• Black Mesa: Source V3 - Released September 14th, 2012
    10,000 replies, posted
[IMG]http://puu.sh/1ekSv[/IMG] [B]GOOD BOOYYYYY. [/B]god, I love being late. x3
There's a pack to replace the HGrunt's voiceover with the original voiceovers from HL1, but I've lost the link. Does anyone still have it? Thanks in advance.
[QUOTE=SFC3;38020205]There's a pack to replace the HGrunt's voiceover with the original voiceovers from HL1, but I've lost the link. Does anyone still have it? Thanks in advance.[/QUOTE] [url]http://www.moddb.com/groups/half-life-fans-group/addons/hecu-voices-for-bms[/url] Theres this too [url]http://www.moddb.com/groups/half-life-fans-group/addons/blackmesa-nostalic-sound-pack[/url]
[QUOTE=overwatch pvt;38020385][url]http://www.moddb.com/groups/half-life-fans-group/addons/hecu-voices-for-bms[/url] Theres this too [url]http://www.moddb.com/groups/half-life-fans-group/addons/blackmesa-nostalic-sound-pack[/url][/QUOTE]The harsh, lo-fi filters weren't worth it in my opinion.
What the shit? How did my "Ta-ta" video reach 7,003 views? Is it just because I embedded it here? That can't be right.
Would anybody mind extracting the old weapon sounds from half life source and sending them to me somehow? I was thinking of making a retro gun soundmod. Also, what file changes the number of shots you have per magazine? I miss my 50 shot MP5. It would go nicely with my changed skill.cfg that gives me assloads of reserve ammo just like in half life.
[QUOTE=Whatsinaname;38026477]What the shit? How did my "Ta-ta" video reach 7,003 views? Is it just because I embedded it here? That can't be right.[/QUOTE] I wish my video's views would get that high.
[QUOTE=UntouchedShadow;38027169]I wish my video's views would get that high.[/QUOTE] One of my videos got nearly 60.000 views. But no others after that got anywhere near that close. It's a shame too, because the video sucks a lot and it's really old now.
Just finished it. It was really fun, but the fucking AI is ridiculous. Everything else is really good though.
[QUOTE=UntouchedShadow;38027169]I wish my video's views would get that high.[/QUOTE] Most of my videos never even reach 1,000, save for one other BM video I made. But that one video got a shitload of views, and quadrupled the amount of subscribers I had. So now I have about 41 instead of 10. :v:
[QUOTE=sirdownloadsalot;38027395]One of my videos got nearly 60.000 views. But no others after that got anywhere near that close. It's a shame too, because the video sucks a lot and it's really old now.[/QUOTE] Same thing happened to me. I don't get why people like that certain video so much.
Does anyone know how to edit what you can pick up? I know that you can pick houndeyes and headcrabs up, so you can(in theory) pick humans too, but I don't know how to or what file I need to edit. On other note, setting throwforce to 999999999 makes your throws as strong as gravity gun.
I am pretty sure the pick up stuff is defined when the model is compiled.
[QUOTE=Bloodshot12;38007498]I agree, looking back I wish it was longer because I really liked the look and feel of the BMS On a Rail a lot. Also, wow, this is for HL2 [IMG]http://files.gamebanana.com/img/ss/wips/50607461a1827.jpg[/IMG][/QUOTE] I hated how you barely saw the arm in BM at all. Plus I never figured out how to change the viewmodel fov
type "find fov" in console and you'll find a whole string of commands I think
[QUOTE=redBadger;38033738]I hated how you barely saw the arm in BM at all. Plus I never figured out how to change the viewmodel fov[/QUOTE] viewmodel_fov "insertnumberhere"
[QUOTE=RockmanYoshi;38036613]viewmodel_fov "insertnumberhere"[/QUOTE] Does that command actually work? I've been toying around with some of those and either none of them worked or I missed one.
[QUOTE=uzikus;38036792]Does that command actually work? I've been toying around with some of those and either none of them worked or I missed one.[/QUOTE] it works.
[QUOTE=Bloodshot12;38007498]I agree, looking back I wish it was longer because I really liked the look and feel of the BMS On a Rail a lot. Also, wow, this is for HL2 [IMG]http://files.gamebanana.com/img/ss/wips/50607461a1827.jpg[/IMG][/QUOTE] Link, please?
I just finished the game, probably one of the most solid games I have played in a long time. and to top that, we're still waiting for Xen, and that was a MOD. EDIT: Why late? Plenty of other people have finished the game, and they posted about it.
[QUOTE=SFC3;38036854]Link, please?[/QUOTE] It's a WIP [url]http://gamebanana.com/wips/41097[/url] redBadger, go here: C:\Program Files\Steam\steamapps\sourcemods\BMS\scripts You can edit each script with weapon_x.txt where X is the weapon, and change the FOV for each of them through there by adding a line that says "fov" in weapondata, without quotes viewmodel_fov from the console fucks up the shotgun so it is not recommended.
I just discovered this On the tempurture analaysis screen when you fry the tentacles it's the lyrics to daisy bell
Please show?
[QUOTE=Cows Rule;38039850]Please show?[/QUOTE] I'll get an image soon, I'm in game right now.
[QUOTE=Cows Rule;38039850]Please show?[/QUOTE] [t]http://cloud-2.steampowered.com/ugc/1137416433027245633/CFFA2E07D5AE86574D2F0D0ED57EC16DD297D677/[/t]
[QUOTE=Griffster26;38039658]I just discovered this On the tempurture analaysis screen when you fry the tentacles it's the lyrics to daisy bell[/QUOTE] That's awesome.
Replace "Blast Pit 3" with "Daisy Bell"
[QUOTE]Also, what file changes the number of shots you have per magazine? I miss my 50 shot MP5.[/QUOTE] \scripts\weapon_mp5.txt
[QUOTE=MattyDienhoff;38043871]\scripts\weapon_mp5.txt[/QUOTE] Danke.
You can also edit the skill.cfg, the sk_max values allow you to change the max ammo for any weapon.
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