• S.T.A.L.K.E.R. Series Megathread: "A Typical Day In The Zone"
    5,003 replies, posted
I picked up SoC on sale. I lost my copy of it years ago and am hyped for a replay. Does anyone have any suggestions for a mod like Arsenal Overhaul for CoP? I would also like to be able to repair my gear when I wears out, I do recall not being able to fix anything.
[QUOTE=download;48008744]I picked up SoC on sale. I lost my copy of it years ago and am hyped for a replay. Does anyone have any suggestions for a mod like Arsenal Overhaul for CoP? I would also like to be able to repair my gear when I wears out, I do recall not being able to fix anything.[/QUOTE] For SoC, some mods adds that function, I recommend you getting Zone Reclamation Project ([url]http://www.metacognix.com/files/stlkrsoc/index.html[/url]) since fixes most bugs and comes with a configuration tool that let's modify some stuff of the game. One of those option is make Screw and Ivantsov be able to repair weapons and armors.
Are there any SoC mods like Arsenal Overhaul?
[QUOTE=download;48009237]Are there any SoC mods like Arsenal Overhaul?[/QUOTE] Arsenal Mod comes to mind, ZoA adds quite a lot of guns if you don't mind a hardcore overhaul mod.
[QUOTE=download;48009237]Are there any SoC mods like Arsenal Overhaul?[/QUOTE] You should try Autumn Aurora 2, it bumps up difficulty[not too much like in misery], you have few new guns, you get better graphic and stuff, as well as you get bugfixes in it already included, here's the features you can find in it [t]http://puu.sh/ivNVy/2fa6406aa0.png[/t] I think ZRP is already included in there afaik
Speaking of Autumn Aurora, did anyone ever finish it? My saves at Red Forest are currently all corrupting, so I can't progress on my current playthrough. Disabled emissions for now, since I heard rumours that it might be the cause.
The newest version with the Emissions has some sort of problem with multiple quests in your PDA corrupting it, look on r/STALKER for an older version. Theres also a bunch of save's uploaded by another user.
[QUOTE=Lone Wolf807;48010182]The newest version with the Emissions has some sort of problem with multiple quests in your PDA corrupting it, look on r/STALKER for an older version. Theres also a bunch of save's uploaded by another user.[/QUOTE] I think they've also got rid of the arm texture changing with different armors too. Oh, and by the way, is L.U.R.K 1.0552 or 1.1 better
1.0552 > 1.1
Thanks! Last question or more of request, do anyone have Arsenal Overhaul 2.4 by any chance? It had "Enhanced game engine using source code"[basically better dll's] and i'd really love to have them
Ray of Hope beta info, july 15th [url]http://www.moddb.com/mods/ray-of-hope-co-op-online/features/faq24[/url] it sounds so mm mmm good
New Frozen Zone video! The part with the mechanical doors was sick! Looking forward to this - [video=youtube;zTwQ7oNBHqQ]http://www.youtube.com/watch?v=zTwQ7oNBHqQ[/video]
Oh jesus. That looks beautiful.
Don't forget the screenshots. [t]http://i.minus.com/i2QzKZJEieuXd.jpg[/t][t]http://i.minus.com/i43D0k3mt5OQZ.jpg[/t] [t]http://i.minus.com/iEb9whEtr122e.jpg[/t][t]http://i.minus.com/ix4JMP8BWFH84.jpg[/t]
Ah man imagine if Cd Projekt made an RPG set within the STALKER lore... We all can dream, right?
Any recent news from the Gunslinger devs?
[QUOTE=Hammer7;48013190][t]http://i.minus.com/iEb9whEtr122e.jpg[/t][/QUOTE] I think that door is from Battlefield 4.
I doubt I'm gonna be able to run Frozen Zone at a full 60 fps. Shame, cause it looks magnificent.
[QUOTE=Bloodshot12;48012061]Ray of Hope beta info, july 15th [URL]http://www.moddb.com/mods/ray-of-hope-co-op-online/features/faq24[/URL] it sounds so mm mmm good[/QUOTE] Two days after my birthday woo
[QUOTE=Bloodshot12;48012061]Ray of Hope beta info, july 15th [url]http://www.moddb.com/mods/ray-of-hope-co-op-online/features/faq24[/url] it sounds so mm mmm good[/QUOTE] I was going to post here earlier, but I've actually recently joined the Stalker RoH international team as a [i]Community Administrator[/i]. So if you have any questions that aren't listed on the FAQ, feel free to send me a message and I'll try and get a response back asap. I'm in conversations with the rest of the international team (including several translators and the international project manager who directly works with the russian team).
[QUOTE=Sunkite;48013247]Any recent news from the Gunslinger devs?[/QUOTE] Wolf has been doing anims for some Kickstarter game. Might update soon
[QUOTE=Daemon White;48014052]I think that door is from Battlefield 4.[/QUOTE] Nope, just same reference
[QUOTE=Bloodshot12;48012061]Ray of Hope beta info, july 15th [url]http://www.moddb.com/mods/ray-of-hope-co-op-online/features/faq24[/url] it sounds so mm mmm good[/QUOTE] I don't think they have talked about exact day (despite moddb saying July 15). They did write on VK that beta "should" start during this summer and final game will not be ready earlier than in 2 years. [editline]21st June 2015[/editline] [QUOTE=Steven :D;48016028]I was going to post here earlier, but I've actually recently joined the Stalker RoH international team as a [i]Community Administrator[/i]. So if you have any questions that aren't listed on the FAQ, feel free to send me a message and I'll try and get a response back asap. I'm in conversations with the rest of the international team (including several translators and the international project manager who directly works with the russian team).[/QUOTE] Interesting. Meanwhile I have been stalking their russian community pages daily for updates. (And posted about it here when there was any noteworhty new information)
[QUOTE=creec;48018075]I don't think they have talked about exact day (despite moddb saying July 15). They did write on VK that beta "should" start during this summer and final game will not be ready earlier than in 2 years. [editline]21st June 2015[/editline] Interesting. Meanwhile I have been stalking their russian community pages daily for updates. (And posted about it here when there was any noteworhty new information)[/QUOTE] Just a heads up, July 15th is [b]not[/b] a concrete date yet. The alpha build was finished in May, while the Beta build should be finished in July.
[QUOTE=Doit4tehlulz;48012929]New Frozen Zone video! The part with the mechanical doors was sick! Looking forward to this - [video=youtube;zTwQ7oNBHqQ]http://www.youtube.com/watch?v=zTwQ7oNBHqQ[/video][/QUOTE] I hope the team gets picked up or gets to move onto making their own game this in an immense body of work.
[QUOTE=spekter;48021159]I hope the team gets picked up or gets to move onto making their own game this in an immense body of work.[/QUOTE] Seriously! These guys seem to "get it" - They understand very well that the STALKER experience is all about atmosphere, and they obviously know how to create it in both a visual AND auditory sense. Color me impressed with everything they have shown so far, although I hope their writing and story will be on par with the visuals.
Finally some (i think) noteworthy update for Ray of Hope: [t]http://horobox.co.uk/u/creec_1435066612.png[/t] They managed to compile engine as 64bit. This might solve the problem about dividing map into 2 parts. For most people this should be good news, but apparently many russians still have 32bit systems with less than 2gb ram. (wut?)
[url]http://www.moddb.com/mods/ray-of-hope-co-op-online[/url] [QUOTE=Ray-of-hope]Mod support is quite far in the future because the engine is edited on our own coding language, but of course to keep RoH alive we need to have mod support, co-op support and all that freedom of editing your own shit in the game. But the base game needs to be finished first.[/QUOTE] Even if it's not now its good to see they know this. Imagine all the different types of gameplay mods that could crop up.
if that leaked stalker 2 map is real does that mean they've removed monolith?
[QUOTE=cocothegogo;48030476]if that leaked stalker 2 map is real does that mean they've removed monolith?[/QUOTE] that's a good point actually, it doesn't mention them, I didn't notice it would suck not having monolith in a Stalker game
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