• Piracy - Hurting or Helping the game industry
    44 replies, posted
i admit i pirate games to test them out. I pirated The new Trackmania 2: Canyon game, then bought it a day later. What i think they should do is Have a very simple DRM which allows you to update the game, no key, no updates. Also for most (or all) games make a full version that you get an hour or so to play to test out the game [highlight](User was banned for this post ("Openly declared/bragged about about piracy" - verynicelady))[/highlight]
Time restricted games are easily cracked. To be fair, Valve has it right. The best way to reduce piracy is to make a game that people want.
As long as potential sales are counted as piracy damage the entire thing is silly to debate.
I always try before I buy, whether I actually legitly can or can't, I always try out a game for about an hour. But if it's a game that I know has over 50+ hours of gameplay (Dragon Age, Skyrim), I would try it out for a bit longer, then keep the save game files, then buy the actual game it self. A lot of games don't have demos or a free version, or at least it's somewhat difficult to find. [highlight](User was banned for this post ("We don't need to know that you do this" - verynicelady))[/highlight]
[QUOTE=garychencool;34943181]I always try before I buy, whether I actually legitly can or can't, I always try out a game for about an hour. But if it's a game that I know has over 50+ hours of gameplay (Dragon Age, Skyrim), I would try it out for a bit longer, then keep the save game files, then buy the actual game it self. A lot of games don't have demos or a free version, or at least it's somewhat difficult to find.[/QUOTE] I don't buy this "pirate then buy" thing. An average pirate is going to think "I already have the game on my HDD. what's the point in buying [editline]1st March 2012[/editline] Fuck sorry guys, iPod running slowly. Will fix post when I get home in a few hours
[QUOTE=lintz;34942091]To be fair, Valve has it right. The best way to reduce piracy is to make a game that people want.[/QUOTE] Implying other developers don't do this? And no, Valve doesn't have it right. Valve is responsible for one of the most intrusive implementations of DRM to this date and yet for some stupid reason people are fine with that.
[QUOTE=milkandcooki;34945888]I don't buy this "pirate then buy" thing. An average pirate is going to think "I already have the game on my HDD. what's the point in buying [editline]1st March 2012[/editline] Fuck sorry guys, iPod running slowly. Will fix post when I get home in a few hours[/QUOTE] Yes, most of the people that I know who pirate stuff don't give a shit about buying anything. They pirate the latest games, someones just pirate it and not even install/play it. They could at least share it so I can actually try it out.
It should be encouraging the industry to provide a better service than the pirates but instead they're punishing their buyers. In the end piracy is no different to lending a game to a friend, just on a larger scale.
It does neither.
[QUOTE=Pantz76;34934749]I'm calling bullshit on the demo argument. Any other product is not expected to have a demo. Furniture, school supplies, food, even movies. These things don't have demos (free food samples don't count), so does that make it right for me to steal it? No, people pirate things because they don't want to pay for it. Not because they want a "demo". I think piracy is wrong, and it is hurting the industry. But like other users have said in no way is it a crippling factor in the game industry.[/QUOTE] A table is a table. Honestly, if you have to try out a table before you buy it, I think something may very well be wrong with you. Seeing as most people go to a furniture store to buy furniture, you do in fact most of the time get to sit down in most of the chairs, and inspect most of, if not all of, the items on display. Who in their right mind steals a table anyways? School supplies? It's a PENCIL. really. Movies have trailers.
[QUOTE=Antdawg;34945977]Implying other developers don't do this? And no, Valve doesn't have it right. Valve is responsible for one of the most intrusive implementations of DRM to this date and yet for some stupid reason people are fine with that.[/QUOTE] Their DRM does a hell of a lot more than other DRM. What other DRM is a digital library of all of your games? Has a friends function? Has arguably the best digital game store to date? Other DRM is plain intrusive and doesn't work. Ubisoft only lets you activate a game 6 times. GFWL has a fair amount of problems (so I hear, I haven't had any problems with GTA4's GFWL)
[QUOTE=Usernameztaken;34950833]Movies have trailers.[/QUOTE] And games don't have trailers? Games don't have thousands of uploaded videos on Youtube? Reviews on professional websites?
[QUOTE=garychencool;34949110]Yes, most of the people that I know who pirate stuff don't give a shit about buying anything. They pirate the latest games, someones just pirate it and not even install/play it. They could at least share it so I can actually try it out.[/QUOTE] your friends probably only use the things they pirate for a few minutes, they would've never paid for it in the beginning; or as you said not even at all. no loss to the industry whatsoever
Piracy is definitely hurting. Not as much a publishers say it is but it is.
Definitely hurts. And also, for the people who say "EEZ NOT STEELING" then fine, nothing was removed. But let's say you're a tax accountant. Someone comes in and you do their taxes for them and send him the files with a bill alongside it. He never pays you. But hey, *nothing was stolen*
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