• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
    25,933 replies, posted
[QUOTE=_Maverick_;46620503]From recent memory i know that loverslab are working on: Mermaids Naga Spider girls Slime girls goblin girls and I'm pretty sure the dragons are now SOS compatible[/QUOTE] Most of those are either abandoned, very slowly being worked on or literally just ideas that nobody have even started developing. SoS only works for human characters and to some degree on werewolves, but the latter is pretty much incompatible with everything. Dragons are still pretty much impossible to work with, people are even having issues stuffing a dick on it. Pretty much all mods on loverslab are just hacked together, unreliable, buggy and look incredibly bad. Sure it's fun to try out just for a fucked up run for a couple of hours, but the fun wears off way quicker than the amount of time you spent actually getting it to work.
Why are all the farmers in Rorikstead calmly walking around and tending to their vegetables while an ancient dragon is killing all of their guards and the legendary hero that's supposed to save their lives? [editline]asd[/editline] [QUOTE=Banned?;46621514]Because you don't have Run For Your Lives installed.[/QUOTE] Oh you're right. I uninstalled it cause I was having issues with it.
[QUOTE=Daemon White;46620695]Why aren't those in the Elder Scrolls universe? Well, I guess Argonians could be considered as a distant form of either one, but that aside, Naga and Mermaids can be a cool addition.[/QUOTE] Naga kind of are
[QUOTE=Vehk;46621401]Why are all the farmers in Rorikstead calmly walking around and tending to their vegetables while an ancient dragon is killing all of their guards and the legendary hero that's supposed to save their lives?[/QUOTE] Because you don't have Run For Your Lives installed.
[QUOTE=27X;46621504]Naga kind of are[/QUOTE] Yeah, found a wiki entry on [url=http://elderscrolls.wikia.com/wiki/Naga]Naga[/url]. Also, Mermaids should have existed or were legend at some point, because there's a place called [url=http://elderscrolls.wikia.com/wiki/Screaming_Mermaid]Screaming Mermaid[/url] according to the wiki as well.
[QUOTE=_Maverick_;46620503]from recent memory i know that loverslab are working on: Mermaids naga Spider girls slime girls goblin girls and i'm pretty sure the dragons are now SOS compatible[/QUOTE] oh [editline]2nd December 2014[/editline] [QUOTE=DrasarSalman;46621275]Most of those are either abandoned, very slowly being worked on or literally just ideas that nobody have even started developing. SoS only works for human characters and to some degree on werewolves, but the latter is pretty much incompatible with everything. Dragons are still pretty much impossible to work with, people are even having issues stuffing a dick on it. Pretty much all mods on loverslab are just hacked together, unreliable, buggy and look incredibly bad. Sure it's fun to try out just for a fucked up run for a couple of hours, but the fun wears off way quicker than the amount of time you spent actually getting it to work.[/QUOTE] oh [QUOTE=_Maverick_;46620890]In a effort to re-rail.. What mini games/activities would best fit a TES game? They had poker back then right?[/QUOTE] none, because they would all be broken as fuck
[QUOTE=Daemon White;46621550]Yeah, found a wiki entry on [url=http://elderscrolls.wikia.com/wiki/Naga]Naga[/url]. Also, Mermaids should have existed or were legend at some point, because there's a place called [url=http://elderscrolls.wikia.com/wiki/Screaming_Mermaid]Screaming Mermaid[/url] according to the wiki as well.[/QUOTE] There is also a [url=http://www.nexusmods.com/skyrim/mods/56219/?]mod[/url] that adds that race, though it uses the default character skeleton, so the animations may look a bit strange.
[url]http://steamcommunity.com/updates/broadcasting[/url] Hide yo mods.
[QUOTE=Banned?;46621656][url]http://steamcommunity.com/updates/broadcasting[/url] Hide yo mods.[/QUOTE] oh boy
[QUOTE=Banned?;46621656][url]http://steamcommunity.com/updates/broadcasting[/url] Hide yo mods.[/QUOTE] Oh lawd. At least you can set it to request only, but rip privacy. :v:
What graphical mod(s) would you guys reccomend for Oblivion?
[QUOTE=Hatley;46622076]What graphical mod(s) would you guys reccomend for Oblivion?[/QUOTE] Too many to list off. Literally. Like I could name the major packs I'm using but there are so many single additions and fixes you'll have to hunt for to completely fix how muddy everything looks in Oblivion. It's kind of best to just leave that stuff to yourself. Set aside a day for yourself where you can sift through everything on the Nexus and just pick out what you want. If you're really serious, you'll have to come up with some of your own fixes and make a few patches to get everything running smoothly. Makes me wish there was a Morrowind Overhaul sort of thing for Oblivion.
I see. Thanks. Could you list me the major packs you're using, though? It'll save me a bit of time sifting.
[URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=74[/URL] [URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=29[/URL] [URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=62[/URL] [URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=78[/URL] These sections will be good starting points. Not everything is exclusive to the Nexus though. Also when it comes to improving how Oblivion looks, you need to go beyond shaders and textures and stuff like that. A lot of it comes down to how awful the composition is for the vanilla world and how empty it is. A huge chunk of the enhancements you'll wind up with will come from stuff like Oscuro's Oblivion Overhaul or stuff like Unique Landscapes and Trails of Cyrodiil and etc.. A lot of stuff is intermingled with eachother so in the end you'll wind up with a lot of conflicts you'll have to find fixes for (or make yourself) and that's what makes it so complicated. [editline]2nd December 2014[/editline] Some of the major mods I'm using though: QTP3 OOO has some neat additions. Unique Landscapes All Natural Weather (tweaked a lot of values to get rid of the shitty lighting and make it "all natural") Immersive Interiors (Completely oversaturated with HDR; needs some tweaking) RAEVWD (after fixing all of the conflicts between mods I had installed, generated new lods with tes4lodgen. Depending on the system you have this might make your game melt.) Enhanced Water--Since Oblivion Graphics Extender really fucked up my game and load order. The pretty shaders were never that important to me anyways but you might get it to work. Maybe you'll get to enjoy the cool POM effects Darnified UI There's a lot more though. [editline]2nd December 2014[/editline] I think I have some flora overhaul installed too that makes everything plant related super high-res. Oh and another mod that made the distant land textures high-res.
"Force Jarl Inigo to surrender" The creator of the mod is completely aware this problem exists and still hasn't even released a hotfix to unfuck the Civil War quests. I'm uninstalling the mod for my next playthrough if the patch isn't released by then. [editline]grep[/editline] I'm gonna take a break from Skyrim for a while. Feels like I haven't been doing anything but complain about it since I started it up again.
Mazoga, What are you doing? You're scaring me. [IMG]http://i.imgur.com/hGG2W71.jpg?1[/IMG]
I found this on the Oblivion Nexus. [t]http://static-4.nexusmods.com/15/mods/101/images/2536-1-1249053429.jpg[/t] [media]http://www.youtube.com/watch?v=N0YDJprJpvc[/media]
[QUOTE=LoLWaT?;46622576][URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=74[/URL] [URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=29[/URL] [URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=62[/URL] [URL]http://www.nexusmods.com/oblivion/mods/searchresults/?src_cat=78[/URL] These sections will be good starting points. Not everything is exclusive to the Nexus though. Also when it comes to improving how Oblivion looks, you need to go beyond shaders and textures and stuff like that. A lot of it comes down to how awful the composition is for the vanilla world and how empty it is. A huge chunk of the enhancements you'll wind up with will come from stuff like Oscuro's Oblivion Overhaul or stuff like Unique Landscapes and Trails of Cyrodiil and etc.. A lot of stuff is intermingled with eachother so in the end you'll wind up with a lot of conflicts you'll have to find fixes for (or make yourself) and that's what makes it so complicated. [editline]2nd December 2014[/editline] Some of the major mods I'm using though: QTP3 OOO has some neat additions. Unique Landscapes All Natural Weather (tweaked a lot of values to get rid of the shitty lighting and make it "all natural") Immersive Interiors (Completely oversaturated with HDR; needs some tweaking) RAEVWD (after fixing all of the conflicts between mods I had installed, generated new lods with tes4lodgen. Depending on the system you have this might make your game melt.) Enhanced Water--Since Oblivion Graphics Extender really fucked up my game and load order. The pretty shaders were never that important to me anyways but you might get it to work. Maybe you'll get to enjoy the cool POM effects Darnified UI There's a lot more though. [editline]2nd December 2014[/editline] I think I have some flora overhaul installed too that makes everything plant related super high-res. Oh and another mod that made the distant land textures high-res.[/QUOTE] Thanks man.
I totally made this the logo video for my game: [hd]http://www.youtube.com/watch?v=usOfZxCMJX8[/hd]
From the latest OpenMW news [QUOTE]Another familiar name to our followers (and especially our friends on /r/morrowind – hi guys and gals!) is Raevol, and he has come up with the idea of getting all features out of the way so we can leave the alpha stage behind us and move on to the beta phase. Currently the team is discussing the upsides and downsides of this plan. You’ll might well hear more on this subject soon, so stay tuned![/QUOTE] 1.0 might be coming sooner than expected.
[QUOTE=Durrsly;46630638]From the latest OpenMW news 1.0 might be coming sooner than expected.[/QUOTE] I wonder if someone will ever pick up on the unfinished Android port of that again. Shame that it was apparently a bunch of drama/shit stirrers that killed any interest of doing it for the original person behind it.
Skyrim more like waifu simulator amIright?
[QUOTE=TheLastNipple;46630757]Skyrim more like waifu simulator amIright?[/QUOTE] Let's See How Badly We Can Break a Bethesda Game: The Game
[QUOTE=Vehk;46630775]Let's See How Badly We Can Break a Bethesda Game: The Game[/QUOTE] Implying it's not already broken.
[QUOTE=Vehk;46630775]Let's See How Badly We Can Break a Bethesda Game: The Game[/QUOTE] [IMG]http://i.imgur.com/EtjUE1P.jpg[/IMG]
[QUOTE=Vehk;46630775]Let's See How Badly We Can Break a Bethesda Game: The Game[/QUOTE] [IMG]http://www.gamestop.com/common/images/lbox/270778b.jpg[/IMG] I won the moment I bought it. [editline]3rd December 2014[/editline] [QUOTE=LoLWaT?;46630744]I wonder if someone will ever pick up on the unfinished Android port of that again. Shame that it was apparently a bunch of drama/shit stirrers that killed any interest of doing it for the original person behind it.[/QUOTE] As long as OpenMW's development doesn't go silent for 5 months straight like DaggerXL, I'll be happy.
With the streaming thing on Steam, the community never fails to disappoint me. What's the most popular Skyrim stream? The one with the bikini-armour and huge tits. God speed, Steam Broadcast.
[QUOTE=TheLastNipple;46630805][IMG]http://i.imgur.com/EtjUE1P.jpg[/IMG][/QUOTE] Then mod it some more.
Then complain about stability
For me it's mod it until it crashes and then take a sledgehammer to it until it stops crashing.
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