• Black Mesa: Source V3 - Released September 14th, 2012
    10,000 replies, posted
[img]http://oi49.tinypic.com/2n8yiyg.jpg[/img] [img]http://i.imgur.com/tPgl1.gif[/img][b]RELEASED[/b][img]http://i.imgur.com/tPgl1.gif[/img] [url]http://release.blackmesasource.com/pages/download_manager.html[/url] [img]http://i.imgur.com/tPgl1.gif[/img][b]RELEASED[/b][img]http://i.imgur.com/tPgl1.gif[/img] [b][url=http://wiki.blackmesasource.com/Black_Mesa:_About_the_Mod]Overview[/url]:[/b] The concept for a remake of Half-Life started in 2004 when a group of modders and displeased fans decided Half-Life Source was a bad port, and didn't make full use of the Source Engine's capabilities. In the beginning, 2 seperate teams had formed for the project, Leakfree, and the Half-Life: Source overhaul Project, both with the ambitious goal or recreating Half Life from scratch. Upon finding out about each other, the 2 teams merged together, and the Black Mesa: Source mod was created in 2005. They have, however, since dropped 'Source' from their name at the request of Valve, and are now simply known as 'Black Mesa'. Since then, Black Mesa has become one of the largest mods ever made, a complete stand-alone game recreated with almost all custom content. The mod has been in development for 5 years and has won 4 awards and 3 honorable mentions. [b][url=http://wiki.blackmesasource.com/Category:Chapters]Locations[/url]:[/b] Black Mesa is set in and around the Black Mesa Research Facility as depicted in the original Half-Life game. The majority of Black Mesa takes place in the Black Mesa Research Facility, a massive Research and Development lab built on the remains of a Cold War era Missile Complex in the New Mexican desert. The Black Mesa Corporation is a privately owned company, funded by the US Government. The Black Mesa Research Facility is home to just about every type of Scientific Research. Everything from basic science, to teleportation, to aliens are being studied in the compound. Employees live and work at the base, which is kept alive via Railroads used to bring in supplies from outside world. Black Mesa is kept safe and secure by it's remote location, heavy doors, and a large team of armed and trained Security Officers. In this base, the player will fight through Laboratories, Offices, Tunnels, Warehouses, Surface Areas, Sewers, and Silos. All the while facing heavy opposition from both large numbers of Aliens, and the might of the US Military. Later in the game, the player is transported to Xen. Little is known about Xen or how it will appear in Black Mesa, as the devs have been very secretive about this part of the game. [b][url=http://wiki.blackmesasource.com/Category:Enemies]Enemies[/url]:[/b] Black Mesa intends to keep all the original enemies, and has stated that new enemies are not likely. Most enemies in Black Mesa have been recreated and remade. The only exceptions are the Headcrab, and the Barnacle, both of which appear and behave exactly as they did in HL2. Vortiguants look much like they did in EP2, with a slightly modified appearance. Many of the enemies have been made more challenging to fight thanks to better AI and health / damage tweaks. Each squad has a commander who leads the troops, and killing the commander will result in the other soldiers becoming less organized and effective. Many HECU Squads will also have Combat Medics which will heal their allies in battle, as well as defend themselves if they need to. It has also been implied that HECU Soldiers may not fall for Trip Mines. There will not be any new enemies, or enemies added from other Half-Life games or expansion packs. [b][url=http://wiki.blackmesasource.com/Category:SP_Weapons]Weapons[/url] and [url=http://wiki.blackmesasource.com/Category:SP_Items] Items[/url]:[/b] Black Mesa will have most of the original weapons from Half-Life with new sounds, models and animations. A few exceptions are the M198 Howitzer, and the M20A1 FLASH, having both been replaced by the BGM-71 TOW. Ammo counts have been changed as well for balance reasons; The shotgun no longer carries 125 round, but is now limited to 30. The Grenade Launcher only holds 5 shots instead of 10. Larger weapons include M2HB Heavy Machine Guns, Weapon Emplacements, and a device for calling in Mortar Strikes. Items in Black Mesa include the H.E.V. Suit, Health and H.E.V. Chargers, Ammunition, Health Kits, Batteries, TOW Missiles (around launchers), various Explosives, Weapon Boxes (on Xen only), and hundreds of new props. [b][url=http://wiki.blackmesasource.com/Category:Features]Additional Features[/url]:[/b] Achievements Cinematic Physics Co-Op gameplay (though it is unsure whether it will be done) Easter Eggs Face Creation System Gib System NPC Dynamic Interaction System Original Music by [url=http://www.joelnielsen.com/]Joel Nielsen[/url] Sprint Function Voice Acting And much more. For more information, visit the [i][url=http://wiki.blackmesasource.com/Main_Page]Black Mesa wiki[/url][/i], check out the [i][url=http://wiki.blackmesasource.com/General_FAQ]FAQ[/url][/i], or visit the [i][url=http://forums.blackmesasource.com/]Forums[/url][/i]. [video=youtube;G32_q_3es8E]http://www.youtube.com/watch?v=G32_q_3es8E[/video] [b]Images[/b] [thumb]http://oi49.tinypic.com/fbexip.jpg[/thumb] [thumb]http://oi48.tinypic.com/n2g6d5.jpg[/thumb] [thumb]http://oi48.tinypic.com/2dqllwx.jpg[/thumb] [thumb]http://i.imgur.com/Ihvoy.jpg[/thumb] [thumb]http://oi45.tinypic.com/zlbyom.jpg[/thumb] [thumb]http://oi46.tinypic.com/fyhefc.jpg[/thumb] [thumb]http://i.imgur.com/hfxNJ.jpg[/thumb] [thumb]http://oi47.tinypic.com/5frtz9.jpg[/thumb] [b]Links[/b] [url]http://blackmesasource.com/[/url] [url]http://www.moddb.com/mods/black-mesa[/url]
I guess black mesa mod is completed. They just have to fix bugs and glitches. Pozdro dla Da Evil Doctor Moodic xD
I see nothing has changed.
Still... waiting...
[QUOTE=Mitchel.;34012691]I guess black mesa mod is completed. They just have to fix bugs and glitches. Pozdro dla Da Evil Doctor Moodic xD[/QUOTE] what
Their last twitter post was almost 2 years ago...
[QUOTE=iSnubWaitWhat;34013143]Their last twitter post was almost 2 years ago...[/QUOTE] They stopped using it
[QUOTE=Kahgarak;34013088]what[/QUOTE] Well its almost true, last thing we heard about progress was in September, they were finishing up On a Rail and... some other level, after that it was just polishing. [editline]2nd January 2012[/editline] [url]http://forums.blackmesasource.com/showthread.php?t=9883[/url] good thread to read for developer quotes and progress.
You might want to add the Atomic leaked pics: [url]http://imgur.com/a/HYO2b/black_mesa_source_screns_part_13[/url] [url]http://imgur.com/a/NMd1o/black_mesa_source_screns_part_23[/url] [url]http://imgur.com/a/F09qT/black_mesa_source_screns_part_33[/url]
[QUOTE=WhatTheEf;34014363]You might want to add the Atomic leaked pics: [url]http://imgur.com/a/HYO2b/black_mesa_source_screns_part_13[/url] [url]http://imgur.com/a/NMd1o/black_mesa_source_screns_part_23[/url] [url]http://imgur.com/a/F09qT/black_mesa_source_screns_part_33[/url][/QUOTE] I completely forgot those existed. I remember those screenshots being bigger. Maybe because My monitor was smaller when they first came out. I'd also like to point out that those Screen shots were taken on dev versions of the maps, not meant to be shown off in any way. Its also the reason the Xen section is all black its a surprise. I think Raminator said something about the lighting not being fully compiled to the maps. It was months ago.
[QUOTE=WhatTheEf;34014363]You might want to add the Atomic leaked pics: [url]http://imgur.com/a/HYO2b/black_mesa_source_screns_part_13[/url] [url]http://imgur.com/a/NMd1o/black_mesa_source_screns_part_23[/url] [url]http://imgur.com/a/F09qT/black_mesa_source_screns_part_33[/url][/QUOTE] Those are really neat, and I think those show how much work was put into this mod. I know it won't be released for quite a while, but that amount of work I highly doubt will be just abandoned and never be released
Its 2012 and not released, wasn't this annouced in 2008 or 2009? Since then I was worrying if my PC could handle it, but now my new one can. Hopefully it will still be worth the wait.
[QUOTE=Xonax;34015741]Its 2012 and not released, wasn't this annouced in 2008 or 2009? Since then I was worrying if my PC could handle it, but now my new one can. Hopefully it will still be worth the wait.[/QUOTE] 2005. They never gave a release date though.
im so excited for their 2068 release
I want to believe
Never seen those atomic ones before
This mod will never be released.
>Win mod of the year >'fuck yea we won something already' >never work on it again
[QUOTE=ArchXeno;34016010]I want to believe[/QUOTE] So do I [IMG]http://i.imgur.com/K53GB.jpg[/IMG] (And I don't believe this is an image macro since the original image had the text as part of it to begin with so I'm just editing a well known image)
Is this ever gonna come out? My friend from my old school can still talk for hours about it... :v:
90% or so of the posts in this thread are saying that it's never going to come out.
[IMG]http://i41.tinypic.com/2n7hw9i.png[/IMG] Just some stats.
holy fucking christ, that's about 6.3 GB
snip ninjad
Those are some pretty interesting stats. Also, [generic comment about how its still now out yet], and I've been following this since early 2006!
I'm getting impatient about this :L
Remember when the release date was 2010?
[t]http://i.imgur.com/IdNy4.jpg[/t] She's like a hunchback or something. I like the long-fall boots, though. They're a nice touch.
[QUOTE=LilRobot;34021405]holy fucking christ, that's about 6.3 GB[/QUOTE] To be more precise: 06-05-11: 9.05 GB 19-06-11: 9.60 GB 02-09-11: 8.25 GB (new compression) 02-11-11: 8.6 GB [B]01-01-12: 7884 MB[/B] (:v:)
Sorry, you need to Log In to post a reply to this thread.