• Killing Floor V4 - Knife Goes in, Guts Come Out.
    4,805 replies, posted
more [b]historical british[/b] weapons please fuck that nazi zombie bullshit.
Exploding harpoon gun :v:
An old Lee Enfield rifle would be cool.
[QUOTE=GetBent;34803883]An old Lee Enfield rifle would be cool.[/QUOTE] why they didn't make a enfield instead of the lever action is beyond me.
[QUOTE=trotskygrad;34802737]what? I don't use the husk gun much, but the LAW's red dot is perfectly zeroed. If you're talking about the xbow, etc, I suggest you switch to the "texture" scope rather than the model scope for gameplay reasons.[/QUOTE] [IMG]http://i.imgur.com/z2Omq.png[/IMG] The wall here would be about medium to long range away. It's not every shot either, just whenever the game feels like it I guess. It also happens with other projectile weapons like I said like LAW/Husk gun. And yes I use textured scope but that doesn't explain the LAW and husk gun doing it.
Gahh can't decide between historical eastern front weapons or unorthodox weapons!
firebug needs some cool new gun
Whoops, didn't see the link. Why RO weapons? I love the Mosin as much as the next guy, but why in KF?
It would be cool if they added a sound cannon, which would function like the sirens scream.
[QUOTE=yuki;34804255]Whoops, didn't see the link. Why RO weapons? I love the Mosin as much as the next guy, but why in KF?[/QUOTE] Because it'll offer lots of things for each class. I haven't got the money for RO2 yet, but if it's like other WWII games it'll have all kinds of semi-auto rifles, SMG's, sniper rifles, machine guns and other such things. Plus, bayonet-equipped rifles for the Bezerkers.
[QUOTE=trotskygrad;34802051]firebug is worse and people were bitching about the killstealing, not the smoke. they were pissed because I fired on groups of specimens usually at sharpshooter-ish range. depriving them of said kills. [editline]21st February 2012[/editline] team should have at least 1 medic and sharp, and no firebugs/demos I would recommend medic/2xsharp/commando/support. sharps use Lever-Action against gorefasts and xbow against scrakes. support should keep a hunting shotgun so you can kill scrakes with the alt-fire when they get close in. use xbow for scrake/FP, go for the headshots. On low levels medic should consider buying an xbow as well since they can stun it with headshots, then kill it with a followup shot.[/QUOTE] Let me stop your firebug rage for some seconds. Since Firebug is my main perk I hate how everybody hates,degrade and underestimate him while he can make a very good partner in this jolly sport of killing ZEDs. We can slow down zeds, we are a very good trash eliminators and with that we clean the way for other perks (sharpshooters and bersekers) Great ammo pool and husk immunity (over level 3) If you know how to play firebug you will never hear complains about SS and bersekers.
Nearly got firebug to 5, should I go for berzerker or commando next? They're both at around 2.4m damage.
[QUOTE=Megadudex1;34804727]Nearly got firebug to 5, should I go for berzerker or commando next? They're both at around 2.4m damage.[/QUOTE] Commando is way harder and you'd do better to level it off-perk. Go Zerker, it's the fucking best.
Yeah commando is pretty shitty compared to berserker.
[QUOTE=Lolkork;34805123]Yeah commando is pretty shitty compared to berserker.[/QUOTE] Zerkers eat Sirens, Clots and Crawlers for breakfast, though.
commando could use something like a BAR as a new weapon.
[QUOTE=comet1337;34805182]commando could use something like a BAR as a new weapon.[/QUOTE] Or the Bren LMG.
Improvised weaponry? I can see those firebugs running around with spray cans and lighters.
how about that trebuchet for sharpshooter that shoot mini berserkers :v:
[QUOTE==DarkStar=;34804620]Let me stop your firebug rage for some seconds. Since Firebug is my main perk I hate how everybody hates,degrade and underestimate him while he can make a very good partner in this jolly sport of killing ZEDs. We can slow down zeds, we are a very good trash eliminators and with that we clean the way for other perks (sharpshooters and bersekers) Great ammo pool and husk immunity (over level 3) If you know how to play firebug you will never hear complains about SS and bersekers.[/QUOTE] he said he was new to the game, and new firebugs (who don't know your magical ninja firebug ways) will usually screw up the time of SS/berserkers note how I also said demo? I play demo a LOT yet I wouldn't recommend it for new players, since there's a lot of potential for vision obscuring. firebugs are great teammates on dark maps since they can light up the specimens so you can see them better. [editline]21st February 2012[/editline] [QUOTE=comet1337;34805182]commando could use something like a BAR as a new weapon.[/QUOTE] [QUOTE=comet1337;34804149]firebug needs some cool new gun[/QUOTE] firebug has 3 weapons (mac/flamer/husk) like most other classes. medic has 2 weapons. more medic weapons. aka a SCAR without the sight? ... [editline]21st February 2012[/editline] [QUOTE=slashsnemesis;34804101][IMG]http://i.imgur.com/z2Omq.png[/IMG] The wall here would be about medium to long range away. It's not every shot either, just whenever the game feels like it I guess. It also happens with other projectile weapons like I said like LAW/Husk gun. And yes I use textured scope but that doesn't explain the LAW and husk gun doing it.[/QUOTE] I don't know, I've never had that problem
[QUOTE=trotskygrad;34805731]he said he was new to the game, and new firebugs (who don't know your magical ninja firebug ways) will usually screw up the time of SS/berserkers note how I also said demo? I play demo a LOT yet I wouldn't recommend it for new players, since there's a lot of potential for vision obscuring. firebugs are great teammates on dark maps since they can light up the specimens so you can see them better. [/QUOTE] I get your way of thinking. Low level firebugs tend to aim high at the body of the zeds instead of crouch and fire at the feets with single short puff to keep a clean sigh for other players. They are good teammates for atmost every map like commandos because they cover other perks weakness and like I say before they clean rooms full of Zeds while a SS and support would like to get surrounded. Sorry but I really dislike people calling firebug just a nuisance. I can't stand Sharpy and support elitism sometimes. Also yeah Demo is very bad in early levels, the best way to level up that perk is playing support and using grenades when you have a huge mob infront of you since they have atmost the same damage bonus.
[QUOTE==DarkStar=;34806075]I get your way of thinking. Low level firebugs tend to aim high at the body of the zeds instead of crouch and fire at the feets with single short puff to keep a clean sigh for other players. They are good teammates for atmost every map like commandos because they cover other perks weakness and like I say before they clean rooms full of Zeds while a SS and support would like to get surrounded. Sorry but I really dislike people calling firebug just a nuisance. I can't stand Sharpy and support elitism sometimes. Also yeah Demo is very bad in early levels, the best way to level up that perk is playing support and using grenades when you have a huge mob infront of you since they have atmost the same damage bonus.[/QUOTE] I'm a medic elitist :P got my sharp level 6 simply through using the LAR/9mm as a medic. commando is much less annoying for room clearing though, there's no "vision obscuring potential" and they don't self-damage at lower levels (I've had many a noob self-immolate) at high levels they're about equal.
[QUOTE=trotskygrad;34806161]I'm a medic elitist :P [/QUOTE] Come here bro :respek: Medic master race :love: Also I got my sharpy at level 5 just like that but with HC/9mm.
[QUOTE=GetBent;34803883]An old Lee Enfield rifle would be cool.[/QUOTE] More like Harry Enfield amirite :v:
So I tried playing berzerker and realized why everyone complains about other people. Nobody will let me keep Scrakes stunned even when I let them know I can, and I keep almost getting killed by them. So I stop attacking them, and other players get mad at me for not helping them kill the Scrakes and kick me out of the server. So I go to a new game. Same problem, but they actually let me stun the Scrakes after I let them know, they just don't let me take care of the Fleshpounds, preferring to die instead, even though I told them I can kill them without having them rage. Then there's also two useless medics on the team. Everyone else dead but me and them. Some sirens show up and I decide to run in and slice one's head off before she can scream and kill the other, taking minimal damage in the process. I'm already down to 40 health and expect at least one of the medics to heal me since there's nothing else around to cause them any danger. However, Medic 1 decides to use his grenade launcher to blind me and make me take too much damage to finish both sirens. So I start to run back and heal, and Medic 2 uses HIS grenade launcher to launch the second siren into my face and get me killed, then they both get killed by a Fleshpound that appears right when I die. But even though people are stupid, berzerker is hella fun.
yeah, sirens are the best rocket jumpers in the entire game.
[QUOTE=Megadudex1;34806699]So I tried playing berzerker and realized why everyone complains about other people. Nobody will let me keep Scrakes stunned even when I let them know I can, and I keep almost getting killed by them. So I stop attacking them, and other players get mad at me for not helping them kill the Scrakes and kick me out of the server. So I go to a new game. Same problem, but they actually let me stun the Scrakes after I let them know, they just don't let me take care of the Fleshpounds, preferring to die instead, even though I told them I can kill them without having them rage. Then there's also two useless medics on the team. Everyone else dead but me and them. Some sirens show up and I decide to run in and slice one's head off before she can scream and kill the other, taking minimal damage in the process. I'm already down to 40 health and expect at least one of the medics to heal me since there's nothing else around to cause them any danger. However, Medic 1 decides to use his grenade launcher to blind me and make me take too much damage to finish both sirens. So I start to run back and heal, and Medic 2 uses HIS grenade launcher to launch the second siren into my face and get me killed, then they both get killed by a Fleshpound that appears right when I die. But even though people are stupid, berzerker is hella fun.[/QUOTE] what level were they? if under 6 they're fucking stupid. One should have farmed you for health points (topped that bitch off), the other should have juggled the siren to prevent you from killing it, so they could farm more health points. seriously though any medic above level 3 who drop-charges/switch-charges can keep a player at full health who is being attacked by a siren on normal.
One was 5 and the other was 6. Oh and it was hard, not normal. Normal's too slow for getting damage.
[QUOTE=Megadudex1;34807149]One was 5 and the other was 6. Oh and it was hard, not normal. Normal's too slow for getting damage.[/QUOTE] hahaha yeah, I always played on suicidal when leveling medic. still, the level 5 was an idiot, he should have farmed you :v:
guys, i know what weapon would be awesome for the berserker: a [B]scythe![/B] long reach, strong and relatevily fast too. like, claymore upgrade.
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