• Wargame: European Escalation - It makes the Hitlerite blitzkrieg look like horse-and-cart
    1,604 replies, posted
Just played my first 2 matches, won both and had a lot of fun. Running around with a armed scout vehicle and taking out undefended command vehicles is a lot of fun.
[QUOTE=clanratc;34654426]Just played my first 2 matches, won both and had a lot of fun. Running around with a armed scout vehicle and taking out undefended command vehicles is a lot of fun.[/QUOTE] Probably a pile of ass for anyone playing against you, overextending is the name of the game here :v:
Anyone streaming this?
[QUOTE=Profanwolf;34654441]Probably a pile of ass for anyone playing against you, overextending is the name of the game here :v:[/QUOTE] At least you can now capture enemy supply vehicles and FOBs!
are they going to reset the ranking/unlocks when its released?
Yes.
Just preordered, can't wait to see you guys on the field!
I have a decent strategy, I play with a guy I met and he helps me out with tanks and infantry and helicopters while I do arty and support with helicopter supplies. Gonna upgrade the Hind next. It has some fucking awesome stats when its upped. [editline]12th February 2012[/editline] Maybe T-72 actually.
this game looks really interesting would anyone be willing to play it with me if i bought it?
t-72 has horrible stats even with the a/b variants, i skipped it and went straight to the t-80.
[QUOTE=waylander;34659491]t-72 has horrible stats even with the a/b variants, i skipped it and went straight to the t-80.[/QUOTE] That's not the point. It's decent because it's cheap and has mid level fire power.
Flakpanzers are horribly efficient against main battle tanks, the guy spammed them and managed to disable my T80s by stressing the crews out to an extent where they just wouldn't do anything.
Is Eugen stealing music? [media]http://www.youtube.com/watch?v=IuhXYK58VAs[/media] :v:
the T-72 armor isnt too shabby, if your just parking them in some hedges/woods they are probably ok, the T-62 obr 1975 and up have equal or better stabilizers and optics and roughly the same firepower the T-64's are also cheap and decently equiped
[QUOTE=Blitzkreig;34661404]Flakpanzers are horribly efficient against main battle tanks, the guy spammed them and managed to disable my T80s by stressing the crews out to an extent where they just wouldn't do anything.[/QUOTE] I agree, it's really retarded.
You guys should try the special forces. Put them in a building somewhere and they'll rip shit up.
One question: Will this by any chance be moddable? Also is it worth specializing into one type of unit (air, support, tanks, whatever) or is it better to keep a balance?
is infantry any use in this? I felt it was horrendously useless in RUSE
[QUOTE=Virtanen;34662232]is infantry any use in this? I felt it was horrendously useless in RUSE[/QUOTE] I haven't played much but I've already lot a few Leopards to some aptly-named Russian FAGOT launchers. Even non-AT infantry can rip armoured vehicles to shreds if they get close enough.
[QUOTE=Virtanen;34662232]is infantry any use in this? I felt it was horrendously useless in RUSE[/QUOTE] Again, special forces. 1 squad can lock down a capture point if positioned right.
holy fuck i suck at RTS i get my ass pounded
Wow that AA is fucking more effective against tanks than helicopters srsly, that flakpanzer can't take out even Mi-24As yet it fucks up the tank crew and makes them retreat.
[QUOTE=Azaz3l;34662410]Wow that AA is fucking more effective against tanks than helicopters srsly, that flakpanzer can't take out even Mi-24As yet it fucks up the tank crew and makes them retreat.[/QUOTE] So it's like real life? I haven't played yet, but are you manuevering your tanks to within effective range of the AA and expecting them to be a secondary targets to other things and dying? Forgive my wording, but I see AA as only being dangerous when they can hit a majority of their rounds, and 20/30mm spreads like a motherfucker. I see it all the time in DCS, a couple ZSUs lighting up a column of tanks with support from some T-80 platoon and the tanks in the column hardly even get a shot off.
[QUOTE=Azaz3l;34662410]Wow that AA is fucking more effective against tanks than helicopters srsly, that flakpanzer can't take out even Mi-24As yet it fucks up the tank crew and makes them retreat.[/QUOTE] 30mm shells have a lot of kinetic energy. Getting a shot off while you are getting thrown around the compartment is pretty hard. [editline]12th February 2012[/editline] Though they should probably turn it down a little bit.
Holy shit that Buk-M1 is awesome. 4200m range, takes down helis in one shot.
okay guys i just bought the game and im installing anyone up for some multiplayer with me [editline]12th February 2012[/editline] okay i just finished downloading it anyone want to play?
So does anyone think this game could be an esport and if not why do you think not?
i think its a little early to talk about it becoming an esport but one thing that would hinder is is the randomness of the game, it has things like accuracy which is a random factor and can make a much better player lose to a bad one simply because its random
[QUOTE=moffe;34664059]i think its a little early to talk about it becoming an esport but one thing that would hinder is is the randomness of the game, it has things like accuracy which is a random factor and can make a much better player lose to a bad one simply because its random[/QUOTE] That's what differentiates between actual, real-world generals and strategists from RTS progamers. A progamer doesn't have to take into account all that, they don't have to consider even 1/10th of the factors that people need to consider in real life. Also I never understood how "randomness" (in quotes because it's not really randomness, just very intricate factors that are really hard to keep track off) is a bad thing. You can't just make everything super simple to the point where it becomes a APM competition and call yourself a strategist.
so are we gonna make an esport for real world generals then?
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