• Game importers
    16 replies, posted
  • Minecraft or Roblox... but to be serious, I'd say the STALKER games would be cool to port over.
  • i say roblox would be cool because its pretty easy to use the building tools.
  • If someone actually writes a Roblox importer i'm just gonna commit suicide. This game is already a 12 yearold magnet... we don't need the 8 yearolds swarming too.
  • that's kind of stereotypical. im already 19 but some 15-16 yr olds started to spawn kill me so look who's talking. and im pretty sure the reason why they "squeak" is because of the teens in that game that probably tease them during the whole time of game play. not only that but a Roblox importer would have no effect whatsoever on the population of kids playing s&box. and that's the least of our problems for kids are a pretty big part of any game dev's profit.
  • It appears no. If you take a look at the ones in he Devblogs, they appear simple enough (I'm aware they use external functions).
  • Popping open encoded/compressed file is no easy task, especially when it's related proprietary engines
  • Source and Fortnite would be cool, I am not sure if source is going to have it already with the game itself but it'd be kind of cool. :dog:
  • You will be able to natively import source maps. Fortnite is an Unreal game and Layla (developer) has not been clear if there will be an UE importer. Although some stuff has been mentioned.
  • Unreal games wont be supported directly because of how much of a pain it would be to keep updated. Instead if you really want assets from Unreal games you'll have to convert the files into a format that s&box supports.