• Daily Life Thread-V4 2012
    2,498 replies, posted
[QUOTE=notrabies;34435690]Bam: [URL=http://imageshack.us/photo/my-images/710/20120128165033485.jpg/][IMG]http://img710.imageshack.us/img710/1060/20120128165033485.jpg[/IMG][/URL] Fresh from Belgium, the first ever reinforced M1100 lifter ever made. Its awesome shape is because its part of the M1014 kit, and he is a stickler for awesome details. We're making this happen.[/QUOTE] Where doing this bro Where making this happen
at end of wot round said "satan protects" [url]http://gyazo.com/6784fc806633a582123c8b7e787045b0[/url] ended with that much exp.
[IMG]http://i.imgur.com/2Yczh.png[/IMG] LOL look what kyle sent me
[QUOTE=catbarf;34435682]Dead Space annoyed me in particular because it [i]does[/i] have sound in space, just slightly and inexplicably muted.[/QUOTE] as far as I know, all you can really hear are your own voices and sounds you make in DS1 which I can see as plausible if 90% of your suit is metal and vibrates other surface vibration onto you also I love Shattered Horizon for no sounds but I don't like the simulated sound because being able to detect enemy gunfire seems silly realism-wise
[QUOTE=No Party Hats;34436839][IMG]http://i.imgur.com/2Yczh.png[/IMG] LOL look what kyle sent me[/QUOTE] you know it nig
Ossum is a faggot and kyle is gay, according to his chat with him
[QUOTE=No Party Hats;34437495]Ossum is a faggot and kyle is gay, according to his chat with him[/QUOTE] Dude rude
you said it not me
[QUOTE=Kill001;34436845]as far as I know, all you can really hear are your own voices and sounds you make in DS1 which I can see as plausible if 90% of your suit is metal and vibrates other surface vibration onto you [/QUOTE] Stuff moving in the background makes noise, like the engine's centrifuge as it whips past you. Enemies also make muted yells when you shoot them. Your weapon itself should have very little or no sound because your gloves aren't metal, yet you can clearly hear it (albeit muted). Explosions, too, are audible. I can't think of any sound effects you don't hear in some manner when you're EVA, it just seems different because the background hum of machinery, music, and random muttering are gone. [QUOTE=Kill001;34436845]also I love Shattered Horizon for no sounds but I don't like the simulated sound because being able to detect enemy gunfire seems silly realism-wise[/QUOTE] Simulated sound is more realistic than you'd think, simply because it's so useful. One of my favorite space games, Independence War, used sound effectively by having the only external sounds you hear be electromagnetic interference from the drives and weapon systems of other ships. It makes it much easier to keep track of who's where by employing an additional and intuitive sense.
[media]http://www.youtube.com/watch?v=Ioat0Ccjf7w[/media]
[thumb]http://filesmelt.com/dl/killyourselforlactateCHOOSEYOURFATE.png[/thumb] Sweetie mails stuff and sets a personal record for putting on a bra. Thumbed because large.
what is going on here? [img]http://dl.dropbox.com/u/14329594/what.jpeg[/img]
[QUOTE=Back_Slash;34438691]what is going on here? [img]http://dl.dropbox.com/u/14329594/what.jpeg[/img][/QUOTE] Kyle thought it would be funny to use my username and avatar, i'm (1)
oh kyle you scoundrel.
kyles the real razgriz 25th inf.
No gal o sengen [media]http://www.youtube.com/watch?v=1EKTw50Uf8M[/media]
[QUOTE=catbarf;34437564]Stuff moving in the background makes noise, like the engine's centrifuge as it whips past you. Enemies also make muted yells when you shoot them. Your weapon itself should have very little or no sound because your gloves aren't metal, yet you can clearly hear it (albeit muted). Explosions, too, are audible. I can't think of any sound effects you don't hear in some manner when you're EVA, it just seems different because the background hum of machinery, music, and random muttering are gone. Simulated sound is more realistic than you'd think, simply because it's so useful. One of my favorite space games, Independence War, used sound effectively by having the only external sounds you hear be electromagnetic interference from the drives and weapon systems of other ships. It makes it much easier to keep track of who's where by employing an additional and intuitive sense.[/QUOTE] It's been awhile since I played Dead Space but interesting, it could also be because I played at 3am so I kept the volume low :v: as for simulated sound it seems a bit funny to think that you can hear enemy weapons because either the sound simulation system would be needlessly complicated (how does your suit know what's a firearm and generate sound? If so, how does it generate sound for enemies around the corner when you can't even see them? That would also mean the suit is generating sound for something you can't even see on radar or by the naked eye, etcetc; OR the weapons are standardized so any equipment can read them which is... weird) but since it's a game I play while thoughts like that flash at the back of my head
[QUOTE=Kill001;34439089]as for simulated sound it seems a bit funny to think that you can hear enemy weapons because either the sound simulation system would be needlessly complicated (how does your suit know what's a firearm and generate sound? If so, how does it generate sound for enemies around the corner when you can't even see them? That would also mean the suit is generating sound for something you can't even see on radar or by the naked eye, etcetc; OR the weapons are standardized so any equipment can read them which is... weird) but since it's a game I play while thoughts like that flash at the back of my head[/QUOTE] Oh, yeah, the actual implementation is contrived and very sci-fi but the underlying idea is pretty good.
I've always wanted to go to space... to bad we don't have the technology yet to explore the galaxy for $2 per person
[QUOTE=ossumsauce;34438710]Kyle thought it would be funny to use my username and avatar, i'm (1)[/QUOTE] What are you talking about, ive had the name razgriz for like 8 years
FP wasn't letting me make a post until now. Strange...
i liked dead space's space sounds. they were as realistic as unrealistic sounds in space go
[QUOTE=piggycan99;34439222]What are you talking about, ive had the name razgriz for like 8 years[/QUOTE] and that's why you're the (2) and i'm the (1)?
[QUOTE=ossumsauce;34441310]and that's why you're the (2) and i'm the (1)?[/QUOTE] nope ask partyhats, on my friends list i dont even have a number it just says yor 1 an im the real one
[QUOTE=piggycan99;34441328]nope ask partyhats, on my friends list i dont even have a number it just says yor 1 an im the real one[/QUOTE] It only works like that when they're on the same list and require some sort of ID to be separate, dunkass. It says you don't have a number on MY list either.
An interesting mix of awesome and tacticool, so many things I want to buy: [url]http://www.gunsworkshop.net/[/url]
[img]http://i.imgur.com/yEhJS.png[/img] this site is drugs
Holy shit stroke of genius. None of you are as brilliant as i am. I have taken marshmallows, put them behind my PC's heat exhaust, and EATEN THEM AND THEY WERE DELICIOUS AND WARM AND MAYBE NOT TOASTED BUT WARM AND GOOEY AND SOFT AND I AM FUCKING BRILLIANT TL;DR what i do at 1:30 AM
ossum accept my steam friend request faggot
well thats just fucking magnificent changing lenses in my desert locusts from clear to tinted THEN SUDDENLY the clear lens flies out of my hand at mach 2 and i get out of my chair like wtf and start searching, cant find it.... sit back and chair ROLL THEN CRUNCH i fucking snap my lens atleast i like the tinted ones
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