• Champions Online FREE FOR ALL
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whats the best travel power? [editline]14th July 2011[/editline] imma go with flight
[QUOTE=Fire Kracker;31105654]whats the best travel power? [editline]14th July 2011[/editline] imma go with flight[/QUOTE] Flight or teleportation if you want to be plain. Superspeed if you want to be the fastest on land. Jumping if you want to be flashy. Acrobatics if you want to be exotic or you want level 2 superspeed and level 2 jumping combined.
[QUOTE=Nohj;31105790]Flight or teleportation if you want to be plain. Superspeed if you want to be the fastest on land. Jumping if you want to be flashy. Acrobatics if you want to be exotic or you want level 2 superspeed and level 2 jumping combined.[/QUOTE] Or Jetboots if you want to be kickass, though it is technically a paid power. [editline]14th July 2011[/editline] Though I am torn on one issue. I've got my second travel power coming up next level, and I am trying to decide between Acrobatics or Swinging. Swinging is just incredibly fun, but acrobatics is more practical.
Swinging all the way. That power kicks major ass.
[QUOTE=Doctor Zedacon;31107073]I've got my second travel power coming up next level, and I am trying to decide between Acrobatics or Swinging. Swinging is just incredibly fun, but acrobatics is more practical.[/QUOTE] What level do you get your second travel power?
[QUOTE=LonelyTimeLord;31107232]What level do you get your second travel power?[/QUOTE] Level 35.
No sign of steroids at all. [IMG]http://cloud.steampowered.com/ugc/596942892565500968/8048F3631F4F942359509E2A4BDEF96EEDEB10FB/[/IMG]
Super jump is literally faster than super speed because you can jump over everything, and not give a single fuck.
[QUOTE=koekje4life V2;31110408]Super jump is literally faster than super speed because you can jump over everything, and not give a single fuck.[/QUOTE] And then Jetboots is Jetboots and you go so fast light is your bitch.
Teleport is better than both, because fuck having to deal with any problems ever. Also, made a behemoth, this is pretty fun. [editline]14th July 2011[/editline] Also: CRAFTING
[QUOTE=Treybuchet;31115155] Also: CRAFTING[/QUOTE] I maxed out myself on the science path until I can get level 31 (I'm at 300 science). I hate level requirements for getting higher levels of crafting. Here's my alternate costume. [t]http://i.imgur.com/0CQC8.jpg[/t]
Yeah, I wish leveling was a bit faster, so I could get to these cooler, higher levels of crafting. Making things is fun. My character I've had the most fun on: [IMG]http://i.imgur.com/kTAHx.jpg[/IMG]
[QUOTE=koekje4life V2;31110408]Super jump is literally faster than super speed because you can jump over everything, and not give a single fuck.[/QUOTE] But you cant stay in the air and you are still tied to the ground. Flight is the "best" because you can go literally anywhere but its also the most bland. [editline]14th July 2011[/editline] Its an MMO. You arent supposed to level up super fast.
Super jump is as fast as light speed in movement speed. It's cool.
[QUOTE=koekje4life V2;31121597]Super jump is as fast as light speed in movement speed. It's cool.[/QUOTE] Light speed is just super speed with a trail. (well is like +1m/s faster but still)
Well technically it's better because vertical movement.
[QUOTE=koekje4life V2;31121914]Well technically it's better because vertical movement.[/QUOTE] Can we agree that tunneling is the worst power? It's slow, you cant charge it, cant talk to NPCs, cant fight, there is a small time where even though you are underground you can still be attacked, you have to dig first which takes a few seconds, you cant go up unless there is a ramp, and it cant change colors.
It's terrible. [editline]15th July 2011[/editline] But oh so cool.
[QUOTE=koekje4life V2;31122191]It's terrible. [editline]15th July 2011[/editline] But oh so cool.[/QUOTE] I like it but its so damn annoying to have. Makes me almost useless when trying to party up as I am slower than EVERYONE.
Super Jumping / Rocket Boots are better than Super Speed and Acrobatics in the distance traveled (it's both faster and covers buildings easily), but for instances it's shit because you keep hitting the ceiling, and you have to learn where to land or else you might trigger hostility from a mob, and they can attack from a mile away for some reason after you trigger it. [A good tactic for jumpers is to learn how to land on telephone lines - they count as solid ground and are out of NPC hostility trigger ranges usually.] The only Travel Power with much of a combat advantage (considering the lock-on system) is Teleport; it knocks off lock-ons, can be used to trick players and so forth. If none of your powers have gotten any upgrades to counter Travel Powers, Teleporters will be a bitch to fight in PVP.
[QUOTE=RikohZX;31122321]Super Jumping / Rocket Boots are better than Super Speed and Acrobatics in the distance traveled (it's both faster and covers buildings easily), but for instances it's shit because you keep hitting the ceiling, and you have to learn where to land or else you might trigger hostility from a mob, and they can attack from a mile away for some reason after you trigger it. [A good tactic for jumpers is to learn how to land on telephone lines - they count as solid ground and are out of NPC hostility trigger ranges usually.] The only Travel Power with much of a combat advantage (considering the lock-on system) is Teleport; it knocks off lock-ons, can be used to trick players and so forth. If none of your powers have gotten any upgrades to counter Travel Powers, Teleporters will be a bitch to fight in PVP.[/QUOTE] On my tunneler I have a "nailed to the ground" upgrade that cancels travel powers and silences them for 30 seconds.
I really like having the the drones as pets. In combat mode, they are good for drawing attention away and for taking out smaller enemies, but as an almost exclusively melee character, the knockback beam is awful for me. On the other side however, healing mode is great. They heal me quickly and, combined the the medical nanites, I usually never go too far down on health. They also heal each other because of the area healing around me. This is especially useful in fights against very difficult enemies because if I get low on health, I can bring up the energy shield and back off while they heal me back up to health. The medical nanites, while slow and don't heal a lot are a great fallback system if the drones get taken down. The one major drawback though is that the things draw unbelievable attention, and sometimes they just go stupid and will either get stuck around a corner or behind an object, or just a little too far away, and they won't heal me. So if I'm traveling over a large distance, I have to dispel them or else they'll lag behind and end up drawing everything I pass to come and murder me.
lol i spent way more time making the characters than playing his backstory is that his arms were taken from him during the cold war and his name is arms race lolz [img]http://img703.imageshack.us/img703/4076/gameclient2011071500295.jpg[/img] [img]http://img804.imageshack.us/img804/5074/gameclient2011071500301.jpg[/img]
What's the best silver archetype, do you guys think?
[QUOTE=Treybuchet;31136229]What's the best silver archetype, do you guys think?[/QUOTE] Ice or mind. Fire is pretty good too.
Soldier for solid ranged DPS and AOE, and blade for melee DPS and ridiculous amounts of dodge.
I used to pay for this game... What are the restrictions for F2P exactly?
[QUOTE=Laferio;31144194]I used to pay for this game... What are the restrictions for F2P exactly?[/QUOTE] You get jack shit in character development skillwise, and you get less parts to play with to design your hero.
How much less? By the looks of reading around, it seems that when I don't pay. I have to stick with one powerset throughout the game?
[QUOTE=Laferio;31144264]How much less? By the looks of reading around, it seems that when I don't pay. I have to stick with one powerset throughout the game?[/QUOTE] That's the gist.
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