• Creative Work That Doesn't Need Its Own Thread
    10,000 replies, posted
i think the best the time
[QUOTE=Rusty100;34781170]i think the best the time[/QUOTE] Oh my god, I thought I had fixed that one Thanks mate
[QUOTE=Skerion;34780901][IMG]http://i.imgur.com/pJle1.jpg[/IMG] Yeah, I know it looks pretty messy. It's a bad habit for me to draw small and messy. The portrait itself is 2 inches small.[/QUOTE] Okay, the fact that you're using foreshortening is great, but you have to think of it in more ways than just a flat foreshortening of the eye. Now, I'm going to be entirely honest here, I can't tell if it's a semi-masculine woman or a guy with long hair, so I'm just going to go for an in-between face and make it semi-androgynous in my example. I searched for a while on Google and couldn't quite find anything at the angle. I really don't like bringing my own stuff into it because the best thing to study from is from life, so try to remember that. I am nothing in comparison to what you can learn and find from studying from life, but I'd like to give you a few pointers. [IMG]http://i.imgur.com/Hgngi.png[/IMG] I'll start from top to bottom. The hair seems to be a bit off in that gravity doesn't seem to be directly acting on it. [t]http://www.coolmediumlengthhairstyles.com/wp-content/uploads/2012/01/medium-straight-cut.jpg[/t] You see how her hair goes out from behind her face more? Try to watch for little details like that. Now, if your drawing's hair are pulled behind their ears, then you should clearly depict that and make the lines do so. [IMG]http://i.imgur.com/9gKIH.png[/IMG] More like this, is what I'm talking about. Moving down the next place we hit is the ear, which is good in position. Next thing I'd like to point out are the eyebrows. Now, these gave me trouble for the longest time, and eyebrows are very individualistic character traits. You get some people who have barely any eyebrow at all, some people's whose more or less have little hairs going all the way from the edges of their eyebrows to their hairline next to their ear. However, the eyebrow follows the curve of the browbone. If you understand its purpose, it becomes a lot easier to understand why it's at the outer-most point of the brow and why it flows along it. Believe it or not, the leading theory of the reasons why we all kept eyebrows on our faces while losing most of the other hair on our faces (Depending on what you believe in, but for anatomical purposes let's go Darwinian for a moment) has to do with flow. [t]http://upload.wikimedia.org/wikipedia/commons/thumb/2/29/Eyes_chris.jpg/800px-Eyes_chris.jpg[/t][t]http://www.goodeveningworld.com/wp-content/uploads/2009/04/eyebrow.jpg[/t] They all follow the shape of the brow, and they all are shaped in such a way that they point away from the eye. The leading theory for this is to keep moisture (sweat, rain, etc.) from rolling down and into the eye, which makes sense, it would be very distracting if you had been running from a leopard and salt (sweat) got into your eye. Eyebrows follow the browbone, as I said before, and it follows the outer-most part of it. [t]http://www.zaskmedical.com/anatomicalchart/A-20.jpg[/t] [IMG]http://i.imgur.com/pAwC1.png[/IMG] Now, because the eyebrow follows the brow bone, it curves around the face and foreshortens, but also looks like it angles up more when angled away from the face on the further side. Of course there are people who are an exception to this rule, but generally that's how it goes. Example: [t]http://www.newyoumag.com/wp-content/uploads/2011/06/Hadley-Duncan-3_4-View-After.jpg[/t] Now, traveling further down the above image is also a nice example of how eyes look in perspective. They don't go further and further in towards the nose so much as the perspective alone starts to hide them, but in some angles (and depending on the person's shape of their browbone), their eye will most likely be able to be seen long after the browbone next to the eye is behind vision. The eye is a sphere that rests inside the cavity. As such it projects out of it a bit. Try to "think in 3D" as you're drawing. I have a sticky-note on top of my monitor that says it, I find a reminder of doing it helpful. So, even if the person's nose bridge is very concave, you should have drawn more of the eye next to the nose. Also, remember that the top lid curves less dramatically than the bottom, and that both lids are trying to wrap around the eye. Think of it like laying two long and thin pieces of paper or clay on a sphere to make an eye shape. Remember also that for most people the area between the brow and the nose bridge dents in. I have tons of fun with drawing noses that don't, and I've known a few people (men and women alike) who have had no indent between the brow and the bridge, but it's something to keep in mind. Moving down to the bridge and tip of the nose is something that really jumped out at me. You didn't draw it in 3D at all (Don't feel bad!). When constructing the head, remember that the nose projects past the mid-line. If you look at my example drawing you can see how I made a circle to see how far I wanted the nose to project forwards that also represents the tip. I purposely drew it past the mid-line because the whole nose is essentially a wedge. [IMG]http://i.imgur.com/RaZlK.png[/IMG] You just have to learn how to put it in perspective! Moving farther down, the corners of the mouth normally match up with the pupils when they're looking straight, which you seem to have done fairly well. Because you didn't draw the upper or lower lip I can't really tell you how much you need to fix about its structure. I also took out a part of the jaw outline and added a bit of a crease on the neck because lowering the head in the way your head did pushes on the neck and creates a fold further out. Hope I've helped you out. :D [editline]February 20th, 2012[/editline] I'm trying to teach you the basic anatomy behind the things so that you can notice these on your own, it will be very detrimental to you if you can't notice these things without other people pointing them out. So try not to just blindly follow what I'm saying and try to really think of it. Try to get some studies of faces in there too, that's how I noticed the majority of these things. [editline]February 20th, 2012[/editline] I fixed the skull brows, accidentally drew them a little too low.
Can someone link me to a transparent spinning airplane propeller?
[QUOTE=Martut;34781700]Okay, the fact that you're using foreshortening is great, but you have to think of it in more ways than just a flat foreshortening of the eye. Now, I'm going to be entirely honest here, I can't tell if it's a semi-masculine woman or a guy with long hair, so I'm just going to go for an in-between face and make it semi-androgynous in my example. I searched for a while on Google and couldn't quite find anything at the angle. I really don't like bringing my own stuff into it because the best thing to study from is from life, so try to remember that. I am nothing in comparison to what you can learn and find from studying from life, but I'd like to give you a few pointers. [IMG]http://i.imgur.com/Hgngi.png[/IMG] I'll start from top to bottom. The hair seems to be a bit off in that gravity doesn't seem to be directly acting on it. [t]http://www.coolmediumlengthhairstyles.com/wp-content/uploads/2012/01/medium-straight-cut.jpg[/t] You see how her hair goes out from behind her face more? Try to watch for little details like that. Now, if your drawing's hair are pulled behind their ears, then you should clearly depict that and make the lines do so. [IMG]http://i.imgur.com/9gKIH.png[/IMG] More like this, is what I'm talking about. Moving down the next place we hit is the ear, which is good in position. Next thing I'd like to point out are the eyebrows. Now, these gave me trouble for the longest time, and eyebrows are very individualistic character traits. You get some people who have barely any eyebrow at all, some people's whose more or less have little hairs going all the way from the edges of their eyebrows to their hairline next to their ear. However, the eyebrow follows the curve of the browbone. If you understand its purpose, it becomes a lot easier to understand why it's at the outer-most point of the brow and why it flows along it. Believe it or not, the leading theory of the reasons why we all kept eyebrows on our faces while losing most of the other hair on our faces (Depending on what you believe in, but for anatomical purposes let's go Darwinian for a moment) has to do with flow. [t]http://upload.wikimedia.org/wikipedia/commons/thumb/2/29/Eyes_chris.jpg/800px-Eyes_chris.jpg[/t][t]http://www.goodeveningworld.com/wp-content/uploads/2009/04/eyebrow.jpg[/t] They all follow the shape of the brow, and they all are shaped in such a way that they point away from the eye. The leading theory for this is to keep moisture (sweat, rain, etc.) from rolling down and into the eye, which makes sense, it would be very distracting if you had been running from a leopard and salt (sweat) got into your eye. Eyebrows follow the browbone, as I said before, and it follows the outer-most part of it. [t]http://www.zaskmedical.com/anatomicalchart/A-20.jpg[/t] [IMG]http://i.imgur.com/AM0os.png[/IMG] Now, because the eyebrow follows the brow bone, it curves around the face and foreshortens, but also looks like it angles up more when angled away from the face on the further side. Of course there are people who are an exception to this rule, but generally that's how it goes. Example: [t]http://www.newyoumag.com/wp-content/uploads/2011/06/Hadley-Duncan-3_4-View-After.jpg[/t] Now, traveling further down the above image is also a nice example of how eyes look in perspective. They don't go further and further in towards the nose so much as the perspective alone starts to hide them, but in some angles (and depending on the person's shape of their browbone), their eye will most likely be able to be seen long after the browbone next to the eye is behind vision. The eye is a sphere that rests inside the cavity. As such it projects out of it a bit. Try to "think in 3D" as you're drawing. I have a sticky-note on top of my monitor that says it, I find a reminder of doing it helpful. So, even if the person's nose bridge is very concave, you should have drawn more of the eye next to the nose. Also, remember that the top lid curves less dramatically than the bottom, and that both lids are trying to wrap around the eye. Think of it like laying two long and thin pieces of paper or clay on a sphere to make an eye shape. Remember also that for most people the area between the brow and the nose bridge dents in. I have tons of fun with drawing noses that don't, and I've known a few people (men and women alike) who have had no indent between the brow and the bridge, but it's something to keep in mind. Moving down to the bridge and tip of the nose is something that really jumped out at me. You didn't draw it in 3D at all (Don't feel bad!). When constructing the head, remember that the nose projects past the mid-line. If you look at my example drawing you can see how I made a circle to see how far I wanted the nose to project forwards that also represents the tip. I purposely drew it past the mid-line because the whole nose is essentially a wedge. [IMG]http://i.imgur.com/RaZlK.png[/IMG] You just have to learn how to put it in perspective! Moving farther down, the corners of the mouth normally match up with the pupils when they're looking straight, which you seem to have done fairly well. Because you didn't draw the upper or lower lip I can't really tell you how much you need to fix about its structure. I also took out a part of the jaw outline and added a bit of a crease on the neck because lowering the head in the way your head did pushes on the neck and creates a fold further out. Hope I've helped you out. :D [editline]February 20th, 2012[/editline] I'm trying to teach you the basic anatomy behind the things so that you can notice these on your own, it will be very detrimental to you if you can't notice these things without other people pointing them out. So try not to just blindly follow what I'm saying and try to really think of it. Try to get some studies of faces in there too, that's how I noticed the majority of these things.[/QUOTE] Thanks for the critique, man. I'll try to keep all that in mind next time, especially the "think in 3d" thing. And yeah, it was supposed to be a girl. I guess I did a pretty shitty job at making it look female since you assumed it was pretty masculine.
[QUOTE=Skerion;34781862]Thanks for the critique, man. I'll try to keep all that in mind next time, especially the "think in 3d" thing.[/QUOTE] No problem, it was fun to give. I probably know more about faces than I do anything else (which is probably really bad and I've been working really hard at anatomy for the past few weeks). Although I've still got to ask, was the person male or female? :v:
[QUOTE=Martut;34781890]Although I've still got to ask, was the person male or female? :v:[/QUOTE] Edited my post. It was supposed to be female.
oh god first major art project due tomorrow and it looks like shit
[QUOTE=Martut;34775840]Thumbnail- [t]http://i.imgur.com/5pE0g.jpg[/t] My friend asked me to do a portrait of her.[/QUOTE] Does she have tatts like that? [QUOTE=Maloof?;34781141][url]www.quietplacescomic.com[/url] [IMG]http://fc08.deviantart.net/fs71/i/2012/050/b/b/quiet_places_no__3_by_zacharyhogan-d4qbpej.jpg[/IMG] Please Ctrl+F5 to refresh this page and see this image without the awful syntax mistakes[/QUOTE] Needs a better punchline :v:
[QUOTE=MakoSkyDub;34782606]Does she have tatts like that? [/QUOTE] I think she does that with eyeliner or some kind of make-up pencil or something. But yeah, she does do it, they just aren't tats.
The first thing I've drawn in about a year. It was taken with a crappy camera so excuse the quality. [IMG]http://img535.imageshack.us/img535/5898/drawingjc.png[/IMG] I'm currently fixing the hair (right middle/bottom)
Chin is too long, jaw/cheek lines are not in perspective, and lips are not to scale and are not in perspective. Hair at the back looks pretty nice. [img]http://fc08.deviantart.net/fs70/i/2012/051/7/3/vacation_wip_by_fadingz-d4qchlt.png[/img] Well, decided to sketch out the entire scene this time, so that I won't make the same mistakes, hopefully :x [editline]20th February 2012[/editline] CC welcome and appreciated :]
Finished. [img]http://dl.dropbox.com/u/7835823/pyro_blackmage_final.jpg[/img]
[QUOTE=Maya2008;34783831]Chin is too long, jaw/cheek lines are not in perspective, and lips are not to scale and are not in perspective. Hair at the back looks pretty nice. [img]http://fc08.deviantart.net/fs70/i/2012/051/7/3/vacation_wip_by_fadingz-d4qchlt.png[/img] Well, decided to sketch out the entire scene this time, so that I won't make the same mistakes, hopefully :x [editline]20th February 2012[/editline] CC welcome and appreciated :][/QUOTE] She's a giant
[QUOTE=Maya2008;34783831]Chin is too long, jaw/cheek lines are not in perspective, and lips are not to scale and are not in perspective. Hair at the back looks pretty nice. [IMG]http://fc08.deviantart.net/fs70/i/2012/051/7/3/vacation_wip_by_fadingz-d4qchlt.png[/IMG] Well, decided to sketch out the entire scene this time, so that I won't make the same mistakes, hopefully :x [editline]20th February 2012[/editline] CC welcome and appreciated :][/QUOTE] dude perspective [editline]20th February 2012[/editline] holy shit shes huge
[QUOTE=MakoSkyDub;34782606] Needs a better punchline :v:[/QUOTE] That ain't no punchline, son!
[QUOTE=Maya2008;34783831]Chin is too long, jaw/cheek lines are not in perspective, and lips are not to scale and are not in perspective. Hair at the back looks pretty nice. [img]http://fc08.deviantart.net/fs70/i/2012/051/7/3/vacation_wip_by_fadingz-d4qchlt.png[/img] Well, decided to sketch out the entire scene this time, so that I won't make the same mistakes, hopefully :x [editline]20th February 2012[/editline] CC welcome and appreciated :][/QUOTE] It looks like you drew the character before doing the background. Better alternative is to do the contrary. Work on the background first then on your character.
Is this only for art or can we post a story we wrote when we were 12?
no just for art
Is there anywhere for stories?
a longboard i worked on for a friend, i apologize for the horrible picture quality but my phone is shit [img]http://filesmelt.com/dl/NEXTLEVELKILLERDOPESWAG.jpg[/img]
[QUOTE=psredspy;34783780]The first thing I've drawn in about a year. It was taken with a crappy camera so excuse the quality. [IMG]http://img535.imageshack.us/img535/5898/drawingjc.png[/IMG] I'm currently fixing the hair (right middle/bottom)[/QUOTE] [QUOTE=Maya2008;34783831]Chin is too long, jaw/cheek lines are not in perspective, and lips are not to scale and are not in perspective. Hair at the back looks pretty nice.[/QUOTE] [img]http://www.sugarslam.com/wp-content/uploads/2010/09/normal_358_1hayley_williams_paramore_431.jpg[/img] Actually her jawline looks fine, it just needs to go down a bit more and her chin needs to get angled up by a little bit. The biggest issue is that her eyes seem like they're too high up, which probably has to do with their angle. I'd work on how you draw that upper lip and/or teeth, because she really looks like she's got two huge front teeth with a gap that could fit another tooth in-between. You just have to work at accuracy and remember to really [i]really[/i] study what you're drawing when you're drawing from reference. [QUOTE=Nidhogg;34784056]Finished. [img]http://dl.dropbox.com/u/7835823/pyro_blackmage_final.jpg[/img][/QUOTE] I love your style. The middle finger (on the pointing hand) looks like it might be a bit low considering the arch of the knuckles, but I think it's largely excusable and doesn't really take away from the aesthetic because it's pretty stylized. [QUOTE=Maya2008;34783831]Chin is too long, jaw/cheek lines are not in perspective, and lips are not to scale and are not in perspective. Hair at the back looks pretty nice. [img]http://fc08.deviantart.net/fs70/i/2012/051/7/3/vacation_wip_by_fadingz-d4qchlt.png[/img] Well, decided to sketch out the entire scene this time, so that I won't make the same mistakes, hopefully :x [editline]20th February 2012[/editline] CC welcome and appreciated :][/QUOTE] Besides the perspective issues, watch how much the face wraps around her head, you've got it going pretty far back (mostly with the eye, which I think may have made you push back the mouth as well). It's an easy thing to fall into. Just remember that eyes and mouths don't go back as far as you'd think they do. [img]http://us.123rf.com/400wm/400/400/elenathewise/elenathewise1010/elenathewise101000097/7996147-thoughtful-black-woman-looking-up-portrait-isolated-on-white-background.jpg[/img]
i visited my brother yesterday and turns out he has a scanner. i borrowed it since he barely uses it! [img]http://filesmelt.com/dl/LEFUNIPIC1.png[/img] [img]http://filesmelt.com/dl/THEBADASSDUDE.png[/img]
[QUOTE=Detlef;34784257]dude perspective [editline]20th February 2012[/editline] holy shit shes huge[/QUOTE] She looked fine last night, but Holy shit is is huge after I woke up this morning.
[QUOTE=MenteR;34786293]i visited my brother yesterday and turns out he has a scanner. i borrowed it since he barely uses it! [img]http://filesmelt.com/dl/LEFUNIPIC1.png[/img] [img]http://filesmelt.com/dl/THEBADASSDUDE.png[/img][/QUOTE] [IMG]http://i.imgur.com/h3meg.png[/IMG] With that top guy, make sure that you remember that the human head is about as tall as it is wide (I cannot find any good examples of guys doing a flat profile view. Really infuriating.) when looking at it from the side, and that the ear starts in the middle of the two sides. His eye is coming a bit close to the front of his face, but it isn't unrealistic in that aspect, the eye just seems to be too long. The neck also leans forward instead of going straight up unless you've got your head pulled back. [img]http://images.inmagine.com/img/aspireimages/dv145/dv145065.jpg[/img] With your aptly named "BADASSDUDE" I don't know how stylized you were going for. For a style where guys have big chins, then he looks fine, but otherwise I would have shrunken that area underneath the mouth by about half, maybe more. You did very well with the perspective.
[QUOTE=Martut;34786579][IMG]http://i.imgur.com/h3meg.png[/IMG] With that top guy, make sure that you remember that the human head is about as tall as it is wide (I cannot find any good examples of guys doing a flat profile view. Really infuriating.) when looking at it from the side, and that the ear starts in the middle of the two sides. His eye is coming a bit close to the front of his face, but it isn't unrealistic in that aspect, the eye just seems to be too long. The neck also leans forward instead of going straight up unless you've got your head pulled back. [img]http://images.inmagine.com/img/aspireimages/dv145/dv145065.jpg[/img] With your aptly named "BADASSDUDE" I don't know how stylized you were going for. For a style where guys have big chins, then he looks fine, but otherwise I would have shrunken that area underneath the mouth by about half, maybe more. You did very well with the perspective.[/QUOTE] the chin was on purpose, i tried to make him sort of like those 80's big chin heroes. but thanks for the crits on the profile view, i'll practice more!
[QUOTE=ADT;34784670]It looks like you drew the character before doing the background. Better alternative is to do the contrary. Work on the background first then on your character.[/QUOTE] I can draw the bg alone, and I can draw the character alone, but when I try to do them together, I fail miserably most of the time @@" I know they should be done together; I just can't get it right as of now. It's currently my biggest challenge now, to solve the bg vs character perspective.
[QUOTE=Maya2008;34786705]I can draw the bg alone, and I can draw the character alone, but when I try to do them together, I fail miserably most of the time @@" I know they should be done together; I just can't get it right as of now. It's currently my biggest challenge now, to solve the bg vs character perspective.[/QUOTE] I think that's your actual main problem. You treat them as two entire separate entities. [img]http://dl.dropbox.com/u/59476659/backgroundcharactertips.png[/img]
[QUOTE=ADT;34786863]I think that's your actual main problem. You treat them as two entire separate entities. [img]http://dl.dropbox.com/u/59476659/backgroundcharactertips.png[/img][/QUOTE] Yes, I am trying to solve that issue :x Here's an attempt to fix it. [img]http://fc01.deviantart.net/fs71/i/2012/051/0/3/vacation_wip_by_fadingz-d4qchlt.png[/img] I will just resketch the entire scene every iteration, instead of refining each separately from now on. I think that will help solving my problem. Think I'll do at least 3 more passes of resketching, hopefully it will get better at each iteration @@" If any thinks it is gonna spam this thread, then I'll make a new one.
[QUOTE=Maloof?;34781141][url]www.quietplacescomic.com[/url] [IMG]http://fc08.deviantart.net/fs71/i/2012/050/b/b/quiet_places_no__3_by_zacharyhogan-d4qbpej.jpg[/IMG] Please Ctrl+F5 to refresh this page and see this image without the awful syntax mistakes[/QUOTE] I can almost hear the leaves as I read this I love your comics :smile:
Sorry, you need to Log In to post a reply to this thread.