• PAYDAY 2 V11 - Yeah! He's Back! Edition
    5,003 replies, posted
So we finished an operation It seems to actually still reuse maps from individual Raids, but remixes the objectives and changes a few segments of the map to create new Missions And it actually works rather well [t]https://cdn.discordapp.com/attachments/250717387412865025/362738427697037315/unknown.png[/t] Now who done this
Played two operations and there seems to be a centralized map area that you're probably seeing. There's just one big "open world" city outside of the camp apparently, even has a map so you can see where you're driving to
[t]https://i.imgur.com/jkoFZWQ.png[/t] I was trying to figure out what the hell Ethan's model was reminding me of, and someone said "He looks like Bodhi if he was in his 60s" and now I can't unsee it [t]https://cdnb.artstation.com/p/assets/images/images/001/593/119/large/tara-wahlback-bodhi-head.jpg?1449137245[/t]
[t]https://i.imgur.com/uiQlGsN.png[/t] [img]https://i.imgur.com/Y3KOiVr.png[/img]
[QUOTE=butilka4;52723758]You also need to play in a mission for atleast 10 minutes to unlock a new RAID (That you choose from 3 randomly selected ones upon finishing)[/QUOTE] [QUOTE=VenomousBeetle;52723643]You have to beat normal to unlock hard and hard to unlock vh on a per mission basis[/QUOTE] huh seems neat, thanks
Also I'm not sure if anyone's noticed, I know lolnoob saw something for it in beta, but the "steam market" functionality is something different than expected When you get challenge cards in a set of 3 from the drops they go to your steam inventory. They are tradeable, but not marketable. We can trade each other our challenge cards. Kinda neat. [url]http://steamcommunity.com/id/venomousbeetle/inventory/#414740[/url]
[QUOTE=VenomousBeetle;52724303][t]https://i.imgur.com/uiQlGsN.png[/t] [img]https://i.imgur.com/Y3KOiVr.png[/img][/QUOTE] SallaD! Follow me.
[url]https://np.reddit.com/r/IAmA/comments/72ucal/sup_muthafuckas_ron_perlman_here_dont_be_shy_ask/dnlha4x/?context=1[/url] damn
[QUOTE=RaraKnight;52724281] I was trying to figure out what the hell Ethan's model was reminding me of, and someone said "He looks like Bodhi if he was in his 60s" and now I can't unsee it [/QUOTE] You know, as generally unlike their real life counterparts(if applicable) the payday models are, they at least look much better in the renders than their ingame counterparts. Ingame they all look like those cheap figurines you'll find of video game characters, and their skin has this sort of plastic semi-melted look on the texture.
So, how do you guys think Overkill are going to handle the H3H3 pack? They've already told us they'll be lore-friendly (like that even really matters anymore, *cough WickJacketBodhiGoatsim cough*), so. Someone on the subreddit made a good point that they could pull that that one Ethan-ish looking dude from the Scarface trailer could be played as him, introducing Ethan as an ex-Sosa, who only joined with the condition that his partner in crime/wife could join as well. Oh and this was in the comments of the same post and if this is not in the trailer for the H3 pack I am going to be massively disappointed. Get on it, Coyote. [QUOTE] Scarface: "So. I know these two from waaaaay back." Hoxton: "Oh goddamnit, more mouths to feed." Scarface: "No, no, they can pull their weight. They're just a little..." Dallas: "Nuts?" <Meaningful look at Clover> Clover: "HAY! Don't you fooking start that shite!" Scarface: "... I was going to say unusual." Hoxton: "Hey! Thanks for the house, Hox! Mind if we invite the entire criminal underworld to come live in the secret hideout? Don't see why I'd bloody mind!" [/QUOTE]
So, the Community Safe V dropped and, well, the common and uncommon items seem quite good for my taste: [url]http://www.overkillsoftware.com/games/communitysafe5/[/url] Oh, ant the patchnotes [quote] Update 157 Changelog Update size: 185,2 Mb General Fixed an issue with loot not working properly between days in multi day heists Fixed an issue that could occur if a player dropped in to a game as the host was driving a vehicle Fixed an issue with melee damage from enemies not being counted correctly when playing Crime Spree with damage buffs Fixed so that crew abilities or boosts are removed when the player clears his progress Fixed an issue that could occur when the game would complain about a corrupt settings file Crime Spree Added a progress bar to the Crime Spree reward screen Fix so that your maximum Crime Spree level is not overwritten with your current level when completing a job Hoxton Breakout Fixed a crash that could occur on Hoxton Breakout Day 2 if you blew up a bridge when an enemy was on it Car Shop Removed investigation patrols after hacking on computer started Updated the computers to be affected by ECMS Computers have been lowered to 60 seconds Added vent in upper floor room. Removed specific guard patrol points inside small room computer rooms on the upper floor Added small coffee island to the middle of the kitchen Moved wife and husband having conversations to the back hallway instead of the front 2nd floor display area Removed one guard position and moved civ patrol point in back hallway on the 2nd floor Ending screen no longer waits 2 seconds to trigger, it happens as soon as everyone is in the escape zone [/quote]
[QUOTE=FalconHBFS;52726029]So, the Community Safe V dropped and, well, the common and uncommon items seem quite good for my taste: [url]http://www.overkillsoftware.com/games/communitysafe5/[/url] Oh, ant the patchnotes[/QUOTE] Most of these seem kinda Meh to me, especially the legendary this time around. I'm still waiting for the pinstripe skin for the Cavity: [IMG]https://steamuserimages-a.akamaihd.net/ugc/252591929689138838/2FB0EEFDFDD66DD616FEB56CB277F3A2E7C9759B/[/IMG]
The Car Shop heist update seems random? Seems to be less luck based now though.
The new legendary is generic as fuck.
i need that SF Car4
holy shit they made it so you can do car shop without knowing high-tier meta stealth mechanics
[QUOTE=fendermcbender;52726351]holy shit they made it so you can do car shop without knowing high-tier meta stealth mechanics[/QUOTE] Im just glad that one guard isnt in at the front door of the managers office.
[QUOTE=Hatley;52726121]The new legendary is generic as fuck.[/QUOTE] It's gold you philistine
[QUOTE=fendermcbender;52726351]holy shit they made it so you can do car shop without knowing high-tier meta stealth mechanics[/QUOTE] And considering how Car Shop is difficult for very wrong reasons, it's quite a relief they dealt with this problem... What took 'em so long?
[QUOTE=BenjaminTennison;52726439]And considering how Car Shop is difficult for very wrong reasons, it's quite a relief they dealt with this problem... What took 'em so long?[/QUOTE] Now hopefully they can fix the bullshit hitboxes for the bikes in the Biker Heist
Rev up those new skins, cause I am sure ready to appl- MY WEAPON MODS [sp]Common and uncommon skins from the new safe will remove any attachments you have attached to them if you apply them[/sp]
[QUOTE=Zeos;52726435]It's gold you philistine[/QUOTE] It's still shit tho
[url]https://www.reddit.com/r/paydaytheheist/comments/72zgu0/with_the_h3h3_pack_can_we_get_a_heist_to_conduct/[/url] [B][U][U]WHY[/U][/U][/B]
[QUOTE=Serge Ivanov;52726485][url]https://www.reddit.com/r/paydaytheheist/comments/72zgu0/with_the_h3h3_pack_can_we_get_a_heist_to_conduct/[/url] [B][U][U]WHY[/U][/U][/B][/QUOTE] why are you giving this more exposure the guy has 0 points as it is [editline]28th September 2017[/editline] Anyway, among a few fixes they updated Raid's AI to be more reliable with reviving teammates and upped their resistance to damage [url]http://store.steampowered.com/news/?appids=414740[/url] hopefully this means there won't be a team wipe every time a flammenwerfer shows up when playing solo
[QUOTE=Serge Ivanov;52726450]Now hopefully they can fix the bullshit hitboxes for the bikes in the Biker Heist[/QUOTE] Overkill BETTER fix those bitch-ass bikes and their collision, or else our Biker played by Ron fucking Perlman will reduce those devs into a thin red paste! Or even better, MELT THEIR FLESH OFF WITH HIS PLASMA RIFLE!!!
[QUOTE=RaraKnight;52725653](like that even really matters anymore, *cough WickJacketBodhiGoatsim cough*), so. [/QUOTE] I mean all of those are decently justified besides Jacket I think. Even Lionsgate said John Wick takes place in the same universe.
Walked past the update thing in the camp and control said "We're working on getting you a bit of back up, should be along soon" Be nice to have some more characters but I hope they do away with it being tied to what you pick before then
Is raid still as shit as it was in beta? Did they improve anything? Is it worth at least half the price?
[t]https://media.discordapp.net/attachments/187024354951954432/363059773412868097/20170928210745_1.jpg?width=1202&height=677[/t] Remember heisters to keep your gun loaded with fresh cheese sticks.
Okay before we get the bike fix can we please get a fix so if you crash in the menu you don't fail your crime spree?
Sorry, you need to Log In to post a reply to this thread.