• Coderhire Addon Cloning Thread
    568 replies, posted
[QUOTE=helplesskitty;46147328] Was just trying to release a FREE version of a HUD that was simple and easy to replicate, so some skid, doesn't make money off of it.[/QUOTE] I think there's a difference between calling people skids (when the code they made is neater than yours) and the fact that designing such a 'simple and easy replicatable' HUD can take hours til you're happy with a design. Do me a favour and don't bash the people who actually put thought into their creations. I thought this was supposed to be a cloning thread not 'let's make drama and call everybody a shit coder'. Everybody has their own standard. Look at Acecool, he has his own standard and gets the shit ripped into him all the time about it.
[QUOTE=helplesskitty;46147328]If you read it PROPERLY, i was referencing the ScriptFodder HUD as the 'pinnacle of Glua' using sarcasm(google it if you don't know what that is) I made the code in under 10 minutes, not worrying about what is being used. [CODE]if LocalPlayer():IsTyping() then return else[/CODE] this code, if you even bothered to load up the HUD, removes it when the player opens a chatbox so it doesn't interfere. Sorry, if a FREE, and really REALLY simply made DARKRP HUD(if this was an anti cheat or FUCKING ARCBank, i could understand you getting mad.) wasn't to your standard of coding. Was just trying to release a FREE version of a HUD that was simple and easy to replicate, so some skid, doesn't make money off of it.[/QUOTE] I'm kinda sick of people using the "I'm releasing it for free so who cares if it's shit". Yes, you are releasing something for free, [B]congratu-fucking-lations[/B]. That doesn't give you an excuse however to write heaps shitty code, with horrible coding standards, I couldn't even call some of what I see a coding standard. I thought the point here was to say "Hey, look at this guy making a super simple addon, I'm going to be nice and make it for others so they don't have to buy it". Not, "Hey, this guy made a script that I could probably do 80% of and not waste any of my time doing, I will make a shitty version of the script and people will love me because I released a script for free and I will also be sure to rant about how stupid it is that the original maker is charging for it so I am a hero." I honestly don't care that you are releasing it for free, I care that the addon is of a certain standard. It's the exact same if someone released something in the Gamemodes and Addons released. If their code is shit, people criticize them. Why does it have to be different here? Because you are making something paid free? It's not an excuse. [sp] My opinion, anyway. [/sp]
[QUOTE=AnonTakesOver;46147391]I'm kinda sick of people using the "I'm releasing it for free so who cares if it's shit". Yes, you are releasing something for free, [B]congratu-fucking-lations[/B]. That doesn't give you an excuse however to write heaps shitty code, with horrible coding standards, I couldn't even call some of what I see a coding standard. I thought the point here was to say "Hey, look at this guy making a super simple addon, I'm going to be nice and make it for others so they don't have to buy it". Not, "Hey, this guy made a script that I could probably do 80% of and not waste any of my time doing, I will make a shitty version of the script and people will love me because I released a script for free and I will also be sure to rant about how stupid it his that the original maker is charging for it so I am a hero." I honestly don't care that you are releasing it for free, I care that the addon is of a certain standard. [sp] My opinion, anyway. [/sp][/QUOTE] You're right. [URL="http://facepunch.com/showthread.php?t=1426998&p=46116540&viewfull=1#post46116540"]Classic Example.[/URL]
Just noticed this thread i thought i'd post some stuff [url]http://files.kuubstudios.com/ttt_addons.zip[/url] Pretty much everything i made/cloned for my TTT in a single addon, you probably shouldn't run this on your server as is because there's unfinished/broken things in there. Although if you know the basics you can easily extract the parts you want or learn from my code. Stuff that's in there: - Completely unfinished betting system that you should probably ignore - Custom equipment menu ([url=http://i.imgur.com/wjefhjh.jpg]detective[/url] and [url=http://i.imgur.com/BOq9s5a.jpg]traitor[/url]) - Damage indicators (these are on the workshop, i was planning on rewriting them so if you want to use them just get the workshop version) - Scoreboard admin buttons ([url=http://i.imgur.com/ptzfuIW.jpg]image[/url]) - Sprinting - zedtime (completely rewrote from scratch) - ragdoll remover - killed by messages (only shows team not player name) - pointshop points for kills (or subtract for teamkills, no messages again, to prevent ghosting) - customized knife that has instant kills for backstabs only - SLAM trip mine for Traitors (completely rewritten to use SetCollisionBoundsWS, all other public versions as far as i know use crappy traces which are slow and inaccurate) - ULX commands: [quote] - reloadmap: reloads current map - nextmap: shows next map - give, give player(s) a weapon - micon/micoff, forces +/-voicerecord on a player - listfriends, shows all friends of a person who are playing on your server right now (for ghosting) - crash, force a player's client to close and display a message saying "HACKER" or something - slay, overrides regular slay but removes and identifies corpses - slaynr, same as the above but waits for the round to start, can stack multiple times - force, force a player to be role. This will give credits and proper karma however at the end of a round some of the messages will still assume the players initial team (ie. X had their finger slip Y times while looking at teammates if they're forced traitor and kill innocents, not sure why this happens) - forcenr, same as above but waits for a new round to start - respawn, respawn a dead player, remove their corpse and un-identify it - respawntp, same as the above but teleports to crosshairs - karma, set a players karma - credits, set a players traitor/detective credits - minply, sets the minimum amount of players need to start a round - preventwin/allowwin, toggles ttt_debug_preventwin - roundrestart, calls ttt_roundrestart - proprechargetime, sets ttt_spec_prop_rechargetime - propforce, sets ttt_spec_prop_force [/quote] And finally the following weapons: - AK47 - AUG - Defib - Famas - Flaregun (uses the HL2 beta model) - Galil - Jihad - M16 - MP5 - P90 - Riot shield - SG552 - Silent Scout - TMP - Modified vanilla TTT weapons Do what it what you want really, just don't claim it as your own and it'd be nice to give credit if you do use it in something
[QUOTE=Leystryku;46147208]Even if he's doing something for the community he's also harassing lots of coders.[/QUOTE] Dont forget where you come from Leystryku. We are all mean at times. [QUOTE=Leystryku;46139292]Normally I don't want to help lazy fucks[/QUOTE] [QUOTE=Leystryku;46067037]I don't want to sound like an ass but (insert being an ass here)[/QUOTE] [QUOTE=Leystryku;46122409]I swear, you seem to be a huge idiot and should just stop posting, every single post of you in this thread is dumb.[/QUOTE] [QUOTE=Leystryku;45961920]Seems like he might be a trusted paster instead. :v:[/QUOTE] Lets stop the hate...and join a noteworthy cause. Support the "Every Coder Matters" campaign for around the cost of an underdeveloped country a month! [img]http://i.imgur.com/CGxidbi.png?1[/img]
How about you two love-birds hash it out over PM instead of witty/mean comments on here?
[QUOTE=Goz3rr;46147466]Just noticed this thread i thought i'd post some stuff [url]http://files.kuubstudios.com/ttt_addons.zip[/url] Pretty much everything i made/cloned for my TTT in a single addon, you probably shouldn't run this on your server as is because there's unfinished/broken things in there. Although if you know the basics you can easily extract the parts you want or learn from my code. Stuff that's in there: - Completely unfinished betting system that you should probably ignore - Custom equipment menu ([url=http://i.imgur.com/wjefhjh.jpg]detective[/url] and [url=http://i.imgur.com/BOq9s5a.jpg]traitor[/url]) - Damage indicators (these are on the workshop, i was planning on rewriting them so if you want to use them just get the workshop version) - Scoreboard admin buttons ([url=http://i.imgur.com/ptzfuIW.jpg]image[/url]) - Sprinting - zedtime (completely rewrote from scratch) - ragdoll remover - killed by messages (only shows team not player name) - pointshop points for kills (or subtract for teamkills, no messages again, to prevent ghosting) - customized knife that has instant kills for backstabs only - SLAM trip mine for Traitors (completely rewritten to use SetCollisionBoundsWS, all other public versions as far as i know use crappy traces which are slow and inaccurate) - ULX commands: And finally the following weapons: - AK47 - AUG - Defib - Famas - Flaregun (uses the HL2 beta model) - Galil - Jihad - M16 - MP5 - P90 - Riot shield - SG552 - Silent Scout - TMP - Modified vanilla TTT weapons Do what it what you want really, just don't claim it as your own[/QUOTE] The Sprint is Wyozi Advanced TTT with weapon weight stripped, which is illegal to give away for free. Also, the equipment menu doesn't scroll properly, hit markers don't work, pointshop point kills don't work, and I haven't even tested the other since I am unsure if they will work as well.
[QUOTE=bluebull107;46150151]Dont forget where you come from Leystryku. We are all mean at times. Lets stop the hate...and join a noteworthy cause. Support the "Every Coder Matters" campaign for around the cost of an underdeveloped country a month! [img]http://i.imgur.com/CGxidbi.png?1[/img][/QUOTE] Stop Posting!
Since requests are allowed, would anyone be willing to do subcategories for pointshop that was on coderhire?
[QUOTE=AnonTakesOver;46147391]Angry:words:[/QUOTE] We can all calm down. I've cleaned up the code. It should now appease you. [url]https://gist.github.com/zerfgog/c6e6fffc49c8f29754d2[/url] 371 lines -> [del]186[/del] [del]174[/del] 173 lines Immaculate tab indentation, localized variables, what more could you ask for? [editline]value[/editline] [QUOTE=circuitbawx;46153995]You should check out [URL="http://wiki.garrysmod.com/page/string/Comma"]http://wiki.garrysmod.com/page/string/Comma[/URL] instead of using the comma_value function[/QUOTE] Thanks, implemented
[QUOTE=zerf;46153364]what more could you ask for?[/QUOTE] A better facepunch community
[QUOTE=bluebull107;46153723]A better facepunch community[/QUOTE] you can just log out makes it better for everyone :rolleye:
[QUOTE=zerf;46153364]We can all calm down. I've cleaned up the code. It should now appease you. [url]https://dl.dropboxusercontent.com/u/55311295/ShareX/2014/10/cleaneduphud.lua[/url] 371 lines -> 186 lines Immaculate tab indentation, localized variables, what more could you ask for?[/QUOTE] You should check out [URL="http://wiki.garrysmod.com/page/string/Comma"]http://wiki.garrysmod.com/page/string/Comma[/URL] instead of using the comma_value function
[QUOTE=xbeastguyx;46153090]The Sprint is Wyozi Advanced TTT with weapon weight stripped, which is illegal to give away for free.[/QUOTE] It's rewritten from scratch like everything else in there ([url=http://i.imgur.com/8Y6zalx.png]example[/url]) [QUOTE=xbeastguyx;46153090] Also, the equipment menu doesn't scroll properly, hit markers don't work, pointshop point kills don't work[/QUOTE] Not sure about equipment menu not scrolling properly because i don't have that much weapons, hitmarkers aren't mine like i said, i've removed them now and as i said before get them from the [url=http://steamcommunity.com/sharedfiles/filedetails/?id=110871780]workshop[/url] [QUOTE=Goz3rr;46147466]you probably shouldn't run this on your server as is because there's unfinished/broken things in there. Although if you know the basics you can easily extract the parts you want or learn from my code[/QUOTE]
[QUOTE=Goz3rr;46147466]- customized knife that has instant kills for backstabs only [/QUOTE] Can't seem to find this, in which files are they located?
[QUOTE=Sjokomelk;46154890]Can't seem to find this, in which files are they located?[/QUOTE] lua\weapons\weapon_ttt_knife.lua It has override set to 1 in addon.txt, so it overrides the TTT knife lua file with this one
[QUOTE=Goz3rr;46155199]lua\weapons\weapon_ttt_knife.lua It has override set to 1 in addon.txt, so it overrides the TTT knife lua file with this one[/QUOTE] It's not in there.
[QUOTE=bluebull107;46150151]Dont forget where you come from Leystryku. We are all mean at times. Lets stop the hate...and join a noteworthy cause. Support the "Every Coder Matters" campaign for around the cost of an underdeveloped country a month! [img]http://i.imgur.com/CGxidbi.png?1[/img][/QUOTE] Why do you look through my posts, desperately trying to stir drama? Every post of mine you qouted from has a certain context which you [B]flat out ignored[/B], purposely trying to make me look bad.
[QUOTE=Leystryku;46155307]Why do you look through my posts, desperately trying to stir drama? Every post of mine you qouted from has a certain context which you [B]flat out ignored[/B], purposely trying to make me look bad.[/QUOTE] For the love of God, shut up [editline]5th October 2014[/editline] [QUOTE=circuitbawx;46153995]You should check out [URL="http://wiki.garrysmod.com/page/string/Comma"]http://wiki.garrysmod.com/page/string/Comma[/URL] instead of using the comma_value function[/QUOTE] Now thats a function I didnt know existed
It was removed in the new zip. dunno why. -Snip- Removed on Request
[QUOTE=Sjokomelk;46155302]It's not in there.[/QUOTE] [QUOTE=Tomelyr;46155532]It was removed in the new zip. dunno why.[/QUOTE] My fault, i uploaded the wrong folder after removing the damage indicators. Should be fixed now
[QUOTE=Goz3rr;46154691]It's rewritten from scratch like everything else in there ([url=http://i.imgur.com/8Y6zalx.png]example[/url]) Not sure about equipment menu not scrolling properly because i don't have that much weapons, hitmarkers aren't mine like i said, i've removed them now and as i said before get them from the [url=http://steamcommunity.com/sharedfiles/filedetails/?id=110871780]workshop[/url][/QUOTE] You have functions, that are identical to the ones used in Wyozi Advanced TTT. Such as your double tap W to sprint is almost near/the same.
[QUOTE=Exho;46155511]For the love of God, shut up [editline]5th October 2014[/editline] Now thats a function I didnt know existed[/QUOTE] He tried attacking my reputation, I defended myself - you probably wouldn't have done any better. However, since your programming knowledge in GLua seems to be too bad to code a thing as basic as a weapon drop on death, I may post one later today.
maybe once you guys have stopped wetting your selves the thread can get back on topic
[QUOTE=Tomelyr;46155532]It was removed in the new zip. dunno why. (send me an PN, if you want to remove it)[/QUOTE] I just compared the code to the backstab only knife that I have and apparently it's exactly the same. I remember making a job on Coderhire for this, like, a year ago and I'm pretty sure the licensing said you weren't allowed to release it The problem is, I can't actually remember who I accepted but if it was you, I'd appreciate it if it was removed, thanks! [editline]5th October 2014[/editline] Also for the love of christ, can people stop shit-posting/causing drama, especially when I'm still sick :^(
[QUOTE=NiandraLades;46156760]I just compared the code to the backstab only knife that I have and apparently it's exactly the same. I remember making a job on Coderhire for this, like, a year ago and I'm pretty sure the licensing said you weren't allowed to release it[/QUOTE] I did indeed make this for a coding job, but i'm pretty sure the license there was that i kept the rights. Removed it anyways per your request [QUOTE=xbeastguyx;46156455]You have functions, that are identical to the ones used in Wyozi Advanced TTT. Such as your double tap W to sprint is almost near/the same.[/QUOTE] I'm not sure if you're familiar with programming but there is only so many ways to do something, i can assure you it's rewritten from scratch
[QUOTE=Smt;46156586]maybe once you guys have stopped wetting your selves the thread can get back on topic[/QUOTE] That's exactly what my post was supposed to do. I'm sorry if you just skipped through most of it. [QUOTE=Leystryku;46156491]He tried attacking my reputation, I defended myself - you probably wouldn't have done any better. However, since your programming knowledge in GLua seems to be too bad to code a thing as basic as a weapon drop on death, I may post one later today.[/QUOTE] Also here's [url]https://scriptfodder.com/scripts/view/300[/url] cloned [url]http://pastebin.com/emGvnNXL[/url]
[QUOTE=Leystryku;46157322][/QUOTE] I apologize if I offended you, but I went back no more than 2 weeks to find those posts. I was just making a joke. I was not trying to criticize your coding abilities :P But seriously, there is no need to be mean here. We are all working together (for the most part) [highlight](User was banned for this post ("Both users need a small time-out; derailing/Arguing" - NiandraLades))[/highlight]
[QUOTE=Leystryku;46156491]He tried attacking my reputation, I defended myself - you probably wouldn't have done any better. However, since your programming knowledge in GLua seems to be too bad to code a thing as basic as a weapon drop on death, I may post one later today.[/QUOTE] Now now, learn to play nice with the other Facepunch users or I am going to have to call your mother again. If it isnt too much to ask, back on topic?
[QUOTE=Goz3rr;46157308]I did indeed make this for a coding job, but i'm pretty sure the license there was that i kept the rights. Removed it anyways per your request[/QUOTE] Oh, shit, really I honestly can't remember and since Coderhire is down, I can't view the job Uhh, if we can get some clarification, that'd be great since if the licence did say that, then it's perfectly fine for it to be posted
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