• Creative Drawings that don't deserve a thread V2
    1,106 replies, posted
[t]http://dl.dropbox.com/u/1157653/paint/1.png[/t] [t]http://dl.dropbox.com/u/1157653/paint/2.png[/t] [t]http://dl.dropbox.com/u/1157653/paint/3.png[/t] ooo shaky hands
I'm no longer shitty at pixel art. [img]http://img521.imageshack.us/img521/4315/abstractpixels.png[/img]
I agree that it's not shitty, but you still have a long way to go. I suggest you rise the contrast and start practicing anti-aliasing. Pixel art also doesn't need to be this big. Pixels gets bigger role and retrophilic passion the smaller you go.
[img]http://i.imgur.com/CZ0Sm.png[/img] I was going to add more details and make the picture a bit less messy, but then I got lazy and found the picture was good as it is.
[img]http://filesmelt.com/dl/mfw13.png[/img] Plugged in my tablet again, here's the result
[img]http://i46.tinypic.com/2yn3488.png[/img] Not sure if good, or I should quit. probably quit.
[i]Looks like these guys have been...[/i] [img]http://dl.dropbox.com/u/55034583/Drawntogetherliterally%28transparent%29.png[/img] ... [i]Drawn together.[/i]
[IMG]http://i.imgur.com/tjMIX.png[/IMG] Started this 30 minutes or so ago.
[img]http://i.imgur.com/M6hd7.png[/img] why
[img]http://fc07.deviantart.net/fs71/f/2012/149/6/1/edificess_by_smilecythe-d51ia8z.png[/img] Character concept from my game project.
[QUOTE=Smilecythe;36108940][img]http://fc07.deviantart.net/fs71/f/2012/149/6/1/edificess_by_smilecythe-d51ia8z.png[/img] Character concept from my game project.[/QUOTE] Cyberpunk chicken prostitute ?
[IMG]http://filesmelt.com/dl/boy1.png[/IMG] I can't believe this took me about an hour to draw.
[QUOTE=Ganerumo;36119245]Cyberpunk chicken prostitute ?[/QUOTE] Not a half bad guess, better than seeing some Iggy Pop in there.
Badass Buttercup [IMG]http://a0.vsoh.com/ppgwh1.png[/IMG] Just noticed that there's a glitch in the barrel of Bubbles' Desert Eage. It should be blue at the end.
[img]http://i.imgur.com/mT5LO.png[/img] It's a necromancer in a cave.
Resized because it's really huge: [t]http://img836.imageshack.us/img836/5112/stps.png[/t] Why was I so ambitious yesterday? How am I even going to start detailing this? I read that I'm supposed to use like browns and duller colours to avoid making it look like a rainbow wolf, but how do I make a glass building without all these saturated blues?
[img]http://fc07.deviantart.net/fs71/f/2012/164/8/2/re__dark_anima_cast_by_eontart-d53ey1g.png[/img] blue dued is looking good
Didn't put full time into these, doing them at a rate so my friends won't be bored. I plan to get to a skill level where I can easily draw everything with the detail shown in my previous post quickly. This is moves 1-8 (they're on 9, and debating to eat his hands or jugular). With move 9 complete, I'm moving up to a larger scale to add more detail. [img_thumb]http://i.imgur.com/t6Csa.png[/img_thumb]
I'm making a game with two of my friends. Since I'm lead art-design, that means I have to do all the pixel art. Welp.
[IMG]http://i.imgur.com/dnauj.png[/IMG] I don't draw too often.
My art professor is setting up a 12-hour musical concert with a bunch of different performances next month, he had me draw him up an image for him to put on the poster for it. In return he gave me a really cool painting of Bob Dylan he did. Here's the drawing I did anyway. [img]http://i.imgur.com/hfuAi.jpg[/img]
So I'm switching from windows 7 paint to paint.net, and it's a bit weird. Is it possible to fiddle with some settings to mimic windows 7 paint? If possible I'd like to limit the zoom level, enable a grid, change the pattern of the pixel grid so it's always a series of horizontal and vertical lines(not that organizer friendly/not-eye friendly grid).
[IMG]http://i.cubeupload.com/dtq5bN.png[/IMG] Work in Progress
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