• Portal 2 Megathread Mark XI - An Interactive Guide to Upsetting Humans
    2,805 replies, posted
[QUOTE=HazzaHardie;35903702]did that still not working[/QUOTE] [del]Delete "VBSP.exe", or in some cases, even if you're on a windows, "VBSP.osx" or "VBSP_osx". Then verify cache.[/del] [editline]a[/editline] I also made a map, could you guys try it out and tell me what you think? [t]http://puu.sh/tZNO[/t][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=70606187"] http://steamcommunity.com/sharedfiles/filedetails/?id=70606187[/URL]
Here's something kinda cool. A portal-gun themed Gas Mask. [img]http://fc06.deviantart.net/fs71/i/2012/129/2/d/the_aperture_science____portal_gun_____gas_mask_v1_by_twohornsunited-d4z609m.jpg[/img]
Fuck, this DLC looks amazing. I wish I had a credit card, I'd buy Portal 2 for this. In the mean time, I'll keep trying to shove bills in the disk drive. [editline]10th May 2012[/editline] [url]http://www.facepunch.com/members/219561-a-cookie[/url] ahh what the fuck bombard a cookie with kindness gifted me portal 2 for no reason I feel guilty now but ahhh god thank you <3
[QUOTE=Joyful Mystery;35904005]Here's something kinda cool. A portal-gun themed Gas Mask. [img]http://fc06.deviantart.net/fs71/i/2012/129/2/d/the_aperture_science____portal_gun_____gas_mask_v1_by_twohornsunited-d4z609m.jpg[/img][/QUOTE] Oh god, what happens if you sneeze?
[QUOTE=a-cookie;35904970]Oh god, what happens if you sneeze?[/QUOTE] Some guy in another dimension goes, "What is this? Oh, gross".
[QUOTE=a-cookie;35904970]Oh god, what happens if you sneeze?[/QUOTE] Then you wipe out time. Entirely. Forward and backward. [editline]10th May 2012[/editline] Bloody ninjas with their funnier jokes
Hi guys, can you test this map pack of mine out? They're my first maps but I'm sure at least the third act should provide SOME fun times. [img]http://cloud.steampowered.com/ugc/576704130621677234/E8B31760C563D47EA7E71E95F8D70A51713CC482/600x337.resizedimage[/img] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=70694680[/url]
[img]http://puu.sh/u0RM[/img] well, it's done. i haven't beaten it yet but it sure is done. once i finish it tomorrow i'll upload it to the workshop. right now the puzzles are mostly centered around lasers and gels so i think i'll do something similar some other time; keeping the hub but changing all the test chambers. i had to cut out three chambers or else it ran so bad it was unplayable
I tried driver sweeper, it removed all the corrupted shit but whenever i install it again it just hangs and i have to driver sweep again. I can never install these drivers thanks to fucking portal 2. What the hell?
it's me or the puzzle editor doesnt render the light ? (Like Mat_fullbright 1)
[QUOTE=wug;35906595]I tried driver sweeper, it removed all the corrupted shit but whenever i install it again it just hangs and i have to driver sweep again. I can never install these drivers thanks to fucking portal 2. What the hell?[/QUOTE] Sue Valve. Ask for a PS3 copy of Portal 2 in return.
[QUOTE=GeekDeer;35906740]it's me or the puzzle editor doesnt render the light ? (Like Mat_fullbright 1)[/QUOTE] Currently broken
Okay, i backdated all my files. But i still can't play portal 2. What the fucking shit.
[IMG]http://sphotos.xx.fbcdn.net/hphotos-ash3/526064_3904744427952_1559514548_33241877_2065379390_n.jpg[/IMG] 12 Crazy tests inspired me.
I need all the TF2 hats for this game. I don't like TF2. But I need hats for robots.
[IMG]http://puu.sh/u2LR[/IMG] [IMG]http://sae.tweek.us/static/images/emoticons/emot-effort.gif[/IMG] [B]Edit:[/B] HOW IS THIS WORTHY OF WINNERS I DON'T EVEN
Am I the only person NOT experiencing any problems with the new content?
Anyone have the BGM you hear in the actual editor?
[QUOTE=IliekBoxes;35907876]Anyone have the BGM you hear in the actual editor?[/QUOTE] No, but I'll see if I can track it down.
i can't hear any sounds in the editor now what
I feel awesome, after the non-compiling map problem I've been smooth sailing.
[QUOTE=IliekBoxes;35907876]Anyone have the BGM you hear in the actual editor?[/QUOTE] Pretty sure it's from Portal 1 if that helps.
Hmmm... Ever since the editor was released, no matter what I do, I can't seem to publish any puzzles to the workshop. It always tells me there was an error and it says 'Error: 21' Has anyone else been having any problems with this?
[QUOTE=IliekBoxes;35907876]Anyone have the BGM you hear in the actual editor?[/QUOTE] It's a series of ambient sounds that are all about 5-10 seconds long. Look in the pak01_dir in the dlc2 folder.
[URL=http://steamcommunity.com/sharedfiles/filedetails/?id=71192680][IMG]http://i.imgur.com/T8mJA.png[/IMG][/URL] decided to post this here too
do you have the skill
it is possible to import what we done in puzzle editor to hammer ?(or where the puzzle save the vmf ?) Also some one can give me the size of the portalable cube wall, I need to make the wall map in hammer instead of the same size of the one in the puzzler maker. Thanks in advance. Or else some one have a prefab of some kind of wall to make it easier in hammer ?
[QUOTE=Meatpuppet;35909173]do you have the skill[/QUOTE] well do you?
Hey guys, I'll start uploading my workshop maps I made durring the beta, here's my first one [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=68678252"][IMG]http://cloud.steampowered.com/ugc/577829965761638801/CDBFBE68D8103C5EF1B02F7F5032643483CD662C/600x337.resizedimage[/IMG][/URL] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=68678252[/url] I personally think this one is pretty easy, but some people had trouble with it o_O, its short... so just play it =p EDIT: [QUOTE=Ctrl+Alt+Llama;35898643]Breakable glass panels and breakable gel pipes. maybe convayer belts too.[/QUOTE] [QUOTE=Goz3rr;35877850]So my friends and i did some brainstorming, about what we would really enjoy in the editor (We know its still in beta): - Logic gates (Invert, Timers, etc) - Slanted walls, not panels, walls - Have aerial faith plates have an output aswell to trigger things - Custom signs (the ones at the start of rooms) - Defective turrets and old objects - The stationary portal gun[/QUOTE] Added to the list
I'm having problems, missing textures and sprites and low-quality sounds. Anyone experiencing the same thing? Also, a friend has been trying EVERYTHING to fix his game. It starts up, pools 10k memory, and is only closable with Task Manager. [QUOTE=Goz3rr;35877850]So my friends and i did some brainstorming, about what we would really enjoy in the editor (We know its still in beta): - Logic gates (Invert, Timers, etc) - Slanted walls, not panels, walls - Have aerial faith plates have an output aswell to trigger things - Custom signs (the ones at the start of rooms) - Defective turrets and old objects - The stationary portal gun[/QUOTE] Add logic gates, someone inevitably starts building massive turing-complete computers
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