• Minecraft Mod Megathread v3 - (insert sub-title here)
    1,546 replies, posted
i meant the mod, not the game
Get a copy of fernflower. Put all the mod files (.class) into a folder, then open cmd redirect to the location where you fernflower is, then type in: [code] java -jar fernflower.jar "C:/path/to/stuff/to/decompile" "C:/output/folder" [/code] If you can't figure it out, send me a link to the mod and i'll see what i can do..
I still recommend MCP since the mod is probably using some classes from minecraft which need to be deobfuscated.
Usually when decompiling old mods with MCP it will fail on several points and abort it [editline]9th May 2012[/editline] Also, i just took a look at the mod, it doesn't look like it overriding any baseclasses at all and the sourcecode is included. If you give me a few minutes ill patch it up to 1.2.5 for you. [editline]9th May 2012[/editline] Doesn't look that bad: [img]http://puu.sh/tLgi[/img] [editline]9th May 2012[/editline] Down to this already [img]http://puu.sh/tLgH[/img] [editline]9th May 2012[/editline] Knock yourself out: [url]http://dl.dropbox.com/u/8385549/mcmods/DeadlyCaves%201.2.5.zip[/url] [editline]9th May 2012[/editline] Haven't tested it because if have no idea what the mod is supposed to do. Give it a try and tell me if it works.
[QUOTE=Goz3rr;35885677]Usually when decompiling old mods with MCP it will fail on several points and abort it [editline]9th May 2012[/editline] Also, i just took a look at the mod, it doesn't look like it overriding any baseclasses at all and the sourcecode is included. If you give me a few minutes ill patch it up to 1.2.5 for you. [editline]9th May 2012[/editline] Doesn't look that bad: [img]http://puu.sh/tLgi[/img] [editline]9th May 2012[/editline] Down to this already [img]http://puu.sh/tLgH[/img] [editline]9th May 2012[/editline] Knock yourself out: [url]http://dl.dropbox.com/u/8385549/mcmods/DeadlyCaves%201.2.5.zip[/url] [editline]9th May 2012[/editline] Haven't tested it because if have no idea what the mod is supposed to do. Give it a try and tell me if it works.[/QUOTE] YOU ARE A GOD AMONG MEN.
[QUOTE=Magmacow358;35887787]YOU ARE A GOD AMONG MEN.[/QUOTE] If you insist ;) Shoot me a message if you want any other mods updated and i'll give it a try.
Here's my SunLight mod for 1.2.5 Multiplayer. Server needs Forge Modloader: [url]http://dl.dropbox.com/u/8385549/mcmods/SunLight%201.2.5%20Server.zip[/url] [editline]9th May 2012[/editline] And the client [url]http://dl.dropbox.com/u/8385549/mcmods/SunLight%201.2.5.zip[/url]
[QUOTE=Goz3rr;35888126]If you insist ;) Shoot me a message if you want any other mods updated and i'll give it a try.[/QUOTE] [url]http://www.minecraftforum.net/topic/1076508-123-biomod-20-remember-biometerrain-mod/[/url] If you can update this to 1.2.5 and have it work with forge,you'd be a god among men among gods.
[QUOTE=Goz3rr;35879948]Just thought i'd let you know, i've released the Lambchops mod for Multiplayer! (Oh and it's compatible with forge now!) Here's the client: [url]http://dl.dropbox.com/u/8385549/mcmods/LambChop%201.2.5%20Forge%20Client.zip[/url] and server: [url]http://dl.dropbox.com/u/8385549/mcmods/LambChop%201.2.5%20Forge%20Server.zip[/url] Client needs Modloader + Forge, server needs Forge[/QUOTE] I love you.
[QUOTE=Goz3rr;35890015]Here's my SunLight mod for 1.2.5 Multiplayer. Server needs Forge Modloader: [url]http://dl.dropbox.com/u/8385549/mcmods/SunLight%201.2.5%20Server.zip[/url] [editline]9th May 2012[/editline] And the client [url]http://dl.dropbox.com/u/8385549/mcmods/SunLight%201.2.5.zip[/url][/QUOTE] Hey, can you do sound mods? If you can, please try to make [URL=http://www.youtube.com/watch?v=09s-c2JVI40]this[/URL] play when you die?
extra biomes had a small problem with redpower :v: [IMG_thumb]http://i.imgur.com/WLuC5.jpg[/IMG_thumb]
...you did try to move the continent, right? I mean, how could anyone resist not trying?
i found heaven O.O
[QUOTE=MeltingData;35921520]Hey, can you do sound mods? If you can, please try to make [URL=http://www.youtube.com/watch?v=09s-c2JVI40]this[/URL] play when you die?[/QUOTE] Here you go, needs Forge: [url]http://dl.dropbox.com/u/8385549/mcmods/GameOverSound%201.2.5.zip[/url]
[QUOTE=asb44;35923525]extra biomes had a small problem with redpower :v: [IMG_thumb]http://i.imgur.com/WLuC5.jpg[/IMG_thumb][/QUOTE] HNGGG Place a motor on that thing, for science!
[QUOTE=Recurracy;35925003]HNGGG Place a motor on that thing, for science![/QUOTE] The default frame limit is at 1000 blocks. He'd have to change that first, and there is grass not properly connected. It wouldn't move
[QUOTE=Recurracy;35925003]HNGGG Place a motor on that thing, for science![/QUOTE] set the max amount of frames to an impossible high number then I stuck a motor powered it up pressed the button to make it move the game lags for a second and it doesn't even move.:suicide:
[QUOTE=Goz3rr;35924196]Here you go, needs Forge: [url]http://dl.dropbox.com/u/8385549/mcmods/GameOverSound%201.2.5.zip[/url][/QUOTE] You're the best. Thanks. If I'm not asking too much, can you make soul sand generate in swamps, but use the wet tilled soil texture?
I can't figure how to install TerraFirmaCraft for SMP. I get java errors each time. I've tried ModLoaderMP -> MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft -> Textures I've tried with and without deleting META-INF
[QUOTE=TehWhale;35929112]I can't figure how to install TerraFirmaCraft for SMP. I get java errors each time. I've tried ModLoaderMP -> MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft -> Textures I've tried with and without deleting META-INF[/QUOTE] What I've heard is that you just throw the files from TFCServer into the server.jar and call it a day. When I tried that it didn't work though.
[QUOTE=TehWhale;35929112]I can't figure how to install TerraFirmaCraft for SMP. I get java errors each time. I've tried ModLoaderMP -> MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft -> Textures I've tried with and without deleting META-INF[/QUOTE] ModloaderMP is incompatible with Forge since they added Forge Modloader
So where would I get Forge Modloader or whatever? Adf.ly is being ddosed and [b]every fucking minecraft-related download[/b] uses adfly. I can't download anything basically.
[QUOTE=TehWhale;35929112]I can't figure how to install TerraFirmaCraft for SMP. I get java errors each time. I've tried ModLoaderMP -> MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft MCForge -> TerraFirmaCraft -> Textures I've tried with and without deleting META-INF[/QUOTE] [url]http://www.youtube.com/watch?feature=iv&annotation_id=annotation_903921&src_vid=MOn87Ldby58&v=CXFHihwNFo4[/url]
[QUOTE=TehWhale;35929911]So where would I get Forge Modloader or whatever? Adf.ly is being ddosed and [b]every fucking minecraft-related download[/b] uses adfly. I can't download anything basically.[/QUOTE] Modloader has a [url=http://dl.dropbox.com/u/20629262/Latest/ModLoader.zip]direct link[/url] next to the adfly link and Forge and tfc don't use adfly. However, TerraFirmaCraft needs an older revision of Forge: [url]http://lexmanos.no-ip.org:8080/job/Forge/96/[/url] client: modloader, forge 96, terrafirmacraft_client_core, tfc_textures server: forge 96, terrafirmacraft_server_core (ignore the tfc_game mentions, 1J only) Anyway - ignore the Beta 1J links, you want the Pre12 ones. The tfc_textures only go in your client mc.jar file. The texture pack is of little consequence. (in fact I get an input == null! error on trying to switch to it) Multiplayer connecting to my own local server works just fine.
[url]http://dl.erppy.co/[/url] what is up guyss [editline]12th May 2012[/editline] I just hosted the stuff my friends and I usually use and some other things. Along with credits and instructions!
My Minecraft keeps crashing when I load a world, does anybody know why? Here's the error log thing. [quote]Mods loaded: 9 ModLoader 1.2.5 mod_MinecraftForge 3.1.3.105 mod_MinecraftForge 3.1.3.105 mod_MineAndBlade Battlegear - 0.1.6.1 [1.2.5] mod_adventureItems 0.4 mod_betterDungeons 0.932 mod_EE 1.4.4.1 mod_MAtmos_forModLoader r12 for 1.1.x mod_ThaumCraft 2.1.5a Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. --- BEGIN ERROR REPORT 48537c35 -------- Generated 12/05/12 23:35 Minecraft: Minecraft 1.2.5 OS: Windows Vista (x86) version 6.0 Java: 1.8.0-ea, Oracle Corporation VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation LWJGL: 2.4.2 OpenGL: Mobile Intel(R) 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.2302, Intel java.lang.NoSuchMethodError: vq.getPlayerBase(Ljava/lang/String;)LPlayerBase; at mod_MineAndBlade.getPlayerHooks(mod_MineAndBlade.java:916) at mine_and_blade.render.ModelPlayer2.a(ModelPlayer2.java:33) at we.b(RenderPlayer.java:368) at mine_and_blade.render.ItemRendererMaB.renderHand(ItemRendererMaB.java:360) at mine_and_blade.render.ItemRendererMaB.renderMainItemInFirstHand(ItemRendererMaB.java:309) at mine_and_blade.render.ItemRendererMaB.a(ItemRendererMaB.java:375) at lr.b(EntityRenderer.java:642) at lr.a(EntityRenderer.java:1215) at lr.b(EntityRenderer.java:903) at EntityRendererProxy.b(EntityRendererProxy.java:21) at net.minecraft.client.Minecraft.x(Minecraft.java:869) at net.minecraft.client.Minecraft.run(Minecraft.java:747) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 8fbc44e1 ----------[/quote] I have Optifine installed.
Did you forget PlayerAPI? Mine and Blade requires it.
[QUOTE=NoNameForEvil;35931356]My Minecraft keeps crashing when I load a world, does anybody know why? Here's the error log thing. I have Optifine installed.[/QUOTE] That's a conflict between battlegear and somethin else i think.
[QUOTE=NoNameForEvil;35931356]My Minecraft keeps crashing when I load a world, does anybody know why? Here's the error log thing. I have Optifine installed.[/QUOTE] Look at the mods you've installed. Either you're missing PlayerAPI, you've installed Singeplayer Commands with out the PlayerAPI patch, or another mod that doesn't use PlayerAPI overwrote vq.class
Is it me or do all the modmakers put their mods in parts so they can make more money off adf.ly? Good job Alblaka for not doing that.
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