• Starbound - Terraria goes to space
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[TABLE="width: 300, align: center"][TR][TD][IMG]http://playstarbound.com/wp-content/uploads/2012/02/logo-george.png[/IMG][/TD][/TR][/TABLE] [TABLE="width: 800, align: center"][TR][TD]From the artist of Terraria and his friends comes [B]Starbound[/B], a brand new game currently in active development.[/TD][/TR][/TABLE] [TABLE="width: 1100, align: center"] [tr][td][B]A story within a sandbox[/B] Starbound begins with you fleeing your homeworld in a space shuttle, just as it’s destroyed by an unknown enemy. With nothing to guide it, the escape pod shoots into space without direction, becoming hopelessly lost in a sea of stars. As luck would have it, the space shuttle makes contact with an abandoned space station and an adventure begins that will take you hurtling across the universe. Starbound contains both quests and story driven missions, buried inside its vast sandbox universe. [/td][/tr][tr][td] [/td][/tr][tr][td][B]The Space Station[/B] The space station in Starbound is sprawling and full of potential. Throughout your travels you’ll find ways to upgrade and repair it, restoring it to its former glory. You’ll need to find a crew, conduct research, catch rare creatures, and unlock its multitude of facilities. From a factory capable of producing mechs to labs where captured enemies can be studied and trained, the space station contains everything you need to explore the universe. [/td][/tr][tr][td] [/td][/tr] [tr][td][B]Endless Planets to visit[/B] Planets in Starbound are entirely procedurally generated and filled to the brim with unique content. The developers went into the planet generation with one simple goal: no two planets should be the same. By procedurally generating even the smallest details, they're doing just that. Not only is the terrain of the planet procedurally generated, but the weather, the gravity, the difficulty level, the plant life, the behaviour and appearance of alien creatures, and much more all contain random or procedurally generated elements. [/td][/tr][tr][td] [/td][/tr] [tr][td][B]We want you to feel like an explorer![/B] Because they're working so hard to make each planet unique, they want to give you the tools to catalogue the things you find and make sure absolutely everything you find has depth in the world. Much like old school point and click adventures, absolutely every object in the world, right down to the trees and flowers, can be examined for a description. See a weird alien tree? Examine it! Maybe you’ll discover something about its use! For any explorer, sharing discoveries is important. So whilst the game is fully coop (Bring your friends along! Form an expedition!) you can also record your findings in an electronic logbook. Not only that, but each and every planet has unique coordinates in the Universe that you can share online, so other players can check out exactly what you found! [/td][/tr][tr][td] [/td][/tr][tr][td][B]Finding a new home[/B] Exploring is wonderful, but everyone needs a place to call their own. That’s why you can claim an entire planet! When you claim a planet as your new homeworld, a whole new aspect of gameplay opens up. Everything that makes a planet unique is at your command. Feel like changing the weather? Build a weather centre! Don’t like the terrain? Terraform it! Every aspect of the planet is under your control. Once you’re happy with it, start populating it with characters you’ve met in your travels and take care of them! They’ll have needs and desires and won’t hesitate to ask for your help if they require assistance.[/td][/tr][/TABLE] [TABLE="align:center"][tr][td]For more specific details about everything ranging from NPCs to modding to the music, go [url=http://community.playstarbound.com/index.php?threads/list-of-announced-game-information-updated-jan-28.450/]here[/url].[/td][/tr][/TABLE] [table="align:center"][tr][td] [h2]Starbound even lets you create your own character, from six different races:[/h2] [/td][/tr][/table] [TABLE="class: grid, width: 1200, align: center"] [TR] [TD][h2]Avians[/h2][/TD][/TR] [TR][TD][t]http://filesmelt.com/dl/hamta_5.png[/t] [img]http://filesmelt.com/dl/hamta1.png[/img] [img]http://filesmelt.com/dl/hamta_21.png[/img] [img]http://filesmelt.com/dl/hamta_31.png[/img] [img]http://filesmelt.com/dl/hamta_41.png[/img] [img]http://filesmelt.com/dl/hamta_61.png[/img] [img]http://filesmelt.com/dl/hamta_7.png[/img] [img]http://filesmelt.com/dl/hamta_51.png[/img][/TD][/TR] [TR][TD]Avian culture revolves around the worship of Kluex, the winged god of the Aether. Avians believe they were stripped of their wings as punishment for entering the mortal world and will only regain their wings in the afterlife should they achieve absolution through worship.Throughout their history Avians have always been a primitive race, making little scientific progress. Avian numbers were beginning to dwindle when a superior race took pity and bestowed the gift of advanced technology upon them. This new found tech allowed the Avians to flourish and spread across the universe, building temples of worship as they go. Avians soldiers are trained from birth to be fierce warriors and will protect their temples at any cost. Avian weaponry may look primitive at first glance, but the incorporation of advanced technology makes them particularly formidable. Avian generals forge wings for themselves that function much like jetpacks. Though rare, Avians have been known to stray from their religious culture. Dubbed the grounded, these Avians become outcasts and find solace amongst other races.[/TD][/TR][/TABLE] [TABLE="class: grid, width: 1200, align: center"] [TR][TD][h2]Apex[/h2][/TD][/TR] [TR][TD][img]http://filesmelt.com/dl/hamta.png[/img] [img]http://filesmelt.com/dl/hamta_22.png[/img] [img]http://filesmelt.com/dl/hamta2.png[/img] [img]http://filesmelt.com/dl/hamta_32.png[/img] [img]http://filesmelt.com/dl/hamta_42.png[/img] [img]http://filesmelt.com/dl/hamta_52.png[/img] [img]http://filesmelt.com/dl/hamta_62.png[/img] [img]http://filesmelt.com/dl/hamta_71.png[/img][/TD][/TR] [TR][TD]For millenia the Apex were close to human in appearance until breakthrough research into accelerated evolution lead to the creation of the “Vestigi-Evo Process”. The VEP allowed the Apex to trade physical devolution for intellectual evolution. The Apex operate under a collectivist regime controlled by the Miniknog (The Ministry of Scientific Progression). Each Apex dedicates his life to the survival and progression of the Apex as a whole. The nature of this regime allowed the VEP to be administered species wide in less than 10 years. The most honored members of Apex society are those chosen by the MiniKnog to donate their bodies to furthering the VEP. Those chosen for the experimentation process are rarely seen again, but their names are said to be inscribed on the wall of the chosen which sits deep within the Ministry. For a time the MiniKnog received criticism from several prominent Apex for what appeared to be a bias towards selecting only the poorest in society to be members of the chosen. This criticism was silenced however when the critics themselves were selected. There are whispers of a rebel group ready to denounce the MiniKnog and lead the Apex into revolution. But in Apex society discussion of dissension is punishable by death. Glory to the chosen![/TD][/TR][/TABLE] [TABLE="class: grid, width: 1200, align: center"][TR][TD][h2]Florans[/h2][/TD][/TR] [TR][TD][t]http://filesmelt.com/dl/hamta_4.png[/t] [img]http://filesmelt.com/dl/hamta3.png[/img] [img]http://filesmelt.com/dl/hamta_23.png[/img] [img]http://filesmelt.com/dl/hamta_33.png[/img] [img]http://filesmelt.com/dl/hamta_43.png[/img] [img]http://filesmelt.com/dl/hamta_53.png[/img] [img]http://filesmelt.com/dl/hamta_63.png[/img] [img]http://filesmelt.com/dl/hamta_72.png[/img][/TD][/TR] [TR][TD]One would expect a race of sentient humanoid plants to be peaceful, nature-loving environmentalists – that presumption is what allows this hyper-aggressive tribal civilisation to thrive. Unwitting explorers are prey of choice to the carnivorous Florans, who frequently salvage or reverse engineer the technology they bring to enable their colonisation of the stars. Introducing space travel to the primitive Florans had the undesired effect of Floran colonies spanning across star systems, each with their own customs and levels of aggression. Despite this, individual Florans have been known to split apart from their society to lead their own lives in isolation or in the solace of other races, at the cost of being cut off from the collective and considered enemies of all flora for good. Though a unisex race, Floran culture values survival through reproduction and expansion over environmentalism or any percieved bond to Mother Nature. Cannibalism during funeral rituals and wars with rival factions are commonplace, though it remains unclear whether it’s out of conservation or simple tradition. Their aggressive nature appears to be borne from a lack of a concept of non-plant life as opposed to outright contempt. Owing to their relatively young age as a species, this tenet dominates their culture and justifies their treatment of visiting races, though there are signs of some beginning to question this, implying that Floran individuals might not be inherently “evil” as previously thought.[/TD][ [/TR][/TABLE] [TABLE="class: grid, width: 1200, align: center"][TR][TD][h2]Glitch[/h2][/TD][/TR] [TR][TD][img]http://filesmelt.com/dl/hamta_6.png[/img] [img]http://filesmelt.com/dl/hamta4.png[/img] [img]http://filesmelt.com/dl/hamta_24.png[/img] [img]http://filesmelt.com/dl/hamta_34.png[/img] [img]http://filesmelt.com/dl/hamta_44.png[/img] [img]http://filesmelt.com/dl/hamta_54.png[/img] [img]http://filesmelt.com/dl/hamta_64.png[/img] [img]http://filesmelt.com/dl/hamta_73.png[/img][/td][/TR] [TR][TD]The Glitch were part of a program invented by an unknown race of enormous intelligence, they were built as a means of simulating the social and technological progress of a civilization. These experiments took place in a vast number of regions across the Universe, despite changing a plethora of variables each civilization eventually destroyed itself when its technological progression began to overtake its social progression. All but the Glitch. For reasons unknown a fault caused the Glitch to become stuck early in the simulation, where they now remain. The experiment long abandoned, the Glitch are unable to shake their Medieval values and beliefs. They’re entirely unaware of their origin and are built to experience the feelings and desires of any other sentient organism. The Glitch reproduce by finding a mate and physically building a new Glitch together. Occasional faults in this process has caused Glitch to be produced free from the limitations of their programming. Entirely self aware and full of advanced knowledge, these Glitch are generally thought to be insane and are hunted, imprisoned and executed. Small numbers of faulty Glitch have managed to escape their homeworlds and set up villages amongst the Stars.[/TD][/TR][/TABLE] [TABLE="class: grid, width: 1200, align: center"][TR][TD][h2]Fish[/h2][/TD][/TR] [TR][TD][img]http://filesmelt.com/dl/hamta_2.png[/img] [img]http://filesmelt.com/dl/hamta5.png[/img] [img]http://filesmelt.com/dl/hamta_25.png[/img] [img]http://filesmelt.com/dl/hamta_35.png[/img] [img]http://filesmelt.com/dl/hamta_45.png[/img] [img]http://filesmelt.com/dl/hamta_55.png[/img] [img]http://filesmelt.com/dl/hamta_65.png[/img] [img]http://filesmelt.com/dl/hamta_74.png[/img][/TD][/TR] [TR][TD]We have yet to receive any information about this race. "Fish" is, needless to say, an unofficial name.[/TD][/TR][/TABLE] [TABLE="class: grid, width: 1200, align: center"][TR][TD][h2]Humans[/h2][/TD][/TR] [TR][TD][img]http://filesmelt.com/dl/hamta_3.png[/img] [img]http://filesmelt.com/dl/hamta6.png[/img] [img]http://filesmelt.com/dl/hamta_26.png[/img] [img]http://filesmelt.com/dl/hamta_36.png[/img] [img]http://filesmelt.com/dl/hamta_46.png[/img] [img]http://filesmelt.com/dl/hamta_56.png[/img] [img]http://filesmelt.com/dl/hamta_66.png[/img] [img]http://filesmelt.com/dl/hamta_75.png[/img][/TD][/TR] [TR][TD]We have [I]no[/I] idea what these might be![/TD][/TR] [/TABLE] [table="align: center"][tr][td] Here, [url=http://community.playstarbound.com/chucklechargen/index.html]make your own[/url]! [/td][/tr][/table] [table="align:center"] [tr][td][h2]Media[/h2][/td][/tr] [tr][td][b]Screenshots[/b][/td][/tr] [/table] [TABLE="width: 1000, align: center"] [TR] [TD][t]http://playstarbound.com/wp-content/uploads/2012/04/Dungeon.jpg[/t][/TD] [TD][t]http://playstarbound.com/wp-content/uploads/2012/04/uhu3C.png[/t][/TD] [TD][t]http://playstarbound.com/wp-content/uploads/2012/05/31.png[/t][/TD] [/TR] [TR] [TD][t]http://playstarbound.com/wp-content/uploads/2012/04/lights3.png[/t][/TD] [TD][t]http://playstarbound.com/wp-content/uploads/2012/04/butts.png[/t][/TD] [TD][t]http://playstarbound.com/wp-content/uploads/2012/04/floranvillage3.png[/t][/TD] [/TR] [TR] [TD][t]http://playstarbound.com/wp-content/uploads/2012/08/apex.png[/t][/TD] [TD][t]http://playstarbound.com/wp-content/uploads/2013/02/glitch4.png[/t][/TD] [TD][t]http://www.gamer.ru/system/attached_images/images/000/558/227/original/K3OOJ.jpg?1344519441[/t][/TD] [/TR] [/TABLE] [TABLE="align:center"] [tr][td][B]Videos:[/B][/td][/tr][/table] [TABLE="width:1200, align: center] [tr][td][media]http://www.youtube.com/watch?v=F5d-USf69SU[/media][/td][/tr] [tr][td][media]http://www.youtube.com/watch?v=9kXWeUc_e8c[/media][/td][/tr] [tr][td][media]http://www.youtube.com/watch?v=cU56Kh731Q0[/media][/td][/tr] [tr][td]More [url=http://playstarbound.com/media/]here[/url].[/td][/tr] [/table] The game will hopefully be out sometime the first quarter of 2013, though nothing is set in stone, and if you're interested you can read more about the game at [url=http://playstarbound.com/]the website[/url]. [img]http://playstarbound.com/wp-content/uploads/2012/02/penguin1.gif[/img]
Looks really cool. The art style is lovely. I hope it's not another building game. The idea about having a real story makes it sound appealing.
[QUOTE=Woovie;34754197]Looks really cool. The art style is lovely. I hope it's not another building game. The idea about having a real story makes it sound appealing.[/QUOTE] Seeing as they're talking about getting your own planet and changing it, I don't think you should get your hopes up. Personally, I wouldn't mind either way.
well that was a pretty disappointing trailer [editline]18th February 2012[/editline] i mean do people not check for spelling mistakes any more
Looks pretty good.
[QUOTE=Thorny;34754324]well that was a pretty disappointing trailer [editline]18th February 2012[/editline] i mean do people not check for spelling mistakes any more[/QUOTE] There were spelling mistakes?
[QUOTE=Everen;34754341]There were spelling mistakes?[/QUOTE] right at the end, the word unknown.
[QUOTE=Thorny;34754363]right at the end, the word unknown.[/QUOTE] Also "Explore through random generated galaxies." Should be randomly generated galaxies. Although now im just nitpicking. Anyway, does this mean they are already going to stop updating Terraria?
I hope this actually brings new core features rather than just being [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/RecycledINSPACE"]TERRARIA IN SPACE!!![/URL]. I'd love if it's actually one big solar system or galaxy without loading screens (so it loads in terrain as you get closer to the planet) with circular planets that loop around. I don't want just a stand-alone DLC where you can choose to go to different worlds from some list...
[QUOTE=elowin;34754579]Also "Explore through random generated galaxies." Should be randomly generated galaxies. Although now im just nitpicking. Anyway, does this mean they are already going to stop updating Terraria?[/QUOTE] It's not all of Re-Logic, just one guy I think.
Seems really great, no idea how they'll get it to work together though.
Sounds awesome on paper, but that trailer was pretty shitty. Not sure I'm digging the art style either. I guess we'll just have to wait and see.
[QUOTE=Tommyx50;34755014]I hope this actually brings new core features rather than just being [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/RecycledINSPACE"]TERRARIA IN SPACE!!![/URL]. I'd love if it's actually one big solar system or galaxy without loading screens (so it loads in terrain as you get closer to the planet) with circular planets that loop around. I don't want just a stand-alone DLC where you can choose to go to different worlds from some list...[/QUOTE] The artstyle is like, completely different. But even though i already thought that Terraria's artstyle was pretty bad, i actually think this one is worse.
Hi there, Starbound is my game :) so I wanted to answer a few things here. First that trailer was made by a fan, we'll be releasing our own trailer soon with some gameplay footage. Also, this is a game being produced by Chucklefish games and is a completely new and original IP. I also think it's a very unique game that really doesn't play like anything else out there.
I think the trailer is a fan trailer, it's just screenshots and all [editline]18th February 2012[/editline] also Yrimir isn't a dev, last I checked
I like the art style...
I hope it will have Coop(its the best thing in terraria).
[url]http://pastebin.com/sDxGb2pC[/url] I'm not sure if it's been mentioned yet, but here's a Dev Q&A the guys did earlier. I'm very excited for this one.
[QUOTE=Tiyuri;34755652]Hi there, Starbound is my game :) so I wanted to answer a few things here. First that trailer was made by a fan, we'll be releasing our own trailer soon with some gameplay footage. Also, this is a game being produced by Chucklefish games and is a completely new and original IP. I also think it's a very unique game that really doesn't play like anything else out there.[/QUOTE] What does the trailer mean by the game having gravity? Because I mean most games have 'gravity' as in you fall towards the ground when you jump but if this is a space game there surely must be a slightly different meaning by it.
Another 2D Spessmen game, does it have pooe and clowns?
[QUOTE='Poesidan [GAG];34755936']What does the trailer mean by the game having gravity? Because I mean most games have 'gravity' as in you fall towards the ground when you jump but if this is a space game there surely must be a slightly different meaning by it.[/QUOTE] There will be different gravity per planet
[QUOTE='Poesidan [GAG];34755936']What does the trailer mean by the game having gravity? Because I mean most games have 'gravity' as in you fall towards the ground when you jump but if this is a space game there surely must be a slightly different meaning by it.[/QUOTE] You can land on other planets and the whatnot, yes? Im sure it just means that those planets have varying gravity.
[QUOTE=Hellborg 65;34755068]It's not all of Re-Logic, just one guy I think.[/QUOTE] It's not even by Re-Logic,this is by "Chucklefish",I guess the developer used to work with Re-Logic
I want the first song that was played in that trailer. Right now.
always nice to have a developer post on FP, hiya Tiy.
[QUOTE=Tiyuri;34755652]Hi there, Starbound is my game :) so I wanted to answer a few things here. First that trailer was made by a fan, we'll be releasing our own trailer soon with some gameplay footage. Also, this is a game being produced by Chucklefish games and is a completely new and original IP. I also think it's a very unique game that really doesn't play like anything else out there.[/QUOTE] oh god Tiy has FP account oh god oh god
Nice to meet you guys :)
Nice to meet you too. I am curious about Coop as well and maybe even online as opposed to just LAN like in Terraria. Rough estimate on cost would be nice too.
I am interested once i know there will be interesting mechanics like athmosphere and stuff.
The game will be entirely coop, not only the sandbox play but the main quest as well. In fact, aside from (maybe) some difficulty scaling. The game is the same in singleplayer and coop. It's being built entirely with server based communities in mind. We're making it a really social experience (social not meaning stealing all your money with in app purchases).
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