• Magic: The Gathering
    1,323 replies, posted
So facepunch needs a Magic: The Gathering thread, and I'm here to deliver! Not a video game but technically this forum is for "Games" in general, so why not make a thread about the longest-running and best nerd-cred trading card game on Earth? [img]http://www.entertainmentgeekly.com/wp-content/uploads/2009/11/magic_the_gathering-card_back.jpg[/img] Magic the Gathering is a trading card game where you play as a "Planeswalker", or some kind of magical enlightened being who can walk through planes of existance at will and take on any form, controlling magical artifacts, creatures, sorceries and instants to defeat other planeswalkers in battle Blah blah blah the gist of the game is each player starts out at 20 life, and you basically try and get your opponent down to zero by dealing direct damage with whatever means you can (usually creatures). There are other ways to kill other players too. If you run out of cards in your "Library" (aka your deck), you lose the game. If a card states you lose the game, then you lose as well. You summon creatures and other spells by "tapping" lands, which are the basic mana resource in the game: [img]http://viberunner.files.wordpress.com/2006/08/mtg_basic_land.JPG[/img] Each "school" of magic (aka the different colors) has certain strengths and weaknesses. For instance, blue has a large focus on flying creatures (can only be blocked by other flying creatures, but are generally weaker) and counters (instants that force the opponent to discard cards they just played). White has a lot of life-gain abilities, black has a large focus on cards that deal with your graveyard (where cards go when they die/discard), red a lot of direct/fast damage, and green has a lot of power-creatures. Anyways each card in magic has a "cost" in mana in order to bring it out. For example: [img]http://s3.mananation.com/images/m10/blackKnight.jpg[/img] Costs 2 black mana to cast. The 2/2 is its Power/Toughness. Think of it as life. It has 2 "HP" and deals out "2 damage". When you attack with a creature, the defender can choose a creature to defend with, and both creatures deal their damage at the same time. If the defending player can't block (which happens if they have no creatures, or all their creatures are "tapped/used" for that turn), then the creature deals direct damage. So in this case, the creature would deal 2 damage to a player. So if you have a 2/2 blocking a 2/2, then both creatures would die, but if a 2/2 blocks a 1/1 then only the 1/1 creature would die. A 2/2 WITH FIRST STRIKE (like the above card) blocking another 2/2, causes the one without first strike to die. You get the idea. Oh, and toughness regenerates after each turn. So if a 4/4 blocks a 2/2, then the 4/4 doesn't lose 2 toughness (or "HP") forever - it goes back to 4 at the end of the turn. Anyways, here's some more pictures: [img]http://www.blackborder.com/images/prods/Magic-The-Gathering-Fat-Packs-In-Print-Magic-2010-Fat-Pack.jpg[/img] [img]http://sales.starcitygames.com/cardscans/MAGWHO/foils_bulk.jpg[/img] [img]http://3.bp.blogspot.com/_H0J0JGu7zbw/SksAPM9dnnI/AAAAAAAACFY/z6ThRwqGpME/s400/MtG2.jpg[/img] Recently they added a new card class called "Planeswalker", which are basically seperate "players" you can play which have super abilities and their own life totals. Each turn you can add "+1" to their life to activate their "+1" ability for example. Here's a couple of examples of some of the best Planeswalker cards you can get: [img]http://magic.tcgplayer.com/images/article/070926-1.jpg[/img] (Normally when creatures attack on your turn, they become "tapped" and you can't use them for defense on your opponents turn. Vigilence makes it so this doesn't happen) [img]http://www.mtgplayers.com/images/jace-the-mind-sculptor.jpg[/img] (Exile = remove cards from the game) And some OMGBBQWTF cards, just for fun: [img]http://magiccards.info/scans/en/10e/166.jpg[/img] [img]http://www.examiner.com/images/blog/EXID28353/images/Rise_of_the_Eldrazi_prerelease_card.jpg[/img] (Ahnhilator means that when you attack with it, defending player must sacrifice X permanents they control before the attack completes) ------------------------ I have two decks I play with casually. A very strong green-white wolf creature deck that's all about summoning giant hordes of 2/2 wolves and buffing them, and a strong pure white cleric deck that's all about damage prevention and gaining life until I get Luminarch Ascention out, which is an enchantment that lets me summon as many 4/4 flying angels I want for only two mana. I've lost only once to both ;) Anyone else play? Got any decks you've made?
Guess what deck I played? I would get back into it but I don't have the money and time. Video games are always top priority!
Black? And it's really not that expensive if you just have a couple of decks. My two custom decks I built cost a total of $20 or so (about the price of a preconstructed one), with some very good cards inside. You can buy giant grab bags of 200 cards at most card shops for about $10 or so too. I have an old pre-constructed white-red deck I got from a friend a few years ago (one you can buy in stores that's ready to play) featuring Time Counters as it's major strong point. Time counters basically mean the creatures you summon are REALLY cheap and really powerful, but go away after X or so turns. Trick is, the deck also had a lot of abilities that put your own creatures back into your hand so you had to constantly be bouncing your own creatures while playing them over and over to reap the benefits of their strength. Was pretty powerful.
i loved the first generation cards. ever since they updated the card layout i haven't been paying attention to magic.
[QUOTE=KorJax;28412517]Black? And it's really not that expensive if you just have a couple of decks. My two custom decks I built cost a total of $20 or so (about the price of a preconstructed one), with some very good cards inside. You can buy giant grab bags of 200 cards at most card shops for about $10 or so too. I have an old pre-constructed white-red deck I got from a friend a few years ago (one you can buy in stores that's ready to play) featuring Time Counters as it's major strong point. Time counters basically mean the creatures you summon are REALLY cheap and really powerful, but go away after X or so turns. Trick is, the deck also had a lot of abilities that put your own creatures back into your hand so you had to constantly be bouncing your own creatures while playing them over and over to reap the benefits of their strength. Was pretty powerful.[/QUOTE] Black/Red/Green is Jund, I think I have shitloads of cards that my brother left here, mostly not anything good though I'd bet since he took most of his with him. First played in 8th ed, stopped around the end of the Kamigawa block... I've played a few times recently but same as Jund, don't have the money (though I do have the time).
guess what deck combo i made. it's gay as fuck with direct dealing spells as well as low cost creatures.
I'm learning Magic at my college. I like it more than Yugioh, there's less "YOU ACTIVATED MY TRAP CARD I'LL CHAIN 20 OTHER CARDS AND I WIN". I enjoy green decks, though I should probably get my own. [editline]3rd March 2011[/editline] Do any of you have the XBLA game? I'll play.
My uncle used to have shit tons of these when I was little.
I bought a preconstructed white/green deck and have played a couple of times but I never really got into it.
I use a pure white angel deck that gets reconstructed after every game. Currently in SHITMODE with 3x green and red manas and a few odd green and red cards.
[QUOTE=Agoat;28413789]I'm learning Magic at my college. I like it more than Yugioh, there's less "YOU ACTIVATED MY TRAP CARD I'LL CHAIN 20 OTHER CARDS AND I WIN". I enjoy green decks, though I should probably get my own.[/QUOTE] One time I was playing with my friend using his green/black token deck against his white/blue flying deck BECAUSE HE'S A GIANT PUSSY. Anyway, it was his turn and I had only 1 life left while he still had a 4 power flier out. He thought he won, but out of fucking nowhere IT WAS MOTHERFUCKING FOG, BITCH. Negated his damage and forced him to end, then tapped all my tokens to deal 8 damage and win the game. That's right, I pulled a Yu-Gi-Oh in MTG. [editline]4th March 2011[/editline] I would really love a portable MTG game though. Something to waste time on when I'm on the train or something.
[QUOTE=Jund;28414071]One time I was playing with my friend using his green/black token deck against his white/blue flying deck BECAUSE HE'S A GIANT PUSSY. Anyway, it was his turn and I had only 1 life left while he still had a 4 power flier out. He thought he won, but out of fucking nowhere IT WAS MOTHERFUCKING FOG, BITCH. Negated his damage and forced him to end, then tapped all my tokens to deal 8 damage and win the game. That's right, I pulled a Yu-Gi-Oh in MTG.[/QUOTE] At least in Magic it's something to talk about! :P
[QUOTE=Jund;28414071]One time I was playing with my friend using his green/black token deck against his white/blue flying deck BECAUSE HE'S A GIANT PUSSY. Anyway, it was his turn and I had only 1 life left while he still had a 4 power flier out. He thought he won, but out of fucking nowhere IT WAS MOTHERFUCKING FOG, BITCH. Negated his damage and forced him to end, then tapped all my tokens to deal 8 damage and win the game. That's right, I pulled a Yu-Gi-Oh in MTG. [editline]4th March 2011[/editline] I would really love a portable MTG game though. Something to waste time on when I'm on the train or something.[/QUOTE] You're such a miser fag fag. @Beardy You're too old get on Jace 2.0's level. Urza who? inb4 magic was better back when people didn't know ancestral recall was worth $500
I tried playing it when I was like 9. Don't try playing it when you are like 9.
[QUOTE=suppertime;28414156]@Beardy You're too old get on Jace 2.0's level. Urza who? inb4 magic was better back when people didn't know ancestral recall was worth $500[/QUOTE] que
I have like 7 Bituminous Blast cards best card or bestest card
[QUOTE=A B.A. Survivor;28414216]I tried playing it when I was like 9. Don't try playing it when you are like 9.[/QUOTE] 13 and up bro.
[QUOTE=suppertime;28414304]13 and up bro.[/QUOTE] I literally got cards so I could look at them.
[QUOTE=A B.A. Survivor;28414332]I literally got cards so I could look at them.[/QUOTE] Yeah their art used to be really good. Still is good, but there's just so much more confusing clustered art that doesn't make sense.
Nightsky Mimic + Edge of Divinity is so cheap 2 black/white and 1 colorless for 7/7 flying for 1 turn and 5/4 after Every time I use that combo they get sooo mad
Pshh such an obvious ripoff of "Scrolls" :v:
Don't buy the MTG game from steam, its a seriously bad game.
I've come to the conclusion that blue decks are the least fun deck to play against. Seriously, one of my friends plays a blue/white/black artifact deck, and he has a combo that makes people quit because it's impossible to counter. He has a card that makes all cards on the field artifacts (Mycosynth Lattice), while spells that aren't in play are colorless. Now that the entire field is a handful of terrifying robot monstrosities, here comes the big finisher: Indomitable Archangel. This bastard of a Mythic rare gives all of the cards he owns shroud. At this point, my teammate and I are freaking out, because we know that he's got some trump card that's going to wreck our shit. I desperately attack with my 13/14 Kitsune Mystic (flying, trample, lifelink. :v: enchantments) which buys us some time, dropping his team's lifetotal down to 20 and raising ours up to 63. Next turn, he exiles Kitsune Mystic and all of its enchantments, callously counters my Thorn Elemental. At this point, we're sunk. Turn after that, what does he bring out? Memnarch? His Leyline of Singularity + Empress Galina combo? No. Motherfucking Platinum Emperion. Now, he never has to block with anything. We can't target his Platinum Emperion with the Terashi's Grasp I had in my hand, cause it has shroud from Indomitable Archangel. We can't target Indomitable Archangel, cause it has shroud because of itself. Needless to say, we forfeited.
[QUOTE=A B.A. Survivor;28414332]I literally got cards so I could look at them.[/QUOTE] Same. Also a friend gave me all his because he didn't use them. I took it for granted for like 5 years and then realized I had 5000 cards for a really fun game.
I am depressed now. I regret what I've done. If I knew what an awesome game Magic was, I would never have bought all those Pokemon and Yu-Gi-Oh cards. The worst thing was my cousin gave me vintage 1996deck full of awesome old cards. I sold them... In an elementary school auction... For licorice.
[QUOTE=Xyzzy;28414542]I've come to the conclusion that blue decks are the least fun deck to play against. Seriously, one of my friends plays a blue/white/black artifact deck, and he has a combo that makes people quit because it's impossible to counter. He has a card that makes all cards on the field artifacts (Mycosynth Lattice), while spells that aren't in play are colorless. Now that the entire field is a handful of terrifying robot monstrosities, here comes the big finisher: Indomitable Archangel. This bastard of a Mythic rare gives all of the cards he owns shroud. At this point, my teammate and I are freaking out, because we know that he's got some trump card that's going to wreck our shit. I desperately attack with my 13/14 Kitsune Mystic (flying, trample, lifelink. :v: enchantments) which buys us some time, dropping his team's lifetotal down to 20 and raising ours up to 63. Next turn, he exiles Kitsune Mystic and all of its enchantments, callously counters my Thorn Elemental. At this point, we're sunk. Turn after that, what does he bring out? Memnarch? His Leyline of Singularity + Empress Galina combo? No. Motherfucking Platinum Emperion. Now, he never has to block with anything. We can't target his Platinum Emperion with the Terashi's Grasp I had in my hand, cause it has shroud from Indomitable Archangel. We can't target Indomitable Archangel, cause it has shroud because of itself. Needless to say, we forfeited.[/QUOTE] Get this card and everyone will hate you forever in any multiplayer game: [img]http://magiccards.info/scans/en/zen/25.jpg[/img] I have that in my cleric/lifegain deck. Coupled with all the Runes of Protection (including artifact): [img]http://www.mtgdeckbuilder.net/cardImages/URS/37.jpg[/img] And you can pretty much stop anything. You'll need to activate the rune's ability for each thing attacking you (each creature/spell) but you should have plenty of mana to do that if you play with a mono deck.
I'm going to frequent the shit out of this thread. I spend a ton of my free time on MTG Salvation and the Gatherer just looking up ridiculous combos and building decks. I'm definitely a deck builder. My main decks atm are Hondens and Saprolings. Probably going to be making a BU mill deck soon. Eldrazi, Elves, and Fungi are my favorite tribes probably. I really want to make an Eldrazi deck, just going to wait until they cycle out of standard and drop in price significantly.
[QUOTE=KorJax;28414917]Coupled with all the Runes of Protection (including artifact): [img_thumb]http://www.mtgdeckbuilder.net/cardImages/URS/37.jpg[/img_thumb] And you can pretty much stop anything. You'll need to activate the rune's ability for each thing attacking you (each creature/spell) but you should have plenty of mana to do that if you play with a mono deck.[/QUOTE] I have all of the Circles (basically the same, except without Cycling); I could throw those in my Enchantment deck just to mess with people. As of yet, I haven't found a good use for Elspeth Tirel. It's an awesome card, but I haven't found much use for blowing up everything in play every couple of turns.
[QUOTE=Xyzzy;28414542]I've come to the conclusion that blue decks are the least fun deck to play against. Seriously, one of my friends plays a blue/white/black artifact deck, and he has a combo that makes people quit because it's impossible to counter. He has a card that makes all cards on the field artifacts (Mycosynth Lattice), while spells that aren't in play are colorless. Now that the entire field is a handful of terrifying robot monstrosities, here comes the big finisher: Indomitable Archangel. This bastard of a Mythic rare gives all of the cards he owns shroud. At this point, my teammate and I are freaking out, because we know that he's got some trump card that's going to wreck our shit. I desperately attack with my 13/14 Kitsune Mystic (flying, trample, lifelink. :v: enchantments) which buys us some time, dropping his team's lifetotal down to 20 and raising ours up to 63. Next turn, he exiles Kitsune Mystic and all of its enchantments, callously counters my Thorn Elemental. At this point, we're sunk. Turn after that, what does he bring out? Memnarch? His Leyline of Singularity + Empress Galina combo? No. Motherfucking Platinum Emperion. Now, he never has to block with anything. We can't target his Platinum Emperion with the Terashi's Grasp I had in my hand, cause it has shroud from Indomitable Archangel. We can't target Indomitable Archangel, cause it has shroud because of itself. Needless to say, we forfeited.[/QUOTE] :psyduck: This is why I don't play Magic anymore.
What a coincidence, just started playing Magic 2 weeks ago. Playing a modified Doom Inevitable, with some cards from my first 5 boosters. Fun game, and I have like 6 people in my class to play against.
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