashing a centurion into the ground is a joy to behold
some more good stuff from deviantart [img]http://fc02.deviantart.net/fs71/i/2012/114/8/1/ty_and_kaiden_by_kkr01-d4xfns5.jpg[/img]
[QUOTE=Arvuti;35697134]some more good stuff from deviantart [/QUOTE] All I can really think to say with this one is...lolanatomy. Strong shading but the anatomy is completely bonkers.
[QUOTE=Arvuti;35697134]some more good stuff from deviantart [img]http://fc02.deviantart.net/fs71/i/2012/114/8/1/ty_and_kaiden_by_kkr01-d4xfns5.jpg[/img][/QUOTE] Kaiden has a bad taste in Shepards.
[QUOTE=Jrock455;35695360]Or let us hear the turians actual language[/QUOTE] Interestingly enough, with the presence of alien words throughout ME3 you're able to get a pretty good grasp of the alphabets of each species.
[QUOTE=Canuhearme?;35697537]Interestingly enough, with the presence of alien words throughout ME3 you're able to get a pretty good grasp of the alphabets of each species.[/QUOTE] I always imagined that constantly hearing alien languages superimposed of their translation over several years would be a great way to passively learn them.
What was the explanation for everyone speaking English again?
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