• Fallout Thread V31: The long and lonesome road for Fallout 5
    5,001 replies, posted
[QUOTE=Naught;52602360]it takes like 10 seconds to make an account man[/QUOTE] And another year to suck their dick hard enough for them to let you into the exclusive big boys club where half the mods are, because ripping assets from other games and converting them is so difficult you need to restrict their access to an infinitesimal portion of the internet.
[QUOTE=Ganerumo;52607141]And another year to suck their dick hard enough for them to let you into the exclusive big boys club where half the mods are, because ripping assets from other games and converting them is so difficult you need to restrict their access to an infinitesimal portion of the internet.[/QUOTE] This seems so counter-productive. Surely if you were the kind of person who needs constant validation from adoring internet fans- you would just stick your mods somewhere where everyone could find them- and jack off furiously to the number of unique downloads you get. This idea of making mods ~exclusive~ for egos sake is hilarious because as a result it just means 90% of people will never even know your stuff exists.
I always love hearing the stories of people infiltrating these private mod networks, gaining the owner's trust and downloading the mods and putting them up where everyone can easily access them.
I can't remember if it was ever a mod or if someone suggested it here, but is there a mod that removes stimpaks from first aid kits and replaces them with components to make your own improvised stimpak?
I already don't like the idea of having to register to a website to enjoy their work (people will come to do that naturally if the mods are worth it, you know?) but restricting the mods like that? Seriously disgusted. I don't even think they deserved my registration. [editline]24th August 2017[/editline] Everything's fine though, seems the good mods have been re-uploaded somewhere else.
If anyone does need something they want from GUN, just ask. I can get the download you need. Been a member for a while and dislike how they segregate most of the cool mods. Can get ya Drag's Fo4 Power Armor pack [t]https://i.imgbox.com/i8nD16lA.png[/t] Legion will Ryse [t]https://i.imgbox.com/mWFWt6iI.jpg[/t] or Upgrades from the commonwealth. [t]https://i.imgbox.com/MDa5b7jc.jpg[/t] Just don't go spreading it on nexus and stuff. They are really just ports and you will get that shit shut down.
so uh hey, the creation club steam page is up and you can buy credits or some shit right now. [url]http://store.steampowered.com/app/598110/Fallout_4__Creation_Club/[/url]
[QUOTE=Mattchewy;52608278]If anyone does need something they want from GUN, just ask. I can get the download you need.[/QUOTE] That's very nice of you but I'm hoping you don't use the same username there, I've heard the admins track people who spread their private mods.
Cass threatened to leave because I've been evil lately, and my god, this dialogue option caught me off guard. [t]https://steamuserimages-a.akamaihd.net/ugc/856102182550184507/6C188259B1342FD7BF33EBDF4B82742C79F52127/[/t]
[URL="https://drive.google.com/drive/u/0/folders/0B45SllNAhiQscHhxR28tZ1FwNTA"]https://drive.google.com/drive/u/0/folders/0B45SllNAhiQscHhxR28tZ1FwNTA[/URL] Link to some GUN mods that went around earlier this year, I think they're all New Vegas though.
[QUOTE=Bread_Baron;52609312]Cass threatened to leave because I've been evil lately, and my god, this dialogue option caught me off guard. [t]https://steamuserimages-a.akamaihd.net/ugc/856102182550184507/6C188259B1342FD7BF33EBDF4B82742C79F52127/[/t][/QUOTE] New Vegas really is the gift that keeps on giving, even years later
Wasn't there like a dialogue overhaul arsehole edition mod for Fallout New Vegas?
[QUOTE=Ellistron;52608296]so uh hey, the creation club steam page is up and you can buy credits or some shit right now. [url]http://store.steampowered.com/app/598110/Fallout_4__Creation_Club/[/url][/QUOTE] Seems overpriced (based on the mod prices they displayed in the video). I think if it was half the cost I'd probably do it all the time and feel fine about it; if I could sell ~20 steam trading cards and buy a few high quality mods that'd be sweet.
[QUOTE=Zombie Strider;52609424]Seems overpriced (based on the mod prices they displayed in the video). I think if it was half the cost I'd probably do it all the time and feel fine about it; if I could sell ~20 steam trading cards and buy a few high quality mods that'd be sweet.[/QUOTE] Everything's overpriced compared to 0
[QUOTE=Ellistron;52608296]so uh hey, the creation club steam page is up and you can buy credits or some shit right now. [url]http://store.steampowered.com/app/598110/Fallout_4__Creation_Club/[/url][/QUOTE] At least the exchange rate isn't like "$1 = 350 bethypoints" or some other weird number.
[QUOTE=gk99;52609782]At least the exchange rate isn't like "$1 = 350 bethypoints" or some other weird number.[/QUOTE] $1 = 80 Microsoft points. Ah, the pleasure of needing to calculate the prices of multiple purchases just so you weren't wasting money if you wanted a €15 DLC.
[video=youtube;whDWUPAQwa4]https://www.youtube.com/watch?v=whDWUPAQwa4&feature=youtu.be[/video]
[QUOTE=SonicHitman;52599426]That's fuckin' awesome Maybe I'm an outlier, but I always thought that the Ranger patrol armor was more badass than the Veteran armor.[/QUOTE] I still maintain that the Veteran Ranger Armor is far and away the most badass-looking armor in all of Fallout lore. The Elite Riot Gear is arguably the best armor in New Vegas. [editline]24th August 2017[/editline] [QUOTE=EliaMoroes;52609323]New Vegas really is the gift that keeps on giving, even years later[/QUOTE] New Vegas is in my top 5 favorite games of all time, easy. Up there with Deus Ex in gameplay, immersion, and story in my opinion.
Veteran Ranger armor, and to an extent the Desert Ranger and Riot armor are easily the most badass armor sets because they're associated with the veteran rangers. NPCs from Mojave Outpost to the Strip all praise the NCR rangers so much that when you finally see a veteran ranger you know that no one fucks with someone wearing that armor. You see someone in that armor walk into town and start stealing all your shit? You let him do it cause you ain't gonna fuck with someone who may or may not be an actual veteran ranger.
The CROSS crit gore-verhaul is so fucking cool, now I just with I had a martian rifle [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109796666/F84A481CE0B50AD67C547485C9CA8CE98FC6B854/[/IMG] [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109359177/28800FCA385F3752865328E8C11B449CF5DDA780/[/IMG]
[QUOTE=Mattchewy;52609942][video=youtube;whDWUPAQwa4]https://www.youtube.com/watch?v=whDWUPAQwa4&feature=youtu.be[/video][/QUOTE] I feel like they'd be better just porting the reputation system in, karma was basically useless in NV and I didn't mourn its loss in FO4.
So... uh in Far Harbor, why do they even try to make the Children of the Atom thing a complex issue? They fail to give a single reason why they're worth having around, and while killing of an entire faction is extreme, they do nothing positive and do nothing but endanger everyone around them 100% of the time
[QUOTE=zerglingv2;52610138]The CROSS crit gore-verhaul is so fucking cool, now I just with I had a martian rifle [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109796666/F84A481CE0B50AD67C547485C9CA8CE98FC6B854/[/IMG] [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109359177/28800FCA385F3752865328E8C11B449CF5DDA780/[/IMG][/QUOTE] Had that happen to a ghoul, and it still came back to life. Had the picture on another computer but imagine one of things coming straight towards you at super fast speeds.
[QUOTE=Zeos;52610356]So... uh in Far Harbor, why do they even try to make the Children of the Atom thing a complex issue? They fail to give a single reason why they're worth having around, and while killing of an entire faction is extreme, they do nothing positive and do nothing but endanger everyone around them 100% of the time[/QUOTE] what's even with the children of atom in the first place why does a random cult faction have an unexplained immunity to radiation that varies between members, with the cult only seemingly being affected by radiation when it's convenient to the plot, and in all other cases being strangely immune to radiation? wouldn't radiation immunity in fallout be a huge deal?
I think it's strange how similar the fo4 DLC's soundtracks are to the first two game's while everything else produced by bethesda is completely different.
Im playing through FO2, and I'm at the small town on the way to vault city where you help guard brahmin from 10 dogs. I killed the dogs...try to return to city, and it keeps saying all the cows died. Even if i wait 10 minutes they all just fuckin die. What do
Speaking of the FO4 DLC, I'm so surprised they actually integrated Far Harbor into the game. It always bothered me in 3 and NV that having the DLCs basically just meant you got a popup saying "Go to location X to do DLC Y!" with a little marker on the map, and they were completely segregated from the rest of the game. Then I started playing 4, no popup, huh ok, played the game normally, wound up at ol' Nicky V's detective agency, took on all the quests there, and suddenly during one of them it's like "Oh hey the person we're looking for is in Far Harbor, let's go there" and up until that point it was just like any other quest in the game. No indication whatsoever that you were on the path to starting a DLC.
Would there be any bad effects from spawning settlers inside my settlements? It's rather boring waiting for a town I built to get populated.
[QUOTE=Gatekeeper828;52611586]Would there be any bad effects from spawning settlers inside my settlements? It's rather boring waiting for a town I built to get populated.[/QUOTE] yeah they'd laze about doing nothing, eating your food, complaining all the time, and then you'd have to protect them or they'll sit down and complain some more
[QUOTE=Gatekeeper828;52611586]Would there be any bad effects from spawning settlers inside my settlements? It's rather boring waiting for a town I built to get populated.[/QUOTE] No side effect but they are unassigned. To make them functional remember to go into workshop mode, point at them and "move" their location to the current settlement you're in (or the one you want them to be) otherwise they wont count and will be useless.
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