• Star Wars The Old Republic v2: Electric Boogaloo
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[QUOTE=Lemonaids;34050397]So is anyone playing a sith jugg ? I want to know what they are like to tank with, I've heard they arent amazing.[/QUOTE] I'm a jugg myself (lvl 27) and I've recieved some compliments during flashpoint runs.
[img] http://filesmelt.com/dl/swtor_2012-01-04_16-18-00-82.png[/img] gotta think like a smuggler to play a smuggler see a bunch of my enemies go into a room? tell them to do my work for me...
When did they take the Darth title out of sith warrior? I had two warriors with the title of Darth, in alpha and the last build of beta.
[QUOTE=dumbidiotretard;34050872]assassins get alot of health and if i remember correctly they're pretty easy to tank with in the 20s range, whereas juggernaut is playable but gets WAY BETTER in the late 30s If you like to do some pvp on the side i'd say go with assassin, that force speed they get is one of the most handy abilities in the game[/QUOTE] Assassin is pretty meh in PvP other than Alderaan, which you rarely get to play. Huttball is very close quarters and you have one ability to put you in stealth during combat, which is hard to not be in on Huttball, or void star for that matter, and it's kind of your Get out of jail free card when you get kited by someone who stuns you... over and over... because Resolve is broken as fuck Open World PvP it's probably alright, but I'm not liking my assassin anymore, at level 45
[QUOTE=Delta616;34052593]When did they take the Darth title out of sith warrior? I had two warriors with the title of Darth, in alpha and the last build of beta.[/QUOTE] uh, warrior didn't get darth until launch they used to have [sp]emperor's wrath[/sp] then a bunch of babies said "we want to be a darth too!! and instead of adding BOTH, they removed the first one and kept darth. Same dealio with knights, they removed [sp]general, i think it was[/sp] and added master [editline]4th January 2012[/editline] [url]http://www.swtor.com/blog/new-year%E2%80%99s-pvp-update[/url]
They see me lawnmowin'... [t]http://filesmelt.com/dl/swtor_2012-01-05_00-06-41-54.png[/t] ...they hatin'. This thing is amazingly ridiculous.
DUMB! How would it cut grass that high from the ground huh?
love when i run into a room guns blazing only to realize my companion disapeared
[IMG]http://i.imgur.com/DQsOT.jpg[/IMG]
i tried that /getdown thing earlier and i still took damage, they fixed it?
[QUOTE=dumbidiotretard;34054333]i tried that /getdown thing earlier and i still took damage, they fixed it?[/QUOTE] what a shame. i wanted to /getdown [editline]4th January 2012[/editline] [QUOTE=dumbidiotretard;34052756] [url]http://www.swtor.com/blog/new-year%E2%80%99s-pvp-update[/url][/QUOTE] i like the sound of those new PvP features.
ahah holy hell [sp]an alderaanian noble gets challeneged to pistol duel and they get me to take his place[/sp]
[QUOTE=dumbidiotretard;34052756][url]http://www.swtor.com/blog/new-year%E2%80%99s-pvp-update[/url][/QUOTE] Yes, finally. Hopefully the optimization goes for the Warzone laggyness.
FFS, my friend is so goddamn infuriating sometimes. He has this habit of ditching me in MMOs (but not in anything else) First it was WoW, I started playing on his server and he switched after like 3 days. I started playing on that server, and he quit the next week. I start playing TOR, he joins the server I'm on. Two days later he switches servers AND sides. I don't want to be a jedi FFS, but playing alone sucks balls.
[QUOTE=Newbienice99;34055730]FFS, my friend is so goddamn infuriating sometimes. He has this habit of ditching me in MMOs (but not in anything else) First it was WoW, I started playing on his server and he switched after like 3 days. I started playing on that server, and he quit the next week. I start playing TOR, he joins the server I'm on. Two days later he switches servers AND sides. I don't want to be a jedi FFS, but playing alone sucks balls.[/QUOTE] If he's going to be so unpredictable, screw him. Make him follow you around. And you can always join a guild or something if you don't want to be solo.
[img]http://www.facepunch.com/avatar/115416.png?garryis=awesome[/img] Your avatar fits :v:
I'm going to make an alt on his server, but I'll probably spend a lot more time on my sith. I hate all the light side options, at least as far as I am. Even the most negative sounding options turn into "Right away sir" and "Of course, I'd love to" I just want to murder some people brutally because they are in my way, is that so much to ask?
[QUOTE=reecematee;34047191]does the Sith maurader ever get any stun skills, Im level 21 and PvP is a pain when your main damage attack take 3 seconds to do and the person just runs away.[/QUOTE] I've read some discussions on Sith Mara as a viable DPS all round. A lot of the later level (and early as you've seen!) is based on the user being able to stun/slow, however many situations in PvP mean that our abilities are easily resisted. E.g. a stun that is usable on weak enemies, but not at all in PvP other than the damage it does. IDK, give it time. I doubt the class that dual wields lightsabers is going to be weak in this game, somehow.
[QUOTE=Clunj;34056276]I've read some discussions on Sith Mara as a viable DPS all round. A lot of the later level (and early as you've seen!) is based on the user being able to stun/slow, however many situations in PvP mean that our abilities are easily resisted. E.g. a stun that is usable on weak enemies, but not at all in PvP other than the damage it does. IDK, give it time. I doubt the class that dual wields lightsabers is going to be weak in this game, somehow.[/QUOTE] marauder/sentinel are hands down the worst class in the game in terms of survivability
[QUOTE=dumbidiotretard;34056308]marauder/sentinel are hands down the worst class in the game in terms of survivability[/QUOTE] Maybe, I can't give too much of an opinion on survivability. They do have a lot of nice abilities and at least the theory behind the Marauder class is great, it just seems a bit... stiff.
[t] http://filesmelt.com/dl/swtor_2012-01-04_20-45-59-51.png[/t] check out this bitchin space revolver i got from finishing smuggler chapter 1
[QUOTE=dumbidiotretard;34056308]marauder/sentinel are hands down the worst class in the game in terms of survivability[/QUOTE] Having no real problems with a Sentinel after making more use of interrupts, and sending in companion first to take most of the damage, if not all.
[QUOTE=TDocter;34056578]Having no real problems with a Sentinel after making more use of interrupts, and sending in companion first to take most of the damage, if not all.[/QUOTE] did you do the part on tatooine where you go back in act 2
Why does the dune sea datacron have to be annoying as fuck to get?
[QUOTE=dumbidiotretard;34056308]marauder/sentinel are hands down the worst class in the game in terms of survivability[/QUOTE] of course that would be the AC my brother takes. haha
[img]http://filesmelt.com/dl/sad_day.png[/img] [media]http://www.youtube.com/watch?v=S-Xrlf3taEo[/media]
Sentinels are bad. The only melee class in the game that can't be anything other than DPS and they do that poorly, struggle on what any other class can do without breaking a sweat. The only thing they're probably useful for is their JK buff within a OPs group. They don't do anything great and are more of a crutch if you're taking one to do hard modes as you can just take any other DPS and they'll have more survivability and are probably ranged DPS. Perhaps the most underwhelming class in the game.
whenever i see a sentinel or marauder i just assume they're probably an actual retard in most cases i see no evidence to prove me wrong
[QUOTE=dumbidiotretard;34057341]whenever i see a sentinel or marauder i just assume they're probably an actual retard in most cases i see no evidence to prove me wrong[/QUOTE] probably because even the best played sentinel under performs everything else.
[QUOTE=RG4;34057158][img]http://filesmelt.com/dl/sad_day.png[/img] [media]http://www.youtube.com/watch?v=S-Xrlf3taEo[/media][/QUOTE] IT'S ONLY UPCOMING. WE STILL HAVE TIME TO /getdown
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