• What Are You Working On? - "Herobrine Edition!"
    1,477 replies, posted
nah it looks fine to me
I've been screwing around with all the various mods that change the height of the map, and had finally given up. They all caused me a great deal of lag or didn't want to work at all. Then I stumbled upon a mod that was incredibly easy to install and doesn't cause me any lag, even though it doubled the map height. At any rate, thought I'd post some really neat areas of a map I'm going to build in. [img]http://i.imgur.com/sR9mW.jpg[/img] [img]http://i.imgur.com/J5uaG.jpg[/img]
I've been wanting to raise the height limit for months. What mod did you use?
There are a few out there. The ones I tried and failed with were Robinton's Cubic Chunk mod [url]http://www.minecraftforum.net/topic/310298-100robintons-mods/[/url] and Fishtaco's height mod [url]http://www.minecraftforum.net/topic/544429-100fishtacos-mods-better-caves-fps-height-mod/[/url] However, someone by the name of thebombzen, whose mods haven't even got that attention, has made several useful mods, including the height changing one I'm using currently. [url]http://www.minecraftforum.net/topic/753030-100-thebombzens-mods/[/url] Down at the bottom is WorldAndGenerationTweaks, which is what changes the height from 128 to 256. It does some other things that you may not like, but I get along decently with them.
Progressing further on the port/market area, added a guardhouse,foreman's quarter, an armory and a blacksmith. Also expanded the wall and added a larger gate. [img_thumb]http://www.abload.de/img/asd1ikqqi.jpg[/img_thumb] [img_thumb]http://www.abload.de/img/asdhoobe.jpg[/img_thumb]
[QUOTE=tinhead50;34073987]There are a few out there. The ones I tried and failed with were Robinton's Cubic Chunk mod [url]http://www.minecraftforum.net/topic/310298-100robintons-mods/[/url] and Fishtaco's height mod [url]http://www.minecraftforum.net/topic/544429-100fishtacos-mods-better-caves-fps-height-mod/[/url] However, someone by the name of thebombzen, whose mods haven't even got that attention, has made several useful mods, including the height changing one I'm using currently. [url]http://www.minecraftforum.net/topic/753030-100-thebombzens-mods/[/url] Down at the bottom is WorldAndGenerationTweaks, which is what changes the height from 128 to 256. It does some other things that you may not like, but I get along decently with them.[/QUOTE] Thanks the world tweaks mod sounds great
Just started playing, here is my little house: [url]http://imgur.com/a/lJ2uh[/url] Not too big or artistic or winner but it's nice and i can look at spiders and creepers from the balcony :v:
I just managed to toss together a chicken farm off on a island next to a bigger island. They are shitting out eggs like no tomorrow. Soon I will flip a switch and they will all fall down and into a channel and be cooked. Next step is to work on the large oil deposit and start on that. [editline]7th January 2012[/editline] Also redstone power towers: The towers without their shell: [img]http://dl.dropbox.com/u/3664177/minecraft/2012-01-04_16.45.23.png[/img] and with its shell and lit up: [img]http://dl.dropbox.com/u/3664177/minecraft/2012-01-04_17.05.21.png[/img] Go into mcedit and plop a few down and fix a wiring problem and you are good to go. They are quite powerful when you have a few or 2 extremely large ones. Best to hook them up to certain contraptions to make it simpler. I had 4 running a quarry, 2 pumps, and a refinery just fine.
Not really a project for for the first time EVER i legitly got a full diamond tool set and legitly went to the nether!WELL YEAH!only took 1hr 40mins now im gonna build something!
Fucking technic pack is so unstable. Just crashed and lost everything.
[img]http://puu.sh/cHvL[/img] I think that's at 4 times normal speed, and the tiles don't update correctly until a block data change occurs. <3 Lua for Minecraft.
[QUOTE=jordguitar;34095472]I just managed to toss together a chicken farm off on a island next to a bigger island. They are shitting out eggs like no tomorrow. Soon I will flip a switch and they will all fall down and into a channel and be cooked. Next step is to work on the large oil deposit and start on that. [editline]7th January 2012[/editline] Also redstone power towers: The towers without their shell: [img]http://dl.dropbox.com/u/3664177/minecraft/2012-01-04_16.45.23.png[/img] and with its shell and lit up: [img]http://dl.dropbox.com/u/3664177/minecraft/2012-01-04_17.05.21.png[/img] Go into mcedit and plop a few down and fix a wiring problem and you are good to go. They are quite powerful when you have a few or 2 extremely large ones. Best to hook them up to certain contraptions to make it simpler. I had 4 running a quarry, 2 pumps, and a refinery just fine.[/QUOTE] Nice, How much power does it generate? And do you have a screenshot of the inner layer? Or is that just a line of wooden conductive piping with redstone engines all around? [editline]8th January 2012[/editline] My almost finished refinery. [img]http://i53.tinypic.com/2dqt10o.jpg[/img]
[QUOTE=Djessey;34100691]Nice, How much power does it generate? And do you have a screenshot of the inner layer? Or is that just a line of wooden conductive piping with redstone engines all around? [editline]8th January 2012[/editline] My almost finished refinery. [img]http://i53.tinypic.com/2dqt10o.jpg[/img][/QUOTE] Here is the redesigned one after minecraft ate the one in the pics (same thing just oriented differently): [img]http://dl.dropbox.com/u/3664177/minecraft/2012-01-07_18.04.00.png[/img] 488 redstone engines per tower [img]http://dl.dropbox.com/u/3664177/emot-parrot.gif[/img] One tower can produce enough power to keep a quarry running at a ok speed but making enough energy to fill a power pipe is quite hard. But it can do everything i listed just fine without problem.
So I saw some medieval cities and stuff on the web. I got inspired and made a tower. I know it's not much. I don't know, I had fun with it. [IMG]http://i.imgur.com/ocVBN.png[/IMG]
[QUOTE=jordguitar;34096271]Fucking technic pack is so unstable. Just crashed and lost everything.[/QUOTE] I've heard IC2 is unstable for 1.0 ATM, so should probably hold off on it for a while until they get it fixed.
[QUOTE=Zero-Point;34102441]I've heard IC2 is unstable for 1.0 ATM, so should probably hold off on it for a while until they get it fixed.[/QUOTE] well its too late for my 60 chickens :(
[img_thumb]http://i.imgur.com/xQvGR.png[/img_thumb] [img_thumb]http://i.imgur.com/xTQns.png[/img_thumb] [img_thumb]http://i.imgur.com/7Yl1u.png[/img_thumb] Working on a recreation of Vale, a city from the Golden Sun games on the GBA.
[QUOTE=Wheeze201;34101556]So I saw some medieval cities and stuff on the web. I got inspired and made a tower. I know it's not much. I don't know, I had fun with it.[/QUOTE] You have to start somewhere, and that is way better than some of the beginner stuff I've seen. Keep at it and you'll be building really neat, large-scale stuff in no time.
[QUOTE=Wheeze201;34101556]So I saw some medieval cities and stuff on the web. I got inspired and made a tower. I know it's not much. I don't know, I had fun with it. [IMG]http://i.imgur.com/ocVBN.png[/IMG][/QUOTE] What texture pack is that good sir?
[QUOTE=Jimmylaw;34119833]What texture pack is that good sir?[/QUOTE] I believe it's [del]SMP[/del] Johnsmith but not 100% sure.
[video=youtube;9wHJLGIJc7E]http://www.youtube.com/watch?v=9wHJLGIJc7E&list=UUK9GeLXNchBLMRr3_ArcOzw&index=1&feature=plcp[/video] It's more of a proof of concept for now, to see if i could make one on my own. I didn't look up anything to help make this. I plan to make something with multiple seven segment displays later and make them less curvy at the top and bottom so the 2s and 5s don't look like shit. Also I'm really proud of this trap and how well hidden it is (please ignore the stupidity in the video). [video=youtube;88wHlcp6Egw]http://www.youtube.com/watch?v=88wHlcp6Egw&feature=autoplay&list=UUK9GeLXNchBLMRr3_ArcOzw&lf=plcp&playnext=1[/video]
That's a pretty inneffective trap, though. It's very easy to break out while you're suffocating. If you have it be narrow (two wide) you could have the ceiling open and reveal lava, the ground pushing up, and the player dies without quesiton, then the ceiling closes, lava dies out, and ground retracts, and you have a doubtless kill.
[QUOTE=Rammlied;34122466]That's a pretty inneffective trap, though. It's very easy to break out while you're suffocating. If you have it be narrow (two wide) you could have the ceiling open and reveal lava, the ground pushing up, and the player dies without quesiton, then the ceiling closes, lava dies out, and ground retracts, and you have a doubtless kill.[/QUOTE] Uh, well I suppose it'd be easy to break out of if you had a pick axe, which is likely enough on a survival server, but it'd have to be in your quick select menu thing before the trap springs or you wouldn't have enough time to equip it and break out. Plus, you hopefully wouldn't be expecting it so there'd be the disorientation factor. Besides, it, like the video above it, is more of a proof of concept, it's just in my single player world and as such wont actually be killing anyone. There's no real warning signs unless you dig into the walls. You could argue that someone would reasonably do that, but that would break just about any trap.
There are some proven-to work traps that I've used successfully. Like the hall way trap, make a 1 wide 2 tall tunnel underground, people go in, have a 1 block drop with a pressure plate on it (Very well hidden), after it's activated one of the walls retract and another pushes the player into a pit. There's also the short n' sweet ladder trap, have a miner where the ladders only go half way down, killing the player.
[QUOTE=Jimmylaw;34119833]What texture pack is that good sir?[/QUOTE] It's called JohnSmith.
I'm not really creative, so I'm recreating the Taj Mahal. [IMG]http://i.imgur.com/6fgS1.jpg[/IMG]
Why can't I make cool stuff like that, all my buildings look like boxes. :smith:
Since I'm making an 'Elite' armor set for killing the ender dragon (Full enchanted diamond armor, best diamond sword, etc) I'm going to make a fucking hidden secret special room just to put it in. Right now all I have is the super secret door.
[QUOTE=laharlsblade;34121979] Also I'm really proud of this trap and how well hidden it is (please ignore the stupidity in the video). [video=youtube;88wHlcp6Egw]http://www.youtube.com/watch?v=88wHlcp6Egw&feature=autoplay&list=UUK9GeLXNchBLMRr3_ArcOzw&lf=plcp&playnext=1[/video][/QUOTE] Reminds me of the 10x10 raisable floor I made once. You may could add also something like this and the "victim" cannot move anymore. [media]http://www.youtube.com/watch?v=MITfZUzutQI[/media] Also what is that mod that displays the health of mobs above them you are using?
[QUOTE=diwako;34143116]Reminds me of the 10x10 raisable floor I made once. You may could add also something like this and the "victim" cannot move anymore.[/QUOTE] Nice. I've been playing with a 'trap' that uses the same concept. I can make a 2 high room into a 'no-high' room killing whoever is inside. I have it rigged to a diamond ore block in the wall, that once broken, pushes the floor and ceiling together. For the ceiling you just have wire on top of the blocks over downward facing pistons. [img]http://farm8.staticflickr.com/7001/6673222853_be838b114f_z.jpg[/img] [img]http://farm8.staticflickr.com/7022/6673222155_a559c814c5_z.jpg[/img] [img]http://farm8.staticflickr.com/7149/6673222311_e8003e00f7_z.jpg[/img] [img]http://farm8.staticflickr.com/7020/6673222511_314fce6395_z.jpg[/img]
Sorry, you need to Log In to post a reply to this thread.