• Fallout Thread V29: Every minimal safety standard met!
    5,000 replies, posted
[QUOTE=LolzMan1325;51144757]Okay I've probably asked this before but like what's the alternative to NMM because in the most recent update they fucked up big time and some mods I have with the red slashed circle next to them don't uninstall at all when I tell them to uninstall, i'm really sick of this program[/QUOTE] It's just called [URL="https://github.com/TanninOne/modorganizer/releases"]ModOrganizer [/URL]
[QUOTE=Pat.Lithium;51144760][media]https://www.youtube.com/watch?v=5i9ojh0SN9w[/media][/QUOTE] A mod that replaces synth audio with Bender's voice would be fantastic. [editline]3rd October 2016[/editline] [QUOTE=Hidole555;51144388]-more 40k shit-[/QUOTE] forgot to mention that right next to where those images were taken Mr. Skeleton figured out how to do science [t]http://i.imgur.com/W9bVKFv.jpg[/t][t]http://i.imgur.com/LlDNXlD.jpg[/t]
There really needs to be some kind of disease overhaul that makes it so each disease has their own cure rather than just having them all be cured by Antibiotics. For some reason Bethesda likes making important items common so I have 14 antibiotics right now, if I ever get infected with something I pop one and never have to worry about running out because they're everywhere.
[QUOTE=LolzMan1325;51144868]There really needs to be some kind of disease overhaul that makes it so each disease has their own cure rather than just having them all be cured by Antibiotics. For some reason Bethesda likes making important items common so I have 14 antibiotics right now, if I ever get infected with something I pop one and never have to worry about running out because they're everywhere.[/QUOTE] Where the hell did you find so many? I've only ever found 1 in the wasteland, the other 5 spares I always carry on me are made by myself.
hey guys for once an armor mod that's not a slut outfit :U [url]http://www.nexusmods.com/fallout4/mods/18997/?[/url]
[QUOTE=Itauske Roken;51144888]hey guys for once an armor mod that's not a slut outfit :U [url]http://www.nexusmods.com/fallout4/mods/18997/?[/url][/QUOTE] [IMG]http://puu.sh/rwb1d/2f43e6546d.jpg[/IMG]
[QUOTE=GHOST!!!!;51144926][IMG]http://puu.sh/rwb1d/2f43e6546d.jpg[/IMG][/QUOTE] Now you know why that piece of armor was unused in the game.
[QUOTE=GHOST!!!!;51144926][IMG]http://puu.sh/rwb1d/2f43e6546d.jpg[/IMG][/QUOTE] Adding giggle bones to these would be a good idea.
[QUOTE=Hidole555;51144779]A mod that replaces synth audio with Bender's voice would be fantastic.[/QUOTE] I've personally thought about a mod that replaces all the speech with something similar to how they talk in Banjo-Kazooie. I think the end result would be more horrifying than funny though.
[QUOTE=Lord Hayden;51144885]Where the hell did you find so many? I've only ever found 1 in the wasteland, the other 5 spares I always carry on me are made by myself.[/QUOTE] No first-aid kit goes unturned I guess, that and I also have my luck maxed out which my be influencing my chances of finding them in said first-aid kits but that might be wrong because on my previous survival playthrough I still had my luck maxed out but I legitimately thought something was wrong because I'd found 1 antibiotic somewhere in the middle of the main questline
[QUOTE=Genericenemy;51145166]I've personally thought about a mod that replaces all the speech with something similar to how they talk in Banjo-Kazooie. I think the end result would be more horrifying than funny though.[/QUOTE] I want a mod that turns all the main character dialogue into Microsoft Sam text to speech
[QUOTE=LolzMan1325;51144868]There really needs to be some kind of disease overhaul that makes it so each disease has their own cure rather than just having them all be cured by Antibiotics. For some reason Bethesda likes making important items common so I have 14 antibiotics right now, if I ever get infected with something I pop one and never have to worry about running out because they're everywhere.[/QUOTE] If anything, diseases need to made less common and given more strict conditions to contract one and most should heal on their own. At the moment it seems like you just get ill without any real consideration for the situation. You can eat well-cooked food, and drink only purified water, yet, somehow you'll end up with parasites. Sleeping in any bed always has a chance for you to inexplicably wake up feeling weak, or lethargic. And even if you do avoid getting illnesses that way, all it takes is a small bug like a radroach, or a mirelurk attacking you to make you somehow contract insomnia or something.
[QUOTE=Zenreon117;51144113]Anybody else try out Fallout Frost yet? I've had a couple problems with it glitching out graphically, and it's difficult as fuck, but it's fun.[/QUOTE] Yeah, I've been playing it with some tweaks here and there. Food is my main issue right now as I'm playing the first release version and the hunter perk doesn't work and I don't want to restart my save to fix it. (anyone know how to remove a custom skill? it replaced aquaboy but I think he changed the ID) To combat this I'm going to headcanon a friendly, functioning settlement somewhere on the surface and set them up with an autobutcher from manufacturing extended. [t]http://images.akamai.steamusercontent.com/ugc/252590026161211589/CC48F07902D4B664FA4589E2F903190DD57A61E7/[/t][t]http://images.akamai.steamusercontent.com/ugc/252590026161211938/8B08E5F3E600FA7D60E256204179A3DA19CAE4EB/[/t] Took this beautiful picture of a family of telephone poles in the middle of their early morning workout. [t]http://images.akamai.steamusercontent.com/ugc/252590026161210357/7BE3CEA069D9B0A5E9D1C69C7B0A6980E1C57FA9/[/t]
[QUOTE=Notanything;51145655]If anything, diseases need to made less common and given more strict conditions to contract one and most should heal on their own. At the moment it seems like you just get ill without any real consideration for the situation. You can eat well-cooked food, and drink only purified water, yet, somehow you'll end up with parasites. Sleeping in any bed always has a chance for you to inexplicably wake up feeling weak, or lethargic. And even if you do avoid getting illnesses that way, all it takes is a small bug like a radroach, or a mirelurk attacking you to make you somehow contract insomnia or something.[/QUOTE] It feels like the game doesn't actually base disease catching on anything in particular, and more that it just rolls for disease every 180 seconds or so. I've spent entire days with cooked food and purified water, doing nothing but construction work in Sanctuary and Red Rocket, and still ended up with Weakness.
Is FROST worth starting a new playthrough on in it's current condition or wait for it to be patched a bit?
[QUOTE=LolzMan1325;51145497]No first-aid kit goes unturned I guess, that and I also have my luck maxed out which my be influencing my chances of finding them in said first-aid kits but that might be wrong because on my previous survival playthrough I still had my luck maxed out but I legitimately thought something was wrong because I'd found 1 antibiotic somewhere in the middle of the main questline[/QUOTE] >500 hours in and I didn't even realise antibiotics were a thing outside of crafting
[QUOTE=venom;51145884]Is FROST worth starting a new playthrough on in it's current condition or wait for it to be patched a bit?[/QUOTE] As of right now, if the hardcore survival playtype is your thing then I'd recommend trying it. It is pretty buggy and can be quite frustrating but it's forcing me to try things I wouldn't normally do and can get really immersive, especially with the reverb mod and I'm having a lot of fun.
[QUOTE=Hidole555;51144779] forgot to mention that right next to where those images were taken Mr. Skeleton figured out how to do science [t]http://i.imgur.com/W9bVKFv.jpg[/t][t]http://i.imgur.com/LlDNXlD.jpg[/t][/QUOTE] Would you happen to have an enb downloaded? I like how it looks.
[QUOTE=Waffle Boxes;51145998]As of right now, if the hardcore survival playtype is your thing then I'd recommend trying it. It is pretty buggy and can be quite frustrating but it's forcing me to try things I wouldn't normally do and can get really immersive, especially with the reverb mod and I'm having a lot of fun.[/QUOTE] Definitely love the survival hardcore shit. I keep making new characters because the beginning of the game where you're low level and poorly equipped is the most fun :v: Does FROST reduce the amount of firearms & ammo there is too? I'd love to see more raiders charge at me with melee weapons
[QUOTE=venom;51146049]Definitely love the survival hardcore shit. I keep making new characters because the beginning of the game where you're low level and poorly equipped is the most fun :v: Does FROST reduce the amount of firearms & ammo there is too? I'd love to see more raiders charge at me with melee weapons[/QUOTE] Yeah firearms and ammo for said firearms are a rarity. [QUOTE]-Scarcity: Ammo, meds, and other useful things are very rare. To find them in large quantities you'll have to go to where it'd make sense for them to be (i.e. medicine is more often found in hospitals).[/QUOTE]
That's one thing that doesn't make much sense. If this is just after the war, shouldn't there be MORE of everything? It hasn't been scavenged for 200 years so one would assume that most of the bullets haven't been fired yet. I hope military places are just PACKED with ammo, and that would balance it out nicely.
Is there a mod to make settlers shut up when there's a soda fountain in a settlement? Or am I forever to hear "MMM DELICIOUS."
[QUOTE=Zenreon117;51146169]That's one thing that doesn't make much sense. If this is just after the war, shouldn't there be MORE of everything? It hasn't been scavenged for 200 years so one would assume that most of the bullets haven't been fired yet. I hope military places are just PACKED with ammo, and that would balance it out nicely.[/QUOTE] True, I wonder if it'd even be remotely habitable this close after the war. Although I guess the Commonwealth wasn't really directly hit by any warheads? Diamond City and most of the settlements in game probably shouldn't exist yet either.
[QUOTE=purvisdavid1;51146238]Is there a mod to make settlers shut up when there's a soda fountain in a settlement? Or am I forever to hear "MMM DELICIOUS."[/QUOTE] easy livin this aint
You've got a dangerous look about you. Hope you ain't here for me. [sp]WHY ARE YOU TELLING ME THIS THIS IS ***MY HOUSE***[/sp]
[QUOTE=VenomousBeetle;51146369]easy livin this aint[/QUOTE] So damn hungry, think I'll get myself another drink. So damn hungry, think I'll get myself another drink. So damn hungry, think I'll get myself another drink. So damn hungry, think I'll get myself another drink. Say something else please dear god fucking hell.
patrolling the mojave almost makes you wish for a nuclear winter
STOP RIGHT THERE Patrolling Sanctuary almost makes you wish for a nuclear Tunnel Snake to the knee
[QUOTE=purvisdavid1;51146398]So damn hungry, think I'll get myself another drink. So damn hungry, think I'll get myself another drink. So damn hungry, think I'll get myself another drink. So damn hungry, think I'll get myself another drink. Say something else please dear god fucking hell.[/QUOTE] If they keep saying they're hungry you should probably give them more food. [sp]Then they'd complain about how EVERYTHING HURTSSSSS[/sp]
Did you know the strip's all stirred up lately?
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