• [TOOL] OBJ to Minecraft: 3D Models In Minecraft!
    90 replies, posted
Not mine just sharing the love. [url]http://www.minecraftforum.net/viewtopic.php?f=1022&t=224932&p=3225956#p3225956[/url] This is a new program for minecraft that lets you convert 3ds files from programes like maya, 3ds max and blender into minecraft. Here is what I have been able to do with it so far. 3ds max: [IMG]http://i1191.photobucket.com/albums/z466/ryanqfleming/castle2.png[/IMG] into minecraft:[IMG]http://i1191.photobucket.com/albums/z466/ryanqfleming/castle4.png[/IMG] Darn dark cant see it Again just spreading the love.
Could/Should be crossposted to the Programming Forum. So I can give you a programming king.
[QUOTE=commandhat;28614270]Could/Should be crossposted to the Programming Forum. So I can give you a programming king.[/QUOTE] I did not program it. The programmer did not post it on facepunch so I took the liberty to do it for him.
This is great, I'll try this today.
[url]http://www.patrickmin.com/minecraft/[/url]
Potential. Semi-ontopic, is there an actually WORKING version of the Minecraft to OBJ converter?
[img]http://dl.dropbox.com/u/5062494/junk/mc_man.png[/img] There we go. It's much bigger than it looks.
Waiting for someone to make a giant penis...
[url=http://imgf.tw/292341900.png][img]http://imgf.tw/292341900t.png[/img][/url] I used a different method, but the end result is basically the same.
This is quiiiiiite old, I made a huge hollow snake with it. I tried to do a giant worm with teeth and stuff but it didn't work. :v: [editline]15th March 2011[/editline] [QUOTE=TheDecryptor;28615895][url=http://imgf.tw/292341900.png][img_thumb]http://imgf.tw/292341900t.png[/img_thumb][/url] I used a different method, but the end result is basically the same.[/QUOTE] Appears to be more precise. What did you use?
I used [url=http://www.cs.princeton.edu/~min/binvox/]binvox[/url] to convert the OBJ file exported from Crafty directly into an MCEdit schematic. I got the best results by "rendering" at a high resolution then downscaling, keeps more detail in the end.
[QUOTE=Oicani Gonzales;28615898]This is quiiiiiite old, I made a huge hollow snake with it. I tried to do a giant worm with teeth and stuff but it didn't work. :v: [editline]15th March 2011[/editline] [B]Appears to be more precise[/B]. What did you use?[/QUOTE] You can select the precision in the app this thread is about. I haven't tried it but I don't see why it wouldn't work well.
Oh now this is interesting.
Time to make giant penis models! :eng101:
[QUOTE=TehBlueOne;28617548]Time to make giant penis models! :eng101:[/QUOTE] it better be a house
[QUOTE=nmagain;28617873]it better be a house[/QUOTE] I have always wanted to be a sperm again! :downs:
[QUOTE=TehBlueOne;28617548]Time to make giant penis models! :eng101:[/QUOTE] I remember on creative there was this one server with a 512³ map and the admin's house was a[B] huge[/B] black cock, complete with hair and jizz+urine dripping it was awesome
This is pretty awesome, too bad I can't model for shit [QUOTE=spanaren;28618284]I have always wanted to be a sperm again! :downs:[/QUOTE] Avatar kinda fits :buddy:
Don't think your modeling skills have to be that supreme, look at how it looks in minecraft, lots of detail wouldn't work anyways.
[QUOTE=Bokito;28621455]Don't think your modeling skills have to be that supreme, look at how it looks in minecraft, lots of detail wouldn't work anyways.[/QUOTE] I can make a cube :buddy: [editline]15th March 2011[/editline] And a snowman. [editline]15th March 2011[/editline] A snowman might be cool...
You can always import shit form other games
My first thought: "Dude now I can import the companion cube and stuff as a single block." And then: "Oh."
Exporting a crystal dagger I made in blender, sure hope it works [editline]15th March 2011[/editline] [IMG]http://i54.tinypic.com/fut7cp.jpg[/IMG]
Still waiting on that giant diamond penis...
[QUOTE=DinoJesus;28623881]Exporting a crystal dagger I made in blender, sure hope it works [editline]15th March 2011[/editline] [img_thumb]http://i54.tinypic.com/fut7cp.jpg[/img_thumb][/QUOTE] I would say only low polygon modeling, just look at my castle 3ds model and how crappy it is. [editline]15th March 2011[/editline] btw 2 parameter in 3ds max is = 3 cubes with the down scaling set to 1
Not as great as that Kinect programming.
[QUOTE=Ultimate7MK;28626186]Not as great as that Kinect programming.[/QUOTE] That is on topic how exactly? This look neat, could have some fun with this. Might test it out later : )
Where's a good place to get good free 3d models?
This is neat
[QUOTE=Checkers;28629915]Where's a good place to get good free 3d models?[/QUOTE] [QUOTE=Checkers;28629915]Where's a good place to get good free 3d models?[/QUOTE] How about a list of sites that have free 3d objects [url]http://www.hongkiat.com/blog/60-excellent-free-3d-model-websites/[/url] But mostly they are high polygon count models. you kind of what low polygon so you don't get this [IMG]http://i1191.photobucket.com/albums/z466/ryanqfleming/image3.jpg[/IMG]
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