• Fallout Thread V31: The long and lonesome road for Fallout 5
    5,001 replies, posted
[QUOTE=Ellistron;52608296]so uh hey, the creation club steam page is up and you can buy credits or some shit right now. [url]http://store.steampowered.com/app/598110/Fallout_4__Creation_Club/[/url][/QUOTE] Seems overpriced (based on the mod prices they displayed in the video). I think if it was half the cost I'd probably do it all the time and feel fine about it; if I could sell ~20 steam trading cards and buy a few high quality mods that'd be sweet.
[QUOTE=Zombie Strider;52609424]Seems overpriced (based on the mod prices they displayed in the video). I think if it was half the cost I'd probably do it all the time and feel fine about it; if I could sell ~20 steam trading cards and buy a few high quality mods that'd be sweet.[/QUOTE] Everything's overpriced compared to 0
[QUOTE=Ellistron;52608296]so uh hey, the creation club steam page is up and you can buy credits or some shit right now. [url]http://store.steampowered.com/app/598110/Fallout_4__Creation_Club/[/url][/QUOTE] At least the exchange rate isn't like "$1 = 350 bethypoints" or some other weird number.
[QUOTE=gk99;52609782]At least the exchange rate isn't like "$1 = 350 bethypoints" or some other weird number.[/QUOTE] $1 = 80 Microsoft points. Ah, the pleasure of needing to calculate the prices of multiple purchases just so you weren't wasting money if you wanted a €15 DLC.
[video=youtube;whDWUPAQwa4]https://www.youtube.com/watch?v=whDWUPAQwa4&feature=youtu.be[/video]
[QUOTE=SonicHitman;52599426]That's fuckin' awesome Maybe I'm an outlier, but I always thought that the Ranger patrol armor was more badass than the Veteran armor.[/QUOTE] I still maintain that the Veteran Ranger Armor is far and away the most badass-looking armor in all of Fallout lore. The Elite Riot Gear is arguably the best armor in New Vegas. [editline]24th August 2017[/editline] [QUOTE=EliaMoroes;52609323]New Vegas really is the gift that keeps on giving, even years later[/QUOTE] New Vegas is in my top 5 favorite games of all time, easy. Up there with Deus Ex in gameplay, immersion, and story in my opinion.
Veteran Ranger armor, and to an extent the Desert Ranger and Riot armor are easily the most badass armor sets because they're associated with the veteran rangers. NPCs from Mojave Outpost to the Strip all praise the NCR rangers so much that when you finally see a veteran ranger you know that no one fucks with someone wearing that armor. You see someone in that armor walk into town and start stealing all your shit? You let him do it cause you ain't gonna fuck with someone who may or may not be an actual veteran ranger.
The CROSS crit gore-verhaul is so fucking cool, now I just with I had a martian rifle [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109796666/F84A481CE0B50AD67C547485C9CA8CE98FC6B854/[/IMG] [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109359177/28800FCA385F3752865328E8C11B449CF5DDA780/[/IMG]
[QUOTE=Mattchewy;52609942][video=youtube;whDWUPAQwa4]https://www.youtube.com/watch?v=whDWUPAQwa4&feature=youtu.be[/video][/QUOTE] I feel like they'd be better just porting the reputation system in, karma was basically useless in NV and I didn't mourn its loss in FO4.
So... uh in Far Harbor, why do they even try to make the Children of the Atom thing a complex issue? They fail to give a single reason why they're worth having around, and while killing of an entire faction is extreme, they do nothing positive and do nothing but endanger everyone around them 100% of the time
[QUOTE=zerglingv2;52610138]The CROSS crit gore-verhaul is so fucking cool, now I just with I had a martian rifle [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109796666/F84A481CE0B50AD67C547485C9CA8CE98FC6B854/[/IMG] [IMG]https://steamuserimages-a.akamaihd.net/ugc/849346783109359177/28800FCA385F3752865328E8C11B449CF5DDA780/[/IMG][/QUOTE] Had that happen to a ghoul, and it still came back to life. Had the picture on another computer but imagine one of things coming straight towards you at super fast speeds.
[QUOTE=Zeos;52610356]So... uh in Far Harbor, why do they even try to make the Children of the Atom thing a complex issue? They fail to give a single reason why they're worth having around, and while killing of an entire faction is extreme, they do nothing positive and do nothing but endanger everyone around them 100% of the time[/QUOTE] what's even with the children of atom in the first place why does a random cult faction have an unexplained immunity to radiation that varies between members, with the cult only seemingly being affected by radiation when it's convenient to the plot, and in all other cases being strangely immune to radiation? wouldn't radiation immunity in fallout be a huge deal?
I think it's strange how similar the fo4 DLC's soundtracks are to the first two game's while everything else produced by bethesda is completely different.
Im playing through FO2, and I'm at the small town on the way to vault city where you help guard brahmin from 10 dogs. I killed the dogs...try to return to city, and it keeps saying all the cows died. Even if i wait 10 minutes they all just fuckin die. What do
Speaking of the FO4 DLC, I'm so surprised they actually integrated Far Harbor into the game. It always bothered me in 3 and NV that having the DLCs basically just meant you got a popup saying "Go to location X to do DLC Y!" with a little marker on the map, and they were completely segregated from the rest of the game. Then I started playing 4, no popup, huh ok, played the game normally, wound up at ol' Nicky V's detective agency, took on all the quests there, and suddenly during one of them it's like "Oh hey the person we're looking for is in Far Harbor, let's go there" and up until that point it was just like any other quest in the game. No indication whatsoever that you were on the path to starting a DLC.
Would there be any bad effects from spawning settlers inside my settlements? It's rather boring waiting for a town I built to get populated.
[QUOTE=Gatekeeper828;52611586]Would there be any bad effects from spawning settlers inside my settlements? It's rather boring waiting for a town I built to get populated.[/QUOTE] yeah they'd laze about doing nothing, eating your food, complaining all the time, and then you'd have to protect them or they'll sit down and complain some more
[QUOTE=Gatekeeper828;52611586]Would there be any bad effects from spawning settlers inside my settlements? It's rather boring waiting for a town I built to get populated.[/QUOTE] No side effect but they are unassigned. To make them functional remember to go into workshop mode, point at them and "move" their location to the current settlement you're in (or the one you want them to be) otherwise they wont count and will be useless.
Guys I went overboard [t]https://steamuserimages-a.akamaihd.net/ugc/842591563443616880/78E66B768C4FEE47DBD7B3CC5F2C5725A9A39C08/[/t]
[QUOTE=RenegadeCop;52612365]Is creation club their attempt at paid mods?[/QUOTE] Yeah. I guess it's also a way to support mod creators too
Actually, mod makers get 0% of any sales from the CC. They get paid a commisson at the completion of the mod, and if it's a bigger work then they get little bits at certain developmental milestones. So you can make a mod that sells gangbusters and you don't see a penny of that money, though I guess you're more likely to be asked to make a mod again.
[QUOTE=DiscoInferno;52612443]Actually, mod makers get 0% of any sales from the CC. They get paid a commisson at the completion of the mod, and if it's a bigger work then they get little bits at certain developmental milestones. So you can make a mod that sells gangbusters and you don't see a penny of that money, though I guess you're more likely to be asked to make a mod again.[/QUOTE] So it's just a way for Bethesda to get lazy as fuck and have people make the content for them while pocketing all the money?
[QUOTE=TheJoker;52612479]So it's just a way for Bethesda to get lazy as fuck and have people make the content for them while pocketing all the money?[/QUOTE] Welcome to the microtransaction age. It's ben fully adopted by the AAA industry as the most 0-effort means to make fat stacks of cash.
Now you know why some people kicked up a fuss when it was announced, now you know what Todd Howard wasn't the sacrificial lamb on stage when they showed their hand. We tried to tell you, but you didn't listen! It was under our nose all along!
[QUOTE=RenegadeCop;52612595]Oh, that's disappointingly scummy. I hope it becomes a huge money sink for the companies involved.[/QUOTE] Well, it's pretty standard for industry sub-contractors though. That's literally all this is, unfortunately, it's subcontracting DLC. Getting royalties is almost unheard of.
It's commission work that allows distinguished and skilled members of the modding community the opportunity to work in-house with Bethesda to produce content worth paying for. If you don't deem it worth paying for, don't buy it then. Nobody is forcing you to do anything, and the CC will never replace or become a substitute for free mod sites such as the Nexus. I doubt this will also cause some huge change in the modding community of other games where you'll have to pay for all forms of mods or w/e people think will happen, if it does I'll eat my own shit on stream. Toxx.
Given that the highest amount of money for mods is 35€ (:wow:), I assume Bethesda is expecting good customers to spend around 100€ a year on mods. Jesus Christ that's so painful to write.
[QUOTE=WJS;52612704]It's commission work that allows distinguished and skilled members of the modding community the opportunity to work in-house with Bethesda to produce content worth paying for. If you don't deem it worth paying for, don't buy it then. Nobody is forcing you to do anything, and the CC will never replace or become a substitute for free mod sites such as the Nexus. I doubt this will also cause some huge change in the modding community of other games where you'll have to pay for all forms of mods or w/e people think will happen, if it does [B]I'll eat my own shit on stream. Toxx.[/B][/QUOTE] lemme just quote this for posterity.
some shots from my travels [t]http://i.imgur.com/11JFHE7.jpg[/t] [t]http://i.imgur.com/fl8R3mQ.jpg[/t] [t]http://i.imgur.com/6mbLsYJ.jpg[/t] [t]http://i.imgur.com/Z5Se8ZS.jpg[/t] [t]http://i.imgur.com/pwUg8AT.jpg[/t] [t]http://i.imgur.com/mDc7LD9.jpg[/t]
[QUOTE=RenegadeCop;52612753]It encourages them to make shit dlc and supplement it with good, community made dlc. They'll make more money with subpar effort. A blight on game design.[/QUOTE] I'll wait until there's actual evidence of Bethesda replacing their own DLC with CC content, because it hasn't happened. When Todd sends you the memo on the latest devious methods of fucking with customers mind posting it here? You can say "I told you so" when something on the CC surpasses the quality of Far Harbour or Shivering Isles and there's a huge noticeable decline in future official DLC quality.
Sorry, you need to Log In to post a reply to this thread.