• Another useless SWEP: Glow stick
    89 replies, posted
This is my first model and third SWEP. [URL="http://www.garrysmod.org/downloads/?a=showimg&v=97724_1"][IMG]http://s3.garrysmod.org/img/cache/9/7/7/2/4/b0e6e37dc3edd0c5c8e98338edc1e363.jpg[/IMG][/URL][URL="http://www.garrysmod.org/downloads/?a=showimg&v=97724_2"][IMG]http://s3.garrysmod.org/img/cache/9/7/7/2/4/5e8b93296afd5f1eb03018dfcbcec2cb.jpg[/IMG][/URL] [U][B]Credits:[/B][/U] [B]HunteR4708[/B] (Patrick Hunt) - Stick model, stick textures, Lua [B]simkas[/B] - Original Citizen hands pack ( [url]http://www.garrysmod.org/downloads/?a=view&id=52144[/url] ) [B]NECROSSIN[/B] - Some help with Lua [url=http://www.garrysmod.org/downloads/?a=view&id=97724][img]http://www.garrysmod.org/img/?t=dll&id=97724[/img][/url] "Light Edition" with fix: (Download it, previous version is shit) [url=http://www.garrysmod.org/downloads/?a=view&id=97726][img]http://www.garrysmod.org/img/?t=dll&id=97726[/img][/url] Version 1.2 [url=http://www.garrysmod.org/downloads/?a=view&id=98131][img]http://www.garrysmod.org/img/?t=dll&id=98131[/img][/url] [U][B]Version 1.3[/B][/U] [url=http://www.garrysmod.org/downloads/?a=view&id=98714][img]http://www.garrysmod.org/img/?t=dll&id=98714[/img][/url] [U][B]HOW TO INSTALL for Dummies:[/B][/U] [LIST] [*]Remove previous version [*]UnZip/UnRar new version [*]Put Glow Stick folder into your Addons folder [/LIST] [B]ChangeLog:[/B] [U]1.0:[/U] [LIST] [*]Release Yay! [/LIST] [U]1.1[/U]: [LIST] [*]Fixed problem when client downloads cl_init.lua but there is no cl_init.lua [*]Fixed problem when client downloads glowstick.mdl instead stick.mdl [*]Changed citizen's hands to Gordon's hands (-1.75 mb) [*]Added Blue Color [/LIST] [U]1.2:[/U] [LIST] [*]Added Throw function [*]Added Drop function [*]Added entity "Glow Stick" [*]Removed Blue Color stick (Will be reReleased) [*]Fixed Model [/LIST] [U]1.3:[/U] [LIST] [*]Added Blue color [*]Added Red color [*]Added Pink color [*]Added Light Blue color [*]Added Orange color [*]Fixed viewmodel glitch [/LIST] [B]Video:[/B] [media]http://www.youtube.com/watch?v=9w6RRW1gOxE[/media]
Looks pretty nice :D!
actualty pretty cool if you make it thiner and add possiblity to throw them.
I like this too, and I agree with Fisk, make the model thinner if possible, and make it throwable. It could be great for roleplaying or stuff.
I like them, they are pretty useful for my servers RP. And I agree with the others, make them throwable.
Ok, ok. I'll make it throwable and thinner. Drop or throw?
[QUOTE=HunteR4708;21734429]Ok, ok. I'll make it throwable and thinner. Drop or throw?[/QUOTE] both ofc. Look at the hl2 grenade for reference :v:
[QUOTE=Hoffa;21734463]both ofc. Look at the hl2 grenade for reference :v:[/QUOTE] :D My SWEP uses HL2's grenade reference and animations! Ok, ill make LMB to throw and RMB to drop
[media]http://www.youtube.com/watch?v=mwpvfXlFV9E&feature=PlayList&p=B58E84F28D2499A3&playnext_from=PL&playnext=1&index=34[/media] Useless? I think not. Excellent release! :D
[QUOTE=Arkantos;21739371][media]http://www.youtube.com/watch?v=mwpvfXlFV9E&feature=PlayList&p=B58E84F28D2499A3&playnext_from=PL&playnext=1&index=34[/media] Useless? I think not. Excellent release! :D[/QUOTE] What's that vid doing here?!?!?!?!?!!?!??
I love it! you should make it so that you can also place them on the ground by clicking somewhere.
[QUOTE=Maku220;21756983]What's that vid doing here?!?!?!?!?!!?!??[/QUOTE] What are YOU doing here? Get out please, this is a private meeting.
[QUOTE=kronflux;21768275]I love it! you should make it so that you can also place them on the ground by clicking somewhere.[/QUOTE] [QUOTE=HunteR4708;21734650]:D My SWEP uses HL2's grenade reference and animations! Ok, ill make LMB to throw and RMB to drop[/QUOTE] Would you kindly accept my clock, sir?
I love this. Can you make it thin like the flare from ep2 drop and throwable. And if possable I think it would be cool if when you get it out if you can make it so he somehow terns it on.
Nice, I say make it throwable with a timer, like 5 minutes or something.
Pretty cool.
Yeah, make a timer where it slowly fades out over that period of time. And you should also have to crack it when you first take it out. This is pretty cool.
[QUOTE=yakahughes;21791254]Yeah, make a timer where it slowly fades out over that period of time. And you should also have to crack it when you first take it out. This is pretty cool.[/QUOTE] Should be infinite just because of Penumbra. :colbert:
[QUOTE=JIAC;21791661]Should be infinite just because of Penumbra. :colbert:[/QUOTE] Console command?
It's pretty handy for being a useless swep you know. Remember that a good release isn't about how advanced the entity/swep or whatever it is, it's the execution and how useful it is and I think it could come in handy.
Very well executed indeed. I love it, but you should make the model a bit less wide, it looks bad.
If you can throw this I can see this being used in military rp missions.
[QUOTE=Sakarias88;21797564]It's pretty handy for being a useless swep you know. Remember that a good release isn't about how advanced the entity/swep or whatever it is, it's the execution and how useful it is and I think it could come in handy.[/QUOTE] Fuck! First, [B]Shotgunguy[/B] said that this is very nice SWEP. Then [B]Sakarias88[/B] post in this thread. Why this SWEP is so popular? :D Anyway, i'll make it throwable/dropable. Model is already [U]re[/U]created, i only need to add throw functions. But, in Russia now 00:45 and i want to sleep xD Tomorrow (9 May) i'll try to release it. P.S. Waiting for Garry! LOL Just kidding.
any way you can port this to gmod 9? my computer cant support pixel shader, which is required for gmod 10/11,but it can support gmod 9.
[QUOTE=mariodude146;21819973]any way you can port this to gmod 9? my computer cant support pixel shader, which is required for gmod 10/11,but it can support gmod 9.[/QUOTE] All versions of Garry's Mod prior to Garry's Mod 10 are no longer supported.
[QUOTE=Zeddy;21822146]All versions of Garry's Mod prior to Garry's Mod 10 are no longer supported.[/QUOTE] While you have a valid point that he shouldn't be asking for GMod 9 versions, it is only unsupported by Garry, not the community.
[QUOTE=AcidSoldier;21823068]While you have a valid point that he shouldn't be asking for GMod 9 versions, it is only unsupported by Garry, not the community.[/QUOTE] The community itself is reluctant to support older versions. Some niches still exist, but most documentation and files are gone.
[QUOTE=mariodude146;21819973]any way you can port this to gmod 9? my computer cant support pixel shader, which is required for gmod 10/11,but it can support gmod 9.[/QUOTE] Go to the gift giving thread and ask for a new graphics card. A few people have them lying around.
[QUOTE=mariodude146;21819973]any way you can port this to gmod 9? my computer cant support pixel shader, which is required for gmod 10/11,but it can support gmod 9.[/QUOTE] Hmm... GMod9 and GMod 10 have diffrent versions of lua and functions. So, i don't know, can i port it or no. I know, gmod9 is dead. But, sometimes i am playing gmod 9 just because i like good old non-HDR graphics, crazy ragdoll posing (Like broken legs or hands) and some other funny things. GMod 10 is better, i know. New lua functions, better code and graphics. So guys please don't start "Holy War" just because someone still using gmod 9. :D (Some lolish threads by me: [url]http://www.facepunch.com/search.php?searchid=2743493[/url] "Ask Garry" "How to do Bullet time effect?" "How to create trail to bullet?" was started by my friend who used my accaunt xD)
UPDATE: [url=http://www.garrysmod.org/downloads/?a=view&id=98131][img]http://www.garrysmod.org/img/?t=dll&id=98131[/img][/url]
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