• Warframe V. VI - "like Mass effect with jumping"
    39,376 replies, posted
[QUOTE=Skyward;41299287] "We agree that there are too many melee weapons" *Added new melee weapon a few days ago :v:[/QUOTE] The kogake is an exception, it's too awesome. :v: new shotgun [t]http://puu.sh/3uj5X.jpg[/t] and aw shit, warframe buffs, rhino, mag, volt changes! new helmets [t]http://puu.sh/3ujcJ.jpg[/t] [t]http://puu.sh/3ujd4.jpg[/t]
Ooooooh Double Barrel :D :D :D [img]http://i.imgur.com/hM3e2CW.jpg[/img] Sexeh
Troopers should get that, it feels weird having them use a corpus weapon.
[t]http://filesmelt.com/dl/h1.JPG[/t] [t]http://filesmelt.com/dl/h2.JPG[/t] More helmets! [editline]3rd July 2013[/editline] [t]http://filesmelt.com/dl/asd11.JPG[/t] [t] http://filesmelt.com/dl/asd21.JPG[/t] [t] http://filesmelt.com/dl/asd31.JPG[/t] New UI for the system map/level select
[QUOTE=Skyward;41299540]Ooooooh Double Barrel :D :D :D [img]http://i.imgur.com/hM3e2CW.jpg[/img] Sexeh[/QUOTE] OOHHH HOO HOO That looks badass, I want one, I want ten
And it looks like that magazine can hold quite a bit. Lets hope it can.
[QUOTE=Skyward;41299711]And it looks like that magazine can hold quite a bit. Lets hope it can.[/QUOTE] That's got me thinking- is it like a Super Bronco, or more like the Boar?
4th of July event? New enemy type? LETS FUCK UP SOME RED COATS!
Calling it now, new Vandal weapon(s).
[QUOTE=Skyward;41299540]Ooooooh Double Barrel :D :D :D [img]http://i.imgur.com/hM3e2CW.jpg[/img] Sexeh[/QUOTE] Hek v2.0 I'm calling it now.
[QUOTE=Omilinon;41297764]Is it worth it at all to potato a Strun, because I'm pretty sure I'm not getting Hek anytime soon (only halfway of rank 2)?[/QUOTE] The strun's only weakness is range. The two extra shots actually put out more dps per clip than the Hek. I'm not digging the "horns", but the rest of Rhino's helmet looks almost as good as the original.... Almost. It's sure a hell of a lot better than his short bus carry-handle helmet so the rest of the tenno can drag him along so he use his retard strength for when the Infested talk about his momma. [waterboy][h2] REEEEEeeeEEEEE [/h2][/waterboy]
Well, with all these potatoes now I have no excuse to not upgrade my favourite weapons
The good news is that I have two potato blueprints. The bad news is that I have no control modules.
Missed that reactor by an hour when I got home. Dammit. At least I have the catalyst. edit: Oh never mind, it was a catalyst silly me.
is it just me or does Frost's new helmet look like he took one axe to the cranium too many
frost's new helmet looks kinda loki-ish, and i don't know why
Man, I try one last time to get frost systems after not getting any blueprints for about 20 runs, and what does that sucker drop? God damn chassis.
Can't wait for update 9, looks pretty sweet. Although I hope they release plans for Warframe balancing earlier.
U9 mostly IS balances.
And sexy, sexy UI upgrades.
[QUOTE=27X;41301961]U9 mostly IS balances.[/QUOTE] Yeah, I mean what they intend to change for the current frames. [QUOTE=Raidyr;41302066]And sexy, sexy UI upgrades.[/QUOTE] I want to see what the new hud looks like, not diggin the blue information boxes in current one.
Current hud is poo. I go down too often because it doesn't shout "HEY YOUR HEALTH IS LOW LOOK AT MEEEEEE" [editline]3rd July 2013[/editline] audio cues would be nice too
Jesus christ, that alert just gave me like 50 mods.
[QUOTE=Raijin;41302654]Current hud is poo. I go down too often because it doesn't shout "HEY YOUR HEALTH IS LOW LOOK AT MEEEEEE" [editline]3rd July 2013[/editline] audio cues would be nice too[/QUOTE] they could just simply add saturation filter the lower your health is... So let's say, it would kick off when your hp drops below 50%, world would look less colorful or something like this. The lower your health is the stronger that effect.
I don't really want them to "balance" the warframes I bet they will ruin Vauban
I hope "balance" is code for "buff useless shit to be useful".
[QUOTE=Avager;41302961]they could just simply add saturation filter the lower your health is... So let's say, it would kick off when your hp drops below 50%, world would look less colorful or something like this. The lower your health is the stronger that effect.[/QUOTE] Or just make a centralized HUD, so you don't have to look a mile to each corner of the screen to see if you're dying or need more ammo.
[QUOTE=Sharp_Shooter;41303703]Or just make a centralized HUD, so you don't have to look a mile to each corner of the screen to see if you're dying or need more ammo.[/QUOTE] Or built one that's more suited to at-a-glance style, something that you can just glance at in the corner of your eye to see how much health/sheild/ammo/energy you have. Currently you need to stare at each corner to see how much you have, especially at the upper right.
[QUOTE=Cryomundus;41303951]Or built one that's more suited to at-a-glance style, something that you can just glance at in the corner of your eye to see how much health/sheild/ammo/energy you have. Currently you need to stare at each corner to see how much you have, especially at the upper right.[/QUOTE] That's what centralized HUDs usually do. The HUD right now sit's outside my peripheral vision, making it an annoyance to check health, energy etc, when you're trying to focus on shooting shit.
the thing that really annoys me about the hud is the fact that when you aim down your gun sights the cryo-pods health blurs out.
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