• Stargate Addon Pack
    325 replies, posted
When it will be released? I love the orlin's gate ^^
Hey dude i check some of your file's and the universe gate is outdated: Well here is the update: [url]http://www.mediafire.com/?ljohmjzwfkm[/url] Do note i changed the name from the normal from bump to normal so don't forget to delete SGU_gate-main_bump.vtf
[QUOTE=montross;21880899]Hey dude i check some of your file's and the universe gate is outdated: Well here is the update: [url]http://www.mediafire.com/?ljohmjzwfkm[/url] Do note i changed the name from the normal from bump to normal so don't forget to delete SGU_gate-main_bump.vtf[/QUOTE] I updated svn
oke nice, something else your working on ?
maybe a flyable hatak
[QUOTE=assassin21;21927796]maybe a flyable hatak[/QUOTE] ah lol oke, how the universe gate going ? Ps: can you make search the problem of the iris thingy i rly want to use irises and my gdo
I can't fix the iris prob if i don't have it and i need a special model for the sgu gate so: i'm working oon the hatak
[QUOTE=assassin21;21937476]I can't fix the iris prob if i don't have it and i need a special model for the sgu gate so: i'm working oon the hatak[/QUOTE] but how come i got it and i just re-installed everything ?
I don't know
[QUOTE=assassin21;21940099]I don't know[/QUOTE] can you send me your iris scripts plz, so maybe if i install them it works :s
my iris scripts are on svn
[QUOTE=assassin21;21943969]my iris scripts are on svn[/QUOTE] just send plox... [editline]08:57PM[/editline] Tim93 made these new dailfail sounds for the SGU gate: [url]http://www.mediafire.com/download.php?dmnnymmdywz[/url]
Here: [url]http://www.filefront.com/16443769/stargate_iris.lua[/url] put it in your addons/stargate/lua/weapons/gmod_tool/stools folder [editline]08:14PM[/editline] Cool sound
[QUOTE=assassin21;21945432]Here: [url]http://www.filefront.com/16443769/stargate_iris.lua[/url] put it in your addons/stargate/lua/weapons/gmod_tool/stools folder [editline]08:14PM[/editline] Cool sound[/QUOTE] Send me also this one: D:\Program Files\Steam\SteamApps\verbeke577\garrysmod\garrysmod\addons\stargate\lua\entities\stargate_iris -> init.LUA Or tell me what you got on line 116
You think someone can send me all the stargates u based off of your DHD's? So i may dload them. So i wouldnt have errors on your skins.
you have to download the latest stargate pack and my svn
[QUOTE=assassin21;21969956]you have to download the latest stargate pack and my svn[/QUOTE] do u mean SGmod? Then yes... i have dloaded that. But not the svn. Ill dload the svn now. But if your talking about something else, then pls send me the link(s).
[url]http://www.facepunch.com/showthread.php?t=918456[/url] this
Do u know how to go into the stargate universe? Or am i mistaken, that u cant.
What do you mean?
[QUOTE=assassin21;21989047]What do you mean?[/QUOTE] i mean like is their a map that u can go to by being transported through the stargate. Just wondering because im a bit confused.
yes: e.g: rp_stargateworlds_v3: [url]http://www.garrysmod.org/downloads/?a=view&id=45447[/url]
Okay, you have absolutely NO IDEA how these work! 1) You spawn 1. 2) You set its address. 3) Repeat for each gate. 4) You open the dial menu and double click on the address you want. 5) You walk out the other gate. The map he listed is a map meant for use with the gates.
assisn, for your next version of the univers gate, after the wormhole closes, the closest chevron to the top of the gate moves up, so it looks exatly like when it was first spawnwned
[QUOTE=lolpie24;21995090]assisn, for your next version of the univers gate, after the wormhole closes, the closest chevron to the top of the gate moves up, so it looks exatly like when it was first spawnwned[/QUOTE] I'll try to include this in the new version
[QUOTE=assassin21;22002262]I'll try to include this in the new version[/QUOTE] may i add something to lolpie's suggestion? would it be possible, to always return the chevron which stands at the top after spawning the gate, back to the top after the gate closes? (watch from 6:36 ongoing and keep an eye and ear on the gate movement) [URL]http://www.youtube.com/watch?v=ZUYJBlcmhac&feature=related[/URL] ps: not a must, merely an additional suggestion ^^
I could try
[QUOTE=Kude;21992280]Okay, you have absolutely NO IDEA how these work! 1) You spawn 1. 2) You set its address. 3) Repeat for each gate. 4) You open the dial menu and double click on the address you want. 5) You walk out the other gate. The map he listed is a map meant for use with the gates.[/QUOTE] Dude i know how to use it. I did it before even asking that question. its just i was wondering if i can transport from map to map with the stargates. But can i? can i spawn a stargate on a map, enter the address, save, then do the same thing on a different map? Then transport to each map? just asking. Btw if u cant, u might as well add that for an update assassin. It would be more advance, though it would be useful so u wouldnt have to switch maps all the time by going to a the main menu in gmod.
[QUOTE=yu42hit;22007846]Dude i know how to use it. I did it before even asking that question. its just i was wondering if i can transport from map to map with the stargates. But can i? can i spawn a stargate on a map, enter the address, save, then do the same thing on a different map? Then transport to each map? just asking. Btw if u cant, u might as well add that for an update assassin. It would be more advance, though it would be useful so u wouldnt have to switch maps all the time by going to a the main menu in gmod.[/QUOTE] That's not possible at the moment, but I may work on this
[QUOTE=yu42hit;22007846]Dude i know how to use it. I did it before even asking that question. its just i was wondering if i can transport from map to map with the stargates. But can i? can i spawn a stargate on a map, enter the address, save, then do the same thing on a different map? Then transport to each map? just asking. Btw if u cant, u might as well add that for an update assassin. It would be more advance, though it would be useful so u wouldnt have to switch maps all the time by going to a the main menu in gmod.[/QUOTE] Um...yeah, you have no idea how these work. You might know how to use it, but you have no idea how they work. These are meant for travelling from one to the other. In that post, in case you didn't notice, I explained their entire function and purpose. If you really needed to know the last two words I omitted, they were "That's it." [editline]06:10PM[/editline] [QUOTE=assassin21;22008394]That's not possible at the moment, but I may work on this[/QUOTE] Again with the interserver stargate deal? =/ Not very useful and it would have to have [b]major[/b] recoding done with the stargates. In fact, it would probably have to only use some of the stargate code it would be so different. Unless you just triggered a map change and a derma menu with this special entity, that would be easy...I suppose.
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