• Creative Music In Progress V1 <Country Edition>
    6,278 replies, posted
[QUOTE=Fan-Fanatic;26567294]If i turn the volume up a little bit it's distorting ...[/QUOTE] turn everything else down in the mix then :downs:
I mean the General Volume :) If i want to make everything louder It starts distorting the whole track ...
Turn down the volume on the master slider. Raising one thing shouldn't risk clipping. Or put it through a compressor with a ratio around 2 and a threshold around 12 db. Mess around with the attack and release. You could also use a limiter
Red Alert 2 Tension remix. [url]http://www.youtube.com/watch?v=O-oLdC67bKU[/url]
I really like it. It's too short though. Also, I was bored. [media]http://soundcloud.com/bananana-1/sweet-electro[/media]
My most popular song is a Twinkle Twinkle Little Star parody. Maybe I should sell out and just do parody songs. Another idea would be to have a song build up each day like they do with the 25 days of Christmas. I'm thinking the 420 days of 420.
Oh fucking fuck fuck fuck fuckity fuckshit fuckdamn. I completely missed that I had a judge review thread on OCR for some stupid Cybernators remix I did waaaaay back. [url]http://ocremix.org/forums/showthread.php?t=29101[/url] Two yes, three resubmit, one no. Can I resubmit it? Of fucking course not, I deleted that piece of shit a year ago and and the majority of instruments used on it because it was a test run for Omnisphere, which I promptly decided I hated, uninstalled, and broke the disks of. Though now I at least remember I was trying to get something on there, once upon a time. I should probably have another go at that.
Screw Native Instruments and their free Reaktor 5 software that I can't uninstall. I don't like you, get off my hard drive.
Reaktor 5 isn't free. You mean you got the player for some reason? Because I think then you just use the Windows add/remove function or just delete everything yourself. They're trying to put as little bullshit on the system as possible, not pull a Norton. Though if you've got the player, you should keep it. I'm going to probably make a synth and effect unit or two once I get the platform down.
They have a the player for free with some a free factory selection. [url]http://www.native-instruments.com/#/en/products/producer/reaktor-5-player/[/url] The windows uninstall isn't working. With the free version and everything it didn't seem to come with any synths, it would only play presets of sampled sounds if that makes sense.
Heyo. This is a little Jungle track i'm working on at the moment. [media]http://soundcloud.com/bananana-1/dumbo-jungle[/media]
[media]http://soundcloud.com/rayven/apex_wip[/media] My first somewhat successful attempt at using FL Studio. I'm new to the whole music composing thing so if anyone could give me some criticism it would be greatly appreciated :smile:
[QUOTE=Yur|ko;26649424][media]http://soundcloud.com/rayven/apex_wip[/media] My first somewhat successful attempt at using FL Studio. I'm new to the whole music composing thing so if anyone could give me some criticism it would be greatly appreciated :smile:[/QUOTE] Thoughts as I listen. Nothing is leading my ear at first, makes the chord sound random. You're adding more to the progression, but it isn't making it sound interesting. A little bit of changing but it feels like it is frightened to go away from the main progression. The part after it goes silent is pretty cool. Alright, you really need something to lead a person's ear as far as the chord progressions go. There are many way to do so. You could do so with a bass and some passing tones, or you could do it in the rhythm. When you're establishing an idea for the first time you'll want it to be strong and predictable. For example: if I play a C chord and in the next measure I'm going to an F chord, I'd have the bass start strong on C, and before the switch I'd play D E and then F on the new measure. The D is a passing tone and creates some instability, the E is a chord tone so you can stay on it, but it sound far less stable than on the C or G. Now the reason for going up to the E is because it is so close to the F than it's an easy step to make, and since we are just doing a scale climb and the listener is expecting a new measure, the F chord sounds like it fits right in. The listener's ear gets lead to it and causes the progression not sound at all random. There are so many ways to get from chord to chord with passing notes. Once you introduce this progression to your listener, it is good to stray away from it, to start playing parts that create more tension. When you want to switch to another part in your song, it will sound far better if you have created a lot of tension and released it with the new part. My two biggest suggestions is to structure your song in a verse chorus setup, and probably include a bridge. Make sure your transitions work, if they are sounding random then you aren't building up enough tension or you're not connecting it right. Examine your favorite songs, see what they do musically to do it and just copy their techniques. Work on a melody and embellish the melody. Many electronic songs come out as quite boring because they are strictly the same rhythm with minor changes and addition and because there is no melody and if there is the person is afraid to change it or do anything with it so it gets redundant and boring. Adding samples and other sounds aren't a good way to make your music more interesting, they can add interest of course, but the music you make should be strong enough to do without the random samples added in and they should be considered to be ear candy. I of course don't mean drum samples and stuff like that, but I mean random sounds that a lot of people add to their music. My last piece of advice is to try to tell a story or to say something with your music. It doesn't matter if people get the meaning or if the meaning is clear at all, but making a song mean something will give you more direction and will make it sound less like a collection of rhythms and melodies spliced together. I think that is enough.
Here's my latest chiptune/mod. Check it out! [img]http://filesmelt.com/dl/SP_-_Hyper_logo.png[/img] [media]http://soundcloud.com/starpath/hyper-typhoon[/media]
[QUOTE=Pepin;26664977]Thoughts as I listen. Nothing is leading my ear at first, makes the chord sound random. You're adding more to the progression, but it isn't making it sound interesting. A little bit of changing but it feels like it is frightened to go away from the main progression. The part after it goes silent is pretty cool. Alright, you really need something to lead a person's ear as far as the chord progressions go. There are many way to do so. You could do so with a bass and some passing tones, or you could do it in the rhythm. When you're establishing an idea for the first time you'll want it to be strong and predictable. For example: if I play a C chord and in the next measure I'm going to an F chord, I'd have the bass start strong on C, and before the switch I'd play D E and then F on the new measure. The D is a passing tone and creates some instability, the E is a chord tone so you can stay on it, but it sound far less stable than on the C or G. Now the reason for going up to the E is because it is so close to the F than it's an easy step to make, and since we are just doing a scale climb and the listener is expecting a new measure, the F chord sounds like it fits right in. The listener's ear gets lead to it and causes the progression not sound at all random. There are so many ways to get from chord to chord with passing notes. Once you introduce this progression to your listener, it is good to stray away from it, to start playing parts that create more tension. When you want to switch to another part in your song, it will sound far better if you have created a lot of tension and released it with the new part. My two biggest suggestions is to structure your song in a verse chorus setup, and probably include a bridge. Make sure your transitions work, if they are sounding random then you aren't building up enough tension or you're not connecting it right. Examine your favorite songs, see what they do musically to do it and just copy their techniques. Work on a melody and embellish the melody. Many electronic songs come out as quite boring because they are strictly the same rhythm with minor changes and addition and because there is no melody and if there is the person is afraid to change it or do anything with it so it gets redundant and boring. Adding samples and other sounds aren't a good way to make your music more interesting, they can add interest of course, but the music you make should be strong enough to do without the random samples added in and they should be considered to be ear candy. I of course don't mean drum samples and stuff like that, but I mean random sounds that a lot of people add to their music. My last piece of advice is to try to tell a story or to say something with your music. It doesn't matter if people get the meaning or if the meaning is clear at all, but making a song mean something will give you more direction and will make it sound less like a collection of rhythms and melodies spliced together. I think that is enough.[/QUOTE] Thanks that was really helpful. Will sure use all that on some new song :v:
[QUOTE=Rad McCool;26666654]Here's my latest chiptune/mod. Check it out! [img_thumb]http://filesmelt.com/dl/SP_-_Hyper_logo.png[/img_thumb] [media]http://soundcloud.com/starpath/hyper-typhoon[/media][/QUOTE] I must say you really did something right with the stereo sound. It really is a bit bizarre, because I thought my center speaker was playing and I really had to check it to see that it wasn't. The music is very good and interesting, only complaint would be that the start is a little hard to follow what is going on, but I'm glad it wasn't the usual introduce element and slowly add other elements.
[QUOTE=Pepin;26668829]I must say you really did something right with the stereo sound. It really is a bit bizarre, because I thought my center speaker was playing and I really had to check it to see that it wasn't.[/QUOTE] I'm not exactly sure about what you mean.. but thanks for the comment! :)
Had to upload this to Newgrounds since Dropbox refused to work :argh: [url]http://www.newgrounds.com/audio/listen/383115[/url] I'm really shit at music and I should probably give up. :eng99:
Sequences are for the weak!
[QUOTE=pedroion;26669530]Had to upload this to Newgrounds since Dropbox refused to work :argh: [url]http://www.newgrounds.com/audio/listen/383115[/url] I'm really shit at music and I should probably give up. :eng99:[/QUOTE] It's pretty bad, but remember, practice makes perfect. Also, if you enjoy it, why stop?
[QUOTE=Rad McCool;26669364]I'm not exactly sure about what you mean.. but thanks for the comment! :)[/QUOTE] Two speakers in a certain position are supposed to give you the illusion that there is sound coming from right in front of you all the way to the sides. In most music I've heard this isn't that strong. In the song you posted, the sides and and center felt very strong, so much so that I initially thought there was sound coming from my center speaker. Anyway, beyond that, the stereo effect were well done.
[QUOTE=hikula;26671258]It's pretty bad, but remember, practice makes perfect. Also, if you enjoy it, why stop?[/QUOTE] I can't produce good shit, ever. The best thing I made was editing two Kirby tracks and adding some shit to them. I think I just don't have the talent.
[QUOTE=pedroion;26672558]I can't produce good shit, ever. The best thing I made was editing two Kirby tracks and adding some shit to them. I think I just don't have the talent.[/QUOTE] with time and effort you shall learn and improve! nobody is good at the first thing they try unless they are gifted haha
I'll just drop this here. [url]http://www.mixcloud.com/Shoh/first-mix-wip/[/url]
[QUOTE=pedroion;26672558]I can't produce good shit, ever. The best thing I made was editing two Kirby tracks and adding some shit to them. I think I just don't have the talent.[/QUOTE] I suck too, but practice makes perfect :v:
[QUOTE=hikula;26644980]Heyo. This is a little Jungle track i'm working on at the moment. [media]http://soundcloud.com/bananana-1/dumbo-jungle[/media][/QUOTE] It's a good basis, but add some melody, give it a tune, something that people can recognise, hum along to, even if it's minimal.
[QUOTE=pedroion;26672558]I can't produce good shit, ever. The best thing I made was editing two Kirby tracks and adding some shit to them. I think I just don't have the talent.[/QUOTE] You're going to have to make a lot of shitty songs before you'll be able to do good ones. Music Theory is something you should study, it will improve you as an artist tenfold and contrary to popular belief it won't "take away your imagination". It's very much like a sport, you have to know certain techniques to be able to perform.
[QUOTE=pedroion;26672558]I can't produce good shit, ever. The best thing I made was editing two Kirby tracks and adding some shit to them. I think I just don't have the talent.[/QUOTE] Then quit making music.
[QUOTE=Rad McCool;26666654]Here's my latest chiptune/mod. Check it out! [img_thumb]http://filesmelt.com/dl/SP_-_Hyper_logo.png[/img_thumb][/QUOTE] It sounds kinda muddy, but I love whatever SID emulator that is. [QUOTE=pedroion;26672558]I can't produce good shit, ever. The best thing I made was editing two Kirby tracks and adding some shit to them. I think I just don't have the talent.[/QUOTE] Even Bach started out banging on some pots and shit in his mom's living room.
Working on a piece for that album thread. Plan on putting some ridiculous lyrics but I'm having a difficult time with the phrasing. Maybe I could do out a melody track. [url]http://filebox.me/files/sghvz0i9x_Segment.mp3[/url]
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